mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-25 00:38:08 +00:00
Implement Timer handlers in triggers and ontimerdone trigger event (#1031)
* Works, but AOE is broken * Address Feedback * fix typo
This commit is contained in:
@@ -30,6 +30,8 @@ private:
|
||||
void HandleRotateObject(Entity* targetEntity, std::vector<std::string> argArray);
|
||||
void HandlePushObject(Entity* targetEntity, std::vector<std::string> argArray);
|
||||
void HandleRepelObject(Entity* targetEntity, std::string args);
|
||||
void HandleSetTimer(Entity* targetEntity, std::vector<std::string> argArray);
|
||||
void HandleCancelTimer(Entity* targetEntity, std::string args);
|
||||
void HandlePlayCinematic(Entity* targetEntity, std::vector<std::string> argArray);
|
||||
void HandleToggleBBB(Entity* targetEntity, std::string args);
|
||||
void HandleUpdateMission(Entity* targetEntity, std::vector<std::string> argArray);
|
||||
|
||||
Reference in New Issue
Block a user