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feat: implement ronin script
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7
dScripts/02_server/Enemy/FV/DragonRonin.h
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7
dScripts/02_server/Enemy/FV/DragonRonin.h
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#pragma once
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#include "CountdownDestroyAI.h"
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class DragonRonin : public CountdownDestroyAI {
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public:
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void OnStartup(Entity* self) override;
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};
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