Resolved some more comments

This commit is contained in:
wincent
2023-11-20 20:26:52 +01:00
parent 17a62d95e0
commit 3a60fffe1d
12 changed files with 28 additions and 31 deletions

View File

@@ -1,14 +1,16 @@
#include "ServerPreconditions.hpp"
#include "ServerPreconditions.h"
#include "tinyxml2.h"
using namespace ServerPreconditions;
std::unordered_map<LOT, std::vector<std::pair<bool, PreconditionExpression>>> ServerPreconditions::m_Preconditions;
namespace {
std::unordered_map<LOT, std::vector<std::pair<bool, PreconditionExpression>>> m_Preconditions;
std::unordered_map<LWOOBJID, LWOOBJID> ServerPreconditions::m_SoloActors;
std::unordered_map<LWOOBJID, LWOOBJID> m_SoloActors;
std::unordered_map<LWOOBJID, std::unordered_set<LWOOBJID>> ServerPreconditions::m_ExcludeForPlayer;
std::unordered_map<LWOOBJID, std::unordered_set<LWOOBJID>> m_ExcludeForPlayer;
}
void ServerPreconditions::LoadPreconditions(std::string file) {
tinyxml2::XMLDocument doc;

View File

@@ -15,12 +15,6 @@ class Entity;
namespace ServerPreconditions
{
extern std::unordered_map<LOT, std::vector<std::pair<bool, PreconditionExpression>>> m_Preconditions;
extern std::unordered_map<LWOOBJID, LWOOBJID> m_SoloActors;
extern std::unordered_map<LWOOBJID, std::unordered_set<LWOOBJID>> m_ExcludeForPlayer;
/**
* @brief Loads the preconditions from the given file.
*

View File

@@ -87,7 +87,7 @@
#include "CDZoneTableTable.h"
#include "Recorder.h"
#include "ServerPreconditions.hpp"
#include "ServerPreconditions.h"
#include "Prefab.h"
#include "Scene.h"
@@ -953,7 +953,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (record) {
record->Act(actor);
} else {
Game::logger->Log("SlashCommandHandler", "Failed to get recorder for objectID: %llu", entity->GetObjectID());
LOG("Failed to get recorder for objectID: %llu", entity->GetObjectID());
}
}
@@ -981,7 +981,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
}
} else {
Game::logger->Log("SlashCommandHandler", "Failed to get recorder for objectID: %llu", entity->GetObjectID());
LOG("Failed to get recorder for objectID: %llu", entity->GetObjectID());
}
}
@@ -995,7 +995,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (record) {
record->SaveToFile(args[0]);
} else {
Game::logger->Log("SlashCommandHandler", "Failed to get recorder for objectID: %llu", entity->GetObjectID());
LOG("Failed to get recorder for objectID: %llu", entity->GetObjectID());
}
}
@@ -1005,7 +1005,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (record) {
Cinema::Recording::Recorder::AddRecording(entity->GetObjectID(), record);
} else {
Game::logger->Log("SlashCommandHandler", "Failed to load recording from file: %s", args[0].c_str());
LOG("Failed to load recording from file: %s", args[0].c_str());
}
}