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Remove bandwidth limit
will be fixed later (TM)
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@ -28,7 +28,8 @@ client_location=
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# The maximum outgoing bandwidth in bits. If your clients are having
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# The maximum outgoing bandwidth in bits. If your clients are having
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# issues with enemies taking a while to catch up to them, increse this value.
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# issues with enemies taking a while to catch up to them, increse this value.
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maximum_outgoing_bandwidth=80000
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# This should be 80000 but we do not have proper delta encoding so we waste too many bits to utilize this properly.
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maximum_outgoing_bandwidth=0
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# The Maximum Translation Unit (MTU) size for packets. If players are
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# The Maximum Translation Unit (MTU) size for packets. If players are
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# getting stuck at 55% on the loading screen, lower this number to
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# getting stuck at 55% on the loading screen, lower this number to
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