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feat(capture): record whole packets of an account, a character or everything on every server
Staff arm a packet capture on the dashboard; master passes MESSAGE_CAPTURE_CONTROL ARM to every world, auth and chat and arms its own. Each server's PacketCapture tap (dServer receive, and a send hook in RakPeer::Send so replica constructions are seen too) records into one preallocated chunk per server and ships sealed chunks through master on the main loop when capture_flush_bytes or capture_flush_interval_ms is reached; past capture_buffer_max_mb the oldest chunks are dropped and the dashboard records a gap. Nothing is armed: one flag check. - targets: an account (from its login; packets before the login are kept per connection and added once auth or the world knows whose they are), a character (from when it is picked), or everything; up to 8 at once (a bit each in the record mask) - worlds and auth record their clients' packets and the master link messages of a captured player (session keys by name, zone transfers by request, player added/removed, migration); chat finds the player in each packet; master records server traffic for everything - secrets are never recorded: structs that carry them (login request, login response user key, world validation session key, session key messages between servers) are read, blanked and written again before recording; auth keeps only the handshake and login - PacketDecoder: a registry by service and message id names every packet and decodes the registered structs; CaptureBundle is the file format (DLUBNDL1, metadata, records); CaptureTools orders records on one timeline, pulls movement out, makes bundles portable or anonymous and diffs replays - the dashboard keeps packet captures in message_capture_sessions (capture_kind 1) and their packets in a file under capture_dir, one write per batch; arming is audited - MESSAGE_CAPTURE_CONTROL/DATA only gain appended enum values and trailing fields Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -55,16 +55,18 @@ namespace {
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s.messageCount = r->getUInt64("message_count");
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s.byteCount = r->getUInt64("byte_count");
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s.dropped = r->getUInt64("dropped");
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s.kind = static_cast<uint8_t>(r->getUInt("capture_kind"));
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s.target = r->getString("capture_target").c_str();
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return s;
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}
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}
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uint64_t MySQLDatabase::InsertMessageCaptureSession(const MessageCaptureSession& s) {
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ExecuteInsert("INSERT INTO message_capture_sessions (character_id, character_name, account_id, account_name, started_by_id, started_by, started_at, ends_at, "
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"ended_at, end_reason, to_server, to_client, only_messages, skip_messages, zone_id, instance_id, clone_id, zones, message_count, byte_count, dropped) "
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"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);",
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"ended_at, end_reason, to_server, to_client, only_messages, skip_messages, zone_id, instance_id, clone_id, zones, message_count, byte_count, dropped, capture_kind, capture_target) "
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"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);",
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s.characterId, s.characterName, s.accountId, s.accountName, s.startedById, s.startedBy, s.startedAt, s.endsAt, s.endedAt, s.endReason,
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s.toServer, s.toClient, s.onlyMessages, s.skipMessages, s.zoneId, s.instanceId, s.cloneId, s.zones, s.messageCount, s.byteCount, s.dropped);
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s.toServer, s.toClient, s.onlyMessages, s.skipMessages, s.zoneId, s.instanceId, s.cloneId, s.zones, s.messageCount, s.byteCount, s.dropped, static_cast<uint32_t>(s.kind), s.target);
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auto last = ExecuteSelect("SELECT LAST_INSERT_ID() AS id;"); // this connection's insert
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return last->next() ? last->getUInt64("id") : 0;
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}
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