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Merge branch 'main' into fix/cmake-libs-2
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@@ -81,7 +81,7 @@ void MastTeleport::OnTimerDone(Entity* self, std::string timerName) {
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GameMessages::SendOrientToAngle(playerId, true, rads, player->GetSystemAddress());
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GameMessages::SendTeleport(playerId, position, NiQuaternion::IDENTITY, player->GetSystemAddress());
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GameMessages::SendTeleport(playerId, position, NiQuaternionConstant::IDENTITY, player->GetSystemAddress());
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GameMessages::SendSetStunned(playerId, eStateChangeType::POP, player->GetSystemAddress(),
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LWOOBJID_EMPTY, true, true, true, true, true, true, true
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