Merge branch 'main' into fix/cmake-libs-2

This commit is contained in:
David Markowitz
2024-03-03 04:17:27 -08:00
committed by GitHub
475 changed files with 5755 additions and 6213 deletions

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@@ -19,14 +19,14 @@ public:
dServerMock() {};
~dServerMock() {};
RakNet::BitStream* GetMostRecentBitStream() { return sentBitStream; };
void Send(RakNet::BitStream* bitStream, const SystemAddress& sysAddr, bool broadcast) override { sentBitStream = bitStream; };
void Send(RakNet::BitStream& bitStream, const SystemAddress& sysAddr, bool broadcast) override { sentBitStream = &bitStream; };
};
class GameDependenciesTest : public ::testing::Test {
protected:
void SetUpDependencies() {
info.pos = NiPoint3::ZERO;
info.rot = NiQuaternion::IDENTITY;
info.pos = NiPoint3Constant::ZERO;
info.rot = NiQuaternionConstant::IDENTITY;
info.scale = 1.0f;
info.spawner = nullptr;
info.lot = 999;
@@ -36,7 +36,7 @@ protected:
Game::entityManager = new EntityManager();
// Create a CDClientManager instance and load from defaults
CDClientManager::Instance().LoadValuesFromDefaults();
CDClientManager::LoadValuesFromDefaults();
}
void TearDownDependencies() {

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@@ -48,7 +48,7 @@ TEST_F(DestroyableTest, PlacementNewAddComponentTest) {
* Test Construction of a DestroyableComponent
*/
TEST_F(DestroyableTest, DestroyableComponentSerializeConstructionTest) {
destroyableComponent->Serialize(&bitStream, true);
destroyableComponent->Serialize(bitStream, true);
// Assert that the full number of bits are present
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 748);
{
@@ -178,7 +178,7 @@ TEST_F(DestroyableTest, DestroyableComponentSerializeTest) {
destroyableComponent->SetMaxHealth(1233.0f);
// Now we test a serialization for correctness.
destroyableComponent->Serialize(&bitStream, false);
destroyableComponent->Serialize(bitStream, false);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 422);
{
// Now read in the full serialized BitStream

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@@ -30,7 +30,7 @@ protected:
};
TEST_F(SimplePhysicsTest, SimplePhysicsSerializeTest) {
simplePhysicsComponent->Serialize(&bitStream, false);
simplePhysicsComponent->Serialize(bitStream, false);
constexpr uint32_t sizeOfStream = 3 + BYTES_TO_BITS(3 * sizeof(NiPoint3)) + BYTES_TO_BITS(1 * sizeof(NiQuaternion)) + 1 * BYTES_TO_BITS(sizeof(uint32_t));
ASSERT_EQ(bitStream.GetNumberOfBitsUsed(), sizeOfStream);
@@ -77,7 +77,7 @@ TEST_F(SimplePhysicsTest, SimplePhysicsSerializeTest) {
}
TEST_F(SimplePhysicsTest, SimplePhysicsConstructionTest) {
simplePhysicsComponent->Serialize(&bitStream, true);
simplePhysicsComponent->Serialize(bitStream, true);
constexpr uint32_t sizeOfStream = 4 + BYTES_TO_BITS(1 * sizeof(int32_t)) + BYTES_TO_BITS(3 * sizeof(NiPoint3)) + BYTES_TO_BITS(1 * sizeof(NiQuaternion)) + 1 * BYTES_TO_BITS(sizeof(uint32_t));
ASSERT_EQ(bitStream.GetNumberOfBitsUsed(), sizeOfStream);

View File

@@ -38,11 +38,11 @@ protected:
}
return readFile;
}
AMFArrayValue* ReadArrayFromBitStream(RakNet::BitStream* inStream) {
const AMFArrayValue& ReadArrayFromBitStream(RakNet::BitStream& inStream) {
AMFDeserialize des;
AMFBaseValue* readArray = des.Read(inStream);
EXPECT_EQ(readArray->GetValueType(), eAmf::Array);
return static_cast<AMFArrayValue*>(readArray);
return static_cast<AMFArrayValue&>(*readArray);
}
};
@@ -88,12 +88,12 @@ TEST_F(GameMessageTests, SendBlueprintLoadItemResponse) {
TEST_F(GameMessageTests, ControlBehaviorAddStrip) {
auto data = ReadFromFile("addStrip");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
AddStripMessage addStrip(ReadArrayFromBitStream(&inStream));
AddStripMessage addStrip(ReadArrayFromBitStream(inStream));
ASSERT_FLOAT_EQ(addStrip.GetPosition().GetX(), 50.65);
ASSERT_FLOAT_EQ(addStrip.GetPosition().GetY(), 178.05);
ASSERT_EQ(addStrip.GetActionContext().GetStripId(), 0);
ASSERT_EQ(static_cast<uint32_t>(addStrip.GetActionContext().GetStateId()), 0);
ASSERT_EQ(addStrip.GetBehaviorId(), -1);
ASSERT_EQ(addStrip.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
ASSERT_EQ(addStrip.GetActionsToAdd().front().GetType(), "DropImagination");
ASSERT_EQ(addStrip.GetActionsToAdd().front().GetValueParameterName(), "Amount");
ASSERT_EQ(addStrip.GetActionsToAdd().front().GetValueParameterString(), "");
@@ -103,28 +103,28 @@ TEST_F(GameMessageTests, ControlBehaviorAddStrip) {
TEST_F(GameMessageTests, ControlBehaviorRemoveStrip) {
auto data = ReadFromFile("removeStrip");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
RemoveStripMessage removeStrip(ReadArrayFromBitStream(&inStream));
RemoveStripMessage removeStrip(ReadArrayFromBitStream(inStream));
ASSERT_EQ(static_cast<int32_t>(removeStrip.GetActionContext().GetStripId()), 1);
ASSERT_EQ(static_cast<int32_t>(removeStrip.GetActionContext().GetStateId()), 0);
ASSERT_EQ(removeStrip.GetBehaviorId(), -1);
ASSERT_EQ(removeStrip.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
}
TEST_F(GameMessageTests, ControlBehaviorMergeStrips) {
auto data = ReadFromFile("mergeStrips");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
MergeStripsMessage mergeStrips(ReadArrayFromBitStream(&inStream));
MergeStripsMessage mergeStrips(ReadArrayFromBitStream(inStream));
ASSERT_EQ(mergeStrips.GetSourceActionContext().GetStripId(), 2);
ASSERT_EQ(mergeStrips.GetDestinationActionContext().GetStripId(), 0);
ASSERT_EQ(static_cast<uint32_t>(mergeStrips.GetSourceActionContext().GetStateId()), 0);
ASSERT_EQ(static_cast<uint32_t>(mergeStrips.GetDestinationActionContext().GetStateId()), 0);
ASSERT_EQ(mergeStrips.GetDstActionIndex(), 0);
ASSERT_EQ(mergeStrips.GetBehaviorId(), -1);
ASSERT_EQ(mergeStrips.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
}
TEST_F(GameMessageTests, ControlBehaviorSplitStrip) {
auto data = ReadFromFile("splitStrip");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
SplitStripMessage splitStrip(ReadArrayFromBitStream(&inStream));
SplitStripMessage splitStrip(ReadArrayFromBitStream(inStream));
ASSERT_EQ(splitStrip.GetBehaviorId(), -1);
ASSERT_FLOAT_EQ(splitStrip.GetPosition().GetX(), 275.65);
@@ -139,18 +139,18 @@ TEST_F(GameMessageTests, ControlBehaviorSplitStrip) {
TEST_F(GameMessageTests, ControlBehaviorUpdateStripUI) {
auto data = ReadFromFile("updateStripUI");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
UpdateStripUiMessage updateStripUi(ReadArrayFromBitStream(&inStream));
UpdateStripUiMessage updateStripUi(ReadArrayFromBitStream(inStream));
ASSERT_FLOAT_EQ(updateStripUi.GetPosition().GetX(), 116.65);
ASSERT_FLOAT_EQ(updateStripUi.GetPosition().GetY(), 35.35);
ASSERT_EQ(updateStripUi.GetActionContext().GetStripId(), 0);
ASSERT_EQ(static_cast<uint32_t>(updateStripUi.GetActionContext().GetStateId()), 0);
ASSERT_EQ(updateStripUi.GetBehaviorId(), -1);
ASSERT_EQ(updateStripUi.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
}
TEST_F(GameMessageTests, ControlBehaviorAddAction) {
auto data = ReadFromFile("addAction");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
AddActionMessage addAction(ReadArrayFromBitStream(&inStream));
AddActionMessage addAction(ReadArrayFromBitStream(inStream));
ASSERT_EQ(addAction.GetActionIndex(), 3);
ASSERT_EQ(addAction.GetActionContext().GetStripId(), 0);
ASSERT_EQ(static_cast<uint32_t>(addAction.GetActionContext().GetStateId()), 0);
@@ -158,37 +158,37 @@ TEST_F(GameMessageTests, ControlBehaviorAddAction) {
ASSERT_EQ(addAction.GetAction().GetValueParameterName(), "");
ASSERT_EQ(addAction.GetAction().GetValueParameterString(), "");
ASSERT_EQ(addAction.GetAction().GetValueParameterDouble(), 0.0);
ASSERT_EQ(addAction.GetBehaviorId(), -1);
ASSERT_EQ(addAction.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
}
TEST_F(GameMessageTests, ControlBehaviorMigrateActions) {
auto data = ReadFromFile("migrateActions");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
MigrateActionsMessage migrateActions(ReadArrayFromBitStream(&inStream));
MigrateActionsMessage migrateActions(ReadArrayFromBitStream(inStream));
ASSERT_EQ(migrateActions.GetSrcActionIndex(), 1);
ASSERT_EQ(migrateActions.GetDstActionIndex(), 2);
ASSERT_EQ(migrateActions.GetSourceActionContext().GetStripId(), 1);
ASSERT_EQ(migrateActions.GetDestinationActionContext().GetStripId(), 0);
ASSERT_EQ(static_cast<uint32_t>(migrateActions.GetSourceActionContext().GetStateId()), 0);
ASSERT_EQ(static_cast<uint32_t>(migrateActions.GetDestinationActionContext().GetStateId()), 0);
ASSERT_EQ(migrateActions.GetBehaviorId(), -1);
ASSERT_EQ(migrateActions.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
}
TEST_F(GameMessageTests, ControlBehaviorRearrangeStrip) {
auto data = ReadFromFile("rearrangeStrip");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
RearrangeStripMessage rearrangeStrip(ReadArrayFromBitStream(&inStream));
RearrangeStripMessage rearrangeStrip(ReadArrayFromBitStream(inStream));
ASSERT_EQ(rearrangeStrip.GetSrcActionIndex(), 2);
ASSERT_EQ(rearrangeStrip.GetDstActionIndex(), 1);
ASSERT_EQ(rearrangeStrip.GetActionContext().GetStripId(), 0);
ASSERT_EQ(rearrangeStrip.GetBehaviorId(), -1);
ASSERT_EQ(rearrangeStrip.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
ASSERT_EQ(static_cast<uint32_t>(rearrangeStrip.GetActionContext().GetStateId()), 0);
}
TEST_F(GameMessageTests, ControlBehaviorAdd) {
auto data = ReadFromFile("add");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
AddMessage add(ReadArrayFromBitStream(&inStream));
AddMessage add(ReadArrayFromBitStream(inStream));
ASSERT_EQ(add.GetBehaviorId(), 10446);
ASSERT_EQ(add.GetBehaviorIndex(), 0);
}
@@ -196,7 +196,7 @@ TEST_F(GameMessageTests, ControlBehaviorAdd) {
TEST_F(GameMessageTests, ControlBehaviorRemoveActions) {
auto data = ReadFromFile("removeActions");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
RemoveActionsMessage removeActions(ReadArrayFromBitStream(&inStream));
RemoveActionsMessage removeActions(ReadArrayFromBitStream(inStream));
ASSERT_EQ(removeActions.GetBehaviorId(), -1);
ASSERT_EQ(removeActions.GetActionIndex(), 1);
ASSERT_EQ(removeActions.GetActionContext().GetStripId(), 0);
@@ -206,20 +206,20 @@ TEST_F(GameMessageTests, ControlBehaviorRemoveActions) {
TEST_F(GameMessageTests, ControlBehaviorRename) {
auto data = ReadFromFile("rename");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
RenameMessage rename(ReadArrayFromBitStream(&inStream));
RenameMessage rename(ReadArrayFromBitStream(inStream));
ASSERT_EQ(rename.GetName(), "test");
ASSERT_EQ(rename.GetBehaviorId(), -1);
ASSERT_EQ(rename.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
}
TEST_F(GameMessageTests, ControlBehaviorUpdateAction) {
auto data = ReadFromFile("updateAction");
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
UpdateActionMessage updateAction(ReadArrayFromBitStream(&inStream));
UpdateActionMessage updateAction(ReadArrayFromBitStream(inStream));
ASSERT_EQ(updateAction.GetAction().GetType(), "FlyDown");
ASSERT_EQ(updateAction.GetAction().GetValueParameterName(), "Distance");
ASSERT_EQ(updateAction.GetAction().GetValueParameterString(), "");
ASSERT_EQ(updateAction.GetAction().GetValueParameterDouble(), 50.0);
ASSERT_EQ(updateAction.GetBehaviorId(), -1);
ASSERT_EQ(updateAction.GetBehaviorId(), BehaviorMessageBase::DefaultBehaviorId);
ASSERT_EQ(updateAction.GetActionIndex(), 1);
ASSERT_EQ(updateAction.GetActionContext().GetStripId(), 0);
ASSERT_EQ(static_cast<uint32_t>(updateAction.GetActionContext().GetStateId()), 0);