mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-07-28 19:01:58 +00:00
Merge branch 'main' into guild_temp
This commit is contained in:
@@ -1,105 +0,0 @@
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#pragma once
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/**
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2 Engineer (Rank 1) Item Set
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3 Engineer (Rank 2) Item Set
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4 Engineer (Rank 3) Item Set
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7 Knight (Rank 1) Item Set
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8 Knight (Rank 2) Item Set
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9 Knight (Rank 3) Item Set
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10 Space Ranger (Rank 1) Item Set
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11 Space Ranger (Rank 2) Item Set
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12 Space Ranger (Rank 3) Item Set
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13 Samurai (Rank 1) Item Set
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14 Samurai (Rank 2) Item Set
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15 Samurai (Rank 3) Item Set
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16 Sorcerer (Rank 1) Item Set
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17 Sorcerer (Rank 2) Item Set
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18 Sorcerer (Rank 3) Item Set
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19 Space Marauder (Rank 1) Item Set
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20 Space Marauder (Rank 2) Item Set
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21 Space Marauder (Rank 3) Item Set
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22 Shinobi (Rank 1) Item Set
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23 Shinobi (Rank 2) Item Set
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24 Shinobi (Rank 3) Item Set
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25 Inventor (Rank 1) Item Set
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26 Inventor (Rank 2) Item Set
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27 Inventor (Rank 3) Item Set
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28 Summoner (Rank 1) Item Set
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29 Summoner (Rank 2) Item Set
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30 Summoner (Rank 3) Item Set
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31 Adventurer (Rank 1) Item Set
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32 Adventurer (Rank 2) Item Set
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33 Adventurer (Rank 3) Item Set
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34 Daredevil (Rank 1) Item Set
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35 Daredevil (Rank 2) Item Set
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36 Daredevil (Rank 3) Item Set
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37 Buccaneer (Rank 1) Item Set
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38 Buccaneer (Rank 2) Item Set
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39 Buccaneer (Rank 3) Item Set
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40 Bone Suit Item Set
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41 Imagination Spinjitzu Item Set
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42 Bat Lord Item Set
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43 Mosaic Jester Item Set
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44 Explorien Bot Item Set
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45 [Unnamed] Item Set
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46 [Unnamed] Item Set
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47 [Unnamed] Item Set
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48 Earth Spinjitzu Item Set
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49 [Unnamed] Item Set
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50 Fire Spinjitzu Item Set
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51 Ice Spinjitzu Item Set
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52 Lightning Spinjitzu Item Set
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*/
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enum class ItemSetPassiveAbilityID
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{
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EngineerRank1 = 2,
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EngineerRank2 = 3,
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EngineerRank3 = 4,
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KnightRank1 = 7,
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KnightRank2 = 8,
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KnightRank3 = 9,
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SpaceRangerRank1 = 10,
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SpaceRangerRank2 = 11,
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SpaceRangerRank3 = 12,
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SamuraiRank1 = 13,
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SamuraiRank2 = 14,
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SamuraiRank3 = 15,
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SorcererRank1 = 16,
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SorcererRank2 = 17,
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SorcererRank3 = 18,
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SpaceMarauderRank1 = 19,
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SpaceMarauderRank2 = 20,
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SpaceMarauderRank3 = 21,
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ShinobiRank1 = 22,
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ShinobiRank2 = 23,
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ShinobiRank3 = 24,
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InventorRank1 = 25,
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InventorRank2 = 26,
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InventorRank3 = 27,
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SummonerRank1 = 28,
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SummonerRank2 = 29,
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SummonerRank3 = 30,
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AdventurerRank1 = 31,
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AdventurerRank2 = 32,
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AdventurerRank3 = 33,
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DaredevilRank1 = 34,
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DaredevilRank2 = 35,
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DaredevilRank3 = 36,
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BuccaneerRank1 = 37,
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BuccaneerRank2 = 38,
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BuccaneerRank3 = 39,
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BoneSuit = 40,
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ImaginationSpinjitzu = 41,
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BatLord = 42,
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MosaicJester = 43,
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ExplorienBot = 44,
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Unnamed1 = 45,
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Unnamed2 = 46,
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Unnamed3 = 47,
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EarthSpinjitzu = 48,
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Unnamed4 = 49,
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FireSpinjitzu = 50,
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IceSpinjitzu = 51,
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LightningSpinjitzu = 52
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};
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@@ -1,13 +0,0 @@
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#pragma once
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#ifndef MISSIONLOCKSTATE_H
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#define MISSIONLOCKSTATE_H
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enum class MissionLockState : int
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{
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MISSION_LOCK_LOCKED,
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MISSION_LOCK_NEW,
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MISSION_LOCK_UNLOCKED,
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||||
};
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#endif
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@@ -1,56 +0,0 @@
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#pragma once
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#ifndef __MISSIONSTATE__H__
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#define __MISSIONSTATE__H__
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/**
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* Represents the possible states a mission can be in
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*/
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enum class MissionState : int {
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||||
/**
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* The mission state is unknown
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*/
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MISSION_STATE_UNKNOWN = -1,
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/**
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* The mission is yielding rewards
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*/
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MISSION_STATE_REWARDING = 0,
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/**
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* The mission can be accepted
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*/
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MISSION_STATE_AVAILABLE = 1,
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/**
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* The mission has been accepted but not yet completed
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*/
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MISSION_STATE_ACTIVE = 2,
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/**
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* All the tasks for the mission have been completed and the entity can turn the mission in to complete it
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*/
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MISSION_STATE_READY_TO_COMPLETE = 4, //!< The mission is ready to complete
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||||
/**
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* The mission has been completed
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*/
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||||
MISSION_STATE_COMPLETE = 8,
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/**
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* The mission is available again and has been completed before. Used for daily missions.
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*/
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||||
MISSION_STATE_COMPLETE_AVAILABLE = 9,
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/**
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* The mission is active and has been completed before. Used for daily missions.
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*/
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MISSION_STATE_COMPLETE_ACTIVE = 10,
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/**
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* The mission has been completed before and has now been completed again. Used for daily missions.
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*/
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MISSION_STATE_COMPLETE_READY_TO_COMPLETE = 12
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};
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#endif //!__MISSIONSTATE__H__
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@@ -1,31 +0,0 @@
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#pragma once
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||||
#ifndef MISSIONTASKTYPE_H
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#define MISSIONTASKTYPE_H
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//! An enum for mission task types
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enum class MissionTaskType : int {
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MISSION_TASK_TYPE_UNKNOWN = -1, //!< The task type is unknown
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MISSION_TASK_TYPE_SMASH = 0, //!< A task for smashing something
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MISSION_TASK_TYPE_SCRIPT = 1, //!< A task handled by a server LUA script
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MISSION_TASK_TYPE_ACTIVITY = 2, //!< A task for completing a quickbuild
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MISSION_TASK_TYPE_ENVIRONMENT = 3, //!< A task for something in the environment
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MISSION_TASK_TYPE_MISSION_INTERACTION = 4, //!< A task for interacting with a mission
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MISSION_TASK_TYPE_EMOTE = 5, //!< A task for playing an emote
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MISSION_TASK_TYPE_FOOD = 9, //!< A task for eating food
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MISSION_TASK_TYPE_SKILL = 10, //!< A task for performing a skill
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MISSION_TASK_TYPE_ITEM_COLLECTION = 11, //!< A task for collecting an item
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MISSION_TASK_TYPE_LOCATION = 12, //!< A task for finding a location
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MISSION_TASK_TYPE_MINIGAME = 14, //!< A task for doing something in a minigame
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MISSION_TASK_TYPE_NON_MISSION_INTERACTION = 15, //!< A task for interacting with a non-mission
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MISSION_TASK_TYPE_MISSION_COMPLETE = 16, //!< A task for completing a mission
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MISSION_TASK_TYPE_EARN_REPUTATION = 17, //!< A task for earning reputation
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MISSION_TASK_TYPE_POWERUP = 21, //!< A task for collecting a powerup
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MISSION_TASK_TYPE_PET_TAMING = 22, //!< A task for taming a pet
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MISSION_TASK_TYPE_RACING = 23, //!< A task for racing
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MISSION_TASK_TYPE_PLAYER_FLAG = 24, //!< A task for setting a player flag
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MISSION_TASK_TYPE_PLACE_MODEL = 25, //!< A task for picking up a model
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MISSION_TASK_TYPE_VISIT_PROPERTY = 30 //!< A task for visiting a property
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};
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||||
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#endif
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||||
@@ -1,20 +0,0 @@
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#pragma once
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||||
#include <cstdint>
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enum class RacingTaskParam : int32_t {
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RACING_TASK_PARAM_FINISH_WITH_PLACEMENT = 1, //<! A task param for finishing with a specific placement.
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RACING_TASK_PARAM_LAP_TIME = 2, //<! A task param for finishing with a specific lap time.
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RACING_TASK_PARAM_TOTAL_TRACK_TIME = 3, //<! A task param for finishing with a specific track time.
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RACING_TASK_PARAM_COMPLETE_ANY_RACING_TASK = 4, //<! A task param for completing a racing task.
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RACING_TASK_PARAM_COMPLETE_TRACK_TASKS = 5, //<! A task param for completing a task for a specific track.
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RACING_TASK_PARAM_MODULAR_BUILDING = 6, //<! A task param for modular building with racing builds.
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RACING_TASK_PARAM_SAFE_DRIVER = 10, //<! A task param for completing a race without smashing.
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RACING_TASK_PARAM_SMASHABLES = 11, //<! A task param for smashing entities during a race.
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RACING_TASK_PARAM_COLLECT_IMAGINATION = 12, //<! A task param for collecting imagination during a race.
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RACING_TASK_PARAM_COMPETED_IN_RACE = 13, //<! A task param for competing in a race.
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RACING_TASK_PARAM_WIN_RACE_IN_WORLD = 14, //<! A task param for winning a race in a specific world.
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RACING_TASK_PARAM_FIRST_PLACE_MULTIPLE_TRACKS = 15, //<! A task param for finishing in first place on multiple tracks.
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RACING_TASK_PARAM_LAST_PLACE_FINISH = 16, //<! A task param for finishing in last place.
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RACING_TASK_PARAM_SMASH_SPECIFIC_SMASHABLE = 17 //<! A task param for smashing dragon eggs during a race.
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};
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@@ -6,21 +6,34 @@
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#include <cstdint>
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#include <string>
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#include <set>
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#include "../thirdparty/raknet/Source/BitStream.h"
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#include "BitStream.h"
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#include "eConnectionType.h"
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#include "eClientMessageType.h"
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#include "BitStreamUtils.h"
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#pragma warning (disable:4251) //Disables SQL warnings
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typedef int RESTICKET;
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// These are the same define, but they mean two different things in different contexts
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// so a different define to distinguish what calculation is happening will help clarity.
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#define FRAMES_TO_MS(x) 1000 / x
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#define MS_TO_FRAMES(x) 1000 / x
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const int highFrameRate = 16; //60fps
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const int mediumFramerate = 33; //30fps
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const int lowFramerate = 66; //15fps
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//=========== FRAME TIMINGS ===========
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constexpr uint32_t highFramerate = 60;
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constexpr uint32_t mediumFramerate = 30;
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constexpr uint32_t lowFramerate = 15;
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constexpr uint32_t highFrameDelta = FRAMES_TO_MS(highFramerate);
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constexpr uint32_t mediumFrameDelta = FRAMES_TO_MS(mediumFramerate);
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constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
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//========== MACROS ===========
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#define HEADER_SIZE 8
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#define CBITSTREAM RakNet::BitStream bitStream;
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#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
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#define CMSGHEADER PacketUtils::WriteHeader(bitStream, CLIENT, MSG_CLIENT_GAME_MSG);
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#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
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#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
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#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
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#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
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|
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@@ -33,33 +46,20 @@ typedef uint32_t LWOCLONEID; //!< Used for Clone IDs
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typedef uint16_t LWOMAPID; //!< Used for Map IDs
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||||
typedef uint16_t LWOINSTANCEID; //!< Used for Instance IDs
|
||||
typedef uint32_t PROPERTYCLONELIST; //!< Used for Property Clone IDs
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||||
typedef uint32_t STRIPID;
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||||
typedef uint32_t BEHAVIORSTATE;
|
||||
|
||||
typedef int32_t PetTamingPiece; //!< Pet Taming Pieces
|
||||
typedef uint32_t StripId;
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||||
|
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const LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
|
||||
const LOT LOT_NULL = -1; //!< A null LOT
|
||||
const int32_t LOOTTYPE_NONE = 0; //!< No loot type available
|
||||
const float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
|
||||
const uint32_t INVENTORY_INVALID = -1; //!< Invalid Inventory
|
||||
const uint32_t INVENTORY_DEFAULT = -1; //!< Default Inventory
|
||||
const uint32_t StatusChangeInfo = 0; //!< Status Change Info (???)
|
||||
const uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
|
||||
const uint32_t LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
|
||||
const uint16_t LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
|
||||
const uint16_t LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
|
||||
const uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
|
||||
|
||||
typedef std::set<LWOOBJID> TSetObjID;
|
||||
|
||||
const float PI = 3.14159f;
|
||||
|
||||
#if defined(__unix) || defined(__APPLE__)
|
||||
//For Linux:
|
||||
typedef __int64_t __int64;
|
||||
#endif
|
||||
|
||||
//============ STRUCTS ==============
|
||||
|
||||
struct LWOSCENEID {
|
||||
@@ -160,480 +160,4 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
struct Brick {
|
||||
uint32_t designerID;
|
||||
uint32_t materialID;
|
||||
};
|
||||
|
||||
//This union is used by the behavior system
|
||||
union suchar {
|
||||
unsigned char usigned;
|
||||
char svalue;
|
||||
};
|
||||
|
||||
//=========== DLU ENUMS ============
|
||||
|
||||
enum eGameMasterLevel : int32_t {
|
||||
GAME_MASTER_LEVEL_CIVILIAN = 0, // Normal player.
|
||||
GAME_MASTER_LEVEL_FORUM_MODERATOR = 1, // No permissions on live servers.
|
||||
GAME_MASTER_LEVEL_JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
|
||||
GAME_MASTER_LEVEL_MODERATOR = 3, // Can return lost items.
|
||||
GAME_MASTER_LEVEL_SENIOR_MODERATOR = 4, // Can ban.
|
||||
GAME_MASTER_LEVEL_LEAD_MODERATOR = 5, // Can approve properties.
|
||||
GAME_MASTER_LEVEL_JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
|
||||
GAME_MASTER_LEVEL_INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
|
||||
GAME_MASTER_LEVEL_DEVELOPER = 8, // Active developer, full permissions on live.
|
||||
GAME_MASTER_LEVEL_OPERATOR = 9 // Can shutdown server for restarts & updates.
|
||||
};
|
||||
|
||||
//=========== LU ENUMS ============
|
||||
|
||||
//! An enum for object ID bits
|
||||
enum eObjectBits : int32_t {
|
||||
OBJECT_BIT_PERSISTENT = 32, //!< The 32 bit index
|
||||
OBJECT_BIT_CLIENT = 46, //!< The 46 bit index
|
||||
OBJECT_BIT_SPAWNED = 58, //!< The 58 bit index
|
||||
OBJECT_BIT_CHARACTER = 60 //!< The 60 bit index
|
||||
};
|
||||
|
||||
//! An enum for MatchUpdate types
|
||||
enum eMatchUpdate : int {
|
||||
MATCH_UPDATE_PLAYER_JOINED = 0,
|
||||
MATCH_UPDATE_PLAYER_LEFT = 1,
|
||||
MATCH_UPDATE_TIME = 3,
|
||||
MATCH_UPDATE_TIME_START_DELAY = 4,
|
||||
MATCH_UPDATE_PLAYER_READY = 5,
|
||||
MATCH_UPDATE_PLAYER_UNREADY = 6
|
||||
};
|
||||
|
||||
//! An enum for camera cycling modes
|
||||
enum eCyclingMode : uint32_t {
|
||||
ALLOW_CYCLE_TEAMMATES,
|
||||
DISALLOW_CYCLING
|
||||
};
|
||||
|
||||
enum eCinematicEvent : uint32_t {
|
||||
STARTED,
|
||||
WAYPOINT,
|
||||
ENDED,
|
||||
};
|
||||
|
||||
//! An enum for character creation responses
|
||||
enum eCreationResponse : uint8_t {
|
||||
CREATION_RESPONSE_SUCCESS = 0, //!< The creation was successful
|
||||
CREATION_RESPONSE_OBJECT_ID_UNAVAILABLE, //!< The Object ID can't be used
|
||||
CREATION_RESPONSE_NAME_NOT_ALLOWED, //!< The name is not allowed
|
||||
CREATION_RESPONSE_PREDEFINED_NAME_IN_USE, //!< The predefined name is already in use
|
||||
CREATION_RESPONSE_CUSTOM_NAME_IN_USE //!< The custom name is already in use
|
||||
};
|
||||
|
||||
//! An enum for login responses
|
||||
enum eLoginResponse : uint8_t {
|
||||
LOGIN_RESPONSE_GENERAL_FAILED = 0,
|
||||
LOGIN_RESPONSE_SUCCESS = 1,
|
||||
LOGIN_RESPONSE_BANNED = 2,
|
||||
LOGIN_RESPONSE_PERMISSIONS_NOT_HIGH_ENOUGH = 5,
|
||||
LOGIN_RESPONSE_WRONG_PASS_OR_USER = 6,
|
||||
LOGIN_RESPONSE_ACCOUNT_LOCKED = 7
|
||||
};
|
||||
|
||||
//! An enum for character rename responses
|
||||
enum eRenameResponse : uint8_t {
|
||||
RENAME_RESPONSE_SUCCESS = 0, //!< The renaming was successful
|
||||
RENAME_RESPONSE_UNKNOWN_ERROR, //!< There was an unknown error
|
||||
RENAME_RESPONSE_NAME_UNAVAILABLE, //!< The name is unavailable
|
||||
RENAME_RESPONSE_NAME_IN_USE //!< The name is already in use
|
||||
};
|
||||
|
||||
//! A replica packet type
|
||||
enum eReplicaPacketType {
|
||||
PACKET_TYPE_CONSTRUCTION, //!< A construction packet
|
||||
PACKET_TYPE_SERIALIZATION, //!< A serialization packet
|
||||
PACKET_TYPE_DESTRUCTION //!< A destruction packet
|
||||
};
|
||||
|
||||
enum ServerDisconnectIdentifiers {
|
||||
SERVER_DISCON_UNKNOWN_SERVER_ERROR = 0, //!< Unknown server error
|
||||
SERVER_DISCON_DUPLICATE_LOGIN = 4, //!< Used when another user with the same username is logged in (duplicate login)
|
||||
SERVER_DISCON_SERVER_SHUTDOWN = 5, //!< Used when the server is shutdown
|
||||
SERVER_DISCON_SERVER_MAP_LOAD_FAILURE = 6, //!< Used when the server cannot load a map
|
||||
SERVER_DISCON_INVALID_SESSION_KEY = 7, //!< Used if the session is invalid
|
||||
SERVER_DISCON_ACCOUNT_NOT_IN_PENDING_LIST = 8, //!< ???
|
||||
SERVER_DISCON_CHARACTER_NOT_FOUND = 9, //!< Used if a character that the server has is not found (i.e, corruption with user-player data)
|
||||
SERVER_DISCON_CHARACTER_CORRUPTED = 10, //!< Similar to abovce
|
||||
SERVER_DISCON_KICK = 11, //!< Used if the user is kicked from the server
|
||||
SERVER_DISCON_FREE_TRIAL_EXPIRED = 12, //!< Used if the user's free trial expired
|
||||
SERVER_DISCON_PLAY_SCHEDULE_TIME_DONE = 13 //!< Used if the user's play time is used up
|
||||
};
|
||||
|
||||
//! The Behavior Types for use with the AI system
|
||||
enum eCombatBehaviorTypes : uint32_t {
|
||||
PASSIVE = 0, //!< The object is passive
|
||||
AGGRESSIVE = 1, //!< The object is aggressive
|
||||
PASSIVE_TURRET = 2, //!< The object is a passive turret
|
||||
AGGRESSIVE_TURRET = 3 //!< The object is an aggressive turret
|
||||
};
|
||||
|
||||
//! The Combat Role Type for use with the AI system
|
||||
enum eCombatRoleType : uint32_t {
|
||||
MELEE = 0, //!< Used for melee attacks
|
||||
RANGED = 1, //!< Used for range attacks
|
||||
SUPPORT = 2 //!< Used for support
|
||||
};
|
||||
|
||||
//! The kill types for the Die packet
|
||||
enum eKillType : uint32_t {
|
||||
VIOLENT,
|
||||
SILENT
|
||||
};
|
||||
|
||||
//! The various world states used throughout the server
|
||||
enum eObjectWorldState {
|
||||
WORLDSTATE_INWORLD, //!< Probably used when the object is in the world
|
||||
WORLDSTATE_ATTACHED, //!< Probably used when the object is attached to another object
|
||||
WORLDSTATE_INVENTORY //!< Probably used when the object is in an inventory
|
||||
};
|
||||
|
||||
//! The trigger stats (???)
|
||||
enum eTriggerStat {
|
||||
INVALID_STAT, //!< ???
|
||||
HEALTH, //!< Probably used for health
|
||||
ARMOR, //!< Probably used for armor
|
||||
IMAGINATION //!< Probably used for imagination
|
||||
};
|
||||
|
||||
//! The trigger operations (???)
|
||||
enum eTriggerOperator {
|
||||
INVALID_OPER, //!< ???
|
||||
EQUAL, //!< ???
|
||||
NOT_EQUAL, //!< ???
|
||||
GREATER, //!< ???
|
||||
GREATER_EQUAL, //!< ???
|
||||
LESS, //!< ???
|
||||
LESS_EQUAL //!< ???
|
||||
};
|
||||
|
||||
//! The various build types
|
||||
enum eBuildType {
|
||||
BUILD_NOWHERE, //!< Used if something can't be built anywhere
|
||||
BUILD_IN_WORLD, //!< Used if something can be built in the world
|
||||
BUILD_ON_PROPERTY //!< Used if something can be build on a property
|
||||
};
|
||||
|
||||
//! Quickbuild fail reasons
|
||||
enum eFailReason : uint32_t {
|
||||
REASON_NOT_GIVEN,
|
||||
REASON_OUT_OF_IMAGINATION,
|
||||
REASON_CANCELED_EARLY,
|
||||
REASON_BUILD_ENDED
|
||||
};
|
||||
|
||||
//! Terminate interaction type
|
||||
enum eTerminateType : uint32_t {
|
||||
RANGE,
|
||||
USER,
|
||||
FROM_INTERACTION
|
||||
};
|
||||
|
||||
//! The combat state
|
||||
enum eCombatState {
|
||||
IDLE, //!< The AI is in an idle state
|
||||
AGGRO, //!< The AI is in an aggressive state
|
||||
TETHER, //!< The AI is being redrawn back to tether point
|
||||
SPAWN, //!< The AI is spawning
|
||||
DEAD //!< The AI is dead
|
||||
};
|
||||
|
||||
enum eControlSceme {
|
||||
SCHEME_A,
|
||||
SCHEME_D,
|
||||
SCHEME_GAMEPAD,
|
||||
SCHEME_E,
|
||||
SCHEME_FPS,
|
||||
SCHEME_DRIVING,
|
||||
SCHEME_TAMING,
|
||||
SCHEME_MODULAR_BUILD,
|
||||
SCHEME_WEAR_A_ROBOT //== freecam?
|
||||
};
|
||||
|
||||
enum eStunState {
|
||||
PUSH,
|
||||
POP
|
||||
};
|
||||
|
||||
enum eNotifyType {
|
||||
NOTIFY_TYPE_SUCCESS,
|
||||
NOTIFY_TYPE_QUIT,
|
||||
NOTIFY_TYPE_FAILED,
|
||||
NOTIFY_TYPE_BEGIN,
|
||||
NOTIFY_TYPE_READY,
|
||||
NOTIFY_TYPE_NAMINGPET
|
||||
};
|
||||
|
||||
enum eReplicaComponentType : int32_t {
|
||||
COMPONENT_TYPE_CONTROLLABLE_PHYSICS = 1, //!< The ControllablePhysics Component
|
||||
COMPONENT_TYPE_RENDER = 2, //!< The Render Component
|
||||
COMPONENT_TYPE_SIMPLE_PHYSICS = 3, //!< The SimplePhysics Component
|
||||
COMPONENT_TYPE_CHARACTER = 4, //!< The Character Component
|
||||
COMPONENT_TYPE_SCRIPT = 5, //!< The Script Component
|
||||
COMPONENT_TYPE_BOUNCER = 6, //!< The Bouncer Component
|
||||
COMPONENT_TYPE_BUFF = 7, //!< The Buff Component
|
||||
COMPONENT_TYPE_SKILL = 9, //!< The Skill Component
|
||||
COMPONENT_TYPE_ITEM = 11, //!< The Item Component
|
||||
COMPONENT_TYPE_VENDOR = 16, //!< The Vendor Component
|
||||
COMPONENT_TYPE_INVENTORY = 17, //!< The Inventory Component
|
||||
COMPONENT_TYPE_SHOOTING_GALLERY = 19, //!< The Shooting Gallery Component
|
||||
COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS = 20, //!< The RigidBodyPhantomPhysics Component
|
||||
COMPONENT_TYPE_COLLECTIBLE = 23, //!< The Collectible Component
|
||||
COMPONENT_TYPE_MOVING_PLATFORM = 25, //!< The MovingPlatform Component
|
||||
COMPONENT_TYPE_PET = 26, //!< The Pet Component
|
||||
COMPONENT_TYPE_VEHICLE_PHYSICS = 30, //!< The VehiclePhysics Component
|
||||
COMPONENT_TYPE_MOVEMENT_AI = 31, //!< The MovementAI Component
|
||||
COMPONENT_TYPE_PROPERTY = 36, //!< The Property Component
|
||||
COMPONENT_TYPE_SCRIPTED_ACTIVITY = 39, //!< The ScriptedActivity Component
|
||||
COMPONENT_TYPE_PHANTOM_PHYSICS = 40, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_MODEL = 42, //!< The Model Component
|
||||
COMPONENT_TYPE_PROPERTY_ENTRANCE = 43, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_PROPERTY_MANAGEMENT = 45, //!< The PropertyManagement Component
|
||||
COMPONENT_TYPE_REBUILD = 48, //!< The Rebuild Component
|
||||
COMPONENT_TYPE_SWITCH = 49, //!< The Switch Component
|
||||
COMPONENT_TYPE_ZONE_CONTROL = 50, //!< The ZoneControl Component
|
||||
COMPONENT_TYPE_PACKAGE = 53, //!< The Package Component
|
||||
COMPONENT_TYPE_PLAYER_FLAG = 58, //!< The PlayerFlag Component
|
||||
COMPONENT_TYPE_BASE_COMBAT_AI = 60, //!< The BaseCombatAI Component
|
||||
COMPONENT_TYPE_MODULE_ASSEMBLY = 61, //!< The ModuleAssembly Component
|
||||
COMPONENT_TYPE_PROPERTY_VENDOR = 65, //!< The PropertyVendor Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH = 67, //!< The RocketLaunch Component
|
||||
COMPONENT_TYPE_RACING_CONTROL = 71, //!< The RacingControl Component
|
||||
COMPONENT_TYPE_MISSION_OFFER = 73, //!< The MissionOffer Component
|
||||
COMPONENT_TYPE_EXHIBIT = 75, //!< The Exhibit Component
|
||||
COMPONENT_TYPE_RACING_STATS = 74, //!< The Racing Stats Component
|
||||
COMPONENT_TYPE_SOUND_TRIGGER = 77, //!< The Sound Trigger Component
|
||||
COMPONENT_TYPE_PROXIMITY_MONITOR = 78, //!< The Proximity Monitor Component
|
||||
COMPONENT_TYPE_MISSION = 84, //!< The Mission Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH_LUP = 97, //!< The LUP Launchpad Componen
|
||||
COMPONENT_TYPE_RAIL_ACTIVATOR = 104, //!< The Rail Activator Component
|
||||
COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT = 106, //!< The Player Forced Movement Component
|
||||
COMPONENT_TYPE_POSSESSABLE = 108, //!< The Possessable Component
|
||||
COMPONENT_TYPE_LEVEL_PROGRESSION = 109, //!< The Level Progression Component
|
||||
COMPONENT_TYPE_POSSESSOR = 110, //!< The Possessor Component
|
||||
COMPONENT_TYPE_BUILD_BORDER = 114, //!< The Build Border Component
|
||||
COMPONENT_TYPE_DESTROYABLE = 1000, //!< The Destroyable Component
|
||||
};
|
||||
|
||||
enum class UseItemResponse : uint32_t {
|
||||
NoImaginationForPet = 1,
|
||||
FailedPrecondition,
|
||||
MountsNotAllowed
|
||||
};
|
||||
|
||||
enum eRebuildState : uint32_t {
|
||||
REBUILD_OPEN,
|
||||
REBUILD_COMPLETED = 2,
|
||||
REBUILD_RESETTING = 4,
|
||||
REBUILD_BUILDING,
|
||||
REBUILD_INCOMPLETE
|
||||
};
|
||||
|
||||
/**
|
||||
* The loot source's type.
|
||||
*/
|
||||
enum eLootSourceType : int32_t {
|
||||
LOOT_SOURCE_NONE = 0,
|
||||
LOOT_SOURCE_CHEST,
|
||||
LOOT_SOURCE_MISSION,
|
||||
LOOT_SOURCE_MAIL,
|
||||
LOOT_SOURCE_CURRENCY,
|
||||
LOOT_SOURCE_ACHIEVEMENT,
|
||||
LOOT_SOURCE_TRADE,
|
||||
LOOT_SOURCE_QUICKBUILD,
|
||||
LOOT_SOURCE_DELETION,
|
||||
LOOT_SOURCE_VENDOR,
|
||||
LOOT_SOURCE_ACTIVITY,
|
||||
LOOT_SOURCE_PICKUP,
|
||||
LOOT_SOURCE_BRICK,
|
||||
LOOT_SOURCE_PROPERTY,
|
||||
LOOT_SOURCE_MODERATION,
|
||||
LOOT_SOURCE_EXHIBIT,
|
||||
LOOT_SOURCE_INVENTORY,
|
||||
LOOT_SOURCE_CLAIMCODE,
|
||||
LOOT_SOURCE_CONSUMPTION,
|
||||
LOOT_SOURCE_CRAFTING,
|
||||
LOOT_SOURCE_LEVEL_REWARD,
|
||||
LOOT_SOURCE_RELOCATE
|
||||
};
|
||||
|
||||
enum eGameActivities : uint32_t {
|
||||
ACTIVITY_NONE,
|
||||
ACTIVITY_QUICKBUILDING,
|
||||
ACTIVITY_SHOOTING_GALLERY,
|
||||
ACTIVITY_RACING,
|
||||
ACTIVITY_PINBALL,
|
||||
ACTIVITY_PET_TAMING
|
||||
};
|
||||
|
||||
enum ePlayerFlags {
|
||||
BTARR_TESTING = 0,
|
||||
PLAYER_HAS_ENTERED_PET_RANCH = 1,
|
||||
MINIMAP_UNLOCKED = 2,
|
||||
ACTIVITY_REBUILDING_FAIL_TIME = 3,
|
||||
ACTIVITY_REBUILDING_FAIL_RANGE = 4,
|
||||
ACTIVITY_SHOOTING_GALLERY_HELP = 5,
|
||||
HELP_WALKING_CONTROLS = 6,
|
||||
FIRST_SMASHABLE = 7,
|
||||
FIRST_IMAGINATION_PICKUP = 8,
|
||||
FIRST_DAMAGE = 9,
|
||||
FIRST_ITEM = 10,
|
||||
FIRST_BRICK = 11,
|
||||
FIRST_CONSUMABLE = 12,
|
||||
FIRST_EQUIPPABLE = 13,
|
||||
CHAT_HELP = 14,
|
||||
FIRST_PET_TAMING_MINIGAME = 15,
|
||||
FIRST_PET_ON_SWITCH = 16,
|
||||
FIRST_PET_JUMPED_ON_SWITCH = 17,
|
||||
FIRST_PET_FOUND_TREASURE = 18,
|
||||
FIRST_PET_DUG_TREASURE = 19,
|
||||
FIRST_PET_OWNER_ON_PET_BOUNCER = 20,
|
||||
FIRST_PET_DESPAWN_NO_IMAGINATION = 21,
|
||||
FIRST_PET_SELECTED_ENOUGH_BRICKS = 22,
|
||||
FIRST_EMOTE_UNLOCKED = 23,
|
||||
GF_PIRATE_REP = 24,
|
||||
AG_BOB_CINEMATIC_EVENT = 25,
|
||||
HELP_JUMPING_CONTROLS = 26,
|
||||
HELP_DOUBLE_JUMP_CONTROLS = 27,
|
||||
HELP_CAMERA_CONTROLS = 28,
|
||||
HELP_ROTATE_CONTROLS = 29,
|
||||
HELP_SMASH = 30,
|
||||
MONUMENT_INTRO_MUSIC_PLAYED = 31,
|
||||
BEGINNING_ZONE_SUMMARY_DISPLAYED = 32,
|
||||
AG_FINISH_LINE_BUILT = 33,
|
||||
AG_BOSS_AREA_FOUND = 34,
|
||||
AG_LANDED_IN_BATTLEFIELD = 35,
|
||||
GF_PLAYER_HAS_BEEN_TO_THE_RAVINE = 36,
|
||||
MODULAR_BUILD_STARTED = 37,
|
||||
MODULAR_BUILD_FINISHED_CLICK_BUTTON = 38,
|
||||
THINKING_HAT_RECEIVED_GO_TO_MODULAR_BUILD_AREA = 39,
|
||||
BUILD_AREA_ENTERED_MOD_NOT_ACTIVATED_PUT_ON_HAT = 40,
|
||||
HAT_ON_INSIDE_OF_MOD_BUILD_EQUIP_A_MODULE_FROM_LEG = 41,
|
||||
MODULE_EQUIPPED_PLACE_ON_GLOWING_BLUE_SPOT = 42,
|
||||
FIRST_MODULE_PLACED_CORRECTLY_NOW_DO_THE_REST = 43,
|
||||
ROCKET_COMPLETE_NOW_LAUNCH_FROM_PAD = 44,
|
||||
JOINED_A_FACTION = 45,
|
||||
VENTURE_FACTION = 46,
|
||||
ASSEMBLY_FACTION = 47,
|
||||
PARADOX_FACTION = 48,
|
||||
SENTINEL_FACTION = 49,
|
||||
LUP_WORLD_ACCESS = 50,
|
||||
AG_FIRST_FLAG_COLLECTED = 51,
|
||||
TOOLTIP_TALK_TO_SKYLAND_TO_GET_HAT = 52,
|
||||
MODULAR_BUILD_PLAYER_PLACES_FIRST_MODEL_IN_SCRATCH = 53,
|
||||
MODULAR_BUILD_FIRST_ARROW_DISPLAY_FOR_MODULE = 54,
|
||||
AG_BEACON_QB_SO_THE_PLAYER_CAN_ALWAYS_BUILD_THEM = 55,
|
||||
GF_PET_DIG_FLAG_1 = 56,
|
||||
GF_PET_DIG_FLAG_2 = 57,
|
||||
GF_PET_DIG_FLAG_3 = 58,
|
||||
SUPPRESS_SPACESHIP_CINEMATIC_FLYTHROUGH = 59,
|
||||
GF_PLAYER_FALL_DEATH = 60,
|
||||
GF_PLAYER_CAN_GET_FLAG_1 = 61,
|
||||
GF_PLAYER_CAN_GET_FLAG_2 = 62,
|
||||
GF_PLAYER_CAN_GET_FLAG_3 = 63,
|
||||
ENTER_BBB_FROM_PROPERTY_EDIT_CONFIRMATION_DIALOG = 64,
|
||||
AG_FIRST_COMBAT_COMPLETE = 65,
|
||||
AG_COMPLETE_BOB_MISSION = 66,
|
||||
IS_NEWS_SCREEN_VISIBLE = 114,
|
||||
NJ_GARMADON_CINEMATIC_SEEN = 125,
|
||||
ELEPHANT_PET_3050 = 801,
|
||||
CAT_PET_3054 = 802,
|
||||
TRICERATOPS_PET_3195 = 803,
|
||||
TERRIER_PET_3254 = 804,
|
||||
SKUNK_PET_3261 = 805,
|
||||
LION_PET_3520 = 806,
|
||||
BUNNY_PET_3672 = 807,
|
||||
CROCODILE_PET_3994 = 808,
|
||||
DOBERMAN_PET_5635 = 809,
|
||||
BUFFALO_PET_5636 = 810,
|
||||
ROBOT_DOG_PET_5637 = 811,
|
||||
EUROPEAN_DRAGON_PET_5639 = 812,
|
||||
TORTOISE_PET_5640 = 813,
|
||||
ASIAN_DRAGON_PET_5641 = 814,
|
||||
MANTIS_PET_5642 = 815,
|
||||
PANDA_PET_5643 = 816,
|
||||
WARTHOG_PET_6720 = 817,
|
||||
GOAT_PET_7638 = 818,
|
||||
CRAB_PET_7694 = 819,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH = 1001,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH_PLATFORM = 1002,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_LEFT_OF_START = 1003,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_RIGHT_OF_START = 1004,
|
||||
AG_SPACE_SHIP_BINOC_AT_BOB = 1005,
|
||||
AG_BATTLE_BINOC_FOR_TRICERETOPS = 1101,
|
||||
AG_BATTLE_BINOC_AT_PARADOX = 1102,
|
||||
AG_BATTLE_BINOC_AT_MISSION_GIVER = 1103,
|
||||
AG_BATTLE_BINOC_AT_BECK = 1104,
|
||||
AG_MONUMENT_BINOC_INTRO = 1105,
|
||||
AG_MONUMENT_BINOC_OUTRO = 1106,
|
||||
AG_LAUNCH_BINOC_INTRO = 1107,
|
||||
AG_LAUNCH_BINOC_BISON = 1108,
|
||||
AG_LAUNCH_BINOC_SHARK = 1109,
|
||||
NS_BINOC_CONCERT_TRANSITION = 1201,
|
||||
NS_BINOC_RACE_PLACE_TRANSITION = 1202,
|
||||
NS_BINOC_BRICK_ANNEX_TRANSITION = 1203,
|
||||
NS_BINOC_GF_LAUNCH = 1204,
|
||||
NS_BINOC_FV_LAUNCH = 1205,
|
||||
NS_BINOC_BRICK_ANNEX_WATER = 1206,
|
||||
NS_BINOC_AG_LAUNCH_AT_RACE_PLACE = 1207,
|
||||
NS_BINOC_AG_LAUNCH_AT_BRICK_ANNEX = 1208,
|
||||
NS_BINOC_AG_LAUNCH_AT_PLAZA = 1209,
|
||||
NS_BINOC_TBA = 1210,
|
||||
NS_FLAG_COLLECTABLE_1_BY_JONNY_THUNDER = 1211,
|
||||
NS_FLAG_COLLECTABLE_2_UNDER_CONCERT_BRIDGE = 1212,
|
||||
NS_FLAG_COLLECTABLE_3_BY_FV_LAUNCH = 1213,
|
||||
NS_FLAG_COLLECTABLE_4_IN_PLAZA_BEHIND_BUILDING = 1214,
|
||||
NS_FLAG_COLLECTABLE_5_BY_GF_LAUNCH = 1215,
|
||||
NS_FLAG_COLLECTABLE_6_BY_DUCK_SG = 1216,
|
||||
NS_FLAG_COLLECTABLE_7_BY_LUP_LAUNCH = 1217,
|
||||
NS_FLAG_COLLECTABLE_8_BY_NT_LUANCH = 1218,
|
||||
NS_FLAG_COLLECTABLE_9_BY_RACE_BUILD = 1219,
|
||||
NS_FLAG_COLLECTABLE_10_ON_AG_LAUNCH_PATH = 1220,
|
||||
PR_BINOC_AT_LAUNCH_PAD = 1251,
|
||||
PR_BINOC_AT_BEGINNING_OF_ISLAND_B = 1252,
|
||||
PR_BINOC_AT_FIRST_PET_BOUNCER = 1253,
|
||||
PR_BINOC_ON_BY_CROWS_NEST = 1254,
|
||||
PR_PET_DIG_AT_BEGINNING_OF_ISLAND_B = 1261,
|
||||
PR_PET_DIG_AT_THE_LOCATION_OF_OLD_BOUNCE_BACK = 1262,
|
||||
PR_PET_DIG_UNDER_QB_BRIDGE = 1263,
|
||||
PR_PET_DIG_BACK_SIDE_BY_PARTNER_BOUNCE = 1264,
|
||||
PR_PET_DIG_BY_LAUNCH_PAD = 1265,
|
||||
PR_PET_DIG_BY_FIRST_PET_BOUNCER = 1266,
|
||||
GF_BINOC_ON_LANDING_PAD = 1301,
|
||||
GF_BINOC_AT_RAVINE_START = 1302,
|
||||
GF_BINOC_ON_TOP_OF_RAVINE_HEAD = 1303,
|
||||
GF_BINOC_AT_TURTLE_AREA = 1304,
|
||||
GF_BINOC_IN_TUNNEL_TO_ELEPHANTS = 1305,
|
||||
GF_BINOC_IN_ELEPHANTS_AREA = 1306,
|
||||
GF_BINOC_IN_RACING_AREA = 1307,
|
||||
GF_BINOC_IN_CROC_AREA = 1308,
|
||||
GF_BINOC_IN_JAIL_AREA = 1309,
|
||||
GF_BINOC_TELESCOPE_NEXT_TO_CAPTAIN_JACK = 1310,
|
||||
NT_PLINTH_REBUILD = 1919,
|
||||
NT_FACTION_SPY_DUKE = 1974,
|
||||
NT_FACTION_SPY_OVERBUILD = 1976,
|
||||
NT_FACTION_SPY_HAEL = 1977,
|
||||
NJ_EARTH_SPINJITZU = 2030,
|
||||
NJ_LIGHTNING_SPINJITZU = 2031,
|
||||
NJ_ICE_SPINJITZU = 2032,
|
||||
NJ_FIRE_SPINJITZU = 2033,
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099
|
||||
};
|
||||
|
||||
//======== FUNC ===========
|
||||
|
||||
template<typename T>
|
||||
inline T const& clamp(const T& val, const T& low, const T& high) {
|
||||
if (val < low) return low;
|
||||
else if (val > high) return high;
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
#endif //!__DCOMMONVARS__H__
|
||||
|
||||
@@ -1,570 +0,0 @@
|
||||
#pragma once
|
||||
#include "MessageIdentifiers.h"
|
||||
|
||||
enum CONNECTION_TYPE {
|
||||
SERVER = 0, //!< Means it is used throughout all servers
|
||||
AUTH, //!< Means it is sent from the client authentication
|
||||
CHAT, //!< Means it is sent from and to the chat server
|
||||
CHAT_INTERNAL, //!< Unused - We can potentially use this in the future for various things
|
||||
WORLD, //!< Means it is sent from the client world
|
||||
CLIENT, //!< Means it is sent to the client from the world server
|
||||
MASTER //!< Means it is sent to and from the master server
|
||||
};
|
||||
|
||||
//! The Internal Server Packet Identifiers
|
||||
enum SERVER {
|
||||
MSG_SERVER_VERSION_CONFIRM = 0, /*!< Sent during a handshake to confirm the server/client version */
|
||||
MSG_SERVER_DISCONNECT_NOTIFY, /*!< Sent when a user disconnected */
|
||||
MSG_SERVER_GENERAL_NOTIFY /*!< A general notification */
|
||||
};
|
||||
|
||||
//! The Internal Authentication Packet Identifiers
|
||||
enum AUTH {
|
||||
MSG_AUTH_LOGIN_REQUEST = 0, /*!< Sent from the client when a user logs in */
|
||||
MSG_AUTH_LOGOUT_REQUEST, /*!< Sent from the client when a user logs out */
|
||||
MSG_AUTH_CREATE_NEW_ACCOUNT_REQUEST, /*!< Sent from the client when a user creates a new account */
|
||||
MSG_AUTH_LEGOINTERFACE_AUTH_RESPONSE, /*!< Unknown */
|
||||
MSG_AUTH_SESSIONKEY_RECEIVED_CONFIRM, /*!< Sent when the server recieved the session key (?) */
|
||||
MSG_AUTH_RUNTIME_CONFIG /*!< Unknown */
|
||||
};
|
||||
|
||||
//! The Internal Chat Packet Identifiers
|
||||
enum CHAT {
|
||||
MSG_CHAT_LOGIN_SESSION_NOTIFY = 0, /*!< When a user logs in */
|
||||
MSG_CHAT_GENERAL_CHAT_MESSAGE, /*!< Used for global chat messages */
|
||||
MSG_CHAT_PRIVATE_CHAT_MESSAGE, /*!< Used for private chat messages */
|
||||
MSG_CHAT_USER_CHANNEL_CHAT_MESSAGE, /*!< Unknown */
|
||||
MSG_CHAT_WORLD_DISCONNECT_REQUEST, /*!< Unknown */
|
||||
MSG_CHAT_WORLD_PROXIMITY_RESPONSE, /*!< Unknown */
|
||||
MSG_CHAT_WORLD_PARCEL_RESPONSE, /*!< Unknown */
|
||||
MSG_CHAT_ADD_FRIEND_REQUEST, /*!< When the client requests to add a friend */
|
||||
MSG_CHAT_ADD_FRIEND_RESPONSE, /*!< Sent from the server when the client adds a friend */
|
||||
MSG_CHAT_REMOVE_FRIEND, /*!< When the client removes a friend */
|
||||
MSG_CHAT_GET_FRIENDS_LIST, /*!< Sent when the client requests a user's friends list */
|
||||
MSG_CHAT_ADD_IGNORE, /*!< Sent when the client adds a friend to the "ignore" list */
|
||||
MSG_CHAT_REMOVE_IGNORE, /*!< Sent when the client removes a friend from the "ignore" list */
|
||||
MSG_CHAT_GET_IGNORE_LIST, /*!< Sent when the client requests a user's ignored list */
|
||||
MSG_CHAT_TEAM_MISSED_INVITE_CHECK, /*!< Unknown (Something with an unresponded-to friend request probably) */
|
||||
MSG_CHAT_TEAM_INVITE, /*!< When the client invites a user to a team */
|
||||
MSG_CHAT_TEAM_INVITE_RESPONSE, /*!< Sent from the server when the client invites someone to the team */
|
||||
MSG_CHAT_TEAM_KICK, /*!< Sent when the client kicks a member from a team */
|
||||
MSG_CHAT_TEAM_LEAVE, /*!< Sent when the client leaves a team */
|
||||
MSG_CHAT_TEAM_SET_LOOT, /*!< Unknown (Something to do with team loot) */
|
||||
MSG_CHAT_TEAM_SET_LEADER, /*!< Unknown (Probably sets the team leader or something) */
|
||||
MSG_CHAT_TEAM_GET_STATUS, /*!< Check to see if we are in a team or not, sent on world join */
|
||||
MSG_CHAT_GUILD_CREATE, /*!< Guild Creation */
|
||||
MSG_CHAT_GUILD_INVITE, /*!< Guild Invitation */
|
||||
MSG_CHAT_GUILD_INVITE_RESPONSE, /*!< Guild Invite Response */
|
||||
MSG_CHAT_GUILD_LEAVE, /*!< Guild Leave */
|
||||
MSG_CHAT_GUILD_KICK, /*!< Guild Kick */
|
||||
MSG_CHAT_GUILD_GET_STATUS, /*!< Guild Get Status */
|
||||
MSG_CHAT_GUILD_GET_ALL, /*!< Guild Get All */
|
||||
MSG_CHAT_SHOW_ALL,
|
||||
MSG_CHAT_BLUEPRINT_MODERATED,
|
||||
MSG_CHAT_BLUEPRINT_MODEL_READY,
|
||||
MSG_CHAT_PROPERTY_READY_FOR_APPROVAL,
|
||||
MSG_CHAT_PROPERTY_MODERATION_CHANGED,
|
||||
MSG_CHAT_PROPERTY_BUILDMODE_CHANGED,
|
||||
MSG_CHAT_PROPERTY_BUILDMODE_CHANGED_REPORT,
|
||||
MSG_CHAT_MAIL,
|
||||
MSG_CHAT_WORLD_INSTANCE_LOCATION_REQUEST,
|
||||
MSG_CHAT_REPUTATION_UPDATE,
|
||||
MSG_CHAT_SEND_CANNED_TEXT,
|
||||
MSG_CHAT_GMLEVEL_UPDATE,
|
||||
MSG_CHAT_CHARACTER_NAME_CHANGE_REQUEST,
|
||||
MSG_CHAT_CSR_REQUEST,
|
||||
MSG_CHAT_CSR_REPLY,
|
||||
MSG_CHAT_GM_KICK,
|
||||
MSG_CHAT_GM_ANNOUNCE,
|
||||
MSG_CHAT_GM_MUTE,
|
||||
MSG_CHAT_ACTIVITY_UPDATE,
|
||||
MSG_CHAT_WORLD_ROUTE_PACKET,
|
||||
MSG_CHAT_GET_ZONE_POPULATIONS,
|
||||
MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE,
|
||||
MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE_PRIVATE,
|
||||
MSG_CHAT_MATCH_REQUEST,
|
||||
MSG_CHAT_UGCMANIFEST_REPORT_MISSING_FILE,
|
||||
MSG_CHAT_UGCMANIFEST_REPORT_DONE_FILE,
|
||||
MSG_CHAT_UGCMANIFEST_REPORT_DONE_BLUEPRINT,
|
||||
MSG_CHAT_UGCC_REQUEST,
|
||||
MSG_CHAT_WHO,
|
||||
MSG_CHAT_WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE,
|
||||
MSG_CHAT_ACHIEVEMENT_NOTIFY,
|
||||
MSG_CHAT_GM_CLOSE_PRIVATE_CHAT_WINDOW,
|
||||
MSG_CHAT_UNEXPECTED_DISCONNECT,
|
||||
MSG_CHAT_PLAYER_READY,
|
||||
MSG_CHAT_GET_DONATION_TOTAL,
|
||||
MSG_CHAT_UPDATE_DONATION,
|
||||
MSG_CHAT_PRG_CSR_COMMAND,
|
||||
MSG_CHAT_HEARTBEAT_REQUEST_FROM_WORLD,
|
||||
MSG_CHAT_UPDATE_FREE_TRIAL_STATUS
|
||||
};
|
||||
|
||||
//! Used for packets related to chatting
|
||||
enum CHAT_INTERNAL {
|
||||
MSG_CHAT_INTERNAL_PLAYER_ADDED_NOTIFICATION = 0,
|
||||
MSG_CHAT_INTERNAL_PLAYER_REMOVED_NOTIFICATION,
|
||||
MSG_CHAT_INTERNAL_ADD_FRIEND,
|
||||
MSG_CHAT_INTERNAL_ADD_BEST_FRIEND,
|
||||
MSG_CHAT_INTERNAL_ADD_TO_TEAM,
|
||||
MSG_CHAT_INTERNAL_ADD_BLOCK,
|
||||
MSG_CHAT_INTERNAL_REMOVE_FRIEND,
|
||||
MSG_CHAT_INTERNAL_REMOVE_BLOCK,
|
||||
MSG_CHAT_INTERNAL_REMOVE_FROM_TEAM,
|
||||
MSG_CHAT_INTERNAL_DELETE_TEAM,
|
||||
MSG_CHAT_INTERNAL_REPORT,
|
||||
MSG_CHAT_INTERNAL_PRIVATE_CHAT,
|
||||
MSG_CHAT_INTERNAL_PRIVATE_CHAT_RESPONSE,
|
||||
MSG_CHAT_INTERNAL_ANNOUNCEMENT,
|
||||
MSG_CHAT_INTERNAL_MAIL_COUNT_UPDATE,
|
||||
MSG_CHAT_INTERNAL_MAIL_SEND_NOTIFY,
|
||||
MSG_CHAT_INTERNAL_REQUEST_USER_LIST,
|
||||
MSG_CHAT_INTERNAL_FRIEND_LIST,
|
||||
MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER,
|
||||
MSG_CHAT_INTERNAL_TEAM_UPDATE,
|
||||
MSG_CHAT_INTERNAL_MUTE_UPDATE,
|
||||
MSG_CHAT_INTERNAL_CREATE_TEAM,
|
||||
};
|
||||
|
||||
//! Used for packets send to the world
|
||||
enum WORLD {
|
||||
MSG_WORLD_CLIENT_VALIDATION = 1, // Session info
|
||||
MSG_WORLD_CLIENT_CHARACTER_LIST_REQUEST,
|
||||
MSG_WORLD_CLIENT_CHARACTER_CREATE_REQUEST,
|
||||
MSG_WORLD_CLIENT_LOGIN_REQUEST, // Character selected
|
||||
MSG_WORLD_CLIENT_GAME_MSG,
|
||||
MSG_WORLD_CLIENT_CHARACTER_DELETE_REQUEST,
|
||||
MSG_WORLD_CLIENT_CHARACTER_RENAME_REQUEST,
|
||||
MSG_WORLD_CLIENT_HAPPY_FLOWER_MODE_NOTIFY,
|
||||
MSG_WORLD_CLIENT_SLASH_RELOAD_MAP, // Reload map cmp
|
||||
MSG_WORLD_CLIENT_SLASH_PUSH_MAP_REQUEST, // Push map req cmd
|
||||
MSG_WORLD_CLIENT_SLASH_PUSH_MAP, // Push map cmd
|
||||
MSG_WORLD_CLIENT_SLASH_PULL_MAP, // Pull map cmd
|
||||
MSG_WORLD_CLIENT_LOCK_MAP_REQUEST,
|
||||
MSG_WORLD_CLIENT_GENERAL_CHAT_MESSAGE, // General chat message
|
||||
MSG_WORLD_CLIENT_HTTP_MONITOR_INFO_REQUEST,
|
||||
MSG_WORLD_CLIENT_SLASH_DEBUG_SCRIPTS, // Debug scripts cmd
|
||||
MSG_WORLD_CLIENT_MODELS_CLEAR,
|
||||
MSG_WORLD_CLIENT_EXHIBIT_INSERT_MODEL,
|
||||
MSG_WORLD_CLIENT_LEVEL_LOAD_COMPLETE, // Character data request
|
||||
MSG_WORLD_CLIENT_TMP_GUILD_CREATE,
|
||||
MSG_WORLD_CLIENT_ROUTE_PACKET, // Social?
|
||||
MSG_WORLD_CLIENT_POSITION_UPDATE,
|
||||
MSG_WORLD_CLIENT_MAIL,
|
||||
MSG_WORLD_CLIENT_WORD_CHECK, // Whitelist word check
|
||||
MSG_WORLD_CLIENT_STRING_CHECK, // Whitelist string check
|
||||
MSG_WORLD_CLIENT_GET_PLAYERS_IN_ZONE,
|
||||
MSG_WORLD_CLIENT_REQUEST_UGC_MANIFEST_INFO,
|
||||
MSG_WORLD_CLIENT_BLUEPRINT_GET_ALL_DATA_REQUEST,
|
||||
MSG_WORLD_CLIENT_CANCEL_MAP_QUEUE,
|
||||
MSG_WORLD_CLIENT_HANDLE_FUNNESS,
|
||||
MSG_WORLD_CLIENT_FAKE_PRG_CSR_MESSAGE,
|
||||
MSG_WORLD_CLIENT_REQUEST_FREE_TRIAL_REFRESH,
|
||||
MSG_WORLD_CLIENT_GM_SET_FREE_TRIAL_STATUS
|
||||
};
|
||||
|
||||
//! An enum for packets sent to the client
|
||||
enum CLIENT {
|
||||
MSG_CLIENT_LOGIN_RESPONSE = 0,
|
||||
MSG_CLIENT_LOGOUT_RESPONSE,
|
||||
MSG_CLIENT_LOAD_STATIC_ZONE,
|
||||
MSG_CLIENT_CREATE_OBJECT,
|
||||
MSG_CLIENT_CREATE_CHARACTER,
|
||||
MSG_CLIENT_CREATE_CHARACTER_EXTENDED,
|
||||
MSG_CLIENT_CHARACTER_LIST_RESPONSE,
|
||||
MSG_CLIENT_CHARACTER_CREATE_RESPONSE,
|
||||
MSG_CLIENT_CHARACTER_RENAME_RESPONSE,
|
||||
MSG_CLIENT_CHAT_CONNECT_RESPONSE,
|
||||
MSG_CLIENT_AUTH_ACCOUNT_CREATE_RESPONSE,
|
||||
MSG_CLIENT_DELETE_CHARACTER_RESPONSE,
|
||||
MSG_CLIENT_GAME_MSG,
|
||||
MSG_CLIENT_CONNECT_CHAT,
|
||||
MSG_CLIENT_TRANSFER_TO_WORLD,
|
||||
MSG_CLIENT_IMPENDING_RELOAD_NOTIFY,
|
||||
MSG_CLIENT_MAKE_GM_RESPONSE,
|
||||
MSG_CLIENT_HTTP_MONITOR_INFO_RESPONSE,
|
||||
MSG_CLIENT_SLASH_PUSH_MAP_RESPONSE,
|
||||
MSG_CLIENT_SLASH_PULL_MAP_RESPONSE,
|
||||
MSG_CLIENT_SLASH_LOCK_MAP_RESPONSE,
|
||||
MSG_CLIENT_BLUEPRINT_SAVE_RESPONSE,
|
||||
MSG_CLIENT_BLUEPRINT_LUP_SAVE_RESPONSE,
|
||||
MSG_CLIENT_BLUEPRINT_LOAD_RESPONSE_ITEMID,
|
||||
MSG_CLIENT_BLUEPRINT_GET_ALL_DATA_RESPONSE,
|
||||
MSG_CLIENT_MODEL_INSTANTIATE_RESPONSE,
|
||||
MSG_CLIENT_DEBUG_OUTPUT,
|
||||
MSG_CLIENT_ADD_FRIEND_REQUEST,
|
||||
MSG_CLIENT_ADD_FRIEND_RESPONSE,
|
||||
MSG_CLIENT_REMOVE_FRIEND_RESPONSE,
|
||||
MSG_CLIENT_GET_FRIENDS_LIST_RESPONSE,
|
||||
MSG_CLIENT_UPDATE_FRIEND_NOTIFY,
|
||||
MSG_CLIENT_ADD_IGNORE_RESPONSE,
|
||||
MSG_CLIENT_REMOVE_IGNORE_RESPONSE,
|
||||
MSG_CLIENT_GET_IGNORE_LIST_RESPONSE,
|
||||
MSG_CLIENT_TEAM_INVITE,
|
||||
MSG_CLIENT_TEAM_INVITE_INITIAL_RESPONSE,
|
||||
MSG_CLIENT_GUILD_CREATE_RESPONSE,
|
||||
MSG_CLIENT_GUILD_GET_STATUS_RESPONSE,
|
||||
MSG_CLIENT_GUILD_INVITE,
|
||||
MSG_CLIENT_GUILD_INVITE_INITIAL_RESPONSE,
|
||||
MSG_CLIENT_GUILD_INVITE_FINAL_RESPONSE,
|
||||
MSG_CLIENT_GUILD_INVITE_CONFIRM,
|
||||
MSG_CLIENT_GUILD_ADD_PLAYER,
|
||||
MSG_CLIENT_GUILD_REMOVE_PLAYER,
|
||||
MSG_CLIENT_GUILD_LOGIN_LOGOUT,
|
||||
MSG_CLIENT_GUILD_RANK_CHANGE,
|
||||
MSG_CLIENT_GUILD_DATA,
|
||||
MSG_CLIENT_GUILD_STATUS,
|
||||
MSG_CLIENT_MAIL,
|
||||
MSG_CLIENT_DB_PROXY_RESULT,
|
||||
MSG_CLIENT_SHOW_ALL_RESPONSE,
|
||||
MSG_CLIENT_WHO_RESPONSE,
|
||||
MSG_CLIENT_SEND_CANNED_TEXT,
|
||||
MSG_CLIENT_UPDATE_CHARACTER_NAME,
|
||||
MSG_CLIENT_SET_NETWORK_SIMULATOR,
|
||||
MSG_CLIENT_INVALID_CHAT_MESSAGE,
|
||||
MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE,
|
||||
MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE_PRIVATE,
|
||||
MSG_CLIENT_CHAT_MODERATION_STRING,
|
||||
MSG_CLIENT_UGC_MANIFEST_RESPONSE,
|
||||
MSG_CLIENT_IN_LOGIN_QUEUE,
|
||||
MSG_CLIENT_SERVER_STATES,
|
||||
MSG_CLIENT_GM_CLOSE_TARGET_CHAT_WINDOW,
|
||||
MSG_CLIENT_GENERAL_TEXT_FOR_LOCALIZATION,
|
||||
MSG_CLIENT_UPDATE_FREE_TRIAL_STATUS,
|
||||
MSG_CLIENT_UGC_DOWNLOAD_FAILED = 120
|
||||
};
|
||||
|
||||
//! Used for packets sent to the master server
|
||||
enum MASTER {
|
||||
MSG_MASTER_REQUEST_PERSISTENT_ID = 1,
|
||||
MSG_MASTER_REQUEST_PERSISTENT_ID_RESPONSE,
|
||||
MSG_MASTER_REQUEST_ZONE_TRANSFER,
|
||||
MSG_MASTER_REQUEST_ZONE_TRANSFER_RESPONSE,
|
||||
MSG_MASTER_SERVER_INFO,
|
||||
MSG_MASTER_REQUEST_SESSION_KEY,
|
||||
MSG_MASTER_SET_SESSION_KEY,
|
||||
MSG_MASTER_SESSION_KEY_RESPONSE,
|
||||
MSG_MASTER_PLAYER_ADDED,
|
||||
MSG_MASTER_PLAYER_REMOVED,
|
||||
|
||||
MSG_MASTER_CREATE_PRIVATE_ZONE,
|
||||
MSG_MASTER_REQUEST_PRIVATE_ZONE,
|
||||
|
||||
MSG_MASTER_WORLD_READY,
|
||||
MSG_MASTER_PREP_ZONE,
|
||||
|
||||
MSG_MASTER_SHUTDOWN,
|
||||
MSG_MASTER_SHUTDOWN_RESPONSE,
|
||||
MSG_MASTER_SHUTDOWN_IMMEDIATE,
|
||||
|
||||
MSG_MASTER_SHUTDOWN_UNIVERSE,
|
||||
|
||||
MSG_MASTER_AFFIRM_TRANSFER_REQUEST,
|
||||
MSG_MASTER_AFFIRM_TRANSFER_RESPONSE,
|
||||
|
||||
MSG_MASTER_NEW_SESSION_ALERT
|
||||
};
|
||||
|
||||
//! The Game messages
|
||||
enum GAME_MSG : unsigned short {
|
||||
GAME_MSG_TELEPORT = 19,
|
||||
GAME_MSG_SET_PLAYER_CONTROL_SCHEME = 26,
|
||||
GAME_MSG_DROP_CLIENT_LOOT = 30,
|
||||
GAME_MSG_DIE = 37,
|
||||
GAME_MSG_REQUEST_DIE = 38,
|
||||
GAME_MSG_PLAY_EMOTE = 41,
|
||||
GAME_MSG_PLAY_ANIMATION = 43,
|
||||
GAME_MSG_CONTROL_BEHAVIOR = 48,
|
||||
GAME_MSG_SET_NAME = 72,
|
||||
GAME_MSG_ECHO_START_SKILL = 118,
|
||||
GAME_MSG_START_SKILL = 119,
|
||||
GAME_MSG_VERIFY_ACK = 121,
|
||||
GAME_MSG_ADD_SKILL = 127,
|
||||
GAME_MSG_REMOVE_SKILL = 128,
|
||||
GAME_MSG_SET_CURRENCY = 133,
|
||||
GAME_MSG_PICKUP_CURRENCY = 137,
|
||||
GAME_MSG_PICKUP_ITEM = 139,
|
||||
GAME_MSG_TEAM_PICKUP_ITEM = 140,
|
||||
GAME_MSG_PLAY_FX_EFFECT = 154,
|
||||
GAME_MSG_STOP_FX_EFFECT = 155,
|
||||
GAME_MSG_REQUEST_RESURRECT = 159,
|
||||
GAME_MSG_RESURRECT = 160,
|
||||
GAME_MSG_PUSH_EQUIPPED_ITEMS_STATE = 191,
|
||||
GAME_MSG_POP_EQUIPPED_ITEMS_STATE = 192,
|
||||
GAME_MSG_SET_GM_LEVEL = 193,
|
||||
GAME_MSG_SET_STUNNED = 198,
|
||||
GAME_MSG_KNOCKBACK = 202,
|
||||
GAME_MSG_REBUILD_CANCEL = 209,
|
||||
GAME_MSG_ENABLE_REBUILD = 213,
|
||||
GAME_MSG_MOVE_ITEM_IN_INVENTORY = 224,
|
||||
GAME_MSG_ADD_ITEM_TO_INVENTORY_CLIENT_SYNC = 227,
|
||||
GAME_MSG_REMOVE_ITEM_FROM_INVENTORY = 230,
|
||||
GAME_MSG_EQUIP_ITEM = 231,
|
||||
GAME_MSG_UN_EQUIP_ITEM = 233,
|
||||
GAME_MSG_OFFER_MISSION = 248,
|
||||
GAME_MSG_RESPOND_TO_MISSION = 249,
|
||||
GAME_MSG_NOTIFY_MISSION = 254,
|
||||
GAME_MSG_NOTIFY_MISSION_TASK = 255,
|
||||
GAME_MSG_REBUILD_NOTIFY_STATE = 336,
|
||||
GAME_MSG_TERMINATE_INTERACTION = 357,
|
||||
GAME_MSG_SERVER_TERMINATE_INTERACTION = 358,
|
||||
GAME_MSG_REQUEST_USE = 364,
|
||||
GAME_MSG_VENDOR_OPEN_WINDOW = 369,
|
||||
GAME_MSG_BUY_FROM_VENDOR = 373,
|
||||
GAME_MSG_SELL_TO_VENDOR = 374,
|
||||
GAME_MSG_TEAM_SET_OFF_WORLD_FLAG = 383,
|
||||
GAME_MSG_SET_INVENTORY_SIZE = 389,
|
||||
GAME_MSG_ACKNOWLEDGE_POSSESSION = 391,
|
||||
GAME_MSG_SET_SHOOTING_GALLERY_PARAMS = 400,
|
||||
GAME_MSG_REQUEST_ACTIVITY_START_STOP = 402,
|
||||
GAME_MSG_REQUEST_ACTIVITY_ENTER = 403,
|
||||
GAME_MSG_REQUEST_ACTIVITY_EXIT = 404,
|
||||
GAME_MSG_ACTIVITY_ENTER = 405,
|
||||
GAME_MSG_ACTIVITY_EXIT = 406,
|
||||
GAME_MSG_ACTIVITY_START = 407,
|
||||
GAME_MSG_ACTIVITY_STOP = 408,
|
||||
GAME_MSG_SHOOTING_GALLERY_CLIENT_AIM_UPDATE = 409,
|
||||
GAME_MSG_SHOOTING_GALLERY_FIRE = 411,
|
||||
GAME_MSG_REQUEST_VENDOR_STATUS_UPDATE = 416,
|
||||
GAME_MSG_VENDOR_STATUS_UPDATE = 417,
|
||||
GAME_MSG_NOTIFY_CLIENT_SHOOTING_GALLERY_SCORE = 425,
|
||||
GAME_MSG_CONSUME_CLIENT_ITEM = 427,
|
||||
GAME_MSG_CLIENT_ITEM_CONSUMED = 428,
|
||||
GAME_MSG_UPDATE_SHOOTING_GALLERY_ROTATION = 448,
|
||||
GAME_MSG_SET_FLAG = 471,
|
||||
GAME_MSG_NOTIFY_CLIENT_FLAG_CHANGE = 472,
|
||||
GAME_MSG_VENDOR_TRANSACTION_RESULT = 476,
|
||||
GAME_MSG_HAS_BEEN_COLLECTED = 486,
|
||||
GAME_MSG_DISPLAY_CHAT_BUBBLE = 495,
|
||||
GAME_MSG_SPAWN_PET = 498,
|
||||
GAME_MSG_DESPAWN_PET = 499,
|
||||
GAME_MSG_PLAYER_LOADED = 505,
|
||||
GAME_MSG_PLAYER_READY = 509,
|
||||
GAME_MSG_REQUEST_LINKED_MISSION = 515,
|
||||
GAME_MSG_INVALID_ZONE_TRANSFER_LIST = 519,
|
||||
GAME_MSG_MISSION_DIALOGUE_OK = 520,
|
||||
GAME_MSG_DISPLAY_MESSAGE_BOX = 529,
|
||||
GAME_MSG_MESSAGE_BOX_RESPOND = 530,
|
||||
GAME_MSG_CHOICE_BOX_RESPOND = 531,
|
||||
GAME_MSG_SMASH = 537,
|
||||
GAME_MSG_UNSMASH = 538,
|
||||
GAME_MSG_SET_SHOOTING_GALLERY_RETICULE_EFFECT = 548,
|
||||
GAME_MSG_PLACE_MODEL_RESPONSE = 0x223,
|
||||
GAME_MSG_SET_JET_PACK_MODE = 561,
|
||||
GAME_MSG_REGISTER_PET_ID = 565,
|
||||
GAME_MSG_REGISTER_PET_DBID = 566,
|
||||
GAME_MSG_SHOW_ACTIVITY_COUNTDOWN = 568,
|
||||
GAME_MSG_START_ACTIVITY_TIME = 576,
|
||||
GAME_MSG_GUILD_GET_SIZE = 580,
|
||||
GAME_MSG_SET_CHAR_GUILD_INFO = 581,
|
||||
GAME_MSG_GET_CHAR_GUILD_INFO = 582,
|
||||
GAME_MSG_GET_CHAR_IS_IN_GUILD = 583,
|
||||
GAME_MSG_RE_RENDER_NAME_BILLBOARD = 584,
|
||||
GAME_MSG_IS_IN_LOCAL_CHAR_PROXIMTY = 585,
|
||||
GAME_MSG_GUILD_SET_STATUS = 586,
|
||||
GAME_MSG_GUILD_ADD_PLAYER = 587,
|
||||
GAME_MSG_GUILD_REMOVE_PLAYER = 588,
|
||||
GAME_MSG_GUILD_UPDATE_PLAYER_NAME = 589,
|
||||
GAME_MSG_GUILD_SET_PLAYER_RANK = 590,
|
||||
GAME_MSG_GUILD_SET_ONLINE_STATUS = 591,
|
||||
GAME_MSG_GUILD_INVITE = 592,
|
||||
GAME_MSG_REQUEST_GUILD_DATA = 593,
|
||||
GAME_MSG_POPULATE_GUILD = 594,
|
||||
GAME_MSG_GET_CACHED_GUILD_DATA = 595,
|
||||
GAME_MSG_GUILD_RENDER_NAME = 596,
|
||||
GAME_MSG_ACTIVITY_PAUSE = 602,
|
||||
GAME_MSG_USE_NON_EQUIPMENT_ITEM = 603,
|
||||
GAME_MSG_USE_ITEM_RESULT = 607,
|
||||
GAME_MSG_DISPLAY_GUILD_CREATE_BOX = 626,
|
||||
GAME_MSG_COMMAND_PET = 640,
|
||||
GAME_MSG_PET_RESPONSE = 641,
|
||||
GAME_MSG_REQUEST_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 648,
|
||||
GAME_MSG_SEND_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 649,
|
||||
GAME_MSG_NOTIFY_OBJECT = 656,
|
||||
GAME_MSG_CLIENT_NOTIFY_PET = 659,
|
||||
GAME_MSG_NOTIFY_PET = 660,
|
||||
GAME_MSG_NOTIFY_PET_TAMING_MINIGAME = 661,
|
||||
GAME_MSG_START_SERVER_PET_MINIGAME_TIMER = 662,
|
||||
GAME_MSG_CLIENT_EXIT_TAMING_MINIGAME = 663,
|
||||
GAME_MSG_PET_NAME_CHANGED = 686,
|
||||
GAME_MSG_PET_TAMING_MINIGAME_RESULT = 667,
|
||||
GAME_MSG_PET_TAMING_TRY_BUILD_RESULT = 668,
|
||||
GAME_MSG_NOTIFY_TAMING_BUILD_SUCCESS = 673,
|
||||
GAME_MSG_NOTIFY_TAMING_MODEL_LOADED_ON_SERVER = 674,
|
||||
GAME_MSG_ADD_PET_TO_PLAYER = 681,
|
||||
GAME_MSG_REQUEST_SET_PET_NAME = 683,
|
||||
GAME_MSG_SET_PET_NAME = 684,
|
||||
GAME_MSG_NOTIFY_PET_TAMING_PUZZLE_SELECTED = 675,
|
||||
GAME_MSG_SHOW_PET_ACTION_BUTTON = 692,
|
||||
GAME_MSG_SET_EMOTE_LOCK_STATE = 693,
|
||||
GAME_MSG_USE_ITEM_REQUIREMENTS_RESPONSE = 703,
|
||||
GAME_MSG_PLAY_EMBEDDED_EFFECT_ON_ALL_CLIENTS_NEAR_OBJECT = 713,
|
||||
GAME_MSG_DOWNLOAD_PROPERTY_DATA = 716,
|
||||
GAME_MSG_QUERY_PROPERTY_DATA = 717,
|
||||
GAME_MSG_PROPERTY_EDITOR_BEGIN = 724,
|
||||
GAME_MSG_PROPERTY_EDITOR_END = 725,
|
||||
GAME_MSG_START_PATHING = 735,
|
||||
GAME_MSG_NOTIFY_CLIENT_ZONE_OBJECT = 737,
|
||||
GAME_MSG_UPDATE_REPUTATION = 746,
|
||||
GAME_MSG_PROPERTY_RENTAL_RESPONSE = 750,
|
||||
GAME_MSG_REQUEST_PLATFORM_RESYNC = 760,
|
||||
GAME_MSG_PLATFORM_RESYNC = 761,
|
||||
GAME_MSG_PLAY_CINEMATIC = 762,
|
||||
GAME_MSG_END_CINEMATIC = 763,
|
||||
GAME_MSG_CINEMATIC_UPDATE = 764,
|
||||
GAME_MSG_TOGGLE_GHOST_REFERENCE_OVERRIDE = 767,
|
||||
GAME_MSG_SET_GHOST_REFERENCE_POSITION = 768,
|
||||
GAME_MSG_FIRE_EVENT_SERVER_SIDE = 770,
|
||||
GAME_MSG_SET_NETWORK_SCRIPT_VAR = 781,
|
||||
GAME_MSG_UPDATE_MODEL_FROM_CLIENT = 793,
|
||||
GAME_MSG_DELETE_MODEL_FROM_CLIENT = 794,
|
||||
GAME_MSG_PLAY_ND_AUDIO_EMITTER = 821,
|
||||
GAME_MSG_PLAY2_DAMBIENT_SOUND = 831,
|
||||
GAME_MSG_ENTER_PROPERTY1 = 840,
|
||||
GAME_MSG_ENTER_PROPERTY2 = 841,
|
||||
GAME_MSG_PROPERTY_ENTRANCE_SYNC = 842,
|
||||
GAME_MSG_PROPERTY_SELECT_QUERY = 845,
|
||||
GAME_MSG_PARSE_CHAT_MESSAGE = 850,
|
||||
GAME_MSG_BROADCAST_TEXT_TO_CHATBOX = 858,
|
||||
GAME_MSG_OPEN_PROPERTY_MANAGEMENT = 860,
|
||||
GAME_MSG_OPEN_PROPERTY_VENDOR = 861,
|
||||
GAME_MSG_UPDATE_PROPERTY_OR_MODEL_FOR_FILTER_CHECK = 863,
|
||||
GAME_MSG_CLIENT_TRADE_REQUEST = 868,
|
||||
GAME_MSG_SERVER_TRADE_REQUEST = 869,
|
||||
GAME_MSG_SERVER_TRADE_INVITE = 870,
|
||||
GAME_MSG_CLIENT_TRADE_REPLY = 871,
|
||||
GAME_MSG_SERVER_TRADE_REPLY = 872,
|
||||
GAME_MSG_SERVER_TRADE_INITIAL_REPLY = 873,
|
||||
GAME_MSG_SERVER_TRADE_FINAL_REPLY = 874,
|
||||
GAME_MSG_CLIENT_TRADE_UPDATE = 875,
|
||||
GAME_MSG_SERVER_SIDE_TRADE_UPDATE = 876,
|
||||
GAME_MSG_SERVER_TRADE_UPDATE = 877,
|
||||
GAME_MSG_CLIENT_TRADE_CANCEL = 878,
|
||||
GAME_MSG_CLIENT_SIDE_TRADE_CANCEL = 879,
|
||||
GAME_MSG_CLIENT_TRADE_ACCEPT = 880,
|
||||
GAME_MSG_SERVER_SIDE_TRADE_ACCEPT = 881,
|
||||
GAME_MSG_SERVER_SIDE_TRADE_CANCEL = 882,
|
||||
GAME_MSG_SERVER_TRADE_CANCEL = 883,
|
||||
GAME_MSG_SERVER_TRADE_ACCEPT = 884,
|
||||
GAME_MSG_READY_FOR_UPDATES = 888,
|
||||
GAME_MSG_ORIENT_TO_OBJECT = 905,
|
||||
GAME_MSG_ORIENT_TO_POSITION = 906,
|
||||
GAME_MSG_ORIENT_TO_ANGLE = 907,
|
||||
GAME_MSG_BOUNCER_ACTIVE_STATUS = 942,
|
||||
GAME_MSG_UN_USE_BBB_MODEL = 999,
|
||||
GAME_MSG_BBB_LOAD_ITEM_REQUEST = 1000,
|
||||
GAME_MSG_BBB_SAVE_REQUEST = 1001,
|
||||
GAME_MSG_BBB_SAVE_RESPONSE = 1006,
|
||||
GAME_MSG_NOTIFY_CLIENT_OBJECT = 1042,
|
||||
GAME_MSG_DISPLAY_ZONE_SUMMARY = 1043,
|
||||
GAME_MSG_ACTIVITY_STATE_CHANGE_REQUEST = 1053,
|
||||
GAME_MSG_MODIFY_PLAYER_ZONE_STATISTIC = 1046,
|
||||
GAME_MSG_START_BUILDING_WITH_ITEM = 1057,
|
||||
GAME_MSG_START_ARRANGING_WITH_ITEM = 1061,
|
||||
GAME_MSG_FINISH_ARRANGING_WITH_ITEM = 1062,
|
||||
GAME_MSG_DONE_ARRANGING_WITH_ITEM = 1063,
|
||||
GAME_MSG_SET_BUILD_MODE = 1068,
|
||||
GAME_MSG_BUILD_MODE_SET = 1069,
|
||||
GAME_MSG_SET_BUILD_MODE_CONFIRMED = 1073,
|
||||
GAME_MSG_NOTIFY_CLIENT_FAILED_PRECONDITION = 1081,
|
||||
GAME_MSG_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1093,
|
||||
GAME_MSG_MODULAR_BUILD_BEGIN = 1094,
|
||||
GAME_MSG_MODULAR_BUILD_END = 1095,
|
||||
GAME_MSG_MODULAR_BUILD_MOVE_AND_EQUIP = 1096,
|
||||
GAME_MSG_MODULAR_BUILD_FINISH = 1097,
|
||||
GAME_MSG_REPORT_BUG = 1198,
|
||||
GAME_MSG_MISSION_DIALOGUE_CANCELLED = 1129,
|
||||
GAME_MSG_ECHO_SYNC_SKILL = 1144,
|
||||
GAME_MSG_SYNC_SKILL = 1145,
|
||||
GAME_MSG_REQUEST_SERVER_PROJECTILE_IMPACT = 1148,
|
||||
GAME_MSG_DO_CLIENT_PROJECTILE_IMPACT = 1151,
|
||||
GAME_MSG_MODULAR_BUILD_CONVERT_MODEL = 1155,
|
||||
GAME_MSG_SET_PLAYER_ALLOWED_RESPAWN = 1165,
|
||||
GAME_MSG_UI_MESSAGE_SERVER_TO_SINGLE_CLIENT = 1184,
|
||||
GAME_MSG_UI_MESSAGE_SERVER_TO_ALL_CLIENTS = 1185,
|
||||
GAME_MSG_PET_TAMING_TRY_BUILD = 1197,
|
||||
GAME_MSG_REQUEST_SMASH_PLAYER = 1202,
|
||||
GAME_MSG_FIRE_EVENT_CLIENT_SIDE = 1213,
|
||||
GAME_MSG_TOGGLE_GM_INVIS = 1218,
|
||||
GAME_MSG_CHANGE_OBJECT_WORLD_STATE = 1223,
|
||||
GAME_MSG_VEHICLE_LOCK_INPUT = 1230,
|
||||
GAME_MSG_VEHICLE_UNLOCK_INPUT = 1231,
|
||||
GAME_MSG_RACING_RESET_PLAYER_TO_LAST_RESET = 1252,
|
||||
GAME_MSG_RACING_SERVER_SET_PLAYER_LAP_AND_PLANE = 1253,
|
||||
GAME_MSG_RACING_SET_PLAYER_RESET_INFO = 1254,
|
||||
GAME_MSG_RACING_PLAYER_INFO_RESET_FINISHED = 1255,
|
||||
GAME_MSG_LOCK_NODE_ROTATION = 1260,
|
||||
GAME_MSG_VEHICLE_SET_WHEEL_LOCK_STATE = 1273,
|
||||
GAME_MSG_NOTIFY_VEHICLE_OF_RACING_OBJECT = 1276,
|
||||
GAME_MSG_PLAYER_REACHED_RESPAWN_CHECKPOINT = 1296,
|
||||
GAME_MSG_HANDLE_UGC_EQUIP_POST_DELETE_BASED_ON_EDIT_MODE = 1300,
|
||||
GAME_MSG_HANDLE_UGC_EQUIP_PRE_CREATE_BASED_ON_EDIT_MODE = 1301,
|
||||
GAME_MSG_PROPERTY_CONTENTS_FROM_CLIENT = 1305,
|
||||
GAME_MSG_GET_MODELS_ON_PROPERTY = 1306,
|
||||
GAME_MSG_MATCH_REQUEST = 1308,
|
||||
GAME_MSG_MATCH_RESPONSE = 1309,
|
||||
GAME_MSG_MATCH_UPDATE = 1310,
|
||||
GAME_MSG_MODULE_ASSEMBLY_DB_DATA_FOR_CLIENT = 1131,
|
||||
GAME_MSG_MODULE_ASSEMBLY_QUERY_DATA = 1132,
|
||||
GAME_MSG_CHANGE_IDLE_FLAGS = 1338,
|
||||
GAME_MSG_VEHICLE_ADD_PASSIVE_BOOST_ACTION = 1340,
|
||||
GAME_MSG_VEHICLE_REMOVE_PASSIVE_BOOST_ACTION = 1341,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_PASSIVE_BOOST_ACTION = 1342,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_PASSIVE_BOOST_ACTION = 1343,
|
||||
GAME_MSG_VEHICLE_ADD_SLOWDOWN_ACTION = 1344,
|
||||
GAME_MSG_VEHICLE_REMOVE_SLOWDOWN_ACTION = 1345,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_SLOWDOWN_ACTION = 1346,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_SLOWDOWN_ACTION = 1347,
|
||||
GAME_MSG_BUYBACK_FROM_VENDOR = 1350,
|
||||
GAME_MSG_SET_PROPERTY_ACCESS = 1366,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_PLACED = 1369,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_ROTATED = 1370,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED_WHILE_EQUIPPED = 1371,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_EQUIPPED = 1372,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_PICKED_UP = 1373,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED = 1374,
|
||||
GAME_MSG_NOTIFY_RACING_CLIENT = 1390,
|
||||
GAME_MSG_RACING_PLAYER_HACK_CAR = 1391,
|
||||
GAME_MSG_RACING_PLAYER_LOADED = 1392,
|
||||
GAME_MSG_RACING_CLIENT_READY = 1393,
|
||||
GAME_MSG_UPDATE_CHAT_MODE = 1395,
|
||||
GAME_MSG_VEHICLE_NOTIFY_FINISHED_RACE = 1396,
|
||||
GAME_MSG_SET_CONSUMABLE_ITEM = 1409,
|
||||
GAME_MSG_SET_PET_NAME_MODERATED = 1448,
|
||||
GAME_MSG_MODIFY_LEGO_SCORE = 1459,
|
||||
GAME_MSG_RESTORE_TO_POST_LOAD_STATS = 1468,
|
||||
GAME_MSG_SET_RAIL_MOVEMENT = 1471,
|
||||
GAME_MSG_START_RAIL_MOVEMENT = 1472,
|
||||
GAME_MSG_CANCEL_RAIL_MOVEMENT = 1474,
|
||||
GAME_MSG_CLIENT_RAIL_MOVEMENT_READY = 1476,
|
||||
GAME_MSG_PLAYER_RAIL_ARRIVED_NOTIFICATION = 1477,
|
||||
GAME_MSG_UPDATE_PLAYER_STATISTIC = 1481,
|
||||
GAME_MSG_MODULAR_ASSEMBLY_NIF_COMPLETED = 1498,
|
||||
GAME_MSG_NOTIFY_NOT_ENOUGH_INV_SPACE = 1516,
|
||||
GAME_MSG_TEAM_SET_LEADER = 0x0615,
|
||||
GAME_MSG_TEAM_INVITE_CONFIRM = 0x0616,
|
||||
GAME_MSG_TEAM_GET_STATUS_RESPONSE = 0x0617,
|
||||
GAME_MSG_TEAM_ADD_PLAYER = 0x061a,
|
||||
GAME_MSG_TEAM_REMOVE_PLAYER = 0x061b,
|
||||
GAME_MSG_START_CELEBRATION_EFFECT = 1618,
|
||||
GAME_MSG_ADD_BUFF = 1647,
|
||||
GAME_MSG_SERVER_DONE_LOADING_ALL_OBJECTS = 1642,
|
||||
GAME_MSG_PLACE_PROPERTY_MODEL = 1170,
|
||||
GAME_MSG_VEHICLE_NOTIFY_HIT_IMAGINATION_SERVER = 1606,
|
||||
GAME_MSG_ADD_RUN_SPEED_MODIFIER = 1505,
|
||||
GAME_MSG_HANDLE_HOT_PROPERTY_DATA = 1511,
|
||||
GAME_MSG_SEND_HOT_PROPERTY_DATA = 1510,
|
||||
GAME_MSG_REMOVE_RUN_SPEED_MODIFIER = 1506,
|
||||
GAME_MSG_UPDATE_PROPERTY_PERFORMANCE_COST = 1547,
|
||||
GAME_MSG_PROPERTY_ENTRANCE_BEGIN = 1553,
|
||||
GAME_MSG_REMOVE_BUFF = 1648,
|
||||
GAME_MSG_REQUEST_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1666,
|
||||
GAME_MSG_RESPONSE_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1667,
|
||||
GAME_MSG_PLAYER_SET_CAMERA_CYCLING_MODE = 1676,
|
||||
GAME_MSG_SET_MOUNT_INVENTORY_ID = 1726,
|
||||
GAME_MSG_NOTIFY_SERVER_LEVEL_PROCESSING_COMPLETE = 1734,
|
||||
GAME_MSG_NOTIFY_LEVEL_REWARDS = 1735,
|
||||
GAME_MSG_DISMOUNT_COMPLETE = 1756,
|
||||
GAME_MSG_MARK_INVENTORY_ITEM_AS_ACTIVE = 1767,
|
||||
END
|
||||
};
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __ADDFRIENDRESPONSECODE__H__
|
||||
#define __ADDFRIENDRESPONSECODE__H__
|
||||
#ifndef __EADDFRIENDRESPONSECODE__H__
|
||||
#define __EADDFRIENDRESPONSECODE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class AddFriendResponseCode : uint8_t {
|
||||
enum class eAddFriendResponseCode : uint8_t {
|
||||
ACCEPTED = 0,
|
||||
REJECTED,
|
||||
BUSY,
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __ADDFRIENDRESPONSETYPE__H__
|
||||
#define __ADDFRIENDRESPONSETYPE__H__
|
||||
#ifndef __EADDFRIENDRESPONSETYPE__H__
|
||||
#define __EADDFRIENDRESPONSETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class AddFriendResponseType : uint8_t {
|
||||
enum class eAddFriendResponseType : uint8_t {
|
||||
ACCEPTED = 0,
|
||||
ALREADYFRIEND,
|
||||
INVALIDCHARACTER,
|
||||
@@ -21,4 +21,4 @@ enum class AddFriendResponseType : uint8_t {
|
||||
FRIENDISFREETRIAL
|
||||
};
|
||||
|
||||
#endif //!__ADDFRIENDRESPONSETYPE__H__
|
||||
#endif //!__EADDFRIENDRESPONSETYPE__H__
|
||||
15
dCommon/dEnums/eAuthMessageType.h
Normal file
15
dCommon/dEnums/eAuthMessageType.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EAUTHMESSAGETYPE__H__
|
||||
#define __EAUTHMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eAuthMessageType : uint32_t {
|
||||
LOGIN_REQUEST = 0,
|
||||
LOGOUT_REQUEST,
|
||||
CREATE_NEW_ACCOUNT_REQUEST,
|
||||
LEGOINTERFACE_AUTH_RESPONSE,
|
||||
SESSIONKEY_RECEIVED_CONFIRM,
|
||||
RUNTIME_CONFIG
|
||||
};
|
||||
|
||||
#endif //!__EAUTHMESSAGETYPE__H__
|
||||
12
dCommon/dEnums/eBasicAttackSuccessTypes.h
Normal file
12
dCommon/dEnums/eBasicAttackSuccessTypes.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EBASICATTACKSUCCESSTYPES__H__
|
||||
#define __EBASICATTACKSUCCESSTYPES__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eBasicAttackSuccessTypes : uint8_t {
|
||||
SUCCESS = 1,
|
||||
FAILARMOR,
|
||||
FAILIMMUNE
|
||||
};
|
||||
|
||||
#endif //!__EBASICATTACKSUCCESSTYPES__H__
|
||||
26
dCommon/dEnums/eBlueprintSaveResponseType.h
Normal file
26
dCommon/dEnums/eBlueprintSaveResponseType.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EBLUEPRINTSAVERESPONSETYPE__H__
|
||||
#define __EBLUEPRINTSAVERESPONSETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eBlueprintSaveResponseType : uint32_t {
|
||||
EverythingWorked = 0,
|
||||
SaveCancelled,
|
||||
CantBeginTransaction,
|
||||
SaveBlueprintFailed,
|
||||
SaveUgobjectFailed,
|
||||
CantEndTransaction,
|
||||
SaveFilesFailed,
|
||||
BadInput,
|
||||
NotEnoughBricks,
|
||||
InventoryFull,
|
||||
ModelGenerationFailed,
|
||||
PlacementFailed,
|
||||
GmLevelInsufficient,
|
||||
WaitForPreviousSave,
|
||||
FindMatchesFailed
|
||||
};
|
||||
|
||||
#endif //!__EBLUEPRINTSAVERESPONSETYPE__H__
|
||||
14
dCommon/dEnums/eBubbleType.h
Normal file
14
dCommon/dEnums/eBubbleType.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EBUBBLETYPE__H__
|
||||
#define __EBUBBLETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eBubbleType : uint32_t {
|
||||
DEFAULT = 0,
|
||||
ENERGY,
|
||||
SKUNK
|
||||
};
|
||||
|
||||
#endif //!__EBUBBLETYPE__H__
|
||||
12
dCommon/dEnums/eBuildType.h
Normal file
12
dCommon/dEnums/eBuildType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EBUILDTYPE__H__
|
||||
#define __EBUILDTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eBuildType :uint32_t {
|
||||
NOWHERE,
|
||||
IN_WORLD,
|
||||
ON_PROPERTY
|
||||
};
|
||||
|
||||
#endif //!__EBUILDTYPE__H__
|
||||
14
dCommon/dEnums/eCharacterCreationResponse.h
Normal file
14
dCommon/dEnums/eCharacterCreationResponse.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#ifndef __ECHARACTERCREATIONRESPONSE__H__
|
||||
#define __ECHARACTERCREATIONRESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eCharacterCreationResponse : uint8_t {
|
||||
SUCCESS = 0,
|
||||
OBJECT_ID_UNAVAILABLE,
|
||||
NAME_NOT_ALLOWED,
|
||||
PREDEFINED_NAME_IN_USE,
|
||||
CUSTOM_NAME_IN_USE
|
||||
};
|
||||
|
||||
#endif //!__ECHARACTERCREATIONRESPONSE__H__
|
||||
31
dCommon/dEnums/eChatInternalMessageType.h
Normal file
31
dCommon/dEnums/eChatInternalMessageType.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifndef __ECHATINTERNALMESSAGETYPE__H__
|
||||
#define __ECHATINTERNALMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum eChatInternalMessageType : uint32_t {
|
||||
PLAYER_ADDED_NOTIFICATION = 0,
|
||||
PLAYER_REMOVED_NOTIFICATION,
|
||||
ADD_FRIEND,
|
||||
ADD_BEST_FRIEND,
|
||||
ADD_TO_TEAM,
|
||||
ADD_BLOCK,
|
||||
REMOVE_FRIEND,
|
||||
REMOVE_BLOCK,
|
||||
REMOVE_FROM_TEAM,
|
||||
DELETE_TEAM,
|
||||
REPORT,
|
||||
PRIVATE_CHAT,
|
||||
PRIVATE_CHAT_RESPONSE,
|
||||
ANNOUNCEMENT,
|
||||
MAIL_COUNT_UPDATE,
|
||||
MAIL_SEND_NOTIFY,
|
||||
REQUEST_USER_LIST,
|
||||
FRIEND_LIST,
|
||||
ROUTE_TO_PLAYER,
|
||||
TEAM_UPDATE,
|
||||
MUTE_UPDATE,
|
||||
CREATE_TEAM,
|
||||
};
|
||||
|
||||
#endif //!__ECHATINTERNALMESSAGETYPE__H__
|
||||
78
dCommon/dEnums/eChatMessageType.h
Normal file
78
dCommon/dEnums/eChatMessageType.h
Normal file
@@ -0,0 +1,78 @@
|
||||
#ifndef __ECHATMESSAGETYPE__H__
|
||||
#define __ECHATMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
//! The Internal Chat Packet Identifiers
|
||||
enum class eChatMessageType :uint32_t {
|
||||
LOGIN_SESSION_NOTIFY = 0,
|
||||
GENERAL_CHAT_MESSAGE,
|
||||
PRIVATE_CHAT_MESSAGE,
|
||||
USER_CHANNEL_CHAT_MESSAGE,
|
||||
WORLD_DISCONNECT_REQUEST,
|
||||
WORLD_PROXIMITY_RESPONSE,
|
||||
WORLD_PARCEL_RESPONSE,
|
||||
ADD_FRIEND_REQUEST,
|
||||
ADD_FRIEND_RESPONSE,
|
||||
REMOVE_FRIEND,
|
||||
GET_FRIENDS_LIST,
|
||||
ADD_IGNORE,
|
||||
REMOVE_IGNORE,
|
||||
GET_IGNORE_LIST,
|
||||
TEAM_MISSED_INVITE_CHECK,
|
||||
TEAM_INVITE,
|
||||
TEAM_INVITE_RESPONSE,
|
||||
TEAM_KICK,
|
||||
TEAM_LEAVE,
|
||||
TEAM_SET_LOOT,
|
||||
TEAM_SET_LEADER,
|
||||
TEAM_GET_STATUS,
|
||||
GUILD_CREATE,
|
||||
GUILD_INVITE,
|
||||
GUILD_INVITE_RESPONSE,
|
||||
GUILD_LEAVE,
|
||||
GUILD_KICK,
|
||||
GUILD_GET_STATUS,
|
||||
GUILD_GET_ALL,
|
||||
SHOW_ALL,
|
||||
BLUEPRINT_MODERATED,
|
||||
BLUEPRINT_MODEL_READY,
|
||||
PROPERTY_READY_FOR_APPROVAL,
|
||||
PROPERTY_MODERATION_CHANGED,
|
||||
PROPERTY_BUILDMODE_CHANGED,
|
||||
PROPERTY_BUILDMODE_CHANGED_REPORT,
|
||||
MAIL,
|
||||
WORLD_INSTANCE_LOCATION_REQUEST,
|
||||
REPUTATION_UPDATE,
|
||||
SEND_CANNED_TEXT,
|
||||
GMLEVEL_UPDATE,
|
||||
CHARACTER_NAME_CHANGE_REQUEST,
|
||||
CSR_REQUEST,
|
||||
CSR_REPLY,
|
||||
GM_KICK,
|
||||
GM_ANNOUNCE,
|
||||
GM_MUTE,
|
||||
ACTIVITY_UPDATE,
|
||||
WORLD_ROUTE_PACKET,
|
||||
GET_ZONE_POPULATIONS,
|
||||
REQUEST_MINIMUM_CHAT_MODE,
|
||||
REQUEST_MINIMUM_CHAT_MODE_PRIVATE,
|
||||
MATCH_REQUEST,
|
||||
UGCMANIFEST_REPORT_MISSING_FILE,
|
||||
UGCMANIFEST_REPORT_DONE_FILE,
|
||||
UGCMANIFEST_REPORT_DONE_BLUEPRINT,
|
||||
UGCC_REQUEST,
|
||||
WHO,
|
||||
WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE,
|
||||
ACHIEVEMENT_NOTIFY,
|
||||
GM_CLOSE_PRIVATE_CHAT_WINDOW,
|
||||
UNEXPECTED_DISCONNECT,
|
||||
PLAYER_READY,
|
||||
GET_DONATION_TOTAL,
|
||||
UPDATE_DONATION,
|
||||
PRG_CSR_COMMAND,
|
||||
HEARTBEAT_REQUEST_FROM_WORLD,
|
||||
UPDATE_FREE_TRIAL_STATUS
|
||||
};
|
||||
|
||||
#endif //!__ECHATMESSAGETYPE__H__
|
||||
12
dCommon/dEnums/eCinematicEvent.h
Normal file
12
dCommon/dEnums/eCinematicEvent.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __ECINEMATICEVENT__H__
|
||||
#define __ECINEMATICEVENT__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eCinematicEvent : uint32_t {
|
||||
STARTED,
|
||||
WAYPOINT,
|
||||
ENDED,
|
||||
};
|
||||
|
||||
#endif //!__ECINEMATICEVENT__H__
|
||||
76
dCommon/dEnums/eClientMessageType.h
Normal file
76
dCommon/dEnums/eClientMessageType.h
Normal file
@@ -0,0 +1,76 @@
|
||||
#ifndef __ECLIENTMESSAGETYPE__H__
|
||||
#define __ECLIENTMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eClientMessageType : uint32_t {
|
||||
LOGIN_RESPONSE = 0,
|
||||
LOGOUT_RESPONSE,
|
||||
LOAD_STATIC_ZONE,
|
||||
CREATE_OBJECT,
|
||||
CREATE_CHARACTER,
|
||||
CREATE_CHARACTER_EXTENDED,
|
||||
CHARACTER_LIST_RESPONSE,
|
||||
CHARACTER_CREATE_RESPONSE,
|
||||
CHARACTER_RENAME_RESPONSE,
|
||||
CHAT_CONNECT_RESPONSE,
|
||||
AUTH_ACCOUNT_CREATE_RESPONSE,
|
||||
DELETE_CHARACTER_RESPONSE,
|
||||
GAME_MSG,
|
||||
CONNECT_CHAT,
|
||||
TRANSFER_TO_WORLD,
|
||||
IMPENDING_RELOAD_NOTIFY,
|
||||
MAKE_GM_RESPONSE,
|
||||
HTTP_MONITOR_INFO_RESPONSE,
|
||||
SLASH_PUSH_MAP_RESPONSE,
|
||||
SLASH_PULL_MAP_RESPONSE,
|
||||
SLASH_LOCK_MAP_RESPONSE,
|
||||
BLUEPRINT_SAVE_RESPONSE,
|
||||
BLUEPRINT_LUP_SAVE_RESPONSE,
|
||||
BLUEPRINT_LOAD_RESPONSE_ITEMID,
|
||||
BLUEPRINT_GET_ALL_DATA_RESPONSE,
|
||||
MODEL_INSTANTIATE_RESPONSE,
|
||||
DEBUG_OUTPUT,
|
||||
ADD_FRIEND_REQUEST,
|
||||
ADD_FRIEND_RESPONSE,
|
||||
REMOVE_FRIEND_RESPONSE,
|
||||
GET_FRIENDS_LIST_RESPONSE,
|
||||
UPDATE_FRIEND_NOTIFY,
|
||||
ADD_IGNORE_RESPONSE,
|
||||
REMOVE_IGNORE_RESPONSE,
|
||||
GET_IGNORE_LIST_RESPONSE,
|
||||
TEAM_INVITE,
|
||||
TEAM_INVITE_INITIAL_RESPONSE,
|
||||
GUILD_CREATE_RESPONSE,
|
||||
GUILD_GET_STATUS_RESPONSE,
|
||||
GUILD_INVITE,
|
||||
GUILD_INVITE_INITIAL_RESPONSE,
|
||||
GUILD_INVITE_FINAL_RESPONSE,
|
||||
GUILD_INVITE_CONFIRM,
|
||||
GUILD_ADD_PLAYER,
|
||||
GUILD_REMOVE_PLAYER,
|
||||
GUILD_LOGIN_LOGOUT,
|
||||
GUILD_RANK_CHANGE,
|
||||
GUILD_DATA,
|
||||
GUILD_STATUS,
|
||||
MAIL,
|
||||
DB_PROXY_RESULT,
|
||||
SHOW_ALL_RESPONSE,
|
||||
WHO_RESPONSE,
|
||||
SEND_CANNED_TEXT,
|
||||
UPDATE_CHARACTER_NAME,
|
||||
SET_NETWORK_SIMULATOR,
|
||||
INVALID_CHAT_MESSAGE,
|
||||
MINIMUM_CHAT_MODE_RESPONSE,
|
||||
MINIMUM_CHAT_MODE_RESPONSE_PRIVATE,
|
||||
CHAT_MODERATION_STRING,
|
||||
UGC_MANIFEST_RESPONSE,
|
||||
IN_LOGIN_QUEUE,
|
||||
SERVER_STATES,
|
||||
GM_CLOSE_TARGET_CHAT_WINDOW,
|
||||
GENERAL_TEXT_FOR_LOCALIZATION,
|
||||
UPDATE_FREE_TRIAL_STATUS,
|
||||
UGC_DOWNLOAD_FAILED = 120
|
||||
};
|
||||
|
||||
#endif //!__ECLIENTMESSAGETYPE__H__
|
||||
14
dCommon/dEnums/eConnectionType.h
Normal file
14
dCommon/dEnums/eConnectionType.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#ifndef __ECONNECTIONTYPE__H__
|
||||
#define __ECONNECTIONTYPE__H__
|
||||
|
||||
enum class eConnectionType : uint16_t {
|
||||
SERVER = 0,
|
||||
AUTH,
|
||||
CHAT,
|
||||
CHAT_INTERNAL,
|
||||
WORLD,
|
||||
CLIENT,
|
||||
MASTER
|
||||
};
|
||||
|
||||
#endif //!__ECONNECTIONTYPE__H__
|
||||
18
dCommon/dEnums/eControlScheme.h
Normal file
18
dCommon/dEnums/eControlScheme.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#ifndef __ECONTROLSCHEME__H__
|
||||
#define __ECONTROLSCHEME__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eControlScheme : uint32_t {
|
||||
SCHEME_A,
|
||||
SCHEME_D,
|
||||
SCHEME_GAMEPAD,
|
||||
SCHEME_E,
|
||||
SCHEME_FPS,
|
||||
SCHEME_DRIVING,
|
||||
SCHEME_TAMING,
|
||||
SCHEME_MODULAR_BUILD,
|
||||
SCHEME_WEAR_A_ROBOT //== freecam?
|
||||
};
|
||||
|
||||
#endif //!__ECONTROLSCHEME__H__
|
||||
11
dCommon/dEnums/eCyclingMode.h
Normal file
11
dCommon/dEnums/eCyclingMode.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __ECYCLINGMODE__H__
|
||||
#define __ECYCLINGMODE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eCyclingMode : uint32_t {
|
||||
ALLOW_CYCLE_TEAMMATES,
|
||||
DISALLOW_CYCLING
|
||||
};
|
||||
|
||||
#endif //!__ECYCLINGMODE__H__
|
||||
11
dCommon/dEnums/eEndBehavior.h
Normal file
11
dCommon/dEnums/eEndBehavior.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __EENDBEHAVIOR__H__
|
||||
#define __EENDBEHAVIOR__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eEndBehavior : uint32_t {
|
||||
RETURN,
|
||||
WAIT
|
||||
};
|
||||
|
||||
#endif //!__EENDBEHAVIOR__H__
|
||||
15
dCommon/dEnums/eGameActivity.h
Normal file
15
dCommon/dEnums/eGameActivity.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EGAMEACTIVITY__H__
|
||||
#define __EGAMEACTIVITY__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eGameActivity : uint32_t {
|
||||
NONE,
|
||||
QUICKBUILDING,
|
||||
SHOOTING_GALLERY,
|
||||
RACING,
|
||||
PINBALL,
|
||||
PET_TAMING
|
||||
};
|
||||
|
||||
#endif //!__EGAMEACTIVITY__H__
|
||||
20
dCommon/dEnums/eGameMasterLevel.h
Normal file
20
dCommon/dEnums/eGameMasterLevel.h
Normal file
@@ -0,0 +1,20 @@
|
||||
#ifndef __EGAMEMASTERLEVEL__H__
|
||||
#define __EGAMEMASTERLEVEL__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eGameMasterLevel : uint8_t {
|
||||
CIVILIAN = 0, // Normal player.
|
||||
FORUM_MODERATOR = 1, // No permissions on live servers.
|
||||
JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
|
||||
MODERATOR = 3, // Can return lost items.
|
||||
SENIOR_MODERATOR = 4, // Can ban.
|
||||
LEAD_MODERATOR = 5, // Can approve properties.
|
||||
JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
|
||||
INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
|
||||
DEVELOPER = 8, // Active developer, full permissions on live.
|
||||
OPERATOR = 9 // Can shutdown server for restarts & updates.
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EGAMEMASTERLEVEL__H__
|
||||
1605
dCommon/dEnums/eGameMessageType.h
Normal file
1605
dCommon/dEnums/eGameMessageType.h
Normal file
File diff suppressed because it is too large
Load Diff
41
dCommon/dEnums/eHelpType.h
Normal file
41
dCommon/dEnums/eHelpType.h
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
#ifndef __EHELPTYPE__H__
|
||||
#define __EHELPTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eHelpType : int32_t {
|
||||
NONE = 0,
|
||||
UNLOCK_MINIMAP = 2,
|
||||
TOGGLETOOLTIP_OUTOFTIME_REBUILD = 3,
|
||||
TOGGLETOOLTIP_LEAVELOSE_REBUILD = 4,
|
||||
TOGGLECONTROLSTUTORIAL_WALKING = 6,
|
||||
DISPLAYTUTORIAL_PASSPORT_1ST_SMASH = 7,
|
||||
TOOLTIP_1ST_IMAGINATION_PICKUP = 8,
|
||||
UNKNOWN9 = 9,
|
||||
PETTAMINGMINIGAME_TUTORIAL_01 = 15,
|
||||
PR_BOUNCER_TUTORIAL_03 = 16,
|
||||
PR_TOOLTIP_1ST_PET_JUMPED_ON_SWITCH = 17,
|
||||
PR_DIG_TUTORIAL_01 = 18,
|
||||
PR_DIG_TUTORIAL_03 = 19,
|
||||
PR_BOUNCER_TUTORIAL_01 = 20,
|
||||
PR_NO_IMAGINATION_HIBERNATE = 21,
|
||||
UNKNOWN22 = 22,
|
||||
TOGGLECONTROLSTUTORIAL_JUMPING = 26,
|
||||
TOGGLECONTROLSTUTORIAL_DOUBLEJUMPING = 27,
|
||||
TOGGLECONTROLSTUTORIAL_CAMERA = 28,
|
||||
TOGGLECONTROLSTUTORIAL_SMASH = 30,
|
||||
UNKNOWN38 = 38,
|
||||
UI_MOD_BUILD_PUT_ON_HAT = 40,
|
||||
UI_MOD_BUILD_EQUIP_FIRST_MODULE = 41,
|
||||
UNKNOWN42 = 42,
|
||||
UNKNOWN43 = 43,
|
||||
UI_MOD_BUILD_GO_LAUNCH_ROCKET = 44,
|
||||
UI_MOD_BUILD_TALK_TO_SKYLANE = 45,
|
||||
UNKNOWN53 = 53,
|
||||
PET_DESPAWN_BY_OWNER_HIBERNATE = 69,
|
||||
PET_DESPAWN_TAMING_NEW_PET = 70,
|
||||
UI_INVENTORY_FULL_CANNOT_PICKUP_ITEM = 86
|
||||
};
|
||||
|
||||
#endif //!__EHELPTYPE__H__
|
||||
58
dCommon/dEnums/eItemSetPassiveAbilityID.h
Normal file
58
dCommon/dEnums/eItemSetPassiveAbilityID.h
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EITEMSETPASSIVEABILITYID__H__
|
||||
#define __EITEMSETPASSIVEABILITYID__H__
|
||||
|
||||
enum class eItemSetPassiveAbilityID {
|
||||
EngineerRank1 = 2,
|
||||
EngineerRank2 = 3,
|
||||
EngineerRank3 = 4,
|
||||
KnightRank1 = 7,
|
||||
KnightRank2 = 8,
|
||||
KnightRank3 = 9,
|
||||
SpaceRangerRank1 = 10,
|
||||
SpaceRangerRank2 = 11,
|
||||
SpaceRangerRank3 = 12,
|
||||
SamuraiRank1 = 13,
|
||||
SamuraiRank2 = 14,
|
||||
SamuraiRank3 = 15,
|
||||
SorcererRank1 = 16,
|
||||
SorcererRank2 = 17,
|
||||
SorcererRank3 = 18,
|
||||
SpaceMarauderRank1 = 19,
|
||||
SpaceMarauderRank2 = 20,
|
||||
SpaceMarauderRank3 = 21,
|
||||
ShinobiRank1 = 22,
|
||||
ShinobiRank2 = 23,
|
||||
ShinobiRank3 = 24,
|
||||
InventorRank1 = 25,
|
||||
InventorRank2 = 26,
|
||||
InventorRank3 = 27,
|
||||
SummonerRank1 = 28,
|
||||
SummonerRank2 = 29,
|
||||
SummonerRank3 = 30,
|
||||
AdventurerRank1 = 31,
|
||||
AdventurerRank2 = 32,
|
||||
AdventurerRank3 = 33,
|
||||
DaredevilRank1 = 34,
|
||||
DaredevilRank2 = 35,
|
||||
DaredevilRank3 = 36,
|
||||
BuccaneerRank1 = 37,
|
||||
BuccaneerRank2 = 38,
|
||||
BuccaneerRank3 = 39,
|
||||
BoneSuit = 40,
|
||||
ImaginationSpinjitzu = 41,
|
||||
BatLord = 42,
|
||||
MosaicJester = 43,
|
||||
ExplorienBot = 44,
|
||||
Unnamed1 = 45,
|
||||
Unnamed2 = 46,
|
||||
Unnamed3 = 47,
|
||||
EarthSpinjitzu = 48,
|
||||
Unnamed4 = 49,
|
||||
FireSpinjitzu = 50,
|
||||
IceSpinjitzu = 51,
|
||||
LightningSpinjitzu = 52
|
||||
};
|
||||
|
||||
#endif //!__EITEMSETPASSIVEABILITYID__H__
|
||||
@@ -6,31 +6,31 @@
|
||||
#include <cstdint>
|
||||
|
||||
enum class eItemType : int32_t {
|
||||
ITEM_TYPE_UNKNOWN = -1, //!< An unknown item type
|
||||
ITEM_TYPE_BRICK = 1, //!< A brick
|
||||
ITEM_TYPE_HAT = 2, //!< A hat / head item
|
||||
ITEM_TYPE_HAIR = 3, //!< A hair item
|
||||
ITEM_TYPE_NECK = 4, //!< A neck item
|
||||
ITEM_TYPE_LEFT_HAND = 5, //!< A left handed item
|
||||
ITEM_TYPE_RIGHT_HAND = 6, //!< A right handed item
|
||||
ITEM_TYPE_LEGS = 7, //!< A pants item
|
||||
ITEM_TYPE_LEFT_TRINKET = 8, //!< A left handled trinket item
|
||||
ITEM_TYPE_RIGHT_TRINKET = 9, //!< A right handed trinket item
|
||||
ITEM_TYPE_BEHAVIOR = 10, //!< A behavior
|
||||
ITEM_TYPE_PROPERTY = 11, //!< A property
|
||||
ITEM_TYPE_MODEL = 12, //!< A model
|
||||
ITEM_TYPE_COLLECTIBLE = 13, //!< A collectible item
|
||||
ITEM_TYPE_CONSUMABLE = 14, //!< A consumable item
|
||||
ITEM_TYPE_CHEST = 15, //!< A chest item
|
||||
ITEM_TYPE_EGG = 16, //!< An egg
|
||||
ITEM_TYPE_PET_FOOD = 17, //!< A pet food item
|
||||
ITEM_TYPE_QUEST_OBJECT = 18, //!< A quest item
|
||||
ITEM_TYPE_PET_INVENTORY_ITEM = 19, //!< A pet inventory item
|
||||
ITEM_TYPE_PACKAGE = 20, //!< A package
|
||||
ITEM_TYPE_LOOT_MODEL = 21, //!< A loot model
|
||||
ITEM_TYPE_VEHICLE = 22, //!< A vehicle
|
||||
ITEM_TYPE_CURRENCY = 23, //!< Currency
|
||||
ITEM_TYPE_MOUNT = 24 //!< A Mount
|
||||
UNKNOWN = -1,
|
||||
BRICK = 1,
|
||||
HAT,
|
||||
HAIR,
|
||||
NECK,
|
||||
LEFT_HAND,
|
||||
RIGHT_HAND,
|
||||
LEGS,
|
||||
LEFT_TRINKET,
|
||||
RIGHT_TRINKET,
|
||||
BEHAVIOR,
|
||||
PROPERTY,
|
||||
MODEL,
|
||||
COLLECTIBLE,
|
||||
CONSUMABLE,
|
||||
CHEST,
|
||||
EGG,
|
||||
PET_FOOD,
|
||||
QUEST_OBJECT,
|
||||
PET_INVENTORY_ITEM,
|
||||
PACKAGE,
|
||||
LOOT_MODEL,
|
||||
VEHICLE,
|
||||
LUP_MODEL,
|
||||
MOUNT
|
||||
};
|
||||
|
||||
#endif //!__EITEMTYPE__H__
|
||||
|
||||
11
dCommon/dEnums/eKillType.h
Normal file
11
dCommon/dEnums/eKillType.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __EKILLTYPE__H__
|
||||
#define __EKILLTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eKillType : uint32_t {
|
||||
VIOLENT,
|
||||
SILENT
|
||||
};
|
||||
|
||||
#endif //!__EKILLTYPE__H__
|
||||
24
dCommon/dEnums/eLoginResponse.h
Normal file
24
dCommon/dEnums/eLoginResponse.h
Normal file
@@ -0,0 +1,24 @@
|
||||
#ifndef __ELOGINRESPONSE__H__
|
||||
#define __ELOGINRESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eLoginResponse : uint8_t {
|
||||
GENERAL_FAILED = 0,
|
||||
SUCCESS,
|
||||
BANNED,
|
||||
// Unused 3
|
||||
// Unused 4
|
||||
PERMISSIONS_NOT_HIGH_ENOUGH = 5,
|
||||
INVALID_USER,
|
||||
ACCOUNT_LOCKED,
|
||||
WRONG_PASS,
|
||||
ACCOUNT_ACTIVATION_PENDING,
|
||||
ACCOUNT_DISABLED,
|
||||
GAME_TIME_EXPIRED,
|
||||
FREE_TRIAL_ENDED,
|
||||
PLAY_SCHEDULE_TIME_UP,
|
||||
ACCOUNT_NOT_ACTIVATED
|
||||
};
|
||||
|
||||
#endif //!__ELOGINRESPONSE__H__
|
||||
31
dCommon/dEnums/eLootSourceType.h
Normal file
31
dCommon/dEnums/eLootSourceType.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifndef __ELOOTSOURCETYPE__H__
|
||||
#define __ELOOTSOURCETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eLootSourceType : uint32_t {
|
||||
NONE = 0,
|
||||
CHEST,
|
||||
MISSION,
|
||||
MAIL,
|
||||
CURRENCY,
|
||||
ACHIEVEMENT,
|
||||
TRADE,
|
||||
QUICKBUILD,
|
||||
DELETION,
|
||||
VENDOR,
|
||||
ACTIVITY,
|
||||
PICKUP,
|
||||
BRICK,
|
||||
PROPERTY,
|
||||
MODERATION,
|
||||
EXHIBIT,
|
||||
INVENTORY,
|
||||
CLAIMCODE,
|
||||
CONSUMPTION,
|
||||
CRAFTING,
|
||||
LEVEL_REWARD,
|
||||
RELOCATE
|
||||
};
|
||||
|
||||
#endif //!__ELOOTSOURCETYPE__H__
|
||||
36
dCommon/dEnums/eMasterMessageType.h
Normal file
36
dCommon/dEnums/eMasterMessageType.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef __EMASTERMESSAGETYPE__H__
|
||||
#define __EMASTERMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eMasterMessageType : uint32_t {
|
||||
REQUEST_PERSISTENT_ID = 1,
|
||||
REQUEST_PERSISTENT_ID_RESPONSE,
|
||||
REQUEST_ZONE_TRANSFER,
|
||||
REQUEST_ZONE_TRANSFER_RESPONSE,
|
||||
SERVER_INFO,
|
||||
REQUEST_SESSION_KEY,
|
||||
SET_SESSION_KEY,
|
||||
SESSION_KEY_RESPONSE,
|
||||
PLAYER_ADDED,
|
||||
PLAYER_REMOVED,
|
||||
|
||||
CREATE_PRIVATE_ZONE,
|
||||
REQUEST_PRIVATE_ZONE,
|
||||
|
||||
WORLD_READY,
|
||||
PREP_ZONE,
|
||||
|
||||
SHUTDOWN,
|
||||
SHUTDOWN_RESPONSE,
|
||||
SHUTDOWN_IMMEDIATE,
|
||||
|
||||
SHUTDOWN_UNIVERSE,
|
||||
|
||||
AFFIRM_TRANSFER_REQUEST,
|
||||
AFFIRM_TRANSFER_RESPONSE,
|
||||
|
||||
NEW_SESSION_ALERT
|
||||
};
|
||||
|
||||
#endif //!__EMASTERMESSAGETYPE__H__
|
||||
17
dCommon/dEnums/eMatchUpdate.h
Normal file
17
dCommon/dEnums/eMatchUpdate.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef __EMATCHUPDATE__H__
|
||||
#define __EMATCHUPDATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eMatchUpdate : int32_t {
|
||||
PLAYER_ADDED = 0,
|
||||
PLAYER_REMOVED,
|
||||
PHASE_CREATED,
|
||||
PHASE_WAIT_READY,
|
||||
PHASE_WAIT_START,
|
||||
PLAYER_READY,
|
||||
PLAYER_NOT_READY,
|
||||
PLAYER_UPDATE
|
||||
};
|
||||
|
||||
#endif //!__EMATCHUPDATE__H__
|
||||
12
dCommon/dEnums/eMissionLockState.h
Normal file
12
dCommon/dEnums/eMissionLockState.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EMISSIONLOCKSTATE__H__
|
||||
#define __EMISSIONLOCKSTATE__H__
|
||||
|
||||
enum class eMissionLockState : int {
|
||||
LOCKED,
|
||||
NEW,
|
||||
UNLOCKED,
|
||||
};
|
||||
|
||||
#endif //!__EMISSIONLOCKSTATE__H__
|
||||
56
dCommon/dEnums/eMissionState.h
Normal file
56
dCommon/dEnums/eMissionState.h
Normal file
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __MISSIONSTATE__H__
|
||||
#define __MISSIONSTATE__H__
|
||||
|
||||
/**
|
||||
* Represents the possible states a mission can be in
|
||||
*/
|
||||
enum class eMissionState : int {
|
||||
/**
|
||||
* The mission state is unknown
|
||||
*/
|
||||
UNKNOWN = -1,
|
||||
|
||||
/**
|
||||
* The mission is yielding rewards
|
||||
*/
|
||||
REWARDING = 0,
|
||||
|
||||
/**
|
||||
* The mission can be accepted
|
||||
*/
|
||||
AVAILABLE = 1,
|
||||
|
||||
/**
|
||||
* The mission has been accepted but not yet completed
|
||||
*/
|
||||
ACTIVE = 2,
|
||||
|
||||
/**
|
||||
* All the tasks for the mission have been completed and the entity can turn the mission in to complete it
|
||||
*/
|
||||
READY_TO_COMPLETE = 4, //!< The mission is ready to complete
|
||||
|
||||
/**
|
||||
* The mission has been completed
|
||||
*/
|
||||
COMPLETE = 8,
|
||||
|
||||
/**
|
||||
* The mission is available again and has been completed before. Used for daily missions.
|
||||
*/
|
||||
COMPLETE_AVAILABLE = 9,
|
||||
|
||||
/**
|
||||
* The mission is active and has been completed before. Used for daily missions.
|
||||
*/
|
||||
COMPLETE_ACTIVE = 10,
|
||||
|
||||
/**
|
||||
* The mission has been completed before and has now been completed again. Used for daily missions.
|
||||
*/
|
||||
COMPLETE_READY_TO_COMPLETE = 12
|
||||
};
|
||||
|
||||
#endif //!__MISSIONSTATE__H__
|
||||
43
dCommon/dEnums/eMissionTaskType.h
Normal file
43
dCommon/dEnums/eMissionTaskType.h
Normal file
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EMISSIONTASKTYPE__H__
|
||||
#define __EMISSIONTASKTYPE__H__
|
||||
|
||||
enum class eMissionTaskType : int {
|
||||
UNKNOWN = -1,
|
||||
SMASH,
|
||||
SCRIPT,
|
||||
ACTIVITY,
|
||||
COLLECTION,
|
||||
TALK_TO_NPC,
|
||||
EMOTE,
|
||||
SHASH_CHAIN,
|
||||
BUY,
|
||||
SELL,
|
||||
USE_ITEM,
|
||||
USE_SKILL,
|
||||
GATHER,
|
||||
EXPLORE,
|
||||
DELIVERY,
|
||||
PERFORM_ACTIVITY,
|
||||
INTERACT,
|
||||
META,
|
||||
EARN_REPUTATION,
|
||||
VOTING,
|
||||
SHOWCASE_DELIVERY,
|
||||
REVIECE_CAST,
|
||||
POWERUP,
|
||||
PET_TAMING,
|
||||
RACING,
|
||||
PLAYER_FLAG,
|
||||
PLACE_MODEL,
|
||||
REMOVE_MODEL,
|
||||
ADD_BEHAVIOR,
|
||||
REMOVE_BEHAVIOR,
|
||||
CLAIM_PROPERTY,
|
||||
VISIT_PROPERTY,
|
||||
TIME_PLAYED,
|
||||
DONATION
|
||||
};
|
||||
|
||||
#endif //!__EMISSIONTASKTYPE__H__
|
||||
16
dCommon/dEnums/eMovementPlatformState.h
Normal file
16
dCommon/dEnums/eMovementPlatformState.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#ifndef __EMOVEMENTPLATFORMSTATE__H__
|
||||
#define __EMOVEMENTPLATFORMSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
/**
|
||||
* The different types of platform movement state, supposedly a bitmap
|
||||
*/
|
||||
enum class eMovementPlatformState : uint32_t
|
||||
{
|
||||
Moving = 0b00010,
|
||||
Stationary = 0b11001,
|
||||
Stopped = 0b01100
|
||||
};
|
||||
|
||||
#endif //!__EMOVEMENTPLATFORMSTATE__H__
|
||||
13
dCommon/dEnums/eObjectBits.h
Normal file
13
dCommon/dEnums/eObjectBits.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __EOBJECTBITS__H__
|
||||
#define __EOBJECTBITS__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eObjectBits : size_t {
|
||||
PERSISTENT = 32,
|
||||
CLIENT = 46,
|
||||
SPAWNED = 58,
|
||||
CHARACTER = 60
|
||||
};
|
||||
|
||||
#endif //!__EOBJECTBITS__H__
|
||||
12
dCommon/dEnums/eObjectWorldState.h
Normal file
12
dCommon/dEnums/eObjectWorldState.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EOBJECTWORLDSTATE__H__
|
||||
#define __EOBJECTWORLDSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eObjectWorldState : uint32_t {
|
||||
INWORLD,
|
||||
ATTACHED,
|
||||
INVENTORY
|
||||
};
|
||||
|
||||
#endif //!__EOBJECTWORLDSTATE__H__
|
||||
13
dCommon/dEnums/ePackageType.h
Normal file
13
dCommon/dEnums/ePackageType.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __EPACKAGETYPE__H__
|
||||
#define __EPACKAGETYPE__H__
|
||||
|
||||
enum class ePackageType {
|
||||
INVALID = -1,
|
||||
ITEM,
|
||||
BRICKS,
|
||||
MODELS,
|
||||
CAR_MODELS
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EPACKAGETYPE__H__
|
||||
32
dCommon/dEnums/ePermissionMap.h
Normal file
32
dCommon/dEnums/ePermissionMap.h
Normal file
@@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#ifndef __EPERMISSIONMAP__H__
|
||||
#define __EPERMISSIONMAP__H__
|
||||
|
||||
/**
|
||||
* Bitmap of permissions and restrictions for characters.
|
||||
*/
|
||||
enum class ePermissionMap : uint64_t {
|
||||
/**
|
||||
* Reserved for future use, bit 0-3.
|
||||
*/
|
||||
|
||||
/**
|
||||
* The character has restricted trade acccess, bit 4.
|
||||
*/
|
||||
RestrictedTradeAccess = 0x1 << 4,
|
||||
|
||||
/**
|
||||
* The character has restricted mail access, bit 5.
|
||||
*/
|
||||
RestrictedMailAccess = 0x1 << 5,
|
||||
|
||||
/**
|
||||
* The character has restricted chat access, bit 6.
|
||||
*/
|
||||
RestrictedChatAccess = 0x1 << 6,
|
||||
};
|
||||
|
||||
#endif //!__EPERMISSIONMAP__H__
|
||||
15
dCommon/dEnums/ePetTamingNotifyType.h
Normal file
15
dCommon/dEnums/ePetTamingNotifyType.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EPETTAMINGNOTIFYTYPE__H__
|
||||
#define __EPETTAMINGNOTIFYTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class ePetTamingNotifyType : uint32_t {
|
||||
SUCCESS,
|
||||
QUIT,
|
||||
FAILED,
|
||||
BEGIN,
|
||||
READY,
|
||||
NAMINGPET
|
||||
};
|
||||
|
||||
#endif //!__EPETTAMINGNOTIFYTYPE__H__
|
||||
15
dCommon/dEnums/ePhysicsEffectType.h
Normal file
15
dCommon/dEnums/ePhysicsEffectType.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EPHYSICSEFFECTTYPE__H__
|
||||
#define __EPHYSICSEFFECTTYPE__H__
|
||||
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class ePhysicsEffectType : uint32_t {
|
||||
PUSH,
|
||||
ATTRACT,
|
||||
REPULSE,
|
||||
GRAVITY_SCALE,
|
||||
FRICTION
|
||||
};
|
||||
|
||||
#endif //!__EPHYSICSEFFECTTYPE__H__
|
||||
172
dCommon/dEnums/ePlayerFlag.h
Normal file
172
dCommon/dEnums/ePlayerFlag.h
Normal file
@@ -0,0 +1,172 @@
|
||||
#ifndef __EPLAYERFLAG__H__
|
||||
#define __EPLAYERFLAG__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum ePlayerFlag : int32_t {
|
||||
BTARR_TESTING = 0,
|
||||
PLAYER_HAS_ENTERED_PET_RANCH = 1,
|
||||
MINIMAP_UNLOCKED = 2,
|
||||
ACTIVITY_REBUILDING_FAIL_TIME = 3,
|
||||
ACTIVITY_REBUILDING_FAIL_RANGE = 4,
|
||||
ACTIVITY_SHOOTING_GALLERY_HELP = 5,
|
||||
HELP_WALKING_CONTROLS = 6,
|
||||
FIRST_SMASHABLE = 7,
|
||||
FIRST_IMAGINATION_PICKUP = 8,
|
||||
FIRST_DAMAGE = 9,
|
||||
FIRST_ITEM = 10,
|
||||
FIRST_BRICK = 11,
|
||||
FIRST_CONSUMABLE = 12,
|
||||
FIRST_EQUIPPABLE = 13,
|
||||
CHAT_HELP = 14,
|
||||
FIRST_PET_TAMING_MINIGAME = 15,
|
||||
FIRST_PET_ON_SWITCH = 16,
|
||||
FIRST_PET_JUMPED_ON_SWITCH = 17,
|
||||
FIRST_PET_FOUND_TREASURE = 18,
|
||||
FIRST_PET_DUG_TREASURE = 19,
|
||||
FIRST_PET_OWNER_ON_PET_BOUNCER = 20,
|
||||
FIRST_PET_DESPAWN_NO_IMAGINATION = 21,
|
||||
FIRST_PET_SELECTED_ENOUGH_BRICKS = 22,
|
||||
FIRST_EMOTE_UNLOCKED = 23,
|
||||
GF_PIRATE_REP = 24,
|
||||
AG_BOB_CINEMATIC_EVENT = 25,
|
||||
HELP_JUMPING_CONTROLS = 26,
|
||||
HELP_DOUBLE_JUMP_CONTROLS = 27,
|
||||
HELP_CAMERA_CONTROLS = 28,
|
||||
HELP_ROTATE_CONTROLS = 29,
|
||||
HELP_SMASH = 30,
|
||||
MONUMENT_INTRO_MUSIC_PLAYED = 31,
|
||||
BEGINNING_ZONE_SUMMARY_DISPLAYED = 32,
|
||||
AG_FINISH_LINE_BUILT = 33,
|
||||
AG_BOSS_AREA_FOUND = 34,
|
||||
AG_LANDED_IN_BATTLEFIELD = 35,
|
||||
GF_PLAYER_HAS_BEEN_TO_THE_RAVINE = 36,
|
||||
MODULAR_BUILD_STARTED = 37,
|
||||
MODULAR_BUILD_FINISHED_CLICK_BUTTON = 38,
|
||||
THINKING_HAT_RECEIVED_GO_TO_MODULAR_BUILD_AREA = 39,
|
||||
BUILD_AREA_ENTERED_MOD_NOT_ACTIVATED_PUT_ON_HAT = 40,
|
||||
HAT_ON_INSIDE_OF_MOD_BUILD_EQUIP_A_MODULE_FROM_LEG = 41,
|
||||
MODULE_EQUIPPED_PLACE_ON_GLOWING_BLUE_SPOT = 42,
|
||||
FIRST_MODULE_PLACED_CORRECTLY_NOW_DO_THE_REST = 43,
|
||||
ROCKET_COMPLETE_NOW_LAUNCH_FROM_PAD = 44,
|
||||
JOINED_A_FACTION = 45,
|
||||
VENTURE_FACTION = 46,
|
||||
ASSEMBLY_FACTION = 47,
|
||||
PARADOX_FACTION = 48,
|
||||
SENTINEL_FACTION = 49,
|
||||
LUP_WORLD_ACCESS = 50,
|
||||
AG_FIRST_FLAG_COLLECTED = 51,
|
||||
TOOLTIP_TALK_TO_SKYLAND_TO_GET_HAT = 52,
|
||||
MODULAR_BUILD_PLAYER_PLACES_FIRST_MODEL_IN_SCRATCH = 53,
|
||||
MODULAR_BUILD_FIRST_ARROW_DISPLAY_FOR_MODULE = 54,
|
||||
AG_BEACON_QB_SO_THE_PLAYER_CAN_ALWAYS_BUILD_THEM = 55,
|
||||
GF_PET_DIG_FLAG_1 = 56,
|
||||
GF_PET_DIG_FLAG_2 = 57,
|
||||
GF_PET_DIG_FLAG_3 = 58,
|
||||
SUPPRESS_SPACESHIP_CINEMATIC_FLYTHROUGH = 59,
|
||||
GF_PLAYER_FALL_DEATH = 60,
|
||||
GF_PLAYER_CAN_GET_FLAG_1 = 61,
|
||||
GF_PLAYER_CAN_GET_FLAG_2 = 62,
|
||||
GF_PLAYER_CAN_GET_FLAG_3 = 63,
|
||||
ENTER_BBB_FROM_PROPERTY_EDIT_CONFIRMATION_DIALOG = 64,
|
||||
AG_FIRST_COMBAT_COMPLETE = 65,
|
||||
AG_COMPLETE_BOB_MISSION = 66,
|
||||
FIRST_MANUAL_PET_HIBERNATE = 69,
|
||||
CAGED_SPIDER = 74,
|
||||
IS_NEWS_SCREEN_VISIBLE = 114,
|
||||
NJ_GARMADON_CINEMATIC_SEEN = 125,
|
||||
EQUPPED_TRIAL_FACTION_GEAR = 126,
|
||||
ELEPHANT_PET_3050 = 801,
|
||||
CAT_PET_3054 = 803,
|
||||
TRICERATOPS_PET_3195 = 806,
|
||||
TERRIER_PET_3254 = 807,
|
||||
SKUNK_PET_3261 = 811,
|
||||
BUNNY_PET_3672 = 813,
|
||||
CROCODILE_PET_3994 = 814,
|
||||
DOBERMAN_PET_5635 = 815,
|
||||
BUFFALO_PET_5636 = 816,
|
||||
ROBOT_DOG_PET_5637 = 818,
|
||||
RED_DRAGON_PET_5639 = 819,
|
||||
TORTOISE_PET_5640 = 820,
|
||||
GREEN_DRAGON_PET_5641 = 821,
|
||||
PANDA_PET_5643 = 822,
|
||||
MANTIS_PET_5642 = 823,
|
||||
WARTHOG_PET_6720 = 824,
|
||||
LION_PET_3520 = 825,
|
||||
GOAT_PET_7638 = 818,
|
||||
CRAB_PET_7694 = 827,
|
||||
REINDEER_PET_12294 = 829,
|
||||
STEGOSAURUS_PET_12431 = 830,
|
||||
SABER_CAT_PET_12432 = 831,
|
||||
GRYPHON_PET_12433 = 832,
|
||||
ALINE_PET_12334 = 833,
|
||||
UNKNOWN_PET = 834,
|
||||
EARTH_DRAGON_PET_16210 = 836,
|
||||
SKELETON_DRAGON_PET_13067 = 838,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH = 1001,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH_PLATFORM = 1002,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_LEFT_OF_START = 1003,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_RIGHT_OF_START = 1004,
|
||||
AG_SPACE_SHIP_BINOC_AT_BOB = 1005,
|
||||
AG_BATTLE_BINOC_FOR_TRICERETOPS = 1101,
|
||||
AG_BATTLE_BINOC_AT_PARADOX = 1102,
|
||||
AG_BATTLE_BINOC_AT_MISSION_GIVER = 1103,
|
||||
AG_BATTLE_BINOC_AT_BECK = 1104,
|
||||
AG_MONUMENT_BINOC_INTRO = 1105,
|
||||
AG_MONUMENT_BINOC_OUTRO = 1106,
|
||||
AG_LAUNCH_BINOC_INTRO = 1107,
|
||||
AG_LAUNCH_BINOC_BISON = 1108,
|
||||
AG_LAUNCH_BINOC_SHARK = 1109,
|
||||
NS_BINOC_CONCERT_TRANSITION = 1201,
|
||||
NS_BINOC_RACE_PLACE_TRANSITION = 1202,
|
||||
NS_BINOC_BRICK_ANNEX_TRANSITION = 1203,
|
||||
NS_BINOC_GF_LAUNCH = 1204,
|
||||
NS_BINOC_FV_LAUNCH = 1205,
|
||||
NS_BINOC_BRICK_ANNEX_WATER = 1206,
|
||||
NS_BINOC_AG_LAUNCH_AT_RACE_PLACE = 1207,
|
||||
NS_BINOC_AG_LAUNCH_AT_BRICK_ANNEX = 1208,
|
||||
NS_BINOC_AG_LAUNCH_AT_PLAZA = 1209,
|
||||
NS_BINOC_TBA = 1210,
|
||||
NS_FLAG_COLLECTABLE_1_BY_JONNY_THUNDER = 1211,
|
||||
NS_FLAG_COLLECTABLE_2_UNDER_CONCERT_BRIDGE = 1212,
|
||||
NS_FLAG_COLLECTABLE_3_BY_FV_LAUNCH = 1213,
|
||||
NS_FLAG_COLLECTABLE_4_IN_PLAZA_BEHIND_BUILDING = 1214,
|
||||
NS_FLAG_COLLECTABLE_5_BY_GF_LAUNCH = 1215,
|
||||
NS_FLAG_COLLECTABLE_6_BY_DUCK_SG = 1216,
|
||||
NS_FLAG_COLLECTABLE_7_BY_LUP_LAUNCH = 1217,
|
||||
NS_FLAG_COLLECTABLE_8_BY_NT_LUANCH = 1218,
|
||||
NS_FLAG_COLLECTABLE_9_BY_RACE_BUILD = 1219,
|
||||
NS_FLAG_COLLECTABLE_10_ON_AG_LAUNCH_PATH = 1220,
|
||||
PR_BINOC_AT_LAUNCH_PAD = 1251,
|
||||
PR_BINOC_AT_BEGINNING_OF_ISLAND_B = 1252,
|
||||
PR_BINOC_AT_FIRST_PET_BOUNCER = 1253,
|
||||
PR_BINOC_ON_BY_CROWS_NEST = 1254,
|
||||
PR_PET_DIG_AT_BEGINNING_OF_ISLAND_B = 1261,
|
||||
PR_PET_DIG_AT_THE_LOCATION_OF_OLD_BOUNCE_BACK = 1262,
|
||||
PR_PET_DIG_UNDER_QB_BRIDGE = 1263,
|
||||
PR_PET_DIG_BACK_SIDE_BY_PARTNER_BOUNCE = 1264,
|
||||
PR_PET_DIG_BY_LAUNCH_PAD = 1265,
|
||||
PR_PET_DIG_BY_FIRST_PET_BOUNCER = 1266,
|
||||
GF_BINOC_ON_LANDING_PAD = 1301,
|
||||
GF_BINOC_AT_RAVINE_START = 1302,
|
||||
GF_BINOC_ON_TOP_OF_RAVINE_HEAD = 1303,
|
||||
GF_BINOC_AT_TURTLE_AREA = 1304,
|
||||
GF_BINOC_IN_TUNNEL_TO_ELEPHANTS = 1305,
|
||||
GF_BINOC_IN_ELEPHANTS_AREA = 1306,
|
||||
GF_BINOC_IN_RACING_AREA = 1307,
|
||||
GF_BINOC_IN_CROC_AREA = 1308,
|
||||
GF_BINOC_IN_JAIL_AREA = 1309,
|
||||
GF_BINOC_TELESCOPE_NEXT_TO_CAPTAIN_JACK = 1310,
|
||||
NT_HEART_OF_DARKNESS = 1911,
|
||||
NT_PLINTH_REBUILD = 1919,
|
||||
NT_FACTION_SPY_DUKE = 1974,
|
||||
NT_FACTION_SPY_OVERBUILD = 1976,
|
||||
NT_FACTION_SPY_HAEL = 1977,
|
||||
NJ_EARTH_SPINJITZU = 2030,
|
||||
NJ_LIGHTNING_SPINJITZU = 2031,
|
||||
NJ_ICE_SPINJITZU = 2032,
|
||||
NJ_FIRE_SPINJITZU = 2033,
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099
|
||||
};
|
||||
|
||||
#endif //!__EPLAYERFLAG__H__
|
||||
13
dCommon/dEnums/eQuickBuildFailReason.h
Normal file
13
dCommon/dEnums/eQuickBuildFailReason.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __EQUICKBUILDFAILREASON__H__
|
||||
#define __EQUICKBUILDFAILREASON__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eQuickBuildFailReason : uint32_t {
|
||||
NOT_GIVEN,
|
||||
OUT_OF_IMAGINATION,
|
||||
CANCELED_EARLY,
|
||||
BUILD_ENDED
|
||||
};
|
||||
|
||||
#endif //!__EQUICKBUILDFAILREASON__H__
|
||||
25
dCommon/dEnums/eRacingTaskParam.h
Normal file
25
dCommon/dEnums/eRacingTaskParam.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __ERACINGTASKPARAM__H__
|
||||
#define __ERACINGTASKPARAM__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eRacingTaskParam : int32_t {
|
||||
FINISH_WITH_PLACEMENT = 1,
|
||||
LAP_TIME,
|
||||
TOTAL_TRACK_TIME,
|
||||
COMPLETE_ANY_RACING_TASK,
|
||||
COMPLETE_TRACK_TASKS,
|
||||
MODULAR_BUILDING,
|
||||
SAFE_DRIVER = 10,
|
||||
SMASHABLES,
|
||||
COLLECT_IMAGINATION,
|
||||
COMPETED_IN_RACE,
|
||||
WIN_RACE_IN_WORLD,
|
||||
FIRST_PLACE_MULTIPLE_TRACKS,
|
||||
LAST_PLACE_FINISH,
|
||||
SMASH_SPECIFIC_SMASHABLE
|
||||
};
|
||||
|
||||
#endif //!__ERACINGTASKPARAM__H__
|
||||
15
dCommon/dEnums/eRebuildState.h
Normal file
15
dCommon/dEnums/eRebuildState.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EREBUILDSTATE__H__
|
||||
#define __EREBUILDSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eRebuildState : uint32_t {
|
||||
OPEN,
|
||||
COMPLETED = 2,
|
||||
RESETTING = 4,
|
||||
BUILDING,
|
||||
INCOMPLETE
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EREBUILDSTATE__H__
|
||||
15
dCommon/dEnums/eRenameResponse.h
Normal file
15
dCommon/dEnums/eRenameResponse.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __ERENAMERESPONSE__H__
|
||||
#define __ERENAMERESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
//! An enum for character rename responses
|
||||
enum class eRenameResponse : uint8_t {
|
||||
SUCCESS = 0,
|
||||
UNKNOWN_ERROR,
|
||||
NAME_UNAVAILABLE,
|
||||
NAME_IN_USE
|
||||
};
|
||||
|
||||
|
||||
#endif //!__ERENAMERESPONSE__H__
|
||||
127
dCommon/dEnums/eReplicaComponentType.h
Normal file
127
dCommon/dEnums/eReplicaComponentType.h
Normal file
@@ -0,0 +1,127 @@
|
||||
#ifndef __EREPLICACOMPONENTTYPE__H__
|
||||
#define __EREPLICACOMPONENTTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eReplicaComponentType : uint32_t {
|
||||
INVALID = 0,
|
||||
CONTROLLABLE_PHYSICS,
|
||||
RENDER,
|
||||
SIMPLE_PHYSICS,
|
||||
CHARACTER,
|
||||
SCRIPT,
|
||||
BOUNCER,
|
||||
BUFF, // buff is really 98, this is DESTROYABLE
|
||||
GHOST,
|
||||
SKILL,
|
||||
SPAWNER,
|
||||
ITEM,
|
||||
REBUILD,
|
||||
REBUILD_START,
|
||||
REBUILD_ACTIVATOR,
|
||||
ICON_ONLY,
|
||||
VENDOR,
|
||||
INVENTORY,
|
||||
PROJECTILE_PHYSICS,
|
||||
SHOOTING_GALLERY,
|
||||
RIGID_BODY_PHANTOM_PHYSICS,
|
||||
DROP_EFFECT,
|
||||
CHEST,
|
||||
COLLECTIBLE,
|
||||
BLUEPRINT,
|
||||
MOVING_PLATFORM,
|
||||
PET,
|
||||
PLATFORM_BOUNDARY,
|
||||
MODULE,
|
||||
ARCADE,
|
||||
VEHICLE_PHYSICS, // Havok demo based
|
||||
MOVEMENT_AI,
|
||||
EXHIBIT,
|
||||
OVERHEAD_ICON,
|
||||
PET_CONTROL,
|
||||
MINIFIG,
|
||||
PROPERTY,
|
||||
PET_CREATOR,
|
||||
MODEL_BUILDER,
|
||||
SCRIPTED_ACTIVITY,
|
||||
PHANTOM_PHYSICS,
|
||||
SPRINGPAD,
|
||||
MODEL,
|
||||
PROPERTY_ENTRANCE,
|
||||
FX,
|
||||
PROPERTY_MANAGEMENT,
|
||||
VEHICLE_PHYSICS_NEW, // internal physics based on havok
|
||||
PHYSICS_SYSTEM,
|
||||
QUICK_BUILD,
|
||||
SWITCH,
|
||||
ZONE_CONTROL, // Minigame
|
||||
CHANGLING,
|
||||
CHOICE_BUILD,
|
||||
PACKAGE,
|
||||
SOUND_REPEATER,
|
||||
SOUND_AMBIENT_2D,
|
||||
SOUND_AMBIENT_3D,
|
||||
PRECONDITION,
|
||||
PLAYER_FLAG,
|
||||
CUSTOM_BUILD_ASSEMBLY,
|
||||
BASE_COMBAT_AI,
|
||||
MODULE_ASSEMBLY,
|
||||
SHOWCASE_MODEL_HANDLER,
|
||||
RACING_MODULE,
|
||||
GENERIC_ACTIVATOR,
|
||||
PROPERTY_VENDOR,
|
||||
HF_LIGHT_DIRECTION_GADGET,
|
||||
ROCKET_LAUNCH,
|
||||
ROCKET_LANDING,
|
||||
TRIGGER,
|
||||
DROPPED_LOOT,
|
||||
RACING_CONTROL,
|
||||
FACTION_TRIGGER,
|
||||
MISSION_OFFER,
|
||||
RACING_STATS,
|
||||
LUP_EXHIBIT,
|
||||
BBB,
|
||||
SOUND_TRIGGER,
|
||||
PROXIMITY_MONITOR,
|
||||
RACING_SOUND_TRIGGER,
|
||||
CHAT,
|
||||
FRIENDS_LIST,
|
||||
GUILD,
|
||||
LOCAL_SYSTEM,
|
||||
MISSION,
|
||||
MUTABLE_MODEL_BEHAVIORS,
|
||||
PATHFINDING,
|
||||
PET_TAMING_CONTROL,
|
||||
PROPERTY_EDITOR,
|
||||
SKINNED_RENDER,
|
||||
SLASH_COMMAND,
|
||||
STATUS_EFFECT,
|
||||
TEAMS,
|
||||
TEXT_EFFECT,
|
||||
TRADE,
|
||||
USER_CONTROL,
|
||||
IGNORE_LIST,
|
||||
MULTI_ZONE_ENTRANCE,
|
||||
BUFF_REAL, // the real buff component, should just be name BUFF
|
||||
INTERACTION_MANAGER,
|
||||
DONATION_VENDOR,
|
||||
COMBAT_MEDIATOR,
|
||||
COMMENDATION_VENDOR,
|
||||
GATE_RUSH_CONTROL,
|
||||
RAIL_ACTIVATOR,
|
||||
ROLLER,
|
||||
PLAYER_FORCED_MOVEMENT,
|
||||
CRAFTING,
|
||||
POSSESSABLE,
|
||||
LEVEL_PROGRESSION,
|
||||
POSSESSOR,
|
||||
MOUNT_CONTROL,
|
||||
UNKNOWN_112,
|
||||
PROPERTY_PLAQUE,
|
||||
BUILD_BORDER,
|
||||
UNKNOWN_115,
|
||||
CULLING_PLANE,
|
||||
DESTROYABLE = 1000 // Actually 7
|
||||
};
|
||||
|
||||
#endif //!__EREPLICACOMPONENTTYPE__H__
|
||||
12
dCommon/dEnums/eReplicaPacketType.h
Normal file
12
dCommon/dEnums/eReplicaPacketType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EREPLICAPACKETTYPE__H__
|
||||
#define __EREPLICAPACKETTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eReplicaPacketType : uint8_t {
|
||||
CONSTRUCTION,
|
||||
SERIALIZATION,
|
||||
DESTRUCTION
|
||||
};
|
||||
|
||||
#endif //!__EREPLICAPACKETTYPE__H__
|
||||
24
dCommon/dEnums/eServerDisconnectIdentifiers.h
Normal file
24
dCommon/dEnums/eServerDisconnectIdentifiers.h
Normal file
@@ -0,0 +1,24 @@
|
||||
#ifndef __ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
#define __ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eServerDisconnectIdentifiers : uint32_t {
|
||||
UNKNOWN_SERVER_ERROR = 0,
|
||||
WRONG_GAME_VERSION,
|
||||
WRONG_SERVER_VERSION,
|
||||
CONNECTION_ON_INVALID_PORT,
|
||||
DUPLICATE_LOGIN,
|
||||
SERVER_SHUTDOWN,
|
||||
SERVER_MAP_LOAD_FAILURE,
|
||||
INVALID_SESSION_KEY,
|
||||
ACCOUNT_NOT_IN_PENDING_LIST,
|
||||
CHARACTER_NOT_FOUND,
|
||||
CHARACTER_CORRUPTED,
|
||||
KICK,
|
||||
SAVE_FAILURE,
|
||||
FREE_TRIAL_EXPIRED,
|
||||
PLAY_SCHEDULE_TIME_DONE
|
||||
};
|
||||
|
||||
#endif //!__ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
12
dCommon/dEnums/eServerMessageType.h
Normal file
12
dCommon/dEnums/eServerMessageType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __ESERVERMESSAGETYPE__H__
|
||||
#define __ESERVERMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
//! The Internal Server Packet Identifiers
|
||||
enum class eServerMessageType : uint32_t {
|
||||
VERSION_CONFIRM = 0,
|
||||
DISCONNECT_NOTIFY,
|
||||
GENERAL_NOTIFY
|
||||
};
|
||||
|
||||
#endif //!__ESERVERMESSAGETYPE__H__
|
||||
11
dCommon/dEnums/eStateChangeType.h
Normal file
11
dCommon/dEnums/eStateChangeType.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __ESTATECHANGETYPE__H__
|
||||
#define __ESTATECHANGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eStateChangeType : uint32_t {
|
||||
PUSH,
|
||||
POP
|
||||
};
|
||||
|
||||
#endif //!__ESTATECHANGETYPE__H__
|
||||
12
dCommon/dEnums/eTerminateType.h
Normal file
12
dCommon/dEnums/eTerminateType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __ETERMINATETYPE__H__
|
||||
#define __ETERMINATETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eTerminateType : uint32_t {
|
||||
RANGE,
|
||||
USER,
|
||||
FROM_INTERACTION
|
||||
};
|
||||
|
||||
#endif //!__ETERMINATETYPE__H__
|
||||
119
dCommon/dEnums/eTriggerCommandType.h
Normal file
119
dCommon/dEnums/eTriggerCommandType.h
Normal file
@@ -0,0 +1,119 @@
|
||||
#ifndef __ETRIGGERCOMMANDTYPE__H__
|
||||
#define __ETRIGGERCOMMANDTYPE__H__
|
||||
|
||||
// For info about Trigger Command see:
|
||||
// https://docs.lu-dev.net/en/latest/file-structures/lutriggers.html?highlight=trigger#possible-values-commands
|
||||
|
||||
enum class eTriggerCommandType {
|
||||
INVALID,
|
||||
ZONE_PLAYER,
|
||||
FIRE_EVENT,
|
||||
DESTROY_OBJ,
|
||||
TOGGLE_TRIGGER,
|
||||
RESET_REBUILD,
|
||||
SET_PATH,
|
||||
SET_PICK_TYPE,
|
||||
MOVE_OBJECT,
|
||||
ROTATE_OBJECT,
|
||||
PUSH_OBJECT,
|
||||
REPEL_OBJECT,
|
||||
SET_TIMER,
|
||||
CANCEL_TIMER,
|
||||
PLAY_CINEMATIC,
|
||||
TOGGLE_BBB,
|
||||
UPDATE_MISSION,
|
||||
SET_BOUNCER_STATE,
|
||||
BOUNCE_ALL_ON_BOUNCER,
|
||||
TURN_AROUND_ON_PATH,
|
||||
GO_FORWARD_ON_PATH,
|
||||
GO_BACKWARD_ON_PATH,
|
||||
STOP_PATHING,
|
||||
START_PATHING,
|
||||
LOCK_OR_UNLOCK_CONTROLS,
|
||||
PLAY_EFFECT,
|
||||
STOP_EFFECT,
|
||||
ACTIVATE_MUSIC_CUE,
|
||||
DEACTIVATE_MUSIC_CUE,
|
||||
FLASH_MUSIC_CUE,
|
||||
SET_MUSIC_PARAMETER,
|
||||
PLAY_2D_AMBIENT_SOUND,
|
||||
STOP_2D_AMBIENT_SOUND,
|
||||
PLAY_3D_AMBIENT_SOUND,
|
||||
STOP_3D_AMBIENT_SOUND,
|
||||
ACTIVATE_MIXER_PROGRAM,
|
||||
DEACTIVATE_MIXER_PROGRAM,
|
||||
CAST_SKILL,
|
||||
DISPLAY_ZONE_SUMMARY,
|
||||
SET_PHYSICS_VOLUME_EFFECT,
|
||||
SET_PHYSICS_VOLUME_STATUS,
|
||||
SET_MODEL_TO_BUILD,
|
||||
SPAWN_MODEL_BRICKS,
|
||||
ACTIVATE_SPAWNER_NETWORK,
|
||||
DEACTIVATE_SPAWNER_NETWORK,
|
||||
RESET_SPAWNER_NETWORK,
|
||||
DESTROY_SPAWNER_NETWORK_OBJECTS,
|
||||
GO_TO_WAYPOINT,
|
||||
ACTIVATE_PHYSICS
|
||||
};
|
||||
|
||||
|
||||
class TriggerCommandType {
|
||||
public:
|
||||
static eTriggerCommandType StringToTriggerCommandType(std::string commandString) {
|
||||
const std::map<std::string, eTriggerCommandType> TriggerCommandMap = {
|
||||
{ "zonePlayer", eTriggerCommandType::ZONE_PLAYER},
|
||||
{ "fireEvent", eTriggerCommandType::FIRE_EVENT},
|
||||
{ "destroyObj", eTriggerCommandType::DESTROY_OBJ},
|
||||
{ "toggleTrigger", eTriggerCommandType::TOGGLE_TRIGGER},
|
||||
{ "resetRebuild", eTriggerCommandType::RESET_REBUILD},
|
||||
{ "setPath", eTriggerCommandType::SET_PATH},
|
||||
{ "setPickType", eTriggerCommandType::SET_PICK_TYPE},
|
||||
{ "moveObject", eTriggerCommandType::MOVE_OBJECT},
|
||||
{ "rotateObject", eTriggerCommandType::ROTATE_OBJECT},
|
||||
{ "pushObject", eTriggerCommandType::PUSH_OBJECT},
|
||||
{ "repelObject", eTriggerCommandType::REPEL_OBJECT},
|
||||
{ "setTimer", eTriggerCommandType::SET_TIMER},
|
||||
{ "cancelTimer", eTriggerCommandType::CANCEL_TIMER},
|
||||
{ "playCinematic", eTriggerCommandType::PLAY_CINEMATIC},
|
||||
{ "toggleBBB", eTriggerCommandType::TOGGLE_BBB},
|
||||
{ "updateMission", eTriggerCommandType::UPDATE_MISSION},
|
||||
{ "setBouncerState", eTriggerCommandType::SET_BOUNCER_STATE},
|
||||
{ "bounceAllOnBouncer", eTriggerCommandType::BOUNCE_ALL_ON_BOUNCER},
|
||||
{ "turnAroundOnPath", eTriggerCommandType::TURN_AROUND_ON_PATH},
|
||||
{ "goForwardOnPath", eTriggerCommandType::GO_FORWARD_ON_PATH},
|
||||
{ "goBackwardOnPath", eTriggerCommandType::GO_BACKWARD_ON_PATH},
|
||||
{ "stopPathing", eTriggerCommandType::STOP_PATHING},
|
||||
{ "startPathing", eTriggerCommandType::START_PATHING},
|
||||
{ "LockOrUnlockControls", eTriggerCommandType::LOCK_OR_UNLOCK_CONTROLS},
|
||||
{ "PlayEffect", eTriggerCommandType::PLAY_EFFECT},
|
||||
{ "StopEffect", eTriggerCommandType::STOP_EFFECT},
|
||||
{ "activateMusicCue", eTriggerCommandType::ACTIVATE_MUSIC_CUE},
|
||||
{ "deactivateMusicCue", eTriggerCommandType::DEACTIVATE_MUSIC_CUE},
|
||||
{ "flashMusicCue", eTriggerCommandType::FLASH_MUSIC_CUE},
|
||||
{ "setMusicParameter", eTriggerCommandType::SET_MUSIC_PARAMETER},
|
||||
{ "play2DAmbientSound", eTriggerCommandType::PLAY_2D_AMBIENT_SOUND},
|
||||
{ "stop2DAmbientSound", eTriggerCommandType::STOP_2D_AMBIENT_SOUND},
|
||||
{ "play3DAmbientSound", eTriggerCommandType::PLAY_3D_AMBIENT_SOUND},
|
||||
{ "stop3DAmbientSound", eTriggerCommandType::STOP_3D_AMBIENT_SOUND},
|
||||
{ "activateMixerProgram", eTriggerCommandType::ACTIVATE_MIXER_PROGRAM},
|
||||
{ "deactivateMixerProgram", eTriggerCommandType::DEACTIVATE_MIXER_PROGRAM},
|
||||
{ "CastSkill", eTriggerCommandType::CAST_SKILL},
|
||||
{ "displayZoneSummary", eTriggerCommandType::DISPLAY_ZONE_SUMMARY},
|
||||
{ "SetPhysicsVolumeEffect", eTriggerCommandType::SET_PHYSICS_VOLUME_EFFECT},
|
||||
{ "SetPhysicsVolumeStatus", eTriggerCommandType::SET_PHYSICS_VOLUME_STATUS},
|
||||
{ "setModelToBuild", eTriggerCommandType::SET_MODEL_TO_BUILD},
|
||||
{ "spawnModelBricks", eTriggerCommandType::SPAWN_MODEL_BRICKS},
|
||||
{ "ActivateSpawnerNetwork", eTriggerCommandType::ACTIVATE_SPAWNER_NETWORK},
|
||||
{ "DeactivateSpawnerNetwork", eTriggerCommandType::DEACTIVATE_SPAWNER_NETWORK},
|
||||
{ "ResetSpawnerNetwork", eTriggerCommandType::RESET_SPAWNER_NETWORK},
|
||||
{ "DestroySpawnerNetworkObjects", eTriggerCommandType::DESTROY_SPAWNER_NETWORK_OBJECTS},
|
||||
{ "Go_To_Waypoint", eTriggerCommandType::GO_TO_WAYPOINT},
|
||||
{ "ActivatePhysics", eTriggerCommandType::ACTIVATE_PHYSICS}
|
||||
};
|
||||
|
||||
auto intermed = TriggerCommandMap.find(commandString);
|
||||
return (intermed != TriggerCommandMap.end()) ? intermed->second : eTriggerCommandType::INVALID;
|
||||
};
|
||||
};
|
||||
|
||||
#endif //!__ETRIGGERCOMMANDTYPE__H__
|
||||
53
dCommon/dEnums/eTriggerEventType.h
Normal file
53
dCommon/dEnums/eTriggerEventType.h
Normal file
@@ -0,0 +1,53 @@
|
||||
#ifndef __ETRIGGEREVENTTYPE__H__
|
||||
#define __ETRIGGEREVENTTYPE__H__
|
||||
|
||||
enum class eTriggerEventType {
|
||||
INVALID,
|
||||
DESTROY,
|
||||
CUSTOM_EVENT,
|
||||
ENTER,
|
||||
EXIT,
|
||||
CREATE,
|
||||
HIT,
|
||||
TIMER_DONE,
|
||||
REBUILD_COMPLETE,
|
||||
ACTIVATED,
|
||||
DEACTIVATED,
|
||||
ARRIVED,
|
||||
ARRIVED_AT_END_OF_PATH,
|
||||
ZONE_SUMMARY_DISMISSED,
|
||||
ARRIVED_AT_DESIRED_WAYPOINT,
|
||||
PET_ON_SWITCH,
|
||||
PET_OFF_SWITCH,
|
||||
INTERACT
|
||||
};
|
||||
|
||||
class TriggerEventType {
|
||||
public:
|
||||
static eTriggerEventType StringToTriggerEventType(std::string commandString) {
|
||||
const std::map<std::string, eTriggerEventType> TriggerEventMap = {
|
||||
{"OnDestroy", eTriggerEventType::DESTROY},
|
||||
{"OnCustomEvent", eTriggerEventType::CUSTOM_EVENT},
|
||||
{"OnEnter", eTriggerEventType::ENTER},
|
||||
{"OnExit", eTriggerEventType::EXIT},
|
||||
{"OnCreate", eTriggerEventType::CREATE},
|
||||
{"OnHit", eTriggerEventType::HIT},
|
||||
{"OnTimerDone", eTriggerEventType::TIMER_DONE},
|
||||
{"OnRebuildComplete", eTriggerEventType::REBUILD_COMPLETE},
|
||||
{"OnActivated", eTriggerEventType::ACTIVATED},
|
||||
{"OnDectivated", eTriggerEventType::DEACTIVATED}, // Dectivated vs Deactivated
|
||||
{"OnArrived", eTriggerEventType::ARRIVED},
|
||||
{"OnArrivedAtEndOfPath", eTriggerEventType::ARRIVED_AT_END_OF_PATH},
|
||||
{"OnZoneSummaryDismissed", eTriggerEventType::ZONE_SUMMARY_DISMISSED},
|
||||
{"OnArrivedAtDesiredWaypoint", eTriggerEventType::ARRIVED_AT_DESIRED_WAYPOINT},
|
||||
{"OnPetOnSwitch", eTriggerEventType::PET_ON_SWITCH},
|
||||
{"OnPetOffSwitch", eTriggerEventType::PET_OFF_SWITCH},
|
||||
{"OnInteract", eTriggerEventType::INTERACT},
|
||||
};
|
||||
|
||||
auto intermed = TriggerEventMap.find(commandString);
|
||||
return (intermed != TriggerEventMap.end()) ? intermed->second : eTriggerEventType::INVALID;
|
||||
};
|
||||
};
|
||||
|
||||
#endif //!__ETRIGGEREVENTTYPE__H__
|
||||
12
dCommon/dEnums/eUseItemResponse.h
Normal file
12
dCommon/dEnums/eUseItemResponse.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EUSEITEMRESPONSE__H__
|
||||
#define __EUSEITEMRESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eUseItemResponse : uint32_t {
|
||||
NoImaginationForPet = 1,
|
||||
FailedPrecondition,
|
||||
MountsNotAllowed
|
||||
};
|
||||
|
||||
#endif //!__EUSEITEMRESPONSE__H__
|
||||
43
dCommon/dEnums/eWorldMessageType.h
Normal file
43
dCommon/dEnums/eWorldMessageType.h
Normal file
@@ -0,0 +1,43 @@
|
||||
#ifndef __EWORLDMESSAGETYPE__H__
|
||||
#define __EWORLDMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eWorldMessageType : uint32_t {
|
||||
VALIDATION = 1, // Session info
|
||||
CHARACTER_LIST_REQUEST,
|
||||
CHARACTER_CREATE_REQUEST,
|
||||
LOGIN_REQUEST, // Character selected
|
||||
GAME_MSG,
|
||||
CHARACTER_DELETE_REQUEST,
|
||||
CHARACTER_RENAME_REQUEST,
|
||||
HAPPY_FLOWER_MODE_NOTIFY,
|
||||
SLASH_RELOAD_MAP, // Reload map cmp
|
||||
SLASH_PUSH_MAP_REQUEST, // Push map req cmd
|
||||
SLASH_PUSH_MAP, // Push map cmd
|
||||
SLASH_PULL_MAP, // Pull map cmd
|
||||
LOCK_MAP_REQUEST,
|
||||
GENERAL_CHAT_MESSAGE, // General chat message
|
||||
HTTP_MONITOR_INFO_REQUEST,
|
||||
SLASH_DEBUG_SCRIPTS, // Debug scripts cmd
|
||||
MODELS_CLEAR,
|
||||
EXHIBIT_INSERT_MODEL,
|
||||
LEVEL_LOAD_COMPLETE, // Character data request
|
||||
TMP_GUILD_CREATE,
|
||||
ROUTE_PACKET, // Social?
|
||||
POSITION_UPDATE,
|
||||
MAIL,
|
||||
WORD_CHECK, // Whitelist word check
|
||||
STRING_CHECK, // Whitelist string check
|
||||
GET_PLAYERS_IN_ZONE,
|
||||
REQUEST_UGC_MANIFEST_INFO,
|
||||
BLUEPRINT_GET_ALL_DATA_REQUEST,
|
||||
CANCEL_MAP_QUEUE,
|
||||
HANDLE_FUNNESS,
|
||||
FAKE_PRG_CSR_MESSAGE,
|
||||
REQUEST_FREE_TRIAL_REFRESH,
|
||||
GM_SET_FREE_TRIAL_STATUS,
|
||||
UI_HELP_TOP_5 = 91
|
||||
};
|
||||
|
||||
#endif //!__EWORLDMESSAGETYPE__H__
|
||||
Reference in New Issue
Block a user