load imagination costs for pet abilities from CDClient

This commit is contained in:
jadebenn 2024-04-18 23:31:27 -05:00
parent 0b4d7b6d92
commit 36e0dbdb5e
8 changed files with 102 additions and 22 deletions

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@ -1,5 +1,5 @@
#ifndef __EPETABILITYTYPE__H__
#define __EPETABILITYTYPE__H__
#ifndef EPETABILITYTYPE_H
#define EPETABILITYTYPE_H
#include <cstdint>
@ -10,4 +10,4 @@ enum class ePetAbilityType : uint32_t {
DigAtPosition
};
#endif //!__EPETABILITYTYPE__H__
#endif //!EPETABILITYTYPE_H

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@ -20,6 +20,7 @@
#include "CDMissionsTable.h"
#include "CDObjectSkillsTable.h"
#include "CDObjectsTable.h"
#include "CDPetAbilitiesTable.h"
#include "CDPhysicsComponentTable.h"
#include "CDRebuildComponentTable.h"
#include "CDScriptComponentTable.h"
@ -41,8 +42,6 @@
#include "CDRewardCodesTable.h"
#include "CDPetComponentTable.h"
#include <exception>
#ifndef CDCLIENT_CACHE_ALL
// Uncomment this to cache the full cdclient database into memory. This will make the server load faster, but will use more memory.
// A vanilla CDClient takes about 46MB of memory + the regular world data.
@ -55,13 +54,6 @@
#define CDCLIENT_DONT_CACHE_TABLE(x)
#endif
class CDClientConnectionException : public std::exception {
public:
virtual const char* what() const throw() {
return "CDClientDatabase is not connected!";
}
};
// Using a macro to reduce repetitive code and issues from copy and paste.
// As a note, ## in a macro is used to concatenate two tokens together.
@ -97,6 +89,7 @@ DEFINE_TABLE_STORAGE(CDObjectSkillsTable);
DEFINE_TABLE_STORAGE(CDObjectsTable);
DEFINE_TABLE_STORAGE(CDPhysicsComponentTable);
DEFINE_TABLE_STORAGE(CDPackageComponentTable);
DEFINE_TABLE_STORAGE(CDPetAbilitiesTable);
DEFINE_TABLE_STORAGE(CDPetComponentTable);
DEFINE_TABLE_STORAGE(CDProximityMonitorComponentTable);
DEFINE_TABLE_STORAGE(CDPropertyEntranceComponentTable);
@ -112,7 +105,9 @@ DEFINE_TABLE_STORAGE(CDVendorComponentTable);
DEFINE_TABLE_STORAGE(CDZoneTableTable);
void CDClientManager::LoadValuesFromDatabase() {
if (!CDClientDatabase::isConnected) throw CDClientConnectionException();
if (!CDClientDatabase::isConnected) {
throw std::runtime_error{ "CDClientDatabase is not connected!" };
}
CDActivityRewardsTable::Instance().LoadValuesFromDatabase();
CDActivitiesTable::Instance().LoadValuesFromDatabase();
@ -141,6 +136,7 @@ void CDClientManager::LoadValuesFromDatabase() {
CDCLIENT_DONT_CACHE_TABLE(CDObjectsTable::Instance().LoadValuesFromDatabase());
CDPhysicsComponentTable::Instance().LoadValuesFromDatabase();
CDPackageComponentTable::Instance().LoadValuesFromDatabase();
CDPetAbilitiesTable::Instance().LoadValuesFromDatabase();
CDPetComponentTable::Instance().LoadValuesFromDatabase();
CDProximityMonitorComponentTable::Instance().LoadValuesFromDatabase();
CDPropertyEntranceComponentTable::Instance().LoadValuesFromDatabase();
@ -159,5 +155,6 @@ void CDClientManager::LoadValuesFromDatabase() {
void CDClientManager::LoadValuesFromDefaults() {
LOG("Loading default CDClient tables!");
CDPetAbilitiesTable::Instance().LoadValuesFromDefaults();
CDPetComponentTable::Instance().LoadValuesFromDefaults();
}

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@ -0,0 +1,43 @@
#include "CDPetAbilitiesTable.h"
#include "ePetAbilityType.h"
namespace {
// Default entries for fallback
CDPetAbilities defaultEntry{
.id = ePetAbilityType::Invalid,
UNUSED_ENTRY(.AbilityName = "invalid",)
.imaginationCost = 0,
UNUSED_ENTRY(.locStatus = 2,)
};
}
void CDPetAbilitiesTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PetAbilities");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
const auto abilityId =
static_cast<ePetAbilityType>(tableData.getIntField("id", static_cast<int>(defaultEntry.id)));
auto& entry = entries[abilityId];
entry.id = abilityId;
UNUSED_COLUMN(entry.abilityName = tableData.getStringField("AbilityName", defaultEntry.abilityName));
entry.imaginationCost = tableData.getIntField("ImaginationCost", defaultEntry.imaginationCost);
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", defaultEntry.locStatus));
tableData.nextRow();
}
}
void CDPetAbilitiesTable::LoadValuesFromDefaults() {
GetEntriesMutable().emplace(defaultEntry.id, defaultEntry);
}
const CDPetAbilities& CDPetAbilitiesTable::GetByID(const ePetAbilityType id) {
const auto& entries = GetEntries();
const auto itr = entries.find(id);
if (itr == entries.cend()) {
LOG("Unable to load pet ability (ID %i) values from database! Using default values instead.", id);
return defaultEntry;
}
return itr->second;
}

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@ -0,0 +1,34 @@
#pragma once
#include "CDTable.h"
#include <cstdint>
#include <string>
// Forward declarations
enum class ePetAbilityType : uint32_t;
struct CDPetAbilities {
ePetAbilityType id;
UNUSED_COLUMN(std::string abilityName;)
int32_t imaginationCost;
UNUSED_COLUMN(uint32_t locStatus;)
};
class CDPetAbilitiesTable : public CDTable<CDPetAbilitiesTable, std::map<ePetAbilityType, CDPetAbilities>> {
public:
/**
* Load values from the CD client database
*/
void LoadValuesFromDatabase();
/**
* Load the default values into memory instead of attempting to connect to the CD client database
*/
void LoadValuesFromDefaults();
/**
* Gets the pet ability table corresponding to the pet ability ID
* @returns A pointer to the corresponding table, or nullptr if one could not be found
*/
const CDPetAbilities& GetByID(const ePetAbilityType id);
};

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@ -50,13 +50,13 @@ void CDPetComponentTable::LoadValuesFromDatabase() {
}
void CDPetComponentTable::LoadValuesFromDefaults() {
GetEntriesMutable().insert(std::make_pair(defaultEntry.id, defaultEntry));
GetEntriesMutable().emplace(defaultEntry.id, defaultEntry);
}
CDPetComponent& CDPetComponentTable::GetByID(const uint32_t componentID) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(componentID);
if (itr == entries.end()) {
const CDPetComponent& CDPetComponentTable::GetByID(const uint32_t componentID) {
const auto& entries = GetEntriesMutable();
const auto itr = entries.find(componentID);
if (itr == entries.cend()) {
LOG("Unable to load pet component (ID %i) values from database! Using default values instead.", componentID);
return defaultEntry;
}

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@ -38,5 +38,5 @@ public:
* Gets the pet component table corresponding to the pet component ID
* @returns A reference to the corresponding table, or the default if one could not be found
*/
CDPetComponent& GetByID(const uint32_t componentID);
const CDPetComponent& GetByID(const uint32_t componentID);
};

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@ -23,6 +23,7 @@ set(DDATABASE_CDCLIENTDATABASE_CDCLIENTTABLES_SOURCES "CDActivitiesTable.cpp"
"CDMovementAIComponentTable.cpp"
"CDObjectSkillsTable.cpp"
"CDObjectsTable.cpp"
"CDPetAbilitiesTable.cpp"
"CDPetComponentTable.cpp"
"CDPackageComponentTable.cpp"
"CDPhysicsComponentTable.cpp"

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@ -2,6 +2,7 @@
#include "GameMessages.h"
#include "BrickDatabase.h"
#include "CDClientDatabase.h"
#include "CDPetAbilitiesTable.h"
#include "CDPetComponentTable.h"
#include "ChatPackets.h"
#include "EntityManager.h"
@ -911,7 +912,9 @@ void PetComponent::StartInteractBouncer() {
if (!destroyableComponent) return;
auto imagination = destroyableComponent->GetImagination();
const int32_t imaginationCost = 2; // TODO: Get rid of this magic number - make static variable from lookup
const auto imaginationCost =
CDClientManager::GetTable<CDPetAbilitiesTable>()->GetByID(ePetAbilityType::JumpOnObject).imaginationCost;
if (imagination < imaginationCost) {
//GameMessages::SendHelp(user->GetObjectID(), eHelpType::PR_NEED_IMAGINATION, user->GetSystemAddress()); // Check if right message!
return;
@ -989,7 +992,9 @@ void PetComponent::StartInteractTreasureDig() {
if (!destroyableComponent) return;
auto imagination = destroyableComponent->GetImagination();
const int32_t imaginationCost = 1; // TODO: Get rid of this magic number - make static variable from lookup
const auto imaginationCost =
CDClientManager::GetTable<CDPetAbilitiesTable>()->GetByID(ePetAbilityType::DigAtPosition).imaginationCost;
if (imagination < imaginationCost) {
//GameMessages::SendHelp(user->GetObjectID(), eHelpType::PR_NEED_IMAGINATION, user->GetSystemAddress()); // Check if right message!
return;