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https://github.com/DarkflameUniverse/DarkflameServer.git
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function rename
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parent
775e4fee9e
commit
2a4cfe3447
@ -896,12 +896,12 @@ void PetComponent::OnInteract() {
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switch (GetInteractType()) {
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switch (GetInteractType()) {
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case PetInteractType::bouncer:
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case PetInteractType::bouncer:
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if (GetIsReadyToInteract()) LOG_DEBUG("Add the HandleInteractBouncer()!");
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if (IsReadyToInteract()) LOG_DEBUG("Add the HandleInteractBouncer()!");
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else SetupInteractBouncer();
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else SetupInteractBouncer();
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break;
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break;
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case PetInteractType::treasure:
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case PetInteractType::treasure:
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if (GetIsReadyToInteract()) HandleInteractTreasureDig();
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if (IsReadyToInteract()) HandleInteractTreasureDig();
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else SetupInteractTreasureDig();
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else SetupInteractTreasureDig();
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break;
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break;
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@ -272,7 +272,7 @@ public:
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/**
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/**
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* @return is pet ready to interact with an object
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* @return is pet ready to interact with an object
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*/
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*/
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bool GetIsReadyToInteract() { return m_ReadyToInteract; };
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bool IsReadyToInteract() { return m_ReadyToInteract; };
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/**
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/**
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* Set up the pet bouncer interaction
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* Set up the pet bouncer interaction
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@ -108,7 +108,7 @@ void PetDigServer::OnUse(Entity* self, Entity* user) {
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auto* petComponent = PetComponent::GetActivePet(user->GetObjectID());
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auto* petComponent = PetComponent::GetActivePet(user->GetObjectID());
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if (!petComponent) return;
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if (!petComponent) return;
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if(petComponent->GetIsReadyToInteract()) { // TODO: Add handling of the "first time" dig message
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if(petComponent->IsReadyToInteract()) { // TODO: Add handling of the "first time" dig message
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auto* destroyableComponent = user->GetComponent<DestroyableComponent>();
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auto* destroyableComponent = user->GetComponent<DestroyableComponent>();
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if (!destroyableComponent) return;
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if (!destroyableComponent) return;
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