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feat(capture): record whole packets of an account, a character or everything on every server
Staff arm a packet capture on the dashboard; master passes MESSAGE_CAPTURE_CONTROL ARM to every world, auth and chat and arms its own. Each server's PacketCapture tap (dServer receive, and a send hook in RakPeer::Send so replica constructions are seen too) records into one preallocated chunk per server and ships sealed chunks through master on the main loop when capture_flush_bytes or capture_flush_interval_ms is reached; past capture_buffer_max_mb the oldest chunks are dropped and the dashboard records a gap. Nothing is armed: one flag check. - targets: an account (from its login; packets before the login are kept per connection and added once auth or the world knows whose they are), a character (from when it is picked), or everything; up to 8 at once (a bit each in the record mask) - worlds and auth record their clients' packets and the master link messages of a captured player (session keys by name, zone transfers by request, player added/removed, migration); chat finds the player in each packet; master records server traffic for everything - secrets are never recorded: structs that carry them (login request, login response user key, world validation session key, session key messages between servers) are read, blanked and written again before recording; auth keeps only the handshake and login - PacketDecoder: a registry by service and message id names every packet and decodes the registered structs; CaptureBundle is the file format (DLUBNDL1, metadata, records); CaptureTools orders records on one timeline, pulls movement out, makes bundles portable or anonymous and diffs replays - the dashboard keeps packet captures in message_capture_sessions (capture_kind 1) and their packets in a file under capture_dir, one write per batch; arming is audited - MESSAGE_CAPTURE_CONTROL/DATA only gain appended enum values and trailing fields Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -76,6 +76,7 @@
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#include "Inspector.h"
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#include "CDClientBrowser.h"
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#include "master/MessageCapture.h"
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#include "CaptureReplay.h"
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#include "PublicRoutes.h"
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#include "Showcase.h"
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#include "ContrabandRoutes.h"
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@@ -341,7 +342,10 @@ namespace {
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handlers.On<MasterPackets::PlayerAdded>(Master::PLAYER_ADDED, OnPlayerAdded);
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handlers.On<MasterPackets::PlayerRemoved>(Master::PLAYER_REMOVED, OnPlayerRemoved);
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handlers.On<PlayerPositions>(Master::PLAYER_POSITIONS, [](const PlayerPositions& positions, const SystemAddress&) { LiveWorld::HandlePlayerPositions(positions); });
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handlers.On<MessageCaptureData>(Master::MESSAGE_CAPTURE_DATA, [](const MessageCaptureData& data, const SystemAddress&) { Inspector::HandleData(data); });
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handlers.On<MessageCaptureData>(Master::MESSAGE_CAPTURE_DATA, [](const MessageCaptureData& data, const SystemAddress&) {
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if (data.status == eMessageCaptureStatus::PACKETS) CaptureReplay::HandleData(data);
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else Inspector::HandleData(data);
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});
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handlers.On<DataChanged>(Master::DATA_CHANGED, [](const DataChanged& changed, const SystemAddress&) { BroadcastDataChanged(changed); });
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handlers.On<PlayerActionResult>(Master::PLAYER_ACTION_RESULT, [](const PlayerActionResult& result, const SystemAddress&) { PlayerActions::HandleResult(result); });
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handlers.On<MasterPackets::WorldShutDown>(Master::SHUTDOWN_RESPONSE, OnWorldShutDown);
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@@ -512,6 +516,7 @@ int main(int argc, char** argv) {
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RegisterReportViewTask();
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RegisterCharacterTasks();
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Inspector::Initialize();
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CaptureReplay::Initialize();
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Scheduler::Initialize();
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// Register global middleware
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@@ -555,6 +560,7 @@ int main(int argc, char** argv) {
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LiveWorld::RegisterRoutes();
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LiveUpdateRoutes::RegisterRoutes();
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Inspector::RegisterRoutes();
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CaptureReplay::RegisterRoutes();
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RegisterCDClientBrowserRoutes();
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RegisterSettingsRoutes();
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SettingsHistory::RegisterRoutes();
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@@ -630,6 +636,7 @@ int main(int argc, char** argv) {
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{ Profiler::Scope scope("LiveWorld::Update"); LiveWorld::Update(); }
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{ Profiler::Scope scope("LiveUpdateRoutes::Update"); LiveUpdateRoutes::Update(); }
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{ Profiler::Scope scope("Inspector::Update"); Inspector::Update(); }
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{ Profiler::Scope scope("CaptureReplay::Update"); CaptureReplay::Update(); }
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{ Profiler::Scope scope("Announcements::Update"); Announcements::Update(); }
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{ Profiler::Scope scope("EventsCalendar::Update"); EventsCalendar::Update(); }
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{ Profiler::Scope scope("LiveEventRoutes::Update"); LiveEventRoutes::Update(); }
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@@ -655,6 +662,7 @@ int main(int argc, char** argv) {
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Game::web.Shutdown();
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ApiKeyService::Flush();
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Inspector::Shutdown();
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CaptureReplay::Shutdown();
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EmailService::Shutdown();
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ModeratorHelper::Shutdown();
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Background::Shutdown();
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