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Corrected string to long conversion
For Windows, the definition for a long is 32 bits, not 64 bits like on other operating systems. This caused an issue on Windows only where a number larger than 32 bits was attempted to be converted to a long, the WorldServer would crash. This commit replaces all instances of `stol` with `stoull` to further define a long and reduce ambiguity of number length.
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@@ -12,7 +12,7 @@ void BaseFootRaceManager::OnFireEventServerSide(Entity *self, Entity *sender, st
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if (splitArguments.size() > 1) {
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const auto eventName = splitArguments[0];
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const auto player = EntityManager::Instance()->GetEntity(std::stol(splitArguments[1]));
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const auto player = EntityManager::Instance()->GetEntity(std::stoull(splitArguments[1]));
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if (player != nullptr) {
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if (eventName == "updatePlayer") {
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