Character fixes - get it compiling again

- Pass componentID to activity component constructor
- use int componentid so -1 can denote no component
This commit is contained in:
David Markowitz
2023-06-26 22:39:15 -07:00
parent d9a3bea6d5
commit 2abcb142ad
20 changed files with 96 additions and 103 deletions

View File

@@ -156,7 +156,7 @@ struct ActivityPlayer {
*/
class ActivityComponent : public Component {
public:
ActivityComponent(Entity* parent);
ActivityComponent(Entity* parent, int32_t componentId);
~ActivityComponent() override;
void Update(float deltaTime) override;