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Consolidate serviceID enums into one enum (#1855)
* merge ServerType and ServiceID enums * rename eConnectionType to ServiceType in preparation for enum unification * unify ServiceID and ServiceType enums * shrink ServiceType to an 8-bit integer * fix linux compilation error and update gamemsg test * return to uint16_t * Update dNet/AuthPackets.cpp Use cast instead of padding Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com> * Add default case to MasterServer.cpp * move ref back to type * Another formatting fix * Fix comment to be more accurate --------- Co-authored-by: jadebenn <9892985+jadebenn@users.noreply.github.com> Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
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@@ -902,7 +902,7 @@ void Entity::SetGMLevel(eGameMasterLevel value) {
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// Update the chat server of our GM Level
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{
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GMLEVEL_UPDATE);
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BitStreamUtils::WriteHeader(bitStream, ServiceType::CHAT, MessageType::Chat::GMLEVEL_UPDATE);
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bitStream.Write(m_ObjectID);
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bitStream.Write(m_GMLevel);
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