mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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Remove transitive include for Detour (#1450)
Moves it to the 1 cpp file that uses it and locks down its header. Still compiles and links.
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f0b6ad89d9
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395e5c1c66
@ -11,6 +11,7 @@
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#include "dZoneManager.h"
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#include "DluAssert.h"
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#include "DetourExtensions.h"
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dNavMesh::dNavMesh(uint32_t zoneId) {
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m_ZoneId = zoneId;
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@ -30,16 +31,8 @@ dNavMesh::dNavMesh(uint32_t zoneId) {
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dNavMesh::~dNavMesh() {
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// Clean up Recast information
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if(m_Solid) rcFreeHeightField(m_Solid);
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if (m_CHF) rcFreeCompactHeightfield(m_CHF);
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if (m_CSet) rcFreeContourSet(m_CSet);
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if (m_PMesh) rcFreePolyMesh(m_PMesh);
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if (m_PMDMesh) rcFreePolyMeshDetail(m_PMDMesh);
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if (m_NavMesh) dtFreeNavMesh(m_NavMesh);
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if (m_NavQuery) dtFreeNavMeshQuery(m_NavQuery);
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if (m_Ctx) delete m_Ctx;
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if (m_Triareas) delete[] m_Triareas;
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}
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@ -2,13 +2,17 @@
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#include <cstdint>
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#include <vector>
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#include <map>
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#include <string>
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#include <cstring>
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#include "DetourExtensions.h"
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class NiPoint3;
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class rcHeightfield;
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class rcCompactHeightfield;
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class rcContourSet;
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class rcPolyMesh;
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class rcPolyMeshDetail;
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class InputGeom;
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class dtNavMesh;
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class dtNavMeshQuery;
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class rcContext;
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class dNavMesh {
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public:
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@ -26,24 +30,14 @@ public:
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float GetHeightAtPoint(const NiPoint3& location, const float halfExtentsHeight = 32.0f) const;
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std::vector<NiPoint3> GetPath(const NiPoint3& startPos, const NiPoint3& endPos, float speed = 10.0f);
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class dtNavMesh* GetdtNavMesh() { return m_NavMesh; }
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bool IsNavmeshLoaded() { return m_NavMesh != nullptr; }
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private:
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void LoadNavmesh();
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uint32_t m_ZoneId;
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uint8_t* m_Triareas = nullptr;
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rcHeightfield* m_Solid = nullptr;
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rcCompactHeightfield* m_CHF = nullptr;
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rcContourSet* m_CSet = nullptr;
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rcPolyMesh* m_PMesh = nullptr;
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rcConfig m_Config;
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rcPolyMeshDetail* m_PMDMesh = nullptr;
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class InputGeom* m_Geometry = nullptr;
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class dtNavMesh* m_NavMesh = nullptr;
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class dtNavMeshQuery* m_NavQuery = nullptr;
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dtNavMesh* m_NavMesh = nullptr;
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dtNavMeshQuery* m_NavQuery = nullptr;
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uint8_t m_NavMeshDrawFlags;
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rcContext* m_Ctx = nullptr;
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};
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@ -81,7 +81,7 @@ void dpWorld::Shutdown() {
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}
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bool dpWorld::IsLoaded() {
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return m_NavMesh->GetdtNavMesh() != nullptr;
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return m_NavMesh->IsNavmeshLoaded();
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}
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void dpWorld::StepWorld(float deltaTime) {
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