mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 23:17:28 +00:00
Remove bandwidth limit
will be fixed later (TM)
This commit is contained in:
parent
9375c36c7b
commit
3a441cefb3
@ -28,7 +28,8 @@ client_location=
|
|||||||
|
|
||||||
# The maximum outgoing bandwidth in bits. If your clients are having
|
# The maximum outgoing bandwidth in bits. If your clients are having
|
||||||
# issues with enemies taking a while to catch up to them, increse this value.
|
# issues with enemies taking a while to catch up to them, increse this value.
|
||||||
maximum_outgoing_bandwidth=80000
|
# This should be 80000 but we do not have proper delta encoding so we waste too many bits to utilize this properly.
|
||||||
|
maximum_outgoing_bandwidth=0
|
||||||
|
|
||||||
# The Maximum Translation Unit (MTU) size for packets. If players are
|
# The Maximum Translation Unit (MTU) size for packets. If players are
|
||||||
# getting stuck at 55% on the loading screen, lower this number to
|
# getting stuck at 55% on the loading screen, lower this number to
|
||||||
|
Loading…
Reference in New Issue
Block a user