fix: Remove instances of undefined behavior

This commit is contained in:
jadebenn
2024-11-21 02:05:29 -06:00
parent 53877a0bc3
commit 30d4076808
15 changed files with 71 additions and 65 deletions

View File

@@ -36,7 +36,7 @@ void PropertyEntranceComponent::OnUse(Entity* entity) {
AMFArrayValue args;
args.Insert("state", "property_menu");
args.Insert<std::string>("state", "property_menu");
GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "pushGameState", args);
}