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fix console sound (#1547)
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@@ -17,7 +17,9 @@ void TokenConsoleServer::OnUse(Entity* self, Entity* user) {
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inv->RemoveItem(6194, bricksToTake);
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//play sound
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GameMessages::SendPlayNDAudioEmitter(self, user->GetSystemAddress(), "947d0d52-c7f8-4516-8dee-e1593a7fd1d1");
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if (self->HasVar(u"sound1")) {
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GameMessages::SendPlayNDAudioEmitter(self, user->GetSystemAddress(), self->GetVarAsString(u"sound1"));
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}
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//figure out which faction the player belongs to:
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auto character = user->GetCharacter();
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