mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 18:24:12 +00:00
fix: don't crash if some configs aren't present
remove not starting if ini's aren't present since everything can run from env vars now
This commit is contained in:
@@ -54,14 +54,12 @@ void AuthPackets::HandleHandshake(dServer* server, Packet* packet) {
|
||||
void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServerType serverType) {
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::SERVER, eServerMessageType::VERSION_CONFIRM);
|
||||
uint32_t netVersion;
|
||||
const std::string& expectedVersion = Game::config->GetValue("client_net_version");
|
||||
LOG("Expected Version: '%s'", expectedVersion.c_str());
|
||||
if (!GeneralUtils::TryParse(expectedVersion, netVersion)) {
|
||||
LOG("Failed to parse client_net_version. Cannot authenticate to %s:%i", nextServerIP.c_str(), nextServerPort);
|
||||
return;
|
||||
}
|
||||
bitStream.Write<uint32_t>(netVersion);
|
||||
|
||||
uint32_t clientNetVersion = 171022;
|
||||
const auto clientNetVersionString = Game::config->GetValue("client_net_version");
|
||||
if (!clientNetVersionString.empty()) GeneralUtils::TryParse(clientNetVersionString, clientNetVersion);
|
||||
|
||||
bitStream.Write<uint32_t>(clientNetVersion);
|
||||
bitStream.Write<uint32_t>(0x93);
|
||||
|
||||
if (serverType == ServerType::Auth) bitStream.Write(uint32_t(1)); //Conn: auth
|
||||
@@ -95,7 +93,6 @@ void AuthPackets::HandleLoginRequest(dServer* server, Packet* packet) {
|
||||
}
|
||||
|
||||
if (Game::config->GetValue("dont_use_keys") != "1" && accountInfo->maxGmLevel == eGameMasterLevel::CIVILIAN) {
|
||||
LOG("");
|
||||
//Check to see if we have a play key:
|
||||
if (accountInfo->playKeyId == 0) {
|
||||
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "Your account doesn't have a play key associated with it!", "", 2001, username);
|
||||
|
@@ -14,6 +14,7 @@
|
||||
#include "BitStreamUtils.h"
|
||||
#include "MasterPackets.h"
|
||||
#include "ZoneInstanceManager.h"
|
||||
#include "StringifiedEnum.h"
|
||||
|
||||
//! Replica Constructor class
|
||||
class ReplicaConstructor : public ReceiveConstructionInterface {
|
||||
@@ -65,9 +66,9 @@ dServer::dServer(const std::string& ip, int port, int instanceID, int maxConnect
|
||||
|
||||
if (mIsOkay) {
|
||||
if (zoneID == 0)
|
||||
LOG("Server is listening on %s:%i with encryption: %i", ip.c_str(), port, int(useEncryption));
|
||||
LOG("%s Server is listening on %s:%i with encryption: %i", StringifiedEnum::ToString(serverType).data(), ip.c_str(), port, int(useEncryption));
|
||||
else
|
||||
LOG("Server is listening on %s:%i with encryption: %i, running zone %i / %i", ip.c_str(), port, int(useEncryption), zoneID, instanceID);
|
||||
LOG("%s Server is listening on %s:%i with encryption: %i, running zone %i / %i", StringifiedEnum::ToString(serverType).data(), ip.c_str(), port, int(useEncryption), zoneID, instanceID);
|
||||
} else { LOG("FAILED TO START SERVER ON IP/PORT: %s:%i", ip.c_str(), port); return; }
|
||||
|
||||
mLogger->SetLogToConsole(prevLogSetting);
|
||||
|
Reference in New Issue
Block a user