Added script for Avant Gardens Survival buff station

This commit is contained in:
EmosewaMC
2022-01-20 03:20:24 -08:00
parent 3bb1491f09
commit 2a5f3b8072
2 changed files with 4 additions and 0 deletions

View File

@@ -62,6 +62,7 @@
#include "VeMech.h"
#include "VeMissionConsole.h"
#include "VeEpsilonServer.h"
#include "AgSurvivalBuffStation.h"
// NS Scripts
#include "NsModularBuild.h"
@@ -319,6 +320,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
script = new BaseEnemyMech();
else if (scriptName == "scripts\\zone\\AG\\L_ZONE_AG_SURVIVAL.lua")
script = new ZoneAgSurvival();
else if (scriptName == "scripts\\02_server\\Objects\\L_BUFF_STATION_SERVER.lua")
script = new AgSurvivalBuffStation();
else if (scriptName == "scripts\\ai\\AG\\L_AG_BUS_DOOR.lua")
script = new AgBusDoor();
else if (scriptName == "scripts\\02_server\\Equipment\\L_MAESTROM_EXTRACTICATOR_SERVER.lua")