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fix: Remove instances of undefined behavior
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@@ -22,7 +22,7 @@ void PropertyBankInteract::OnUse(Entity* self, Entity* user) {
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AMFArrayValue args;
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args.Insert("state", "bank");
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args.Insert<std::string>("state", "bank");
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GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "pushGameState", args);
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