Implement Timer handlers in triggers and ontimerdone trigger event (#1031)

* Works, but AOE is broken

* Address Feedback

* fix typo
This commit is contained in:
Aaron Kimbrell
2023-04-18 12:48:03 -05:00
committed by GitHub
parent da6ca82ae2
commit 2e284eb2ce
5 changed files with 58 additions and 93 deletions

View File

@@ -30,6 +30,8 @@ private:
void HandleRotateObject(Entity* targetEntity, std::vector<std::string> argArray);
void HandlePushObject(Entity* targetEntity, std::vector<std::string> argArray);
void HandleRepelObject(Entity* targetEntity, std::string args);
void HandleSetTimer(Entity* targetEntity, std::vector<std::string> argArray);
void HandleCancelTimer(Entity* targetEntity, std::string args);
void HandlePlayCinematic(Entity* targetEntity, std::vector<std::string> argArray);
void HandleToggleBBB(Entity* targetEntity, std::string args);
void HandleUpdateMission(Entity* targetEntity, std::vector<std::string> argArray);