mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-11 01:48:07 +00:00
Merge branch 'main' into fix/cmake-libs-2
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@@ -17,7 +17,8 @@
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InstanceManager::InstanceManager(Logger* logger, const std::string& externalIP) {
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mLogger = logger;
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mExternalIP = externalIP;
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GeneralUtils::TryParse(Game::config->GetValue("world_port_start"), m_LastPort);
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m_LastPort =
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GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("world_port_start")).value_or(m_LastPort);
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m_LastInstanceID = LWOINSTANCEID_INVALID;
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}
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@@ -180,7 +181,7 @@ void InstanceManager::RequestAffirmation(Instance* instance, const PendingInstan
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bitStream.Write(request.id);
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Game::server->Send(&bitStream, instance->GetSysAddr(), false);
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Game::server->Send(bitStream, instance->GetSysAddr(), false);
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LOG("Sent affirmation request %llu to %i/%i", request.id,
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static_cast<int>(instance->GetZoneID().GetMapID()),
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@@ -322,7 +323,7 @@ Instance* InstanceManager::FindPrivateInstance(const std::string& password) {
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}
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int InstanceManager::GetSoftCap(LWOMAPID mapID) {
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CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
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CDZoneTableTable* zoneTable = CDClientManager::GetTable<CDZoneTableTable>();
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if (zoneTable) {
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const CDZoneTable* zone = zoneTable->Query(mapID);
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@@ -335,7 +336,7 @@ int InstanceManager::GetSoftCap(LWOMAPID mapID) {
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}
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int InstanceManager::GetHardCap(LWOMAPID mapID) {
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CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
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CDZoneTableTable* zoneTable = CDClientManager::GetTable<CDZoneTableTable>();
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if (zoneTable) {
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const CDZoneTable* zone = zoneTable->Query(mapID);
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@@ -360,7 +361,7 @@ void Instance::Shutdown() {
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SHUTDOWN);
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Game::server->Send(&bitStream, this->m_SysAddr, false);
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Game::server->Send(bitStream, this->m_SysAddr, false);
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LOG("Triggered world shutdown for zone/clone/instance %i/%i/%i", GetMapID(), GetCloneID(), GetInstanceID());
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}
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@@ -134,7 +134,7 @@ private:
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Logger* mLogger;
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std::string mExternalIP;
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std::vector<Instance*> m_Instances;
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unsigned short m_LastPort = 3000;
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uint16_t m_LastPort = 3000;
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LWOINSTANCEID m_LastInstanceID;
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/**
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@@ -89,9 +89,8 @@ int main(int argc, char** argv) {
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if (!dConfig::Exists("worldconfig.ini")) LOG("Could not find worldconfig.ini, using default settings");
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uint32_t clientNetVersion = 171022;
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const auto clientNetVersionString = Game::config->GetValue("client_net_version");
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if (!clientNetVersionString.empty()) GeneralUtils::TryParse(clientNetVersionString, clientNetVersion);
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const uint32_t clientNetVersion = GeneralUtils::TryParse<uint32_t>(clientNetVersionString).value_or(171022);
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LOG("Using net version %i", clientNetVersion);
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@@ -177,17 +176,6 @@ int main(int argc, char** argv) {
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// Run migrations should any need to be run.
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MigrationRunner::RunSQLiteMigrations();
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//Get CDClient initial information
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try {
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CDClientManager::Instance();
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} catch (CppSQLite3Exception& e) {
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LOG("Failed to initialize CDServer SQLite Database");
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LOG("May be caused by corrupted file: %s", (Game::assetManager->GetResPath() / "CDServer.sqlite").string().c_str());
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LOG("Error: %s", e.errorMessage());
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LOG("Error Code: %i", e.errorCode());
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return EXIT_FAILURE;
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}
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//If the first command line argument is -a or --account then make the user
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//input a username and password, with the password being hidden.
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if (argc > 1 &&
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@@ -588,7 +576,7 @@ void HandlePacket(Packet* packet) {
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SESSION_KEY_RESPONSE);
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bitStream.Write(key.first);
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bitStream.Write(username);
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Game::server->Send(&bitStream, packet->systemAddress, false);
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Game::server->Send(bitStream, packet->systemAddress, false);
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break;
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}
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}
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@@ -798,7 +786,7 @@ int ShutdownSequence(int32_t signal) {
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{
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SHUTDOWN);
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Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
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Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
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LOG("Triggered master shutdown");
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}
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