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https://github.com/DarkflameUniverse/DarkflameServer.git
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feat: implement ronin script
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@@ -45,6 +45,7 @@ enum class BehaviorSlot : int32_t;
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enum class eVendorTransactionResult : uint32_t;
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enum class eReponseMoveItemBetweenInventoryTypeCode : int32_t;
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enum class eMissionState : int;
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enum class AiState : uint32_t;
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enum class eCameraTargetCyclingMode : int32_t {
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ALLOW_CYCLE_TEAMMATES,
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@@ -971,5 +972,12 @@ namespace GameMessages {
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LWOOBJID objectID{};
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LOT lot{};
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};
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struct NotifyCombatAIStateChange : public GameMsg {
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NotifyCombatAIStateChange() : GameMsg(MessageType::Game::NOTIFY_COMBAT_AI_STATE_CHANGE) {}
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AiState newState;
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AiState prevState;
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};
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};
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#endif // GAMEMESSAGES_H
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