mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-07-30 03:41:57 +00:00
Merge branch 'main' into guild_temp
This commit is contained in:
@@ -1,77 +1,79 @@
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#include "AMFDeserialize.h"
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#include "AMFFormat.h"
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#include <stdexcept>
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#include "Amf3.h"
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/**
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* AMF3 Reference document https://rtmp.veriskope.com/pdf/amf3-file-format-spec.pdf
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* AMF3 Deserializer written by EmosewaMC
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*/
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AMFValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
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AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
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if (!inStream) return nullptr;
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AMFValue* returnValue = nullptr;
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AMFBaseValue* returnValue = nullptr;
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// Read in the value type from the bitStream
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int8_t marker;
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eAmf marker;
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inStream->Read(marker);
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// Based on the typing, create the value associated with that and return the base value class
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switch (marker) {
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case AMFValueType::AMFUndefined: {
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returnValue = new AMFUndefinedValue();
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case eAmf::Undefined: {
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returnValue = new AMFBaseValue();
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break;
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}
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case AMFValueType::AMFNull: {
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case eAmf::Null: {
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returnValue = new AMFNullValue();
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break;
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}
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case AMFValueType::AMFFalse: {
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returnValue = new AMFFalseValue();
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case eAmf::False: {
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returnValue = new AMFBoolValue(false);
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break;
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}
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case AMFValueType::AMFTrue: {
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returnValue = new AMFTrueValue();
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case eAmf::True: {
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returnValue = new AMFBoolValue(true);
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break;
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}
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case AMFValueType::AMFInteger: {
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case eAmf::Integer: {
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returnValue = ReadAmfInteger(inStream);
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break;
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}
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case AMFValueType::AMFDouble: {
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case eAmf::Double: {
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returnValue = ReadAmfDouble(inStream);
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break;
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}
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case AMFValueType::AMFString: {
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case eAmf::String: {
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returnValue = ReadAmfString(inStream);
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break;
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}
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case AMFValueType::AMFArray: {
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case eAmf::Array: {
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returnValue = ReadAmfArray(inStream);
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break;
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}
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// TODO We do not need these values, but if someone wants to implement them
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// then please do so and add the corresponding unit tests.
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case AMFValueType::AMFXMLDoc:
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case AMFValueType::AMFDate:
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case AMFValueType::AMFObject:
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case AMFValueType::AMFXML:
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case AMFValueType::AMFByteArray:
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case AMFValueType::AMFVectorInt:
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case AMFValueType::AMFVectorUInt:
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case AMFValueType::AMFVectorDouble:
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case AMFValueType::AMFVectorObject:
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case AMFValueType::AMFDictionary: {
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throw static_cast<AMFValueType>(marker);
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// These values are unimplemented in the live client and will remain unimplemented
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// unless someone modifies the client to allow serializing of these values.
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case eAmf::XMLDoc:
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case eAmf::Date:
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case eAmf::Object:
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case eAmf::XML:
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case eAmf::ByteArray:
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case eAmf::VectorInt:
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case eAmf::VectorUInt:
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case eAmf::VectorDouble:
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case eAmf::VectorObject:
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case eAmf::Dictionary: {
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throw marker;
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break;
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}
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default:
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throw static_cast<AMFValueType>(marker);
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throw std::invalid_argument("Invalid AMF3 marker" + std::to_string(static_cast<int32_t>(marker)));
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break;
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}
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return returnValue;
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@@ -99,7 +101,7 @@ uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
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return actualNumber;
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}
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std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
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const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
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auto length = ReadU29(inStream);
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// Check if this is a reference
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bool isReference = length % 2 == 1;
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@@ -113,48 +115,39 @@ std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
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return value;
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} else {
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// Length is a reference to a previous index - use that as the read in value
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return accessedElements[length];
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return accessedElements.at(length);
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}
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}
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AMFValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
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auto doubleValue = new AMFDoubleValue();
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AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
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double value;
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inStream->Read<double>(value);
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doubleValue->SetDoubleValue(value);
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return doubleValue;
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return new AMFDoubleValue(value);
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}
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AMFValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
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AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
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auto arrayValue = new AMFArrayValue();
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// Read size of dense array
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auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
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// Then read Key'd portion
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// Then read associative portion
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while (true) {
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auto key = ReadString(inStream);
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// No more values when we encounter an empty string
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// No more associative values when we encounter an empty string key
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if (key.size() == 0) break;
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arrayValue->InsertValue(key, Read(inStream));
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arrayValue->Insert(key, Read(inStream));
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}
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// Finally read dense portion
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for (uint32_t i = 0; i < sizeOfDenseArray; i++) {
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arrayValue->PushBackValue(Read(inStream));
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arrayValue->Insert(i, Read(inStream));
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}
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return arrayValue;
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}
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AMFValue* AMFDeserialize::ReadAmfString(RakNet::BitStream* inStream) {
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auto stringValue = new AMFStringValue();
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stringValue->SetStringValue(ReadString(inStream));
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return stringValue;
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AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream* inStream) {
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return new AMFStringValue(ReadString(inStream));
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}
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AMFValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream* inStream) {
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auto integerValue = new AMFIntegerValue();
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integerValue->SetIntegerValue(ReadU29(inStream));
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return integerValue;
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AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream* inStream) {
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return new AMFIntValue(ReadU29(inStream));
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}
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@@ -5,7 +5,8 @@
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#include <vector>
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#include <string>
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class AMFValue;
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class AMFBaseValue;
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class AMFDeserialize {
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public:
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/**
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@@ -14,7 +15,7 @@ public:
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* @param inStream inStream to read value from.
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* @return Returns an AMFValue with all the information from the bitStream in it.
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*/
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AMFValue* Read(RakNet::BitStream* inStream);
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AMFBaseValue* Read(RakNet::BitStream* inStream);
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private:
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/**
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* @brief Private method to read a U29 integer from a bitstream
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@@ -30,7 +31,7 @@ private:
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* @param inStream bitStream to read data from
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* @return The read string
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*/
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std::string ReadString(RakNet::BitStream* inStream);
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const std::string ReadString(RakNet::BitStream* inStream);
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/**
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* @brief Read an AMFDouble value from a bitStream
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@@ -38,7 +39,7 @@ private:
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* @param inStream bitStream to read data from
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* @return Double value represented as an AMFValue
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*/
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AMFValue* ReadAmfDouble(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfDouble(RakNet::BitStream* inStream);
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/**
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* @brief Read an AMFArray from a bitStream
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@@ -46,7 +47,7 @@ private:
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* @param inStream bitStream to read data from
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* @return Array value represented as an AMFValue
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*/
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AMFValue* ReadAmfArray(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfArray(RakNet::BitStream* inStream);
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/**
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* @brief Read an AMFString from a bitStream
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@@ -54,7 +55,7 @@ private:
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* @param inStream bitStream to read data from
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* @return String value represented as an AMFValue
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*/
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AMFValue* ReadAmfString(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfString(RakNet::BitStream* inStream);
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/**
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* @brief Read an AMFInteger from a bitStream
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@@ -62,7 +63,7 @@ private:
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* @param inStream bitStream to read data from
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* @return Integer value represented as an AMFValue
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*/
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AMFValue* ReadAmfInteger(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfInteger(RakNet::BitStream* inStream);
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/**
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* List of strings read so far saved to be read by reference.
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@@ -1,156 +0,0 @@
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#include "AMFFormat.h"
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// AMFInteger
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void AMFIntegerValue::SetIntegerValue(uint32_t value) {
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this->value = value;
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}
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uint32_t AMFIntegerValue::GetIntegerValue() {
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return this->value;
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}
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// AMFDouble
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void AMFDoubleValue::SetDoubleValue(double value) {
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this->value = value;
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}
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double AMFDoubleValue::GetDoubleValue() {
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return this->value;
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}
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// AMFString
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void AMFStringValue::SetStringValue(const std::string& value) {
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this->value = value;
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}
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std::string AMFStringValue::GetStringValue() {
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return this->value;
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}
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// AMFXMLDoc
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void AMFXMLDocValue::SetXMLDocValue(const std::string& value) {
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this->xmlData = value;
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}
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std::string AMFXMLDocValue::GetXMLDocValue() {
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return this->xmlData;
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}
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// AMFDate
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void AMFDateValue::SetDateValue(uint64_t value) {
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this->millisecondTimestamp = value;
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}
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uint64_t AMFDateValue::GetDateValue() {
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return this->millisecondTimestamp;
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}
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// AMFArray Insert Value
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void AMFArrayValue::InsertValue(const std::string& key, AMFValue* value) {
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this->associative.insert(std::make_pair(key, value));
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}
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// AMFArray Remove Value
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void AMFArrayValue::RemoveValue(const std::string& key) {
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_AMFArrayMap_::iterator it = this->associative.find(key);
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if (it != this->associative.end()) {
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this->associative.erase(it);
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}
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}
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// AMFArray Get Associative Iterator Begin
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_AMFArrayMap_::iterator AMFArrayValue::GetAssociativeIteratorValueBegin() {
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return this->associative.begin();
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}
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|
||||
// AMFArray Get Associative Iterator End
|
||||
_AMFArrayMap_::iterator AMFArrayValue::GetAssociativeIteratorValueEnd() {
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return this->associative.end();
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}
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|
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// AMFArray Push Back Value
|
||||
void AMFArrayValue::PushBackValue(AMFValue* value) {
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||||
this->dense.push_back(value);
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}
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||||
|
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// AMFArray Pop Back Value
|
||||
void AMFArrayValue::PopBackValue() {
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this->dense.pop_back();
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||||
}
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||||
|
||||
// AMFArray Get Dense List Size
|
||||
uint32_t AMFArrayValue::GetDenseValueSize() {
|
||||
return (uint32_t)this->dense.size();
|
||||
}
|
||||
|
||||
// AMFArray Get Dense Iterator Begin
|
||||
_AMFArrayList_::iterator AMFArrayValue::GetDenseIteratorBegin() {
|
||||
return this->dense.begin();
|
||||
}
|
||||
|
||||
// AMFArray Get Dense Iterator End
|
||||
_AMFArrayList_::iterator AMFArrayValue::GetDenseIteratorEnd() {
|
||||
return this->dense.end();
|
||||
}
|
||||
|
||||
AMFArrayValue::~AMFArrayValue() {
|
||||
for (auto valueToDelete : GetDenseArray()) {
|
||||
if (valueToDelete) delete valueToDelete;
|
||||
}
|
||||
for (auto valueToDelete : GetAssociativeMap()) {
|
||||
if (valueToDelete.second) delete valueToDelete.second;
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Constructor
|
||||
AMFObjectValue::AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits) {
|
||||
this->traits.reserve(traits.size());
|
||||
std::vector<std::pair<std::string, AMFValueType>>::iterator it = traits.begin();
|
||||
while (it != traits.end()) {
|
||||
this->traits.insert(std::make_pair(it->first, std::make_pair(it->second, new AMFNullValue())));
|
||||
it++;
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Set Value
|
||||
void AMFObjectValue::SetTraitValue(const std::string& trait, AMFValue* value) {
|
||||
if (value) {
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
if (it->second.first == value->GetValueType()) {
|
||||
it->second.second = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Get Value
|
||||
AMFValue* AMFObjectValue::GetTraitValue(const std::string& trait) {
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
return it->second.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Iterator Begin
|
||||
_AMFObjectTraits_::iterator AMFObjectValue::GetTraitsIteratorBegin() {
|
||||
return this->traits.begin();
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Iterator End
|
||||
_AMFObjectTraits_::iterator AMFObjectValue::GetTraitsIteratorEnd() {
|
||||
return this->traits.end();
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Size
|
||||
uint32_t AMFObjectValue::GetTraitArrayCount() {
|
||||
return (uint32_t)this->traits.size();
|
||||
}
|
||||
|
||||
AMFObjectValue::~AMFObjectValue() {
|
||||
for (auto valueToDelete = GetTraitsIteratorBegin(); valueToDelete != GetTraitsIteratorEnd(); valueToDelete++) {
|
||||
if (valueToDelete->second.second) delete valueToDelete->second.second;
|
||||
}
|
||||
}
|
||||
@@ -1,413 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "dCommonVars.h"
|
||||
|
||||
// C++
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
/*!
|
||||
\file AMFFormat.hpp
|
||||
\brief A class for managing AMF values
|
||||
*/
|
||||
|
||||
class AMFValue; // Forward declaration
|
||||
|
||||
// Definitions
|
||||
#define _AMFArrayMap_ std::unordered_map<std::string, AMFValue*>
|
||||
#define _AMFArrayList_ std::vector<AMFValue*>
|
||||
|
||||
#define _AMFObjectTraits_ std::unordered_map<std::string, std::pair<AMFValueType, AMFValue*>>
|
||||
#define _AMFObjectDynamicTraits_ std::unordered_map<std::string, AMFValue*>
|
||||
|
||||
//! An enum for each AMF value type
|
||||
enum AMFValueType : unsigned char {
|
||||
AMFUndefined = 0x00, //!< An undefined AMF Value
|
||||
AMFNull = 0x01, //!< A null AMF value
|
||||
AMFFalse = 0x02, //!< A false AMF value
|
||||
AMFTrue = 0x03, //!< A true AMF value
|
||||
AMFInteger = 0x04, //!< An integer AMF value
|
||||
AMFDouble = 0x05, //!< A double AMF value
|
||||
AMFString = 0x06, //!< A string AMF value
|
||||
AMFXMLDoc = 0x07, //!< An XML Doc AMF value
|
||||
AMFDate = 0x08, //!< A date AMF value
|
||||
AMFArray = 0x09, //!< An array AMF value
|
||||
AMFObject = 0x0A, //!< An object AMF value
|
||||
AMFXML = 0x0B, //!< An XML AMF value
|
||||
AMFByteArray = 0x0C, //!< A byte array AMF value
|
||||
AMFVectorInt = 0x0D, //!< An integer vector AMF value
|
||||
AMFVectorUInt = 0x0E, //!< An unsigned integer AMF value
|
||||
AMFVectorDouble = 0x0F, //!< A double vector AMF value
|
||||
AMFVectorObject = 0x10, //!< An object vector AMF value
|
||||
AMFDictionary = 0x11 //!< A dictionary AMF value
|
||||
};
|
||||
|
||||
//! An enum for the object value types
|
||||
enum AMFObjectValueType : unsigned char {
|
||||
AMFObjectAnonymous = 0x01,
|
||||
AMFObjectTyped = 0x02,
|
||||
AMFObjectDynamic = 0x03,
|
||||
AMFObjectExternalizable = 0x04
|
||||
};
|
||||
|
||||
//! The base AMF value class
|
||||
class AMFValue {
|
||||
public:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
virtual AMFValueType GetValueType() = 0;
|
||||
virtual ~AMFValue() {};
|
||||
};
|
||||
|
||||
//! A typedef for a pointer to an AMF value
|
||||
typedef AMFValue* NDGFxValue;
|
||||
|
||||
|
||||
// The various AMF value types
|
||||
|
||||
//! The undefined value AMF type
|
||||
class AMFUndefinedValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFUndefined;
|
||||
};
|
||||
|
||||
//! The null value AMF type
|
||||
class AMFNullValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFNull;
|
||||
};
|
||||
|
||||
//! The false value AMF type
|
||||
class AMFFalseValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFFalse;
|
||||
};
|
||||
|
||||
//! The true value AMF type
|
||||
class AMFTrueValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFTrue;
|
||||
};
|
||||
|
||||
//! The integer value AMF type
|
||||
class AMFIntegerValue : public AMFValue {
|
||||
private:
|
||||
uint32_t value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFInteger;
|
||||
//! Sets the integer value
|
||||
/*!
|
||||
\param value The value to set
|
||||
*/
|
||||
void SetIntegerValue(uint32_t value);
|
||||
|
||||
//! Gets the integer value
|
||||
/*!
|
||||
\return The integer value
|
||||
*/
|
||||
uint32_t GetIntegerValue();
|
||||
};
|
||||
|
||||
//! The double value AMF type
|
||||
class AMFDoubleValue : public AMFValue {
|
||||
private:
|
||||
double value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFDouble;
|
||||
//! Sets the double value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDoubleValue(double value);
|
||||
|
||||
//! Gets the double value
|
||||
/*!
|
||||
\return The double value
|
||||
*/
|
||||
double GetDoubleValue();
|
||||
};
|
||||
|
||||
//! The string value AMF type
|
||||
class AMFStringValue : public AMFValue {
|
||||
private:
|
||||
std::string value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFString;
|
||||
//! Sets the string value
|
||||
/*!
|
||||
\param value The string value to set to
|
||||
*/
|
||||
void SetStringValue(const std::string& value);
|
||||
|
||||
//! Gets the string value
|
||||
/*!
|
||||
\return The string value
|
||||
*/
|
||||
std::string GetStringValue();
|
||||
};
|
||||
|
||||
//! The XML doc value AMF type
|
||||
class AMFXMLDocValue : public AMFValue {
|
||||
private:
|
||||
std::string xmlData; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFXMLDoc;
|
||||
//! Sets the XML Doc value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetXMLDocValue(const std::string& value);
|
||||
|
||||
//! Gets the XML Doc value
|
||||
/*!
|
||||
\return The XML Doc value
|
||||
*/
|
||||
std::string GetXMLDocValue();
|
||||
};
|
||||
|
||||
//! The date value AMF type
|
||||
class AMFDateValue : public AMFValue {
|
||||
private:
|
||||
uint64_t millisecondTimestamp; //!< The time in milliseconds since the ephoch
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFDate;
|
||||
//! Sets the date time
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDateValue(uint64_t value);
|
||||
|
||||
//! Gets the date value
|
||||
/*!
|
||||
\return The date value in milliseconds since the epoch
|
||||
*/
|
||||
uint64_t GetDateValue();
|
||||
};
|
||||
|
||||
//! The array value AMF type
|
||||
// This object will manage it's own memory map and list. Do not delete its values.
|
||||
class AMFArrayValue : public AMFValue {
|
||||
private:
|
||||
_AMFArrayMap_ associative; //!< The array map (associative part)
|
||||
_AMFArrayList_ dense; //!< The array list (dense part)
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFArray;
|
||||
|
||||
~AMFArrayValue() override;
|
||||
//! Inserts an item into the array map for a specific key
|
||||
/*!
|
||||
\param key The key to set
|
||||
\param value The value to add
|
||||
*/
|
||||
void InsertValue(const std::string& key, AMFValue* value);
|
||||
|
||||
//! Removes an item for a specific key
|
||||
/*!
|
||||
\param key The key to remove
|
||||
*/
|
||||
void RemoveValue(const std::string& key);
|
||||
|
||||
//! Finds an AMF value
|
||||
/*!
|
||||
\return The AMF value if found, nullptr otherwise
|
||||
*/
|
||||
template <typename T>
|
||||
T* FindValue(const std::string& key) const {
|
||||
_AMFArrayMap_::const_iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end() && T::ValueType == it->second->GetValueType()) {
|
||||
return dynamic_cast<T*>(it->second);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
//! Returns where the associative iterator begins
|
||||
/*!
|
||||
\return Where the array map iterator begins
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueBegin();
|
||||
|
||||
//! Returns where the associative iterator ends
|
||||
/*!
|
||||
\return Where the array map iterator ends
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueEnd();
|
||||
|
||||
//! Pushes back a value into the array list
|
||||
/*!
|
||||
\param value The value to push back
|
||||
*/
|
||||
void PushBackValue(AMFValue* value);
|
||||
|
||||
//! Pops back the last value in the array list
|
||||
void PopBackValue();
|
||||
|
||||
//! Gets the count of the dense list
|
||||
/*!
|
||||
\return The dense list size
|
||||
*/
|
||||
uint32_t GetDenseValueSize();
|
||||
|
||||
//! Gets a specific value from the list for the specified index
|
||||
/*!
|
||||
\param index The index to get
|
||||
*/
|
||||
template <typename T>
|
||||
T* GetValueAt(uint32_t index) {
|
||||
if (index >= this->dense.size()) return nullptr;
|
||||
AMFValue* foundValue = this->dense.at(index);
|
||||
return T::ValueType == foundValue->GetValueType() ? dynamic_cast<T*>(foundValue) : nullptr;
|
||||
};
|
||||
|
||||
//! Returns where the dense iterator begins
|
||||
/*!
|
||||
\return Where the iterator begins
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorBegin();
|
||||
|
||||
//! Returns where the dense iterator ends
|
||||
/*!
|
||||
\return Where the iterator ends
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorEnd();
|
||||
|
||||
//! Returns the associative map
|
||||
/*!
|
||||
\return The associative map
|
||||
*/
|
||||
_AMFArrayMap_ GetAssociativeMap() { return this->associative; };
|
||||
|
||||
//! Returns the dense array
|
||||
/*!
|
||||
\return The dense array
|
||||
*/
|
||||
_AMFArrayList_ GetDenseArray() { return this->dense; };
|
||||
};
|
||||
|
||||
//! The anonymous object value AMF type
|
||||
class AMFObjectValue : public AMFValue {
|
||||
private:
|
||||
_AMFObjectTraits_ traits; //!< The object traits
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
~AMFObjectValue() override;
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFObject;
|
||||
//! Constructor
|
||||
/*!
|
||||
\param traits The traits to set
|
||||
*/
|
||||
AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits);
|
||||
|
||||
//! Gets the object value type
|
||||
/*!
|
||||
\return The object value type
|
||||
*/
|
||||
virtual AMFObjectValueType GetObjectValueType() { return AMFObjectAnonymous; }
|
||||
|
||||
//! Sets the value of a trait
|
||||
/*!
|
||||
\param trait The trait to set the value for
|
||||
\param value The AMF value to set
|
||||
*/
|
||||
void SetTraitValue(const std::string& trait, AMFValue* value);
|
||||
|
||||
//! Gets a trait value
|
||||
/*!
|
||||
\param trait The trait to get the value for
|
||||
\return The trait value
|
||||
*/
|
||||
AMFValue* GetTraitValue(const std::string& trait);
|
||||
|
||||
//! Gets the beginning of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorBegin();
|
||||
|
||||
//! Gets the end of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorEnd();
|
||||
|
||||
//! Gets the amount of traits
|
||||
/*!
|
||||
\return The amount of traits
|
||||
*/
|
||||
uint32_t GetTraitArrayCount();
|
||||
};
|
||||
@@ -1,250 +0,0 @@
|
||||
#include "AMFFormat_BitStream.h"
|
||||
|
||||
// Writes an AMFValue pointer to a RakNet::BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value) {
|
||||
if (value != nullptr) {
|
||||
AMFValueType type = value->GetValueType();
|
||||
|
||||
switch (type) {
|
||||
case AMFUndefined: {
|
||||
AMFUndefinedValue* v = (AMFUndefinedValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFNull: {
|
||||
AMFNullValue* v = (AMFNullValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFFalse: {
|
||||
AMFFalseValue* v = (AMFFalseValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFTrue: {
|
||||
AMFTrueValue* v = (AMFTrueValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFInteger: {
|
||||
AMFIntegerValue* v = (AMFIntegerValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFDouble: {
|
||||
AMFDoubleValue* v = (AMFDoubleValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFString: {
|
||||
AMFStringValue* v = (AMFStringValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFXMLDoc: {
|
||||
AMFXMLDocValue* v = (AMFXMLDocValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFDate: {
|
||||
AMFDateValue* v = (AMFDateValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFArray: {
|
||||
this->Write((AMFArrayValue*)value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A private function to write an value to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
|
||||
unsigned char b4 = (unsigned char)v;
|
||||
if (v < 0x00200000) {
|
||||
b4 = b4 & 0x7F;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b3;
|
||||
v = v >> 7;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b2;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
bs->Write(b2);
|
||||
}
|
||||
|
||||
bs->Write(b3);
|
||||
}
|
||||
} else {
|
||||
unsigned char b1;
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
|
||||
v = v >> 8;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b1 = ((unsigned char)(v)) | 0x80;
|
||||
|
||||
bs->Write(b1);
|
||||
bs->Write(b2);
|
||||
bs->Write(b3);
|
||||
}
|
||||
|
||||
bs->Write(b4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a flag number to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
|
||||
v = (v << 1) | 0x01;
|
||||
WriteUInt29(bs, v);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an AMFString to a RakNet::BitStream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
|
||||
WriteFlagNumber(bs, (uint32_t)str.size());
|
||||
bs->Write(str.c_str(), (uint32_t)str.size());
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U16 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U32 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U64 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU64(RakNet::BitStream* bs, uint64_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
|
||||
// Writes an AMFUndefinedValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value) {
|
||||
this->Write(AMFUndefined);
|
||||
}
|
||||
|
||||
// Writes an AMFNullValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value) {
|
||||
this->Write(AMFNull);
|
||||
}
|
||||
|
||||
// Writes an AMFFalseValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value) {
|
||||
this->Write(AMFFalse);
|
||||
}
|
||||
|
||||
// Writes an AMFTrueValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value) {
|
||||
this->Write(AMFTrue);
|
||||
}
|
||||
|
||||
// Writes an AMFIntegerValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value) {
|
||||
this->Write(AMFInteger);
|
||||
WriteUInt29(this, value.GetIntegerValue());
|
||||
}
|
||||
|
||||
// Writes an AMFDoubleValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value) {
|
||||
this->Write(AMFDouble);
|
||||
double d = value.GetDoubleValue();
|
||||
WriteAMFU64(this, *((unsigned long long*) & d));
|
||||
}
|
||||
|
||||
// Writes an AMFStringValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value) {
|
||||
this->Write(AMFString);
|
||||
std::string v = value.GetStringValue();
|
||||
WriteAMFString(this, v);
|
||||
}
|
||||
|
||||
// Writes an AMFXMLDocValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value) {
|
||||
this->Write(AMFXMLDoc);
|
||||
std::string v = value.GetXMLDocValue();
|
||||
WriteAMFString(this, v);
|
||||
}
|
||||
|
||||
// Writes an AMFDateValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value) {
|
||||
this->Write(AMFDate);
|
||||
uint64_t date = value.GetDateValue();
|
||||
WriteAMFU64(this, date);
|
||||
}
|
||||
|
||||
// Writes an AMFArrayValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value) {
|
||||
this->Write(AMFArray);
|
||||
uint32_t denseSize = value->GetDenseValueSize();
|
||||
WriteFlagNumber(this, denseSize);
|
||||
|
||||
_AMFArrayMap_::iterator it = value->GetAssociativeIteratorValueBegin();
|
||||
_AMFArrayMap_::iterator end = value->GetAssociativeIteratorValueEnd();
|
||||
|
||||
while (it != end) {
|
||||
WriteAMFString(this, it->first);
|
||||
this->Write(it->second);
|
||||
it++;
|
||||
}
|
||||
|
||||
this->Write(AMFNull);
|
||||
|
||||
if (denseSize > 0) {
|
||||
_AMFArrayList_::iterator it2 = value->GetDenseIteratorBegin();
|
||||
_AMFArrayList_::iterator end2 = value->GetDenseIteratorEnd();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write(*it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "AMFFormat.h"
|
||||
|
||||
// RakNet
|
||||
#include <BitStream.h>
|
||||
|
||||
/*!
|
||||
\file AMFFormat_BitStream.h
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
*/
|
||||
|
||||
// We are using the RakNet namespace
|
||||
namespace RakNet {
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value);
|
||||
|
||||
//! Writes an AMFUndefinedValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value);
|
||||
|
||||
//! Writes an AMFNullValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value);
|
||||
|
||||
//! Writes an AMFFalseValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value);
|
||||
|
||||
//! Writes an AMFTrueValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value);
|
||||
|
||||
//! Writes an AMFXMLDocValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value);
|
||||
|
||||
//! Writes an AMFDateValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value);
|
||||
} // namespace RakNet
|
||||
367
dCommon/Amf3.h
Normal file
367
dCommon/Amf3.h
Normal file
@@ -0,0 +1,367 @@
|
||||
#ifndef __AMF3__H__
|
||||
#define __AMF3__H__
|
||||
|
||||
#include "dCommonVars.h"
|
||||
#include "Logger.h"
|
||||
#include "Game.h"
|
||||
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
enum class eAmf : uint8_t {
|
||||
Undefined = 0x00, // An undefined AMF Value
|
||||
Null = 0x01, // A null AMF value
|
||||
False = 0x02, // A false AMF value
|
||||
True = 0x03, // A true AMF value
|
||||
Integer = 0x04, // An integer AMF value
|
||||
Double = 0x05, // A double AMF value
|
||||
String = 0x06, // A string AMF value
|
||||
XMLDoc = 0x07, // Unused in the live client and cannot be serialized without modification. An XML Doc AMF value
|
||||
Date = 0x08, // Unused in the live client and cannot be serialized without modification. A date AMF value
|
||||
Array = 0x09, // An array AMF value
|
||||
Object = 0x0A, // Unused in the live client and cannot be serialized without modification. An object AMF value
|
||||
XML = 0x0B, // Unused in the live client and cannot be serialized without modification. An XML AMF value
|
||||
ByteArray = 0x0C, // Unused in the live client and cannot be serialized without modification. A byte array AMF value
|
||||
VectorInt = 0x0D, // Unused in the live client and cannot be serialized without modification. An integer vector AMF value
|
||||
VectorUInt = 0x0E, // Unused in the live client and cannot be serialized without modification. An unsigned integer AMF value
|
||||
VectorDouble = 0x0F, // Unused in the live client and cannot be serialized without modification. A double vector AMF value
|
||||
VectorObject = 0x10, // Unused in the live client and cannot be serialized without modification. An object vector AMF value
|
||||
Dictionary = 0x11 // Unused in the live client and cannot be serialized without modification. A dictionary AMF value
|
||||
};
|
||||
|
||||
class AMFBaseValue {
|
||||
public:
|
||||
virtual eAmf GetValueType() { return eAmf::Undefined; };
|
||||
AMFBaseValue() {};
|
||||
virtual ~AMFBaseValue() {};
|
||||
};
|
||||
|
||||
template<typename ValueType>
|
||||
class AMFValue : public AMFBaseValue {
|
||||
public:
|
||||
AMFValue() {};
|
||||
AMFValue(ValueType value) { SetValue(value); };
|
||||
virtual ~AMFValue() override {};
|
||||
|
||||
eAmf GetValueType() override { return eAmf::Undefined; };
|
||||
|
||||
const ValueType& GetValue() { return data; };
|
||||
void SetValue(ValueType value) { data = value; };
|
||||
protected:
|
||||
ValueType data;
|
||||
};
|
||||
|
||||
// As a string this is much easier to write and read from a BitStream.
|
||||
template<>
|
||||
class AMFValue<const char*> : public AMFBaseValue {
|
||||
public:
|
||||
AMFValue() {};
|
||||
AMFValue(const char* value) { SetValue(std::string(value)); };
|
||||
virtual ~AMFValue() override {};
|
||||
|
||||
eAmf GetValueType() override { return eAmf::String; };
|
||||
|
||||
const std::string& GetValue() { return data; };
|
||||
void SetValue(std::string value) { data = value; };
|
||||
protected:
|
||||
std::string data;
|
||||
};
|
||||
|
||||
typedef AMFValue<std::nullptr_t> AMFNullValue;
|
||||
typedef AMFValue<bool> AMFBoolValue;
|
||||
typedef AMFValue<int32_t> AMFIntValue;
|
||||
typedef AMFValue<std::string> AMFStringValue;
|
||||
typedef AMFValue<double> AMFDoubleValue;
|
||||
|
||||
template<> inline eAmf AMFValue<std::nullptr_t>::GetValueType() { return eAmf::Null; };
|
||||
template<> inline eAmf AMFValue<bool>::GetValueType() { return this->data ? eAmf::True : eAmf::False; };
|
||||
template<> inline eAmf AMFValue<int32_t>::GetValueType() { return eAmf::Integer; };
|
||||
template<> inline eAmf AMFValue<uint32_t>::GetValueType() { return eAmf::Integer; };
|
||||
template<> inline eAmf AMFValue<std::string>::GetValueType() { return eAmf::String; };
|
||||
template<> inline eAmf AMFValue<double>::GetValueType() { return eAmf::Double; };
|
||||
|
||||
/**
|
||||
* The AMFArrayValue object holds 2 types of lists:
|
||||
* An associative list where a key maps to a value
|
||||
* A Dense list where elements are stored back to back
|
||||
*
|
||||
* Objects that are Registered are owned by this object
|
||||
* and are not to be deleted by a caller.
|
||||
*/
|
||||
class AMFArrayValue : public AMFBaseValue {
|
||||
|
||||
typedef std::unordered_map<std::string, AMFBaseValue*> AMFAssociative;
|
||||
typedef std::vector<AMFBaseValue*> AMFDense;
|
||||
|
||||
public:
|
||||
eAmf GetValueType() override { return eAmf::Array; };
|
||||
|
||||
~AMFArrayValue() override {
|
||||
for (auto valueToDelete : GetDense()) {
|
||||
if (valueToDelete) {
|
||||
delete valueToDelete;
|
||||
valueToDelete = nullptr;
|
||||
}
|
||||
}
|
||||
for (auto valueToDelete : GetAssociative()) {
|
||||
if (valueToDelete.second) {
|
||||
delete valueToDelete.second;
|
||||
valueToDelete.second = nullptr;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the Associative portion of the object
|
||||
*/
|
||||
inline AMFAssociative& GetAssociative() { return this->associative; };
|
||||
|
||||
/**
|
||||
* Returns the dense portion of the object
|
||||
*/
|
||||
inline AMFDense& GetDense() { return this->dense; };
|
||||
|
||||
/**
|
||||
* Inserts an AMFValue into the associative portion with the given key.
|
||||
* If a duplicate is attempted to be inserted, it is ignored and the
|
||||
* first value with that key is kept in the map.
|
||||
*
|
||||
* These objects are not to be deleted by the caller as they are owned by
|
||||
* the AMFArray object which manages its own memory.
|
||||
*
|
||||
* @param key The key to associate with the value
|
||||
* @param value The value to insert
|
||||
*
|
||||
* @return The inserted element if the type matched,
|
||||
* or nullptr if a key existed and was not the same type
|
||||
*/
|
||||
template<typename ValueType>
|
||||
std::pair<AMFValue<ValueType>*, bool> Insert(const std::string& key, ValueType value) {
|
||||
auto element = associative.find(key);
|
||||
AMFValue<ValueType>* val = nullptr;
|
||||
bool found = true;
|
||||
if (element == associative.end()) {
|
||||
val = new AMFValue<ValueType>(value);
|
||||
associative.insert(std::make_pair(key, val));
|
||||
} else {
|
||||
val = dynamic_cast<AMFValue<ValueType>*>(element->second);
|
||||
found = false;
|
||||
}
|
||||
return std::make_pair(val, found);
|
||||
};
|
||||
|
||||
// Associates an array with a string key
|
||||
std::pair<AMFBaseValue*, bool> Insert(const std::string& key) {
|
||||
auto element = associative.find(key);
|
||||
AMFArrayValue* val = nullptr;
|
||||
bool found = true;
|
||||
if (element == associative.end()) {
|
||||
val = new AMFArrayValue();
|
||||
associative.insert(std::make_pair(key, val));
|
||||
} else {
|
||||
val = dynamic_cast<AMFArrayValue*>(element->second);
|
||||
found = false;
|
||||
}
|
||||
return std::make_pair(val, found);
|
||||
};
|
||||
|
||||
// Associates an array with an integer key
|
||||
std::pair<AMFBaseValue*, bool> Insert(const uint32_t& index) {
|
||||
AMFArrayValue* val = nullptr;
|
||||
bool inserted = false;
|
||||
if (index >= dense.size()) {
|
||||
dense.resize(index + 1);
|
||||
val = new AMFArrayValue();
|
||||
dense.at(index) = val;
|
||||
inserted = true;
|
||||
}
|
||||
return std::make_pair(dynamic_cast<AMFArrayValue*>(dense.at(index)), inserted);
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Inserts an AMFValue into the AMFArray key'd by index.
|
||||
* Attempting to insert the same key to the same value twice overwrites
|
||||
* the previous value with the new one.
|
||||
*
|
||||
* @param index The index to associate with the value
|
||||
* @param value The value to insert
|
||||
* @return The inserted element, or nullptr if the type did not match
|
||||
* what was at the index.
|
||||
*/
|
||||
template<typename ValueType>
|
||||
std::pair<AMFValue<ValueType>*, bool> Insert(const uint32_t& index, ValueType value) {
|
||||
AMFValue<ValueType>* val = nullptr;
|
||||
bool inserted = false;
|
||||
if (index >= this->dense.size()) {
|
||||
this->dense.resize(index + 1);
|
||||
val = new AMFValue<ValueType>(value);
|
||||
this->dense.at(index) = val;
|
||||
inserted = true;
|
||||
}
|
||||
return std::make_pair(dynamic_cast<AMFValue<ValueType>*>(this->dense.at(index)), inserted);
|
||||
};
|
||||
|
||||
/**
|
||||
* Inserts an AMFValue into the associative portion with the given key.
|
||||
* If a duplicate is attempted to be inserted, it replaces the original
|
||||
*
|
||||
* The inserted element is now owned by this object and is not to be deleted
|
||||
*
|
||||
* @param key The key to associate with the value
|
||||
* @param value The value to insert
|
||||
*/
|
||||
void Insert(const std::string& key, AMFBaseValue* value) {
|
||||
auto element = associative.find(key);
|
||||
if (element != associative.end() && element->second) {
|
||||
delete element->second;
|
||||
element->second = value;
|
||||
} else {
|
||||
associative.insert(std::make_pair(key, value));
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Inserts an AMFValue into the associative portion with the given index.
|
||||
* If a duplicate is attempted to be inserted, it replaces the original
|
||||
*
|
||||
* The inserted element is now owned by this object and is not to be deleted
|
||||
*
|
||||
* @param key The key to associate with the value
|
||||
* @param value The value to insert
|
||||
*/
|
||||
void Insert(const uint32_t index, AMFBaseValue* value) {
|
||||
if (index < dense.size()) {
|
||||
AMFDense::iterator itr = dense.begin() + index;
|
||||
if (*itr) delete dense.at(index);
|
||||
} else {
|
||||
dense.resize(index + 1);
|
||||
}
|
||||
dense.at(index) = value;
|
||||
};
|
||||
|
||||
/**
|
||||
* Pushes an AMFValue into the back of the dense portion.
|
||||
*
|
||||
* These objects are not to be deleted by the caller as they are owned by
|
||||
* the AMFArray object which manages its own memory.
|
||||
*
|
||||
* @param value The value to insert
|
||||
*
|
||||
* @return The inserted pointer, or nullptr should the key already be in use.
|
||||
*/
|
||||
template<typename ValueType>
|
||||
inline AMFValue<ValueType>* Push(ValueType value) {
|
||||
return Insert(this->dense.size(), value).first;
|
||||
};
|
||||
|
||||
/**
|
||||
* Removes the key from the associative portion
|
||||
*
|
||||
* The pointer removed is now no longer managed by this container
|
||||
*
|
||||
* @param key The key to remove from the associative portion
|
||||
*/
|
||||
void Remove(const std::string& key, bool deleteValue = true) {
|
||||
AMFAssociative::iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end()) {
|
||||
if (deleteValue) delete it->second;
|
||||
this->associative.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Pops the last element in the dense portion, deleting it in the process.
|
||||
*/
|
||||
void Remove(const uint32_t index) {
|
||||
if (!this->dense.empty() && index < this->dense.size()) {
|
||||
auto itr = this->dense.begin() + index;
|
||||
if (*itr) delete (*itr);
|
||||
this->dense.erase(itr);
|
||||
}
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
if (!this->dense.empty()) Remove(this->dense.size() - 1);
|
||||
}
|
||||
|
||||
AMFArrayValue* GetArray(const std::string& key) {
|
||||
AMFAssociative::const_iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end()) {
|
||||
return dynamic_cast<AMFArrayValue*>(it->second);
|
||||
}
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
AMFArrayValue* GetArray(const uint32_t index) {
|
||||
return index >= this->dense.size() ? nullptr : dynamic_cast<AMFArrayValue*>(this->dense.at(index));
|
||||
};
|
||||
|
||||
inline AMFArrayValue* InsertArray(const std::string& key) {
|
||||
return static_cast<AMFArrayValue*>(Insert(key).first);
|
||||
};
|
||||
|
||||
inline AMFArrayValue* InsertArray(const uint32_t index) {
|
||||
return static_cast<AMFArrayValue*>(Insert(index).first);
|
||||
};
|
||||
|
||||
inline AMFArrayValue* PushArray() {
|
||||
return static_cast<AMFArrayValue*>(Insert(this->dense.size()).first);
|
||||
};
|
||||
|
||||
/**
|
||||
* Gets an AMFValue by the key from the associative portion and converts it
|
||||
* to the AmfValue template type. If the key did not exist, it is inserted.
|
||||
*
|
||||
* @tparam The target object type
|
||||
* @param key The key to lookup
|
||||
*
|
||||
* @return The AMFValue
|
||||
*/
|
||||
template <typename AmfType>
|
||||
AMFValue<AmfType>* Get(const std::string& key) const {
|
||||
AMFAssociative::const_iterator it = this->associative.find(key);
|
||||
return it != this->associative.end() ?
|
||||
dynamic_cast<AMFValue<AmfType>*>(it->second) :
|
||||
nullptr;
|
||||
};
|
||||
|
||||
// Get from the array but dont cast it
|
||||
AMFBaseValue* Get(const std::string& key) const {
|
||||
AMFAssociative::const_iterator it = this->associative.find(key);
|
||||
return it != this->associative.end() ? it->second : nullptr;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Get an AMFValue object at a position in the dense portion.
|
||||
* Gets an AMFValue by the index from the dense portion and converts it
|
||||
* to the AmfValue template type. If the index did not exist, it is inserted.
|
||||
*
|
||||
* @tparam The target object type
|
||||
* @param index The index to get
|
||||
* @return The casted object, or nullptr.
|
||||
*/
|
||||
template <typename AmfType>
|
||||
AMFValue<AmfType>* Get(uint32_t index) const {
|
||||
return index < this->dense.size() ?
|
||||
dynamic_cast<AMFValue<AmfType>*>(this->dense.at(index)) :
|
||||
nullptr;
|
||||
};
|
||||
|
||||
// Get from the dense but dont cast it
|
||||
AMFBaseValue* Get(const uint32_t index) const {
|
||||
return index < this->dense.size() ? this->dense.at(index) : nullptr;
|
||||
};
|
||||
private:
|
||||
/**
|
||||
* The associative portion. These values are key'd with strings to an AMFValue.
|
||||
*/
|
||||
AMFAssociative associative;
|
||||
|
||||
/**
|
||||
* The dense portion. These AMFValue's are stored one after
|
||||
* another with the most recent addition being at the back.
|
||||
*/
|
||||
AMFDense dense;
|
||||
};
|
||||
|
||||
#endif //!__AMF3__H__
|
||||
184
dCommon/AmfSerialize.cpp
Normal file
184
dCommon/AmfSerialize.cpp
Normal file
@@ -0,0 +1,184 @@
|
||||
#include "AmfSerialize.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "Logger.h"
|
||||
|
||||
// Writes an AMFValue pointer to a RakNet::BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFBaseValue&>(AMFBaseValue& value) {
|
||||
eAmf type = value.GetValueType();
|
||||
this->Write(type);
|
||||
switch (type) {
|
||||
case eAmf::Integer: {
|
||||
this->Write<AMFIntValue&>(*static_cast<AMFIntValue*>(&value));
|
||||
break;
|
||||
}
|
||||
|
||||
case eAmf::Double: {
|
||||
this->Write<AMFDoubleValue&>(*static_cast<AMFDoubleValue*>(&value));
|
||||
break;
|
||||
}
|
||||
|
||||
case eAmf::String: {
|
||||
this->Write<AMFStringValue&>(*static_cast<AMFStringValue*>(&value));
|
||||
break;
|
||||
}
|
||||
|
||||
case eAmf::Array: {
|
||||
this->Write<AMFArrayValue&>(*static_cast<AMFArrayValue*>(&value));
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG("Encountered unwritable AMFType %i!", type);
|
||||
}
|
||||
case eAmf::Undefined:
|
||||
case eAmf::Null:
|
||||
case eAmf::False:
|
||||
case eAmf::True:
|
||||
case eAmf::Date:
|
||||
case eAmf::Object:
|
||||
case eAmf::XML:
|
||||
case eAmf::XMLDoc:
|
||||
case eAmf::ByteArray:
|
||||
case eAmf::VectorInt:
|
||||
case eAmf::VectorUInt:
|
||||
case eAmf::VectorDouble:
|
||||
case eAmf::VectorObject:
|
||||
case eAmf::Dictionary:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A private function to write an value to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
|
||||
unsigned char b4 = (unsigned char)v;
|
||||
if (v < 0x00200000) {
|
||||
b4 = b4 & 0x7F;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b3;
|
||||
v = v >> 7;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b2;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
bs->Write(b2);
|
||||
}
|
||||
|
||||
bs->Write(b3);
|
||||
}
|
||||
} else {
|
||||
unsigned char b1;
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
|
||||
v = v >> 8;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b1 = ((unsigned char)(v)) | 0x80;
|
||||
|
||||
bs->Write(b1);
|
||||
bs->Write(b2);
|
||||
bs->Write(b3);
|
||||
}
|
||||
|
||||
bs->Write(b4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a flag number to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
|
||||
v = (v << 1) | 0x01;
|
||||
WriteUInt29(bs, v);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an AMFString to a RakNet::BitStream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
|
||||
WriteFlagNumber(bs, (uint32_t)str.size());
|
||||
bs->Write(str.c_str(), (uint32_t)str.size());
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U16 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U32 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U64 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU64(RakNet::BitStream* bs, uint64_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
// Writes an AMFIntegerValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFIntValue&>(AMFIntValue& value) {
|
||||
WriteUInt29(this, value.GetValue());
|
||||
}
|
||||
|
||||
// Writes an AMFDoubleValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue&>(AMFDoubleValue& value) {
|
||||
double d = value.GetValue();
|
||||
WriteAMFU64(this, *reinterpret_cast<uint64_t*>(&d));
|
||||
}
|
||||
|
||||
// Writes an AMFStringValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFStringValue&>(AMFStringValue& value) {
|
||||
WriteAMFString(this, value.GetValue());
|
||||
}
|
||||
|
||||
// Writes an AMFArrayValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFArrayValue&>(AMFArrayValue& value) {
|
||||
uint32_t denseSize = value.GetDense().size();
|
||||
WriteFlagNumber(this, denseSize);
|
||||
|
||||
auto it = value.GetAssociative().begin();
|
||||
auto end = value.GetAssociative().end();
|
||||
|
||||
while (it != end) {
|
||||
WriteAMFString(this, it->first);
|
||||
this->Write<AMFBaseValue&>(*it->second);
|
||||
it++;
|
||||
}
|
||||
|
||||
this->Write(eAmf::Null);
|
||||
|
||||
if (denseSize > 0) {
|
||||
auto it2 = value.GetDense().begin();
|
||||
auto end2 = value.GetDense().end();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write<AMFBaseValue&>(**it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
dCommon/AmfSerialize.h
Normal file
50
dCommon/AmfSerialize.h
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "Amf3.h"
|
||||
|
||||
// RakNet
|
||||
#include <BitStream.h>
|
||||
|
||||
/*!
|
||||
\file AmfSerialize.h
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
*/
|
||||
|
||||
// We are using the RakNet namespace
|
||||
namespace RakNet {
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFBaseValue&>(AMFBaseValue& value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFIntValue&>(AMFIntValue& value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue&>(AMFDoubleValue& value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFStringValue&>(AMFStringValue& value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFArrayValue&>(AMFArrayValue& value);
|
||||
} // namespace RakNet
|
||||
11
dCommon/Brick.h
Normal file
11
dCommon/Brick.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __BRICK__H__
|
||||
#define __BRICK__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
struct Brick {
|
||||
uint32_t designerID;
|
||||
uint32_t materialID;
|
||||
};
|
||||
|
||||
#endif //!__BRICK__H__
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "Database.h"
|
||||
#include "Game.h"
|
||||
#include "ZCompression.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
//! Forward declarations
|
||||
|
||||
@@ -59,14 +59,14 @@ uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
completeUncompressedModel.append((char*)uncompressedChunk.get());
|
||||
completeUncompressedModel.resize(previousSize + actualUncompressedSize);
|
||||
} else {
|
||||
Game::logger->Log("BrickByBrickFix", "Failed to inflate chunk %i for model %llu. Error: %i", chunkCount, modelId, err);
|
||||
LOG("Failed to inflate chunk %i for model %llu. Error: %i", chunkCount, modelId, err);
|
||||
break;
|
||||
}
|
||||
chunkCount++;
|
||||
}
|
||||
std::unique_ptr<tinyxml2::XMLDocument> document = std::make_unique<tinyxml2::XMLDocument>();
|
||||
if (!document) {
|
||||
Game::logger->Log("BrickByBrickFix", "Failed to initialize tinyxml document. Aborting.");
|
||||
LOG("Failed to initialize tinyxml document. Aborting.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -75,8 +75,7 @@ uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
"</LXFML>",
|
||||
completeUncompressedModel.length() >= 15 ? completeUncompressedModel.length() - 15 : 0) == std::string::npos
|
||||
) {
|
||||
Game::logger->Log("BrickByBrickFix",
|
||||
"Brick-by-brick model %llu will be deleted!", modelId);
|
||||
LOG("Brick-by-brick model %llu will be deleted!", modelId);
|
||||
ugcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
pcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
ugcModelToDelete->execute();
|
||||
@@ -85,8 +84,7 @@ uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Game::logger->Log("BrickByBrickFix",
|
||||
"Brick-by-brick model %llu will be deleted!", modelId);
|
||||
LOG("Brick-by-brick model %llu will be deleted!", modelId);
|
||||
ugcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
pcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
ugcModelToDelete->execute();
|
||||
@@ -140,12 +138,10 @@ uint32_t BrickByBrickFix::UpdateBrickByBrickModelsToSd0() {
|
||||
insertionStatement->setInt64(2, modelId);
|
||||
try {
|
||||
insertionStatement->executeUpdate();
|
||||
Game::logger->Log("BrickByBrickFix", "Updated model %i to sd0", modelId);
|
||||
LOG("Updated model %i to sd0", modelId);
|
||||
updatedModels++;
|
||||
} catch (sql::SQLException exception) {
|
||||
Game::logger->Log(
|
||||
"BrickByBrickFix",
|
||||
"Failed to update model %i. This model should be inspected manually to see why."
|
||||
LOG("Failed to update model %i. This model should be inspected manually to see why."
|
||||
"The database error is %s", modelId, exception.what());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
set(DCOMMON_SOURCES "AMFFormat.cpp"
|
||||
set(DCOMMON_SOURCES
|
||||
"AMFDeserialize.cpp"
|
||||
"AMFFormat_BitStream.cpp"
|
||||
"AmfSerialize.cpp"
|
||||
"BinaryIO.cpp"
|
||||
"dConfig.cpp"
|
||||
"Diagnostics.cpp"
|
||||
"dLogger.cpp"
|
||||
"Logger.cpp"
|
||||
"GeneralUtils.cpp"
|
||||
"LDFFormat.cpp"
|
||||
"MD5.cpp"
|
||||
@@ -12,7 +12,7 @@ set(DCOMMON_SOURCES "AMFFormat.cpp"
|
||||
"NiPoint3.cpp"
|
||||
"NiQuaternion.cpp"
|
||||
"SHA512.cpp"
|
||||
"Type.cpp"
|
||||
"Demangler.cpp"
|
||||
"ZCompression.cpp"
|
||||
"BrickByBrickFix.cpp"
|
||||
"BinaryPathFinder.cpp"
|
||||
|
||||
29
dCommon/Demangler.cpp
Normal file
29
dCommon/Demangler.cpp
Normal file
@@ -0,0 +1,29 @@
|
||||
#include "Demangler.h"
|
||||
#ifdef __GNUG__
|
||||
#include <cstdlib>
|
||||
#include <cxxabi.h>
|
||||
#include <memory>
|
||||
#include <typeinfo>
|
||||
|
||||
std::string Demangler::Demangle(const char* name) {
|
||||
// some arbitrary value to eliminate the compiler warning
|
||||
// -4 is not a valid return value for __cxa_demangle so we'll use that.
|
||||
int status = -4;
|
||||
|
||||
// __cxa_demangle requires that we free the returned char*
|
||||
std::unique_ptr<char, void (*)(void*)> res{
|
||||
abi::__cxa_demangle(name, NULL, NULL, &status),
|
||||
std::free
|
||||
};
|
||||
|
||||
return (status == 0) ? res.get() : "";
|
||||
}
|
||||
|
||||
#else // __GNUG__
|
||||
|
||||
// does nothing if not g++
|
||||
std::string Demangler::Demangle(const char* name) {
|
||||
return name;
|
||||
}
|
||||
|
||||
#endif // __GNUG__
|
||||
9
dCommon/Demangler.h
Normal file
9
dCommon/Demangler.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Demangler {
|
||||
// Given a char* containing a mangled name, return a std::string containing the demangled name.
|
||||
// If the function fails for any reason, it returns an empty string.
|
||||
std::string Demangle(const char* name);
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Diagnostics.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
// If we're on Win32, we'll include our minidump writer
|
||||
#ifdef _WIN32
|
||||
@@ -9,7 +9,7 @@
|
||||
#include <Dbghelp.h>
|
||||
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
void make_minidump(EXCEPTION_POINTERS* e) {
|
||||
auto hDbgHelp = LoadLibraryA("dbghelp");
|
||||
@@ -28,7 +28,7 @@ void make_minidump(EXCEPTION_POINTERS* e) {
|
||||
"_%4d%02d%02d_%02d%02d%02d.dmp",
|
||||
t.wYear, t.wMonth, t.wDay, t.wHour, t.wMinute, t.wSecond);
|
||||
}
|
||||
Game::logger->Log("Diagnostics", "Creating crash dump %s", name);
|
||||
LOG("Creating crash dump %s", name);
|
||||
auto hFile = CreateFileA(name, GENERIC_WRITE, FILE_SHARE_READ, 0, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
|
||||
if (hFile == INVALID_HANDLE_VALUE)
|
||||
return;
|
||||
@@ -83,7 +83,7 @@ struct bt_ctx {
|
||||
|
||||
static inline void Bt(struct backtrace_state* state) {
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
Game::logger->Log("Diagnostics", "backtrace is enabled, crash dump located at %s", fileName.c_str());
|
||||
LOG("backtrace is enabled, crash dump located at %s", fileName.c_str());
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != nullptr) {
|
||||
backtrace_print(state, 2, file);
|
||||
@@ -107,66 +107,67 @@ static void ErrorCallback(void* data, const char* msg, int errnum) {
|
||||
}
|
||||
#endif
|
||||
|
||||
#include "Type.h"
|
||||
#include "Demangler.h"
|
||||
|
||||
void GenerateDump() {
|
||||
std::string cmd = "sudo gcore " + std::to_string(getpid());
|
||||
system(cmd.c_str());
|
||||
int ret = system(cmd.c_str()); // Saving a return just to prevent warning
|
||||
}
|
||||
|
||||
void CatchUnhandled(int sig) {
|
||||
#ifndef __include_backtrace__
|
||||
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
Game::logger->Log("Diagnostics", "Encountered signal %i, creating crash dump %s", sig, fileName.c_str());
|
||||
LOG("Encountered signal %i, creating crash dump %s", sig, fileName.c_str());
|
||||
if (Diagnostics::GetProduceMemoryDump()) {
|
||||
GenerateDump();
|
||||
}
|
||||
|
||||
void* array[10];
|
||||
constexpr uint8_t MaxStackTrace = 32;
|
||||
void* array[MaxStackTrace];
|
||||
size_t size;
|
||||
|
||||
// get void*'s for all entries on the stack
|
||||
size = backtrace(array, 10);
|
||||
size = backtrace(array, MaxStackTrace);
|
||||
|
||||
#if defined(__GNUG__) and defined(__dynamic)
|
||||
# if defined(__GNUG__)
|
||||
|
||||
// Loop through the returned addresses, and get the symbols to be demangled
|
||||
char** strings = backtrace_symbols(array, size);
|
||||
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != NULL) {
|
||||
fprintf(file, "Error: signal %d:\n", sig);
|
||||
}
|
||||
// Print the stack trace
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]' and extract the function name
|
||||
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]'
|
||||
// and extract '_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress' from it to be demangled into a proper name
|
||||
std::string functionName = strings[i];
|
||||
std::string::size_type start = functionName.find('(');
|
||||
std::string::size_type end = functionName.find('+');
|
||||
if (start != std::string::npos && end != std::string::npos) {
|
||||
std::string demangled = functionName.substr(start + 1, end - start - 1);
|
||||
|
||||
demangled = demangle(functionName.c_str());
|
||||
demangled = Demangler::Demangle(demangled.c_str());
|
||||
|
||||
if (demangled.empty()) {
|
||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, demangled.c_str());
|
||||
} else {
|
||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, functionName.c_str());
|
||||
// If the demangled string is not empty, then we can replace the mangled string with the demangled one
|
||||
if (!demangled.empty()) {
|
||||
demangled.push_back('(');
|
||||
demangled += functionName.substr(end);
|
||||
functionName = demangled;
|
||||
}
|
||||
} else {
|
||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, functionName.c_str());
|
||||
}
|
||||
|
||||
LOG("[%02zu] %s", i, functionName.c_str());
|
||||
if (file != NULL) {
|
||||
fprintf(file, "[%02zu] %s\n", i, functionName.c_str());
|
||||
}
|
||||
}
|
||||
#else
|
||||
# else // defined(__GNUG__)
|
||||
backtrace_symbols_fd(array, size, STDOUT_FILENO);
|
||||
#endif
|
||||
# endif // defined(__GNUG__)
|
||||
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != NULL) {
|
||||
// print out all the frames to stderr
|
||||
fprintf(file, "Error: signal %d:\n", sig);
|
||||
backtrace_symbols_fd(array, size, fileno(file));
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
#else
|
||||
#else // __include_backtrace__
|
||||
|
||||
struct backtrace_state* state = backtrace_create_state(
|
||||
Diagnostics::GetProcessFileName().c_str(),
|
||||
@@ -177,7 +178,7 @@ void CatchUnhandled(int sig) {
|
||||
struct bt_ctx ctx = { state, 0 };
|
||||
Bt(state);
|
||||
|
||||
#endif
|
||||
#endif // __include_backtrace__
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
12
dCommon/DluAssert.h
Normal file
12
dCommon/DluAssert.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __DLUASSERT__H__
|
||||
#define __DLUASSERT__H__
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef _DEBUG
|
||||
# define DluAssert(expression) assert(expression)
|
||||
#else
|
||||
# define DluAssert(expression)
|
||||
#endif
|
||||
|
||||
#endif //!__DLUASSERT__H__
|
||||
@@ -9,11 +9,12 @@
|
||||
#include "CDClientDatabase.h"
|
||||
#include "GeneralUtils.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "AssetManager.h"
|
||||
|
||||
#include "eSqliteDataType.h"
|
||||
|
||||
std::map<eSqliteDataType, std::string> FdbToSqlite::Convert::sqliteType = {
|
||||
std::map<eSqliteDataType, std::string> FdbToSqlite::Convert::m_SqliteType = {
|
||||
{ eSqliteDataType::NONE, "none"},
|
||||
{ eSqliteDataType::INT32, "int32"},
|
||||
{ eSqliteDataType::REAL, "real"},
|
||||
@@ -23,159 +24,157 @@ std::map<eSqliteDataType, std::string> FdbToSqlite::Convert::sqliteType = {
|
||||
{ eSqliteDataType::TEXT_8, "text_8"}
|
||||
};
|
||||
|
||||
FdbToSqlite::Convert::Convert(std::string basePath) {
|
||||
this->basePath = basePath;
|
||||
FdbToSqlite::Convert::Convert(std::string binaryOutPath) {
|
||||
this->m_BinaryOutPath = binaryOutPath;
|
||||
}
|
||||
|
||||
bool FdbToSqlite::Convert::ConvertDatabase() {
|
||||
fdb.open(basePath + "/cdclient.fdb", std::ios::binary);
|
||||
bool FdbToSqlite::Convert::ConvertDatabase(AssetMemoryBuffer& buffer) {
|
||||
if (m_ConversionStarted) return false;
|
||||
|
||||
std::istream cdClientBuffer(&buffer);
|
||||
|
||||
this->m_ConversionStarted = true;
|
||||
try {
|
||||
CDClientDatabase::Connect(basePath + "/CDServer.sqlite");
|
||||
CDClientDatabase::Connect(m_BinaryOutPath + "/CDServer.sqlite");
|
||||
|
||||
CDClientDatabase::ExecuteQuery("BEGIN TRANSACTION;");
|
||||
|
||||
int32_t numberOfTables = ReadInt32();
|
||||
ReadTables(numberOfTables);
|
||||
int32_t numberOfTables = ReadInt32(cdClientBuffer);
|
||||
ReadTables(numberOfTables, cdClientBuffer);
|
||||
|
||||
CDClientDatabase::ExecuteQuery("COMMIT;");
|
||||
} catch (CppSQLite3Exception& e) {
|
||||
Game::logger->Log("FdbToSqlite", "Encountered error %s converting FDB to SQLite", e.errorMessage());
|
||||
LOG("Encountered error %s converting FDB to SQLite", e.errorMessage());
|
||||
return false;
|
||||
}
|
||||
|
||||
fdb.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
int32_t FdbToSqlite::Convert::ReadInt32() {
|
||||
int32_t FdbToSqlite::Convert::ReadInt32(std::istream& cdClientBuffer) {
|
||||
int32_t nextInt{};
|
||||
BinaryIO::BinaryRead(fdb, nextInt);
|
||||
BinaryIO::BinaryRead(cdClientBuffer, nextInt);
|
||||
return nextInt;
|
||||
}
|
||||
|
||||
int64_t FdbToSqlite::Convert::ReadInt64() {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
int64_t FdbToSqlite::Convert::ReadInt64(std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
int64_t value{};
|
||||
BinaryIO::BinaryRead(fdb, value);
|
||||
BinaryIO::BinaryRead(cdClientBuffer, value);
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
return value;
|
||||
}
|
||||
|
||||
std::string FdbToSqlite::Convert::ReadString() {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
std::string FdbToSqlite::Convert::ReadString(std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
auto readString = BinaryIO::ReadString(fdb);
|
||||
auto readString = BinaryIO::ReadString(cdClientBuffer);
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
return readString;
|
||||
}
|
||||
|
||||
int32_t FdbToSqlite::Convert::SeekPointer() {
|
||||
int32_t FdbToSqlite::Convert::SeekPointer(std::istream& cdClientBuffer) {
|
||||
int32_t position{};
|
||||
BinaryIO::BinaryRead(fdb, position);
|
||||
int32_t prevPosition = fdb.tellg();
|
||||
fdb.seekg(position);
|
||||
BinaryIO::BinaryRead(cdClientBuffer, position);
|
||||
int32_t prevPosition = cdClientBuffer.tellg();
|
||||
cdClientBuffer.seekg(position);
|
||||
return prevPosition;
|
||||
}
|
||||
|
||||
std::string FdbToSqlite::Convert::ReadColumnHeader() {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
std::string FdbToSqlite::Convert::ReadColumnHeader(std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
int32_t numberOfColumns = ReadInt32();
|
||||
std::string tableName = ReadString();
|
||||
int32_t numberOfColumns = ReadInt32(cdClientBuffer);
|
||||
std::string tableName = ReadString(cdClientBuffer);
|
||||
|
||||
auto columns = ReadColumns(numberOfColumns);
|
||||
auto columns = ReadColumns(numberOfColumns, cdClientBuffer);
|
||||
std::string newTable = "CREATE TABLE IF NOT EXISTS '" + tableName + "' (" + columns + ");";
|
||||
CDClientDatabase::ExecuteDML(newTable);
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
|
||||
return tableName;
|
||||
}
|
||||
|
||||
void FdbToSqlite::Convert::ReadTables(int32_t& numberOfTables) {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
void FdbToSqlite::Convert::ReadTables(int32_t& numberOfTables, std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
for (int32_t i = 0; i < numberOfTables; i++) {
|
||||
auto columnHeader = ReadColumnHeader();
|
||||
ReadRowHeader(columnHeader);
|
||||
auto columnHeader = ReadColumnHeader(cdClientBuffer);
|
||||
ReadRowHeader(columnHeader, cdClientBuffer);
|
||||
}
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
}
|
||||
|
||||
std::string FdbToSqlite::Convert::ReadColumns(int32_t& numberOfColumns) {
|
||||
std::string FdbToSqlite::Convert::ReadColumns(int32_t& numberOfColumns, std::istream& cdClientBuffer) {
|
||||
std::stringstream columnsToCreate;
|
||||
int32_t prevPosition = SeekPointer();
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
std::string name{};
|
||||
eSqliteDataType dataType{};
|
||||
for (int32_t i = 0; i < numberOfColumns; i++) {
|
||||
if (i != 0) columnsToCreate << ", ";
|
||||
dataType = static_cast<eSqliteDataType>(ReadInt32());
|
||||
name = ReadString();
|
||||
columnsToCreate << "'" << name << "' " << FdbToSqlite::Convert::sqliteType[dataType];
|
||||
dataType = static_cast<eSqliteDataType>(ReadInt32(cdClientBuffer));
|
||||
name = ReadString(cdClientBuffer);
|
||||
columnsToCreate << "'" << name << "' " << FdbToSqlite::Convert::m_SqliteType[dataType];
|
||||
}
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
return columnsToCreate.str();
|
||||
}
|
||||
|
||||
void FdbToSqlite::Convert::ReadRowHeader(std::string& tableName) {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
void FdbToSqlite::Convert::ReadRowHeader(std::string& tableName, std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
int32_t numberOfAllocatedRows = ReadInt32();
|
||||
int32_t numberOfAllocatedRows = ReadInt32(cdClientBuffer);
|
||||
if (numberOfAllocatedRows != 0) assert((numberOfAllocatedRows & (numberOfAllocatedRows - 1)) == 0); // assert power of 2 allocation size
|
||||
ReadRows(numberOfAllocatedRows, tableName);
|
||||
ReadRows(numberOfAllocatedRows, tableName, cdClientBuffer);
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
}
|
||||
|
||||
void FdbToSqlite::Convert::ReadRows(int32_t& numberOfAllocatedRows, std::string& tableName) {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
void FdbToSqlite::Convert::ReadRows(int32_t& numberOfAllocatedRows, std::string& tableName, std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
int32_t rowid = 0;
|
||||
for (int32_t row = 0; row < numberOfAllocatedRows; row++) {
|
||||
int32_t rowPointer = ReadInt32();
|
||||
int32_t rowPointer = ReadInt32(cdClientBuffer);
|
||||
if (rowPointer == -1) rowid++;
|
||||
else ReadRow(rowid, rowPointer, tableName);
|
||||
else ReadRow(rowPointer, tableName, cdClientBuffer);
|
||||
}
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
}
|
||||
|
||||
void FdbToSqlite::Convert::ReadRow(int32_t& rowid, int32_t& position, std::string& tableName) {
|
||||
int32_t prevPosition = fdb.tellg();
|
||||
fdb.seekg(position);
|
||||
void FdbToSqlite::Convert::ReadRow(int32_t& position, std::string& tableName, std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = cdClientBuffer.tellg();
|
||||
cdClientBuffer.seekg(position);
|
||||
|
||||
while (true) {
|
||||
ReadRowInfo(tableName);
|
||||
int32_t linked = ReadInt32();
|
||||
|
||||
rowid += 1;
|
||||
|
||||
ReadRowInfo(tableName, cdClientBuffer);
|
||||
int32_t linked = ReadInt32(cdClientBuffer);
|
||||
if (linked == -1) break;
|
||||
|
||||
fdb.seekg(linked);
|
||||
cdClientBuffer.seekg(linked);
|
||||
}
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
}
|
||||
|
||||
void FdbToSqlite::Convert::ReadRowInfo(std::string& tableName) {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
void FdbToSqlite::Convert::ReadRowInfo(std::string& tableName, std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
int32_t numberOfColumns = ReadInt32();
|
||||
ReadRowValues(numberOfColumns, tableName);
|
||||
int32_t numberOfColumns = ReadInt32(cdClientBuffer);
|
||||
ReadRowValues(numberOfColumns, tableName, cdClientBuffer);
|
||||
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
}
|
||||
|
||||
void FdbToSqlite::Convert::ReadRowValues(int32_t& numberOfColumns, std::string& tableName) {
|
||||
int32_t prevPosition = SeekPointer();
|
||||
void FdbToSqlite::Convert::ReadRowValues(int32_t& numberOfColumns, std::string& tableName, std::istream& cdClientBuffer) {
|
||||
int32_t prevPosition = SeekPointer(cdClientBuffer);
|
||||
|
||||
int32_t emptyValue{};
|
||||
int32_t intValue{};
|
||||
@@ -189,26 +188,26 @@ void FdbToSqlite::Convert::ReadRowValues(int32_t& numberOfColumns, std::string&
|
||||
|
||||
for (int32_t i = 0; i < numberOfColumns; i++) {
|
||||
if (i != 0) insertedRow << ", "; // Only append comma and space after first entry in row.
|
||||
switch (static_cast<eSqliteDataType>(ReadInt32())) {
|
||||
switch (static_cast<eSqliteDataType>(ReadInt32(cdClientBuffer))) {
|
||||
case eSqliteDataType::NONE:
|
||||
BinaryIO::BinaryRead(fdb, emptyValue);
|
||||
BinaryIO::BinaryRead(cdClientBuffer, emptyValue);
|
||||
assert(emptyValue == 0);
|
||||
insertedRow << "NULL";
|
||||
break;
|
||||
|
||||
case eSqliteDataType::INT32:
|
||||
intValue = ReadInt32();
|
||||
intValue = ReadInt32(cdClientBuffer);
|
||||
insertedRow << intValue;
|
||||
break;
|
||||
|
||||
case eSqliteDataType::REAL:
|
||||
BinaryIO::BinaryRead(fdb, floatValue);
|
||||
BinaryIO::BinaryRead(cdClientBuffer, floatValue);
|
||||
insertedRow << std::fixed << std::setprecision(34) << floatValue; // maximum precision of floating point number
|
||||
break;
|
||||
|
||||
case eSqliteDataType::TEXT_4:
|
||||
case eSqliteDataType::TEXT_8: {
|
||||
stringValue = ReadString();
|
||||
stringValue = ReadString(cdClientBuffer);
|
||||
size_t position = 0;
|
||||
|
||||
// Need to escape quote with a double of ".
|
||||
@@ -224,12 +223,12 @@ void FdbToSqlite::Convert::ReadRowValues(int32_t& numberOfColumns, std::string&
|
||||
}
|
||||
|
||||
case eSqliteDataType::INT_BOOL:
|
||||
BinaryIO::BinaryRead(fdb, boolValue);
|
||||
BinaryIO::BinaryRead(cdClientBuffer, boolValue);
|
||||
insertedRow << static_cast<bool>(boolValue);
|
||||
break;
|
||||
|
||||
case eSqliteDataType::INT64:
|
||||
int64Value = ReadInt64();
|
||||
int64Value = ReadInt64(cdClientBuffer);
|
||||
insertedRow << std::to_string(int64Value);
|
||||
break;
|
||||
|
||||
@@ -244,5 +243,5 @@ void FdbToSqlite::Convert::ReadRowValues(int32_t& numberOfColumns, std::string&
|
||||
|
||||
auto copiedString = insertedRow.str();
|
||||
CDClientDatabase::ExecuteDML(copiedString);
|
||||
fdb.seekg(prevPosition);
|
||||
cdClientBuffer.seekg(prevPosition);
|
||||
}
|
||||
|
||||
@@ -7,43 +7,139 @@
|
||||
#include <iosfwd>
|
||||
#include <map>
|
||||
|
||||
class AssetMemoryBuffer;
|
||||
|
||||
enum class eSqliteDataType : int32_t;
|
||||
|
||||
namespace FdbToSqlite {
|
||||
class Convert {
|
||||
public:
|
||||
Convert(std::string inputFile);
|
||||
/**
|
||||
* Create a new convert object with an input .fdb file and an output binary path.
|
||||
*
|
||||
* @param inputFile The file which ends in .fdb to be converted
|
||||
* @param binaryPath The base path where the file will be saved
|
||||
*/
|
||||
Convert(std::string binaryOutPath);
|
||||
|
||||
bool ConvertDatabase();
|
||||
/**
|
||||
* Converts the input file to sqlite. Calling multiple times is safe.
|
||||
*
|
||||
* @return true if the database was converted properly, false otherwise.
|
||||
*/
|
||||
bool ConvertDatabase(AssetMemoryBuffer& buffer);
|
||||
|
||||
int32_t ReadInt32();
|
||||
/**
|
||||
* @brief Reads a 32 bit int from the fdb file.
|
||||
*
|
||||
* @return The read value
|
||||
*/
|
||||
int32_t ReadInt32(std::istream& cdClientBuffer);
|
||||
|
||||
int64_t ReadInt64();
|
||||
/**
|
||||
* @brief Reads a 64 bit integer from the fdb file.
|
||||
*
|
||||
* @return The read value
|
||||
*/
|
||||
int64_t ReadInt64(std::istream& cdClientBuffer);
|
||||
|
||||
std::string ReadString();
|
||||
/**
|
||||
* @brief Reads a string from the fdb file.
|
||||
*
|
||||
* @return The read string
|
||||
*
|
||||
* TODO This needs to be translated to latin-1!
|
||||
*/
|
||||
std::string ReadString(std::istream& cdClientBuffer);
|
||||
|
||||
int32_t SeekPointer();
|
||||
/**
|
||||
* @brief Seeks to a pointer position.
|
||||
*
|
||||
* @return The previous position before the seek
|
||||
*/
|
||||
int32_t SeekPointer(std::istream& cdClientBuffer);
|
||||
|
||||
std::string ReadColumnHeader();
|
||||
/**
|
||||
* @brief Reads a column header from the fdb file and creates the table in the database
|
||||
*
|
||||
* @return The table name
|
||||
*/
|
||||
std::string ReadColumnHeader(std::istream& cdClientBuffer);
|
||||
|
||||
void ReadTables(int32_t& numberOfTables);
|
||||
/**
|
||||
* @brief Read the tables from the fdb file.
|
||||
*
|
||||
* @param numberOfTables The number of tables to read
|
||||
*/
|
||||
void ReadTables(int32_t& numberOfTables, std::istream& cdClientBuffer);
|
||||
|
||||
std::string ReadColumns(int32_t& numberOfColumns);
|
||||
/**
|
||||
* @brief Reads the columns from the fdb file.
|
||||
*
|
||||
* @param numberOfColumns The number of columns to read
|
||||
* @return All columns of the table formatted for a sql query
|
||||
*/
|
||||
std::string ReadColumns(int32_t& numberOfColumns, std::istream& cdClientBuffer);
|
||||
|
||||
void ReadRowHeader(std::string& tableName);
|
||||
/**
|
||||
* @brief Reads the row header from the fdb file.
|
||||
*
|
||||
* @param tableName The tables name
|
||||
*/
|
||||
void ReadRowHeader(std::string& tableName, std::istream& cdClientBuffer);
|
||||
|
||||
void ReadRows(int32_t& numberOfAllocatedRows, std::string& tableName);
|
||||
/**
|
||||
* @brief Read the rows from the fdb file.,
|
||||
*
|
||||
* @param numberOfAllocatedRows The number of rows that were allocated. Always a power of 2!
|
||||
* @param tableName The tables name.
|
||||
*/
|
||||
void ReadRows(int32_t& numberOfAllocatedRows, std::string& tableName, std::istream& cdClientBuffer);
|
||||
|
||||
void ReadRow(int32_t& rowid, int32_t& position, std::string& tableName);
|
||||
/**
|
||||
* @brief Reads a row from the fdb file.
|
||||
*
|
||||
* @param position The position to seek in the fdb to
|
||||
* @param tableName The tables name
|
||||
*/
|
||||
void ReadRow(int32_t& position, std::string& tableName, std::istream& cdClientBuffer);
|
||||
|
||||
void ReadRowInfo(std::string& tableName);
|
||||
/**
|
||||
* @brief Reads the row info from the fdb file.
|
||||
*
|
||||
* @param tableName The tables name
|
||||
*/
|
||||
void ReadRowInfo(std::string& tableName, std::istream& cdClientBuffer);
|
||||
|
||||
void ReadRowValues(int32_t& numberOfColumns, std::string& tableName);
|
||||
/**
|
||||
* @brief Reads each row and its values from the fdb file and inserts them into the database
|
||||
*
|
||||
* @param numberOfColumns The number of columns to read in
|
||||
* @param tableName The tables name
|
||||
*/
|
||||
void ReadRowValues(int32_t& numberOfColumns, std::string& tableName, std::istream& cdClientBuffer);
|
||||
private:
|
||||
static std::map<eSqliteDataType, std::string> sqliteType;
|
||||
std::string basePath{};
|
||||
std::ifstream fdb{};
|
||||
}; // class FdbToSqlite
|
||||
|
||||
/**
|
||||
* Maps each sqlite data type to its string equivalent.
|
||||
*/
|
||||
static std::map<eSqliteDataType, std::string> m_SqliteType;
|
||||
|
||||
/**
|
||||
* Base path of the folder containing the fdb file
|
||||
*/
|
||||
std::string m_BasePath{};
|
||||
|
||||
/**
|
||||
* Whether or not a conversion was started. If one was started, do not attempt to convert the file again.
|
||||
*/
|
||||
bool m_ConversionStarted{};
|
||||
|
||||
/**
|
||||
* The path where the CDServer will be stored
|
||||
*/
|
||||
std::string m_BinaryOutPath{};
|
||||
}; //! class FdbToSqlite
|
||||
}; //! namespace FdbToSqlite
|
||||
|
||||
#endif //!__FDBTOSQLITE__H__
|
||||
|
||||
@@ -3,16 +3,18 @@
|
||||
#include <random>
|
||||
|
||||
class dServer;
|
||||
class dLogger;
|
||||
class Logger;
|
||||
class InstanceManager;
|
||||
class dChatFilter;
|
||||
class dConfig;
|
||||
class RakPeerInterface;
|
||||
class AssetManager;
|
||||
struct SystemAddress;
|
||||
class EntityManager;
|
||||
class dZoneManager;
|
||||
|
||||
namespace Game {
|
||||
extern dLogger* logger;
|
||||
extern Logger* logger;
|
||||
extern dServer* server;
|
||||
extern InstanceManager* im;
|
||||
extern dChatFilter* chatFilter;
|
||||
@@ -22,4 +24,6 @@ namespace Game {
|
||||
extern AssetManager* assetManager;
|
||||
extern SystemAddress chatSysAddr;
|
||||
extern bool shouldShutdown;
|
||||
extern EntityManager* entityManager;
|
||||
extern dZoneManager* zoneManager;
|
||||
}
|
||||
|
||||
@@ -241,7 +241,7 @@ std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t d
|
||||
return vector;
|
||||
}
|
||||
|
||||
std::vector<std::u16string> GeneralUtils::SplitString(std::u16string& str, char16_t delimiter) {
|
||||
std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string& str, char16_t delimiter) {
|
||||
std::vector<std::u16string> vector = std::vector<std::u16string>();
|
||||
std::u16string current;
|
||||
|
||||
@@ -319,3 +319,7 @@ std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::stri
|
||||
|
||||
return sortedFiles;
|
||||
}
|
||||
|
||||
bool GeneralUtils::TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst) {
|
||||
return TryParse<float>(x.c_str(), dst.x) && TryParse<float>(y.c_str(), dst.y) && TryParse<float>(z.c_str(), dst.z);
|
||||
}
|
||||
|
||||
@@ -10,11 +10,14 @@
|
||||
#include <type_traits>
|
||||
#include <stdexcept>
|
||||
#include <BitStream.h>
|
||||
#include "NiPoint3.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
enum eInventoryType : uint32_t;
|
||||
enum class eObjectBits : size_t;
|
||||
enum class eReplicaComponentType : uint32_t;
|
||||
|
||||
/*!
|
||||
\file GeneralUtils.hpp
|
||||
@@ -64,9 +67,9 @@ namespace GeneralUtils {
|
||||
|
||||
//! Sets a bit on a numerical value
|
||||
template <typename T>
|
||||
void SetBit(T& value, size_t index) {
|
||||
inline void SetBit(T& value, eObjectBits bits) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
auto index = static_cast<size_t>(bits);
|
||||
if (index > (sizeof(T) * 8) - 1) {
|
||||
return;
|
||||
}
|
||||
@@ -76,9 +79,9 @@ namespace GeneralUtils {
|
||||
|
||||
//! Clears a bit on a numerical value
|
||||
template <typename T>
|
||||
void ClearBit(T& value, size_t index) {
|
||||
inline void ClearBit(T& value, eObjectBits bits) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
auto index = static_cast<size_t>(bits);
|
||||
if (index > (sizeof(T) * 8 - 1)) {
|
||||
return;
|
||||
}
|
||||
@@ -108,36 +111,13 @@ namespace GeneralUtils {
|
||||
*/
|
||||
bool CheckBit(int64_t value, uint32_t index);
|
||||
|
||||
// MARK: Random Number Generation
|
||||
|
||||
//! Generates a random number
|
||||
/*!
|
||||
\param min The minimum the generate from
|
||||
\param max The maximum to generate to
|
||||
*/
|
||||
template <typename T>
|
||||
inline T GenerateRandomNumber(std::size_t min, std::size_t max) {
|
||||
// Make sure it is a numeric type
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
if constexpr (std::is_integral_v<T>) { // constexpr only necessary on first statement
|
||||
std::uniform_int_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
} else if (std::is_floating_point_v<T>) {
|
||||
std::uniform_real_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
}
|
||||
|
||||
return T();
|
||||
}
|
||||
|
||||
bool ReplaceInString(std::string& str, const std::string& from, const std::string& to);
|
||||
|
||||
std::u16string ReadWString(RakNet::BitStream* inStream);
|
||||
|
||||
std::vector<std::wstring> SplitString(std::wstring& str, wchar_t delimiter);
|
||||
|
||||
std::vector<std::u16string> SplitString(std::u16string& str, char16_t delimiter);
|
||||
std::vector<std::u16string> SplitString(const std::u16string& str, char16_t delimiter);
|
||||
|
||||
std::vector<std::string> SplitString(const std::string& str, char delimiter);
|
||||
|
||||
@@ -146,6 +126,11 @@ namespace GeneralUtils {
|
||||
template <typename T>
|
||||
T Parse(const char* value);
|
||||
|
||||
template <>
|
||||
inline bool Parse(const char* value) {
|
||||
return std::stoi(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline int32_t Parse(const char* value) {
|
||||
return std::stoi(value);
|
||||
@@ -181,6 +166,11 @@ namespace GeneralUtils {
|
||||
return static_cast<eInventoryType>(std::stoul(value));
|
||||
}
|
||||
|
||||
template <>
|
||||
inline eReplicaComponentType Parse(const char* value) {
|
||||
return static_cast<eReplicaComponentType>(std::stoul(value));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool TryParse(const char* value, T& dst) {
|
||||
try {
|
||||
@@ -202,6 +192,8 @@ namespace GeneralUtils {
|
||||
return TryParse<T>(value.c_str(), dst);
|
||||
}
|
||||
|
||||
bool TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst);
|
||||
|
||||
template<typename T>
|
||||
std::u16string to_u16string(T value) {
|
||||
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
|
||||
@@ -213,4 +205,42 @@ namespace GeneralUtils {
|
||||
std::hash<T> h;
|
||||
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
|
||||
}
|
||||
|
||||
// MARK: Random Number Generation
|
||||
|
||||
//! Generates a random number
|
||||
/*!
|
||||
\param min The minimum the generate from
|
||||
\param max The maximum to generate to
|
||||
*/
|
||||
template <typename T>
|
||||
inline T GenerateRandomNumber(std::size_t min, std::size_t max) {
|
||||
// Make sure it is a numeric type
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
if constexpr (std::is_integral_v<T>) { // constexpr only necessary on first statement
|
||||
std::uniform_int_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
} else if (std::is_floating_point_v<T>) {
|
||||
std::uniform_real_distribution<T> distribution(min, max);
|
||||
return distribution(Game::randomEngine);
|
||||
}
|
||||
|
||||
return T();
|
||||
}
|
||||
|
||||
// on Windows we need to undef these or else they conflict with our numeric limits calls
|
||||
// DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS
|
||||
#ifdef _WIN32
|
||||
#undef min
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
inline T GenerateRandomNumber() {
|
||||
// Make sure it is a numeric type
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
return GenerateRandomNumber<T>(std::numeric_limits<T>::min(), std::numeric_limits<T>::max());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,122 +3,166 @@
|
||||
// Custom Classes
|
||||
#include "GeneralUtils.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "Logger.h"
|
||||
|
||||
// C++
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
using LDFKey = std::string_view;
|
||||
using LDFTypeAndValue = std::string_view;
|
||||
|
||||
using LDFType = std::string_view;
|
||||
using LDFValue = std::string_view;
|
||||
|
||||
//! Returns a pointer to a LDFData value based on string format
|
||||
LDFBaseData* LDFBaseData::DataFromString(const std::string& format) {
|
||||
LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
||||
// A valid LDF must be at least 3 characters long (=0:) is the shortest valid LDF (empty UTF-16 key with no initial value)
|
||||
if (format.empty() || format.length() <= 2) return nullptr;
|
||||
auto equalsPosition = format.find('=');
|
||||
// You can have an empty key, just make sure the type and value might exist
|
||||
if (equalsPosition == std::string::npos || equalsPosition == (format.size() - 1)) return nullptr;
|
||||
|
||||
// First, check the format
|
||||
std::istringstream ssFormat(format);
|
||||
std::string token;
|
||||
std::pair<LDFKey, LDFTypeAndValue> keyValue;
|
||||
keyValue.first = format.substr(0, equalsPosition);
|
||||
keyValue.second = format.substr(equalsPosition + 1, format.size());
|
||||
|
||||
std::vector<std::string> keyValueArray;
|
||||
while (std::getline(ssFormat, token, '=')) {
|
||||
keyValueArray.push_back(token);
|
||||
std::u16string key = GeneralUtils::ASCIIToUTF16(keyValue.first);
|
||||
|
||||
auto colonPosition = keyValue.second.find(':');
|
||||
|
||||
// If : is the first thing after an =, then this is an invalid LDF since
|
||||
// we dont have a type to use.
|
||||
if (colonPosition == std::string::npos || colonPosition == 0) return nullptr;
|
||||
|
||||
std::pair<LDFType, LDFValue> ldfTypeAndValue;
|
||||
ldfTypeAndValue.first = keyValue.second.substr(0, colonPosition);
|
||||
ldfTypeAndValue.second = keyValue.second.substr(colonPosition + 1, keyValue.second.size());
|
||||
|
||||
// Only allow empty values for string values.
|
||||
if (ldfTypeAndValue.second.size() == 0 && !(ldfTypeAndValue.first == "0" || ldfTypeAndValue.first == "13")) return nullptr;
|
||||
|
||||
eLDFType type;
|
||||
char* storage;
|
||||
try {
|
||||
type = static_cast<eLDFType>(strtol(ldfTypeAndValue.first.data(), &storage, 10));
|
||||
} catch (std::exception) {
|
||||
LOG("Attempted to process invalid ldf type (%s) from string (%s)", ldfTypeAndValue.first.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (keyValueArray.size() == 2) {
|
||||
std::u16string key = GeneralUtils::ASCIIToUTF16(keyValueArray[0]);
|
||||
LDFBaseData* returnValue = nullptr;
|
||||
switch (type) {
|
||||
case LDF_TYPE_UTF_16: {
|
||||
std::u16string data = GeneralUtils::UTF8ToUTF16(ldfTypeAndValue.second);
|
||||
returnValue = new LDFData<std::u16string>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
std::vector<std::string> dataArray;
|
||||
std::istringstream ssData(keyValueArray[1]);
|
||||
while (std::getline(ssData, token, ':')) {
|
||||
dataArray.push_back(token);
|
||||
case LDF_TYPE_S32: {
|
||||
int32_t data;
|
||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||
LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<int32_t>(key, data);
|
||||
|
||||
if (dataArray.size() > 2) { // hacky fix for strings with colons in them
|
||||
std::vector<std::string> newDataArray;
|
||||
newDataArray.push_back(dataArray[0]);
|
||||
std::string value = "";
|
||||
for (size_t i = 1; i < dataArray.size(); ++i) {
|
||||
value += dataArray[i] + ':';
|
||||
}
|
||||
value.pop_back(); // remove last colon
|
||||
newDataArray.push_back(value);
|
||||
dataArray = newDataArray;
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_FLOAT: {
|
||||
float data;
|
||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||
LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<float>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
if ((dataArray[0] == "0" || dataArray[0] == "13") && dataArray.size() == 1) {
|
||||
dataArray.push_back("");
|
||||
case LDF_TYPE_DOUBLE: {
|
||||
double data;
|
||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||
LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<double>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
if (dataArray.size() == 2) {
|
||||
eLDFType type = static_cast<eLDFType>(stoi(dataArray[0]));
|
||||
case LDF_TYPE_U32:
|
||||
{
|
||||
uint32_t data;
|
||||
|
||||
switch (type) {
|
||||
case LDF_TYPE_UTF_16: {
|
||||
std::u16string data = GeneralUtils::UTF8ToUTF16(dataArray[1]);
|
||||
return new LDFData<std::u16string>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_S32: {
|
||||
int32_t data = static_cast<int32_t>(stoull(dataArray[1]));
|
||||
return new LDFData<int32_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_FLOAT: {
|
||||
float data = static_cast<float>(stof(dataArray[1]));
|
||||
return new LDFData<float>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_DOUBLE: {
|
||||
double data = static_cast<float>(stod(dataArray[1]));
|
||||
return new LDFData<double>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_U32:
|
||||
{
|
||||
uint32_t data;
|
||||
|
||||
if (dataArray[1] == "true") {
|
||||
data = 1;
|
||||
} else if (dataArray[1] == "false") {
|
||||
data = 0;
|
||||
} else {
|
||||
data = static_cast<uint32_t>(stoul(dataArray[1]));
|
||||
}
|
||||
|
||||
return new LDFData<uint32_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_BOOLEAN: {
|
||||
bool data;
|
||||
|
||||
if (dataArray[1] == "true") {
|
||||
data = true;
|
||||
} else if (dataArray[1] == "false") {
|
||||
data = false;
|
||||
} else {
|
||||
data = static_cast<bool>(stoi(dataArray[1]));
|
||||
}
|
||||
|
||||
return new LDFData<bool>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_U64: {
|
||||
uint64_t data = static_cast<uint64_t>(stoull(dataArray[1]));
|
||||
return new LDFData<uint64_t>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_OBJID: {
|
||||
LWOOBJID data = static_cast<LWOOBJID>(stoll(dataArray[1]));
|
||||
return new LDFData<LWOOBJID>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_UTF_8: {
|
||||
std::string data = dataArray[1];
|
||||
return new LDFData<std::string>(key, data);
|
||||
}
|
||||
|
||||
case LDF_TYPE_UNKNOWN: {
|
||||
if (ldfTypeAndValue.second == "true") {
|
||||
data = 1;
|
||||
} else if (ldfTypeAndValue.second == "false") {
|
||||
data = 0;
|
||||
} else {
|
||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||
LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
returnValue = new LDFData<uint32_t>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
case LDF_TYPE_BOOLEAN: {
|
||||
bool data;
|
||||
|
||||
if (ldfTypeAndValue.second == "true") {
|
||||
data = true;
|
||||
} else if (ldfTypeAndValue.second == "false") {
|
||||
data = false;
|
||||
} else {
|
||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||
LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
returnValue = new LDFData<bool>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_U64: {
|
||||
uint64_t data;
|
||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||
LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<uint64_t>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_OBJID: {
|
||||
LWOOBJID data;
|
||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||
LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<LWOOBJID>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_UTF_8: {
|
||||
std::string data = ldfTypeAndValue.second.data();
|
||||
returnValue = new LDFData<std::string>(key, data);
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_UNKNOWN: {
|
||||
LOG("Warning: Attempted to process invalid unknown value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
LOG("Warning: Attempted to process invalid LDF type (%d) from string (%s)", type, format.data());
|
||||
break;
|
||||
}
|
||||
}
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef __LDFFORMAT__H__
|
||||
#define __LDFFORMAT__H__
|
||||
|
||||
// Custom Classes
|
||||
#include "dCommonVars.h"
|
||||
@@ -6,18 +7,12 @@
|
||||
|
||||
// C++
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <sstream>
|
||||
|
||||
// RakNet
|
||||
#include "BitStream.h"
|
||||
|
||||
#include "../thirdparty/raknet/Source/BitStream.h"
|
||||
|
||||
/*!
|
||||
\file LDFFormat.hpp
|
||||
\brief A collection of LDF format classes
|
||||
*/
|
||||
|
||||
//! An enum for LDF Data Types
|
||||
enum eLDFType {
|
||||
LDF_TYPE_UNKNOWN = -1, //!< Unknown data type
|
||||
LDF_TYPE_UTF_16 = 0, //!< UTF-16 wstring data type
|
||||
@@ -31,36 +26,21 @@ enum eLDFType {
|
||||
LDF_TYPE_UTF_8 = 13, //!< UTF-8 string data type
|
||||
};
|
||||
|
||||
//! A base class for the LDF data
|
||||
class LDFBaseData {
|
||||
public:
|
||||
|
||||
//! Destructor
|
||||
virtual ~LDFBaseData(void) {}
|
||||
virtual ~LDFBaseData() {}
|
||||
|
||||
//! Writes the data to a packet
|
||||
/*!
|
||||
\param packet The packet
|
||||
*/
|
||||
virtual void WriteToPacket(RakNet::BitStream* packet) = 0;
|
||||
|
||||
//! Gets the key
|
||||
/*!
|
||||
\return The key
|
||||
*/
|
||||
virtual const std::u16string& GetKey(void) = 0;
|
||||
virtual const std::u16string& GetKey() = 0;
|
||||
|
||||
//! Gets the value type
|
||||
/*!
|
||||
\return The value type
|
||||
*/
|
||||
virtual eLDFType GetValueType(void) = 0;
|
||||
virtual eLDFType GetValueType() = 0;
|
||||
|
||||
//! Gets a string from the key/value pair
|
||||
/*!
|
||||
\param includeKey Whether or not to include the key in the data
|
||||
\param includeTypeId Whether or not to include the type id in the data
|
||||
\return The string representation of the data
|
||||
/** Gets a string from the key/value pair
|
||||
* @param includeKey Whether or not to include the key in the data
|
||||
* @param includeTypeId Whether or not to include the type id in the data
|
||||
* @return The string representation of the data
|
||||
*/
|
||||
virtual std::string GetString(bool includeKey = true, bool includeTypeId = true) = 0;
|
||||
|
||||
@@ -68,19 +48,15 @@ public:
|
||||
|
||||
virtual LDFBaseData* Copy() = 0;
|
||||
|
||||
// MARK: Functions
|
||||
|
||||
//! Returns a pointer to a LDFData value based on string format
|
||||
/*!
|
||||
\param format The format
|
||||
/**
|
||||
* Given an input string, return the data as a LDF key.
|
||||
*/
|
||||
static LDFBaseData* DataFromString(const std::string& format);
|
||||
static LDFBaseData* DataFromString(const std::string_view& format);
|
||||
|
||||
};
|
||||
|
||||
//! A structure for an LDF key-value pair
|
||||
template<typename T>
|
||||
class LDFData : public LDFBaseData {
|
||||
class LDFData: public LDFBaseData {
|
||||
private:
|
||||
std::u16string key;
|
||||
T value;
|
||||
@@ -164,15 +140,11 @@ public:
|
||||
|
||||
if (includeKey) {
|
||||
const std::string& sKey = GeneralUtils::UTF16ToWTF8(this->key, this->key.size());
|
||||
|
||||
stream << sKey << "=";
|
||||
stream << sKey << '=';
|
||||
}
|
||||
|
||||
if (includeTypeId) {
|
||||
const std::string& sType = std::to_string(this->GetValueType());
|
||||
|
||||
|
||||
stream << sType << ":";
|
||||
stream << this->GetValueType() << ':';
|
||||
}
|
||||
|
||||
const std::string& sData = this->GetValueString();
|
||||
@@ -234,20 +206,18 @@ inline void LDFData<std::string>::WriteValue(RakNet::BitStream* packet) {
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: String Data
|
||||
template<> inline std::string LDFData<std::u16string>::GetValueString(void) {
|
||||
//std::string toReturn(this->value.begin(), this->value.end());
|
||||
//return toReturn;
|
||||
|
||||
template<> inline std::string LDFData<std::u16string>::GetValueString() {
|
||||
return GeneralUtils::UTF16ToWTF8(this->value, this->value.size());
|
||||
}
|
||||
|
||||
template<> inline std::string LDFData<int32_t>::GetValueString(void) { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<float>::GetValueString(void) { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<double>::GetValueString(void) { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<uint32_t>::GetValueString(void) { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<bool>::GetValueString(void) { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<uint64_t>::GetValueString(void) { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<LWOOBJID>::GetValueString(void) { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<int32_t>::GetValueString() { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<float>::GetValueString() { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<double>::GetValueString() { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<uint32_t>::GetValueString() { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<bool>::GetValueString() { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<uint64_t>::GetValueString() { return std::to_string(this->value); }
|
||||
template<> inline std::string LDFData<LWOOBJID>::GetValueString() { return std::to_string(this->value); }
|
||||
|
||||
template<> inline std::string LDFData<std::string>::GetValueString(void) { return this->value; }
|
||||
template<> inline std::string LDFData<std::string>::GetValueString() { return this->value; }
|
||||
|
||||
#endif //!__LDFFORMAT__H__
|
||||
|
||||
96
dCommon/Logger.cpp
Normal file
96
dCommon/Logger.cpp
Normal file
@@ -0,0 +1,96 @@
|
||||
#include "Logger.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <ctime>
|
||||
#include <filesystem>
|
||||
#include <stdarg.h>
|
||||
|
||||
Writer::~Writer() {
|
||||
// Dont try to close stdcout...
|
||||
if (!m_Outfile || m_IsConsoleWriter) return;
|
||||
|
||||
fclose(m_Outfile);
|
||||
m_Outfile = NULL;
|
||||
}
|
||||
|
||||
void Writer::Log(const char* time, const char* message) {
|
||||
if (!m_Outfile) return;
|
||||
|
||||
fputs(time, m_Outfile);
|
||||
fputs(message, m_Outfile);
|
||||
}
|
||||
|
||||
void Writer::Flush() {
|
||||
if (!m_Outfile) return;
|
||||
fflush(m_Outfile);
|
||||
}
|
||||
|
||||
FileWriter::FileWriter(const char* outpath) {
|
||||
m_Outfile = fopen(outpath, "wt");
|
||||
if (!m_Outfile) printf("Couldn't open %s for writing!\n", outpath);
|
||||
m_Outpath = outpath;
|
||||
m_IsConsoleWriter = false;
|
||||
}
|
||||
|
||||
ConsoleWriter::ConsoleWriter(bool enabled) {
|
||||
m_Enabled = enabled;
|
||||
m_Outfile = stdout;
|
||||
m_IsConsoleWriter = true;
|
||||
}
|
||||
|
||||
Logger::Logger(const std::string& outpath, bool logToConsole, bool logDebugStatements) {
|
||||
m_logDebugStatements = logDebugStatements;
|
||||
std::filesystem::path outpathPath(outpath);
|
||||
if (!std::filesystem::exists(outpathPath.parent_path())) std::filesystem::create_directories(outpathPath.parent_path());
|
||||
m_Writers.push_back(std::make_unique<FileWriter>(outpath));
|
||||
m_Writers.push_back(std::make_unique<ConsoleWriter>(logToConsole));
|
||||
}
|
||||
|
||||
void Logger::vLog(const char* format, va_list args) {
|
||||
time_t t = time(NULL);
|
||||
struct tm* time = localtime(&t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "[%d-%m-%y %H:%M:%S ", time);
|
||||
char message[2048];
|
||||
vsnprintf(message, 2048, format, args);
|
||||
for (const auto& writer : m_Writers) {
|
||||
writer->Log(timeStr, message);
|
||||
}
|
||||
}
|
||||
|
||||
void Logger::Log(const char* className, const char* format, ...) {
|
||||
va_list args;
|
||||
std::string log = std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void Logger::LogDebug(const char* className, const char* format, ...) {
|
||||
if (!m_logDebugStatements) return;
|
||||
va_list args;
|
||||
std::string log = std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void Logger::Flush() {
|
||||
for (const auto& writer : m_Writers) {
|
||||
writer->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Logger::SetLogToConsole(bool logToConsole) {
|
||||
for (const auto& writer : m_Writers) {
|
||||
if (writer->IsConsoleWriter()) writer->SetEnabled(logToConsole);
|
||||
}
|
||||
}
|
||||
|
||||
bool Logger::GetLogToConsole() const {
|
||||
bool toReturn = false;
|
||||
for (const auto& writer : m_Writers) {
|
||||
if (writer->IsConsoleWriter()) toReturn |= writer->GetEnabled();
|
||||
}
|
||||
return toReturn;
|
||||
}
|
||||
89
dCommon/Logger.h
Normal file
89
dCommon/Logger.h
Normal file
@@ -0,0 +1,89 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define STRINGIFY_IMPL(x) #x
|
||||
|
||||
#define STRINGIFY(x) STRINGIFY_IMPL(x)
|
||||
|
||||
#define GET_FILE_NAME(x, y) GetFileNameFromAbsolutePath(__FILE__ x y)
|
||||
|
||||
#define FILENAME_AND_LINE GET_FILE_NAME(":", STRINGIFY(__LINE__))
|
||||
|
||||
// Calculate the filename at compile time from the path.
|
||||
// We just do this by scanning the path for the last '/' or '\' character and returning the string after it.
|
||||
constexpr const char* GetFileNameFromAbsolutePath(const char* path) {
|
||||
const char* file = path;
|
||||
while (*path) {
|
||||
char nextChar = *path++;
|
||||
if (nextChar == '/' || nextChar == '\\') {
|
||||
file = path;
|
||||
}
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
// These have to have a constexpr variable to store the filename_and_line result in a local variable otherwise
|
||||
// they will not be valid constexpr and will be evaluated at runtime instead of compile time!
|
||||
// The full string is still stored in the binary, however the offset of the filename in the absolute paths
|
||||
// is used in the instruction instead of the start of the absolute path.
|
||||
#define LOG(message, ...) do { auto str = FILENAME_AND_LINE; Game::logger->Log(str, message, ##__VA_ARGS__); } while(0)
|
||||
#define LOG_DEBUG(message, ...) do { auto str = FILENAME_AND_LINE; Game::logger->LogDebug(str, message, ##__VA_ARGS__); } while(0)
|
||||
|
||||
// Writer class for writing data to files.
|
||||
class Writer {
|
||||
public:
|
||||
Writer(bool enabled = true) : m_Enabled(enabled) {};
|
||||
virtual ~Writer();
|
||||
|
||||
virtual void Log(const char* time, const char* message);
|
||||
virtual void Flush();
|
||||
|
||||
void SetEnabled(bool disabled) { m_Enabled = disabled; }
|
||||
bool GetEnabled() const { return m_Enabled; }
|
||||
|
||||
bool IsConsoleWriter() { return m_IsConsoleWriter; }
|
||||
public:
|
||||
bool m_Enabled = true;
|
||||
bool m_IsConsoleWriter = false;
|
||||
FILE* m_Outfile;
|
||||
};
|
||||
|
||||
// FileWriter class for writing data to a file on a disk.
|
||||
class FileWriter : public Writer {
|
||||
public:
|
||||
FileWriter(const char* outpath);
|
||||
FileWriter(const std::string& outpath) : FileWriter(outpath.c_str()) {};
|
||||
private:
|
||||
std::string m_Outpath;
|
||||
};
|
||||
|
||||
// ConsoleWriter class for writing data to the console.
|
||||
class ConsoleWriter : public Writer {
|
||||
public:
|
||||
ConsoleWriter(bool enabled);
|
||||
};
|
||||
|
||||
class Logger {
|
||||
public:
|
||||
Logger() = delete;
|
||||
Logger(const std::string& outpath, bool logToConsole, bool logDebugStatements);
|
||||
|
||||
void Log(const char* filenameAndLine, const char* format, ...);
|
||||
void LogDebug(const char* filenameAndLine, const char* format, ...);
|
||||
|
||||
void Flush();
|
||||
|
||||
bool GetLogToConsole() const;
|
||||
void SetLogToConsole(bool logToConsole);
|
||||
|
||||
void SetLogDebugStatements(bool logDebugStatements) { m_logDebugStatements = logDebugStatements; }
|
||||
|
||||
private:
|
||||
void vLog(const char* format, va_list args);
|
||||
|
||||
bool m_logDebugStatements;
|
||||
std::vector<std::unique_ptr<Writer>> m_Writers;
|
||||
};
|
||||
@@ -128,6 +128,21 @@ NiPoint3 NiPoint3::operator+(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||
}
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3& NiPoint3::operator+=(const NiPoint3& point) {
|
||||
this->x += point.x;
|
||||
this->y += point.y;
|
||||
this->z += point.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
NiPoint3& NiPoint3::operator*=(const float scalar) {
|
||||
this->x *= scalar;
|
||||
this->y *= scalar;
|
||||
this->z *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 NiPoint3::operator-(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x - point.x, this->y - point.y, this->z - point.z);
|
||||
|
||||
@@ -135,6 +135,11 @@ public:
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 operator+(const NiPoint3& point) const;
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3& operator+=(const NiPoint3& point);
|
||||
|
||||
NiPoint3& operator*=(const float scalar);
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 operator-(const NiPoint3& point) const;
|
||||
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
/**
|
||||
* Bitmap of permissions and restrictions for characters.
|
||||
*/
|
||||
enum class PermissionMap : uint64_t
|
||||
{
|
||||
/**
|
||||
* Reserved for future use, bit 0-3.
|
||||
*/
|
||||
|
||||
/**
|
||||
* The character has restricted trade acccess, bit 4.
|
||||
*/
|
||||
RestrictedTradeAccess = 0x1 << 4,
|
||||
|
||||
/**
|
||||
* The character has restricted mail access, bit 5.
|
||||
*/
|
||||
RestrictedMailAccess = 0x1 << 5,
|
||||
|
||||
/**
|
||||
* The character has restricted chat access, bit 6.
|
||||
*/
|
||||
RestrictedChatAccess = 0x1 << 6,
|
||||
|
||||
//
|
||||
// Combined permissions
|
||||
//
|
||||
|
||||
/**
|
||||
* The character is marked as 'old', restricted from trade and mail.
|
||||
*/
|
||||
Old = RestrictedTradeAccess | RestrictedMailAccess,
|
||||
|
||||
/**
|
||||
* The character is soft banned, restricted from trade, mail, and chat.
|
||||
*/
|
||||
SoftBanned = RestrictedTradeAccess | RestrictedMailAccess | RestrictedChatAccess,
|
||||
};
|
||||
19
dCommon/Singleton.h
Normal file
19
dCommon/Singleton.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
template <typename T>
|
||||
class Singleton {
|
||||
public:
|
||||
static T& Instance() {
|
||||
static T instance{};
|
||||
return instance;
|
||||
}
|
||||
|
||||
virtual ~Singleton() = default;
|
||||
Singleton(const Singleton& other) = delete;
|
||||
Singleton(Singleton&& other) = delete;
|
||||
Singleton& operator=(const Singleton& other) = delete;
|
||||
Singleton& operator=(Singleton&& other) = delete;
|
||||
|
||||
protected:
|
||||
Singleton() = default;
|
||||
};
|
||||
@@ -1,27 +0,0 @@
|
||||
#include "Type.h"
|
||||
#ifdef __GNUG__
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <cxxabi.h>
|
||||
|
||||
std::string demangle(const char* name) {
|
||||
|
||||
int status = -4; // some arbitrary value to eliminate the compiler warning
|
||||
|
||||
// enable c++11 by passing the flag -std=c++11 to g++
|
||||
std::unique_ptr<char, void(*)(void*)> res{
|
||||
abi::__cxa_demangle(name, NULL, NULL, &status),
|
||||
std::free
|
||||
};
|
||||
|
||||
return (status == 0) ? res.get() : name;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// does nothing if not g++
|
||||
std::string demangle(const char* name) {
|
||||
return name;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <typeinfo>
|
||||
|
||||
std::string demangle(const char* name);
|
||||
|
||||
template <class T>
|
||||
std::string type(const T& t) {
|
||||
|
||||
return demangle(typeid(t).name());
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "AssetManager.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
#include <zlib.h>
|
||||
|
||||
@@ -45,9 +45,10 @@ AssetManager::AssetManager(const std::filesystem::path& path) {
|
||||
switch (m_AssetBundleType) {
|
||||
case eAssetBundleType::Packed: {
|
||||
this->LoadPackIndex();
|
||||
|
||||
this->UnpackRequiredAssets();
|
||||
|
||||
break;
|
||||
}
|
||||
case eAssetBundleType::None:
|
||||
case eAssetBundleType::Unpacked: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -114,7 +115,7 @@ bool AssetManager::GetFile(const char* name, char** data, uint32_t* len) {
|
||||
*len = ftell(file);
|
||||
*data = (char*)malloc(*len);
|
||||
fseek(file, 0, SEEK_SET);
|
||||
fread(*data, sizeof(uint8_t), *len, file);
|
||||
int32_t readInData = fread(*data, sizeof(uint8_t), *len, file);
|
||||
fclose(file);
|
||||
|
||||
return true;
|
||||
@@ -160,31 +161,6 @@ AssetMemoryBuffer AssetManager::GetFileAsBuffer(const char* name) {
|
||||
return AssetMemoryBuffer(buf, len, success);
|
||||
}
|
||||
|
||||
void AssetManager::UnpackRequiredAssets() {
|
||||
if (std::filesystem::exists(m_ResPath / "cdclient.fdb")) return;
|
||||
|
||||
char* data;
|
||||
uint32_t size;
|
||||
|
||||
bool success = this->GetFile("cdclient.fdb", &data, &size);
|
||||
|
||||
if (!success) {
|
||||
Game::logger->Log("AssetManager", "Failed to extract required files from the packs.");
|
||||
|
||||
delete data;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
std::ofstream cdclientOutput(m_ResPath / "cdclient.fdb", std::ios::out | std::ios::binary);
|
||||
cdclientOutput.write(data, size);
|
||||
cdclientOutput.close();
|
||||
|
||||
delete data;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t AssetManager::crc32b(uint32_t base, uint8_t* message, size_t l) {
|
||||
size_t i, j;
|
||||
uint32_t crc, msb;
|
||||
|
||||
@@ -42,7 +42,7 @@ struct AssetMemoryBuffer : std::streambuf {
|
||||
}
|
||||
|
||||
void close() {
|
||||
delete m_Base;
|
||||
free(m_Base);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -60,7 +60,6 @@ public:
|
||||
|
||||
private:
|
||||
void LoadPackIndex();
|
||||
void UnpackRequiredAssets();
|
||||
|
||||
// Modified crc algorithm (mpeg2)
|
||||
// Reference: https://stackoverflow.com/questions/54339800/how-to-modify-crc-32-to-crc-32-mpeg-2
|
||||
|
||||
@@ -77,7 +77,7 @@ bool Pack::ReadFileFromPack(uint32_t crc, char** data, uint32_t* len) {
|
||||
|
||||
if (!isCompressed) {
|
||||
char* tempData = (char*)malloc(pkRecord.m_UncompressedSize);
|
||||
fread(tempData, sizeof(uint8_t), pkRecord.m_UncompressedSize, file);
|
||||
int32_t readInData = fread(tempData, sizeof(uint8_t), pkRecord.m_UncompressedSize, file);
|
||||
|
||||
*data = tempData;
|
||||
*len = pkRecord.m_UncompressedSize;
|
||||
@@ -97,11 +97,11 @@ bool Pack::ReadFileFromPack(uint32_t crc, char** data, uint32_t* len) {
|
||||
if (currentReadPos >= pkRecord.m_UncompressedSize) break;
|
||||
|
||||
uint32_t size;
|
||||
fread(&size, sizeof(uint32_t), 1, file);
|
||||
int32_t readInData = fread(&size, sizeof(uint32_t), 1, file);
|
||||
pos += 4; // Move pointer position 4 to the right
|
||||
|
||||
char* chunk = (char*)malloc(size);
|
||||
fread(chunk, sizeof(int8_t), size, file);
|
||||
int32_t readInData2 = fread(chunk, sizeof(int8_t), size, file);
|
||||
pos += size; // Move pointer position the amount of bytes read to the right
|
||||
|
||||
int32_t err;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct PackRecord {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "PackIndex.h"
|
||||
#include "BinaryIO.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
PackIndex::PackIndex(const std::filesystem::path& filePath) {
|
||||
m_FileStream = std::ifstream(filePath / "versions" / "primary.pki", std::ios::in | std::ios::binary);
|
||||
@@ -34,7 +34,7 @@ PackIndex::PackIndex(const std::filesystem::path& filePath) {
|
||||
m_PackFileIndices.push_back(packFileIndex);
|
||||
}
|
||||
|
||||
Game::logger->Log("PackIndex", "Loaded pack catalog with %i pack files and %i files", m_PackPaths.size(), m_PackFileIndices.size());
|
||||
LOG("Loaded pack catalog with %i pack files and %i files", m_PackPaths.size(), m_PackFileIndices.size());
|
||||
|
||||
for (auto& item : m_PackPaths) {
|
||||
std::replace(item.begin(), item.end(), '\\', '/');
|
||||
|
||||
@@ -38,13 +38,11 @@ const std::string& dConfig::GetValue(std::string key) {
|
||||
}
|
||||
|
||||
void dConfig::ProcessLine(const std::string& line) {
|
||||
auto splitLine = GeneralUtils::SplitString(line, '=');
|
||||
|
||||
if (splitLine.size() != 2) return;
|
||||
auto splitLoc = line.find('=');
|
||||
auto key = line.substr(0, splitLoc);
|
||||
auto value = line.substr(splitLoc + 1);
|
||||
|
||||
//Make sure that on Linux, we remove special characters:
|
||||
auto& key = splitLine.at(0);
|
||||
auto& value = splitLine.at(1);
|
||||
if (!value.empty() && value.at(value.size() - 1) == '\r') value.erase(value.size() - 1);
|
||||
|
||||
if (this->m_ConfigValues.find(key) != this->m_ConfigValues.end()) return;
|
||||
|
||||
@@ -24,7 +24,6 @@ public:
|
||||
* Reloads the config file to reset values
|
||||
*/
|
||||
void ReloadConfig();
|
||||
|
||||
private:
|
||||
void ProcessLine(const std::string& line);
|
||||
|
||||
|
||||
@@ -1,105 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/**
|
||||
2 Engineer (Rank 1) Item Set
|
||||
3 Engineer (Rank 2) Item Set
|
||||
4 Engineer (Rank 3) Item Set
|
||||
7 Knight (Rank 1) Item Set
|
||||
8 Knight (Rank 2) Item Set
|
||||
9 Knight (Rank 3) Item Set
|
||||
10 Space Ranger (Rank 1) Item Set
|
||||
11 Space Ranger (Rank 2) Item Set
|
||||
12 Space Ranger (Rank 3) Item Set
|
||||
13 Samurai (Rank 1) Item Set
|
||||
14 Samurai (Rank 2) Item Set
|
||||
15 Samurai (Rank 3) Item Set
|
||||
16 Sorcerer (Rank 1) Item Set
|
||||
17 Sorcerer (Rank 2) Item Set
|
||||
18 Sorcerer (Rank 3) Item Set
|
||||
19 Space Marauder (Rank 1) Item Set
|
||||
20 Space Marauder (Rank 2) Item Set
|
||||
21 Space Marauder (Rank 3) Item Set
|
||||
22 Shinobi (Rank 1) Item Set
|
||||
23 Shinobi (Rank 2) Item Set
|
||||
24 Shinobi (Rank 3) Item Set
|
||||
25 Inventor (Rank 1) Item Set
|
||||
26 Inventor (Rank 2) Item Set
|
||||
27 Inventor (Rank 3) Item Set
|
||||
28 Summoner (Rank 1) Item Set
|
||||
29 Summoner (Rank 2) Item Set
|
||||
30 Summoner (Rank 3) Item Set
|
||||
31 Adventurer (Rank 1) Item Set
|
||||
32 Adventurer (Rank 2) Item Set
|
||||
33 Adventurer (Rank 3) Item Set
|
||||
34 Daredevil (Rank 1) Item Set
|
||||
35 Daredevil (Rank 2) Item Set
|
||||
36 Daredevil (Rank 3) Item Set
|
||||
37 Buccaneer (Rank 1) Item Set
|
||||
38 Buccaneer (Rank 2) Item Set
|
||||
39 Buccaneer (Rank 3) Item Set
|
||||
40 Bone Suit Item Set
|
||||
41 Imagination Spinjitzu Item Set
|
||||
42 Bat Lord Item Set
|
||||
43 Mosaic Jester Item Set
|
||||
44 Explorien Bot Item Set
|
||||
45 [Unnamed] Item Set
|
||||
46 [Unnamed] Item Set
|
||||
47 [Unnamed] Item Set
|
||||
48 Earth Spinjitzu Item Set
|
||||
49 [Unnamed] Item Set
|
||||
50 Fire Spinjitzu Item Set
|
||||
51 Ice Spinjitzu Item Set
|
||||
52 Lightning Spinjitzu Item Set
|
||||
*/
|
||||
enum class ItemSetPassiveAbilityID
|
||||
{
|
||||
EngineerRank1 = 2,
|
||||
EngineerRank2 = 3,
|
||||
EngineerRank3 = 4,
|
||||
KnightRank1 = 7,
|
||||
KnightRank2 = 8,
|
||||
KnightRank3 = 9,
|
||||
SpaceRangerRank1 = 10,
|
||||
SpaceRangerRank2 = 11,
|
||||
SpaceRangerRank3 = 12,
|
||||
SamuraiRank1 = 13,
|
||||
SamuraiRank2 = 14,
|
||||
SamuraiRank3 = 15,
|
||||
SorcererRank1 = 16,
|
||||
SorcererRank2 = 17,
|
||||
SorcererRank3 = 18,
|
||||
SpaceMarauderRank1 = 19,
|
||||
SpaceMarauderRank2 = 20,
|
||||
SpaceMarauderRank3 = 21,
|
||||
ShinobiRank1 = 22,
|
||||
ShinobiRank2 = 23,
|
||||
ShinobiRank3 = 24,
|
||||
InventorRank1 = 25,
|
||||
InventorRank2 = 26,
|
||||
InventorRank3 = 27,
|
||||
SummonerRank1 = 28,
|
||||
SummonerRank2 = 29,
|
||||
SummonerRank3 = 30,
|
||||
AdventurerRank1 = 31,
|
||||
AdventurerRank2 = 32,
|
||||
AdventurerRank3 = 33,
|
||||
DaredevilRank1 = 34,
|
||||
DaredevilRank2 = 35,
|
||||
DaredevilRank3 = 36,
|
||||
BuccaneerRank1 = 37,
|
||||
BuccaneerRank2 = 38,
|
||||
BuccaneerRank3 = 39,
|
||||
BoneSuit = 40,
|
||||
ImaginationSpinjitzu = 41,
|
||||
BatLord = 42,
|
||||
MosaicJester = 43,
|
||||
ExplorienBot = 44,
|
||||
Unnamed1 = 45,
|
||||
Unnamed2 = 46,
|
||||
Unnamed3 = 47,
|
||||
EarthSpinjitzu = 48,
|
||||
Unnamed4 = 49,
|
||||
FireSpinjitzu = 50,
|
||||
IceSpinjitzu = 51,
|
||||
LightningSpinjitzu = 52
|
||||
};
|
||||
@@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef MISSIONLOCKSTATE_H
|
||||
#define MISSIONLOCKSTATE_H
|
||||
|
||||
enum class MissionLockState : int
|
||||
{
|
||||
MISSION_LOCK_LOCKED,
|
||||
MISSION_LOCK_NEW,
|
||||
MISSION_LOCK_UNLOCKED,
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,56 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __MISSIONSTATE__H__
|
||||
#define __MISSIONSTATE__H__
|
||||
|
||||
/**
|
||||
* Represents the possible states a mission can be in
|
||||
*/
|
||||
enum class MissionState : int {
|
||||
/**
|
||||
* The mission state is unknown
|
||||
*/
|
||||
MISSION_STATE_UNKNOWN = -1,
|
||||
|
||||
/**
|
||||
* The mission is yielding rewards
|
||||
*/
|
||||
MISSION_STATE_REWARDING = 0,
|
||||
|
||||
/**
|
||||
* The mission can be accepted
|
||||
*/
|
||||
MISSION_STATE_AVAILABLE = 1,
|
||||
|
||||
/**
|
||||
* The mission has been accepted but not yet completed
|
||||
*/
|
||||
MISSION_STATE_ACTIVE = 2,
|
||||
|
||||
/**
|
||||
* All the tasks for the mission have been completed and the entity can turn the mission in to complete it
|
||||
*/
|
||||
MISSION_STATE_READY_TO_COMPLETE = 4, //!< The mission is ready to complete
|
||||
|
||||
/**
|
||||
* The mission has been completed
|
||||
*/
|
||||
MISSION_STATE_COMPLETE = 8,
|
||||
|
||||
/**
|
||||
* The mission is available again and has been completed before. Used for daily missions.
|
||||
*/
|
||||
MISSION_STATE_COMPLETE_AVAILABLE = 9,
|
||||
|
||||
/**
|
||||
* The mission is active and has been completed before. Used for daily missions.
|
||||
*/
|
||||
MISSION_STATE_COMPLETE_ACTIVE = 10,
|
||||
|
||||
/**
|
||||
* The mission has been completed before and has now been completed again. Used for daily missions.
|
||||
*/
|
||||
MISSION_STATE_COMPLETE_READY_TO_COMPLETE = 12
|
||||
};
|
||||
|
||||
#endif //!__MISSIONSTATE__H__
|
||||
@@ -1,31 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef MISSIONTASKTYPE_H
|
||||
#define MISSIONTASKTYPE_H
|
||||
|
||||
//! An enum for mission task types
|
||||
enum class MissionTaskType : int {
|
||||
MISSION_TASK_TYPE_UNKNOWN = -1, //!< The task type is unknown
|
||||
MISSION_TASK_TYPE_SMASH = 0, //!< A task for smashing something
|
||||
MISSION_TASK_TYPE_SCRIPT = 1, //!< A task handled by a server LUA script
|
||||
MISSION_TASK_TYPE_ACTIVITY = 2, //!< A task for completing a quickbuild
|
||||
MISSION_TASK_TYPE_ENVIRONMENT = 3, //!< A task for something in the environment
|
||||
MISSION_TASK_TYPE_MISSION_INTERACTION = 4, //!< A task for interacting with a mission
|
||||
MISSION_TASK_TYPE_EMOTE = 5, //!< A task for playing an emote
|
||||
MISSION_TASK_TYPE_FOOD = 9, //!< A task for eating food
|
||||
MISSION_TASK_TYPE_SKILL = 10, //!< A task for performing a skill
|
||||
MISSION_TASK_TYPE_ITEM_COLLECTION = 11, //!< A task for collecting an item
|
||||
MISSION_TASK_TYPE_LOCATION = 12, //!< A task for finding a location
|
||||
MISSION_TASK_TYPE_MINIGAME = 14, //!< A task for doing something in a minigame
|
||||
MISSION_TASK_TYPE_NON_MISSION_INTERACTION = 15, //!< A task for interacting with a non-mission
|
||||
MISSION_TASK_TYPE_MISSION_COMPLETE = 16, //!< A task for completing a mission
|
||||
MISSION_TASK_TYPE_EARN_REPUTATION = 17, //!< A task for earning reputation
|
||||
MISSION_TASK_TYPE_POWERUP = 21, //!< A task for collecting a powerup
|
||||
MISSION_TASK_TYPE_PET_TAMING = 22, //!< A task for taming a pet
|
||||
MISSION_TASK_TYPE_RACING = 23, //!< A task for racing
|
||||
MISSION_TASK_TYPE_PLAYER_FLAG = 24, //!< A task for setting a player flag
|
||||
MISSION_TASK_TYPE_PLACE_MODEL = 25, //!< A task for picking up a model
|
||||
MISSION_TASK_TYPE_VISIT_PROPERTY = 30 //!< A task for visiting a property
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class RacingTaskParam : int32_t {
|
||||
RACING_TASK_PARAM_FINISH_WITH_PLACEMENT = 1, //<! A task param for finishing with a specific placement.
|
||||
RACING_TASK_PARAM_LAP_TIME = 2, //<! A task param for finishing with a specific lap time.
|
||||
RACING_TASK_PARAM_TOTAL_TRACK_TIME = 3, //<! A task param for finishing with a specific track time.
|
||||
RACING_TASK_PARAM_COMPLETE_ANY_RACING_TASK = 4, //<! A task param for completing a racing task.
|
||||
RACING_TASK_PARAM_COMPLETE_TRACK_TASKS = 5, //<! A task param for completing a task for a specific track.
|
||||
RACING_TASK_PARAM_MODULAR_BUILDING = 6, //<! A task param for modular building with racing builds.
|
||||
RACING_TASK_PARAM_SAFE_DRIVER = 10, //<! A task param for completing a race without smashing.
|
||||
RACING_TASK_PARAM_SMASHABLES = 11, //<! A task param for smashing entities during a race.
|
||||
RACING_TASK_PARAM_COLLECT_IMAGINATION = 12, //<! A task param for collecting imagination during a race.
|
||||
RACING_TASK_PARAM_COMPETED_IN_RACE = 13, //<! A task param for competing in a race.
|
||||
RACING_TASK_PARAM_WIN_RACE_IN_WORLD = 14, //<! A task param for winning a race in a specific world.
|
||||
RACING_TASK_PARAM_FIRST_PLACE_MULTIPLE_TRACKS = 15, //<! A task param for finishing in first place on multiple tracks.
|
||||
RACING_TASK_PARAM_LAST_PLACE_FINISH = 16, //<! A task param for finishing in last place.
|
||||
RACING_TASK_PARAM_SMASH_SPECIFIC_SMASHABLE = 17 //<! A task param for smashing dragon eggs during a race.
|
||||
};
|
||||
@@ -6,21 +6,34 @@
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <set>
|
||||
#include "../thirdparty/raknet/Source/BitStream.h"
|
||||
#include "BitStream.h"
|
||||
#include "eConnectionType.h"
|
||||
#include "eClientMessageType.h"
|
||||
#include "BitStreamUtils.h"
|
||||
|
||||
#pragma warning (disable:4251) //Disables SQL warnings
|
||||
|
||||
typedef int RESTICKET;
|
||||
// These are the same define, but they mean two different things in different contexts
|
||||
// so a different define to distinguish what calculation is happening will help clarity.
|
||||
#define FRAMES_TO_MS(x) 1000 / x
|
||||
#define MS_TO_FRAMES(x) 1000 / x
|
||||
|
||||
const int highFrameRate = 16; //60fps
|
||||
const int mediumFramerate = 33; //30fps
|
||||
const int lowFramerate = 66; //15fps
|
||||
//=========== FRAME TIMINGS ===========
|
||||
constexpr uint32_t highFramerate = 60;
|
||||
constexpr uint32_t mediumFramerate = 30;
|
||||
constexpr uint32_t lowFramerate = 15;
|
||||
|
||||
constexpr uint32_t highFrameDelta = FRAMES_TO_MS(highFramerate);
|
||||
constexpr uint32_t mediumFrameDelta = FRAMES_TO_MS(mediumFramerate);
|
||||
constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
|
||||
|
||||
//========== MACROS ===========
|
||||
|
||||
#define HEADER_SIZE 8
|
||||
#define CBITSTREAM RakNet::BitStream bitStream;
|
||||
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
|
||||
#define CMSGHEADER PacketUtils::WriteHeader(bitStream, CLIENT, MSG_CLIENT_GAME_MSG);
|
||||
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
|
||||
#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||
#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
|
||||
#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
|
||||
@@ -33,33 +46,20 @@ typedef uint32_t LWOCLONEID; //!< Used for Clone IDs
|
||||
typedef uint16_t LWOMAPID; //!< Used for Map IDs
|
||||
typedef uint16_t LWOINSTANCEID; //!< Used for Instance IDs
|
||||
typedef uint32_t PROPERTYCLONELIST; //!< Used for Property Clone IDs
|
||||
typedef uint32_t STRIPID;
|
||||
typedef uint32_t BEHAVIORSTATE;
|
||||
|
||||
typedef int32_t PetTamingPiece; //!< Pet Taming Pieces
|
||||
typedef uint32_t StripId;
|
||||
|
||||
const LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
|
||||
const LOT LOT_NULL = -1; //!< A null LOT
|
||||
const int32_t LOOTTYPE_NONE = 0; //!< No loot type available
|
||||
const float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
|
||||
const uint32_t INVENTORY_INVALID = -1; //!< Invalid Inventory
|
||||
const uint32_t INVENTORY_DEFAULT = -1; //!< Default Inventory
|
||||
const uint32_t StatusChangeInfo = 0; //!< Status Change Info (???)
|
||||
const uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
|
||||
const uint32_t LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
|
||||
const uint16_t LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
|
||||
const uint16_t LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
|
||||
const uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
|
||||
|
||||
typedef std::set<LWOOBJID> TSetObjID;
|
||||
|
||||
const float PI = 3.14159f;
|
||||
|
||||
#if defined(__unix) || defined(__APPLE__)
|
||||
//For Linux:
|
||||
typedef __int64_t __int64;
|
||||
#endif
|
||||
|
||||
//============ STRUCTS ==============
|
||||
|
||||
struct LWOSCENEID {
|
||||
@@ -160,480 +160,4 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
struct Brick {
|
||||
uint32_t designerID;
|
||||
uint32_t materialID;
|
||||
};
|
||||
|
||||
//This union is used by the behavior system
|
||||
union suchar {
|
||||
unsigned char usigned;
|
||||
char svalue;
|
||||
};
|
||||
|
||||
//=========== DLU ENUMS ============
|
||||
|
||||
enum eGameMasterLevel : int32_t {
|
||||
GAME_MASTER_LEVEL_CIVILIAN = 0, // Normal player.
|
||||
GAME_MASTER_LEVEL_FORUM_MODERATOR = 1, // No permissions on live servers.
|
||||
GAME_MASTER_LEVEL_JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
|
||||
GAME_MASTER_LEVEL_MODERATOR = 3, // Can return lost items.
|
||||
GAME_MASTER_LEVEL_SENIOR_MODERATOR = 4, // Can ban.
|
||||
GAME_MASTER_LEVEL_LEAD_MODERATOR = 5, // Can approve properties.
|
||||
GAME_MASTER_LEVEL_JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
|
||||
GAME_MASTER_LEVEL_INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
|
||||
GAME_MASTER_LEVEL_DEVELOPER = 8, // Active developer, full permissions on live.
|
||||
GAME_MASTER_LEVEL_OPERATOR = 9 // Can shutdown server for restarts & updates.
|
||||
};
|
||||
|
||||
//=========== LU ENUMS ============
|
||||
|
||||
//! An enum for object ID bits
|
||||
enum eObjectBits : int32_t {
|
||||
OBJECT_BIT_PERSISTENT = 32, //!< The 32 bit index
|
||||
OBJECT_BIT_CLIENT = 46, //!< The 46 bit index
|
||||
OBJECT_BIT_SPAWNED = 58, //!< The 58 bit index
|
||||
OBJECT_BIT_CHARACTER = 60 //!< The 60 bit index
|
||||
};
|
||||
|
||||
//! An enum for MatchUpdate types
|
||||
enum eMatchUpdate : int {
|
||||
MATCH_UPDATE_PLAYER_JOINED = 0,
|
||||
MATCH_UPDATE_PLAYER_LEFT = 1,
|
||||
MATCH_UPDATE_TIME = 3,
|
||||
MATCH_UPDATE_TIME_START_DELAY = 4,
|
||||
MATCH_UPDATE_PLAYER_READY = 5,
|
||||
MATCH_UPDATE_PLAYER_UNREADY = 6
|
||||
};
|
||||
|
||||
//! An enum for camera cycling modes
|
||||
enum eCyclingMode : uint32_t {
|
||||
ALLOW_CYCLE_TEAMMATES,
|
||||
DISALLOW_CYCLING
|
||||
};
|
||||
|
||||
enum eCinematicEvent : uint32_t {
|
||||
STARTED,
|
||||
WAYPOINT,
|
||||
ENDED,
|
||||
};
|
||||
|
||||
//! An enum for character creation responses
|
||||
enum eCreationResponse : uint8_t {
|
||||
CREATION_RESPONSE_SUCCESS = 0, //!< The creation was successful
|
||||
CREATION_RESPONSE_OBJECT_ID_UNAVAILABLE, //!< The Object ID can't be used
|
||||
CREATION_RESPONSE_NAME_NOT_ALLOWED, //!< The name is not allowed
|
||||
CREATION_RESPONSE_PREDEFINED_NAME_IN_USE, //!< The predefined name is already in use
|
||||
CREATION_RESPONSE_CUSTOM_NAME_IN_USE //!< The custom name is already in use
|
||||
};
|
||||
|
||||
//! An enum for login responses
|
||||
enum eLoginResponse : uint8_t {
|
||||
LOGIN_RESPONSE_GENERAL_FAILED = 0,
|
||||
LOGIN_RESPONSE_SUCCESS = 1,
|
||||
LOGIN_RESPONSE_BANNED = 2,
|
||||
LOGIN_RESPONSE_PERMISSIONS_NOT_HIGH_ENOUGH = 5,
|
||||
LOGIN_RESPONSE_WRONG_PASS_OR_USER = 6,
|
||||
LOGIN_RESPONSE_ACCOUNT_LOCKED = 7
|
||||
};
|
||||
|
||||
//! An enum for character rename responses
|
||||
enum eRenameResponse : uint8_t {
|
||||
RENAME_RESPONSE_SUCCESS = 0, //!< The renaming was successful
|
||||
RENAME_RESPONSE_UNKNOWN_ERROR, //!< There was an unknown error
|
||||
RENAME_RESPONSE_NAME_UNAVAILABLE, //!< The name is unavailable
|
||||
RENAME_RESPONSE_NAME_IN_USE //!< The name is already in use
|
||||
};
|
||||
|
||||
//! A replica packet type
|
||||
enum eReplicaPacketType {
|
||||
PACKET_TYPE_CONSTRUCTION, //!< A construction packet
|
||||
PACKET_TYPE_SERIALIZATION, //!< A serialization packet
|
||||
PACKET_TYPE_DESTRUCTION //!< A destruction packet
|
||||
};
|
||||
|
||||
enum ServerDisconnectIdentifiers {
|
||||
SERVER_DISCON_UNKNOWN_SERVER_ERROR = 0, //!< Unknown server error
|
||||
SERVER_DISCON_DUPLICATE_LOGIN = 4, //!< Used when another user with the same username is logged in (duplicate login)
|
||||
SERVER_DISCON_SERVER_SHUTDOWN = 5, //!< Used when the server is shutdown
|
||||
SERVER_DISCON_SERVER_MAP_LOAD_FAILURE = 6, //!< Used when the server cannot load a map
|
||||
SERVER_DISCON_INVALID_SESSION_KEY = 7, //!< Used if the session is invalid
|
||||
SERVER_DISCON_ACCOUNT_NOT_IN_PENDING_LIST = 8, //!< ???
|
||||
SERVER_DISCON_CHARACTER_NOT_FOUND = 9, //!< Used if a character that the server has is not found (i.e, corruption with user-player data)
|
||||
SERVER_DISCON_CHARACTER_CORRUPTED = 10, //!< Similar to abovce
|
||||
SERVER_DISCON_KICK = 11, //!< Used if the user is kicked from the server
|
||||
SERVER_DISCON_FREE_TRIAL_EXPIRED = 12, //!< Used if the user's free trial expired
|
||||
SERVER_DISCON_PLAY_SCHEDULE_TIME_DONE = 13 //!< Used if the user's play time is used up
|
||||
};
|
||||
|
||||
//! The Behavior Types for use with the AI system
|
||||
enum eCombatBehaviorTypes : uint32_t {
|
||||
PASSIVE = 0, //!< The object is passive
|
||||
AGGRESSIVE = 1, //!< The object is aggressive
|
||||
PASSIVE_TURRET = 2, //!< The object is a passive turret
|
||||
AGGRESSIVE_TURRET = 3 //!< The object is an aggressive turret
|
||||
};
|
||||
|
||||
//! The Combat Role Type for use with the AI system
|
||||
enum eCombatRoleType : uint32_t {
|
||||
MELEE = 0, //!< Used for melee attacks
|
||||
RANGED = 1, //!< Used for range attacks
|
||||
SUPPORT = 2 //!< Used for support
|
||||
};
|
||||
|
||||
//! The kill types for the Die packet
|
||||
enum eKillType : uint32_t {
|
||||
VIOLENT,
|
||||
SILENT
|
||||
};
|
||||
|
||||
//! The various world states used throughout the server
|
||||
enum eObjectWorldState {
|
||||
WORLDSTATE_INWORLD, //!< Probably used when the object is in the world
|
||||
WORLDSTATE_ATTACHED, //!< Probably used when the object is attached to another object
|
||||
WORLDSTATE_INVENTORY //!< Probably used when the object is in an inventory
|
||||
};
|
||||
|
||||
//! The trigger stats (???)
|
||||
enum eTriggerStat {
|
||||
INVALID_STAT, //!< ???
|
||||
HEALTH, //!< Probably used for health
|
||||
ARMOR, //!< Probably used for armor
|
||||
IMAGINATION //!< Probably used for imagination
|
||||
};
|
||||
|
||||
//! The trigger operations (???)
|
||||
enum eTriggerOperator {
|
||||
INVALID_OPER, //!< ???
|
||||
EQUAL, //!< ???
|
||||
NOT_EQUAL, //!< ???
|
||||
GREATER, //!< ???
|
||||
GREATER_EQUAL, //!< ???
|
||||
LESS, //!< ???
|
||||
LESS_EQUAL //!< ???
|
||||
};
|
||||
|
||||
//! The various build types
|
||||
enum eBuildType {
|
||||
BUILD_NOWHERE, //!< Used if something can't be built anywhere
|
||||
BUILD_IN_WORLD, //!< Used if something can be built in the world
|
||||
BUILD_ON_PROPERTY //!< Used if something can be build on a property
|
||||
};
|
||||
|
||||
//! Quickbuild fail reasons
|
||||
enum eFailReason : uint32_t {
|
||||
REASON_NOT_GIVEN,
|
||||
REASON_OUT_OF_IMAGINATION,
|
||||
REASON_CANCELED_EARLY,
|
||||
REASON_BUILD_ENDED
|
||||
};
|
||||
|
||||
//! Terminate interaction type
|
||||
enum eTerminateType : uint32_t {
|
||||
RANGE,
|
||||
USER,
|
||||
FROM_INTERACTION
|
||||
};
|
||||
|
||||
//! The combat state
|
||||
enum eCombatState {
|
||||
IDLE, //!< The AI is in an idle state
|
||||
AGGRO, //!< The AI is in an aggressive state
|
||||
TETHER, //!< The AI is being redrawn back to tether point
|
||||
SPAWN, //!< The AI is spawning
|
||||
DEAD //!< The AI is dead
|
||||
};
|
||||
|
||||
enum eControlSceme {
|
||||
SCHEME_A,
|
||||
SCHEME_D,
|
||||
SCHEME_GAMEPAD,
|
||||
SCHEME_E,
|
||||
SCHEME_FPS,
|
||||
SCHEME_DRIVING,
|
||||
SCHEME_TAMING,
|
||||
SCHEME_MODULAR_BUILD,
|
||||
SCHEME_WEAR_A_ROBOT //== freecam?
|
||||
};
|
||||
|
||||
enum eStunState {
|
||||
PUSH,
|
||||
POP
|
||||
};
|
||||
|
||||
enum eNotifyType {
|
||||
NOTIFY_TYPE_SUCCESS,
|
||||
NOTIFY_TYPE_QUIT,
|
||||
NOTIFY_TYPE_FAILED,
|
||||
NOTIFY_TYPE_BEGIN,
|
||||
NOTIFY_TYPE_READY,
|
||||
NOTIFY_TYPE_NAMINGPET
|
||||
};
|
||||
|
||||
enum eReplicaComponentType : int32_t {
|
||||
COMPONENT_TYPE_CONTROLLABLE_PHYSICS = 1, //!< The ControllablePhysics Component
|
||||
COMPONENT_TYPE_RENDER = 2, //!< The Render Component
|
||||
COMPONENT_TYPE_SIMPLE_PHYSICS = 3, //!< The SimplePhysics Component
|
||||
COMPONENT_TYPE_CHARACTER = 4, //!< The Character Component
|
||||
COMPONENT_TYPE_SCRIPT = 5, //!< The Script Component
|
||||
COMPONENT_TYPE_BOUNCER = 6, //!< The Bouncer Component
|
||||
COMPONENT_TYPE_BUFF = 7, //!< The Buff Component
|
||||
COMPONENT_TYPE_SKILL = 9, //!< The Skill Component
|
||||
COMPONENT_TYPE_ITEM = 11, //!< The Item Component
|
||||
COMPONENT_TYPE_VENDOR = 16, //!< The Vendor Component
|
||||
COMPONENT_TYPE_INVENTORY = 17, //!< The Inventory Component
|
||||
COMPONENT_TYPE_SHOOTING_GALLERY = 19, //!< The Shooting Gallery Component
|
||||
COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS = 20, //!< The RigidBodyPhantomPhysics Component
|
||||
COMPONENT_TYPE_COLLECTIBLE = 23, //!< The Collectible Component
|
||||
COMPONENT_TYPE_MOVING_PLATFORM = 25, //!< The MovingPlatform Component
|
||||
COMPONENT_TYPE_PET = 26, //!< The Pet Component
|
||||
COMPONENT_TYPE_VEHICLE_PHYSICS = 30, //!< The VehiclePhysics Component
|
||||
COMPONENT_TYPE_MOVEMENT_AI = 31, //!< The MovementAI Component
|
||||
COMPONENT_TYPE_PROPERTY = 36, //!< The Property Component
|
||||
COMPONENT_TYPE_SCRIPTED_ACTIVITY = 39, //!< The ScriptedActivity Component
|
||||
COMPONENT_TYPE_PHANTOM_PHYSICS = 40, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_MODEL = 42, //!< The Model Component
|
||||
COMPONENT_TYPE_PROPERTY_ENTRANCE = 43, //!< The PhantomPhysics Component
|
||||
COMPONENT_TYPE_PROPERTY_MANAGEMENT = 45, //!< The PropertyManagement Component
|
||||
COMPONENT_TYPE_REBUILD = 48, //!< The Rebuild Component
|
||||
COMPONENT_TYPE_SWITCH = 49, //!< The Switch Component
|
||||
COMPONENT_TYPE_ZONE_CONTROL = 50, //!< The ZoneControl Component
|
||||
COMPONENT_TYPE_PACKAGE = 53, //!< The Package Component
|
||||
COMPONENT_TYPE_PLAYER_FLAG = 58, //!< The PlayerFlag Component
|
||||
COMPONENT_TYPE_BASE_COMBAT_AI = 60, //!< The BaseCombatAI Component
|
||||
COMPONENT_TYPE_MODULE_ASSEMBLY = 61, //!< The ModuleAssembly Component
|
||||
COMPONENT_TYPE_PROPERTY_VENDOR = 65, //!< The PropertyVendor Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH = 67, //!< The RocketLaunch Component
|
||||
COMPONENT_TYPE_RACING_CONTROL = 71, //!< The RacingControl Component
|
||||
COMPONENT_TYPE_MISSION_OFFER = 73, //!< The MissionOffer Component
|
||||
COMPONENT_TYPE_EXHIBIT = 75, //!< The Exhibit Component
|
||||
COMPONENT_TYPE_RACING_STATS = 74, //!< The Racing Stats Component
|
||||
COMPONENT_TYPE_SOUND_TRIGGER = 77, //!< The Sound Trigger Component
|
||||
COMPONENT_TYPE_PROXIMITY_MONITOR = 78, //!< The Proximity Monitor Component
|
||||
COMPONENT_TYPE_MISSION = 84, //!< The Mission Component
|
||||
COMPONENT_TYPE_ROCKET_LAUNCH_LUP = 97, //!< The LUP Launchpad Componen
|
||||
COMPONENT_TYPE_RAIL_ACTIVATOR = 104, //!< The Rail Activator Component
|
||||
COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT = 106, //!< The Player Forced Movement Component
|
||||
COMPONENT_TYPE_POSSESSABLE = 108, //!< The Possessable Component
|
||||
COMPONENT_TYPE_LEVEL_PROGRESSION = 109, //!< The Level Progression Component
|
||||
COMPONENT_TYPE_POSSESSOR = 110, //!< The Possessor Component
|
||||
COMPONENT_TYPE_BUILD_BORDER = 114, //!< The Build Border Component
|
||||
COMPONENT_TYPE_DESTROYABLE = 1000, //!< The Destroyable Component
|
||||
};
|
||||
|
||||
enum class UseItemResponse : uint32_t {
|
||||
NoImaginationForPet = 1,
|
||||
FailedPrecondition,
|
||||
MountsNotAllowed
|
||||
};
|
||||
|
||||
enum eRebuildState : uint32_t {
|
||||
REBUILD_OPEN,
|
||||
REBUILD_COMPLETED = 2,
|
||||
REBUILD_RESETTING = 4,
|
||||
REBUILD_BUILDING,
|
||||
REBUILD_INCOMPLETE
|
||||
};
|
||||
|
||||
/**
|
||||
* The loot source's type.
|
||||
*/
|
||||
enum eLootSourceType : int32_t {
|
||||
LOOT_SOURCE_NONE = 0,
|
||||
LOOT_SOURCE_CHEST,
|
||||
LOOT_SOURCE_MISSION,
|
||||
LOOT_SOURCE_MAIL,
|
||||
LOOT_SOURCE_CURRENCY,
|
||||
LOOT_SOURCE_ACHIEVEMENT,
|
||||
LOOT_SOURCE_TRADE,
|
||||
LOOT_SOURCE_QUICKBUILD,
|
||||
LOOT_SOURCE_DELETION,
|
||||
LOOT_SOURCE_VENDOR,
|
||||
LOOT_SOURCE_ACTIVITY,
|
||||
LOOT_SOURCE_PICKUP,
|
||||
LOOT_SOURCE_BRICK,
|
||||
LOOT_SOURCE_PROPERTY,
|
||||
LOOT_SOURCE_MODERATION,
|
||||
LOOT_SOURCE_EXHIBIT,
|
||||
LOOT_SOURCE_INVENTORY,
|
||||
LOOT_SOURCE_CLAIMCODE,
|
||||
LOOT_SOURCE_CONSUMPTION,
|
||||
LOOT_SOURCE_CRAFTING,
|
||||
LOOT_SOURCE_LEVEL_REWARD,
|
||||
LOOT_SOURCE_RELOCATE
|
||||
};
|
||||
|
||||
enum eGameActivities : uint32_t {
|
||||
ACTIVITY_NONE,
|
||||
ACTIVITY_QUICKBUILDING,
|
||||
ACTIVITY_SHOOTING_GALLERY,
|
||||
ACTIVITY_RACING,
|
||||
ACTIVITY_PINBALL,
|
||||
ACTIVITY_PET_TAMING
|
||||
};
|
||||
|
||||
enum ePlayerFlags {
|
||||
BTARR_TESTING = 0,
|
||||
PLAYER_HAS_ENTERED_PET_RANCH = 1,
|
||||
MINIMAP_UNLOCKED = 2,
|
||||
ACTIVITY_REBUILDING_FAIL_TIME = 3,
|
||||
ACTIVITY_REBUILDING_FAIL_RANGE = 4,
|
||||
ACTIVITY_SHOOTING_GALLERY_HELP = 5,
|
||||
HELP_WALKING_CONTROLS = 6,
|
||||
FIRST_SMASHABLE = 7,
|
||||
FIRST_IMAGINATION_PICKUP = 8,
|
||||
FIRST_DAMAGE = 9,
|
||||
FIRST_ITEM = 10,
|
||||
FIRST_BRICK = 11,
|
||||
FIRST_CONSUMABLE = 12,
|
||||
FIRST_EQUIPPABLE = 13,
|
||||
CHAT_HELP = 14,
|
||||
FIRST_PET_TAMING_MINIGAME = 15,
|
||||
FIRST_PET_ON_SWITCH = 16,
|
||||
FIRST_PET_JUMPED_ON_SWITCH = 17,
|
||||
FIRST_PET_FOUND_TREASURE = 18,
|
||||
FIRST_PET_DUG_TREASURE = 19,
|
||||
FIRST_PET_OWNER_ON_PET_BOUNCER = 20,
|
||||
FIRST_PET_DESPAWN_NO_IMAGINATION = 21,
|
||||
FIRST_PET_SELECTED_ENOUGH_BRICKS = 22,
|
||||
FIRST_EMOTE_UNLOCKED = 23,
|
||||
GF_PIRATE_REP = 24,
|
||||
AG_BOB_CINEMATIC_EVENT = 25,
|
||||
HELP_JUMPING_CONTROLS = 26,
|
||||
HELP_DOUBLE_JUMP_CONTROLS = 27,
|
||||
HELP_CAMERA_CONTROLS = 28,
|
||||
HELP_ROTATE_CONTROLS = 29,
|
||||
HELP_SMASH = 30,
|
||||
MONUMENT_INTRO_MUSIC_PLAYED = 31,
|
||||
BEGINNING_ZONE_SUMMARY_DISPLAYED = 32,
|
||||
AG_FINISH_LINE_BUILT = 33,
|
||||
AG_BOSS_AREA_FOUND = 34,
|
||||
AG_LANDED_IN_BATTLEFIELD = 35,
|
||||
GF_PLAYER_HAS_BEEN_TO_THE_RAVINE = 36,
|
||||
MODULAR_BUILD_STARTED = 37,
|
||||
MODULAR_BUILD_FINISHED_CLICK_BUTTON = 38,
|
||||
THINKING_HAT_RECEIVED_GO_TO_MODULAR_BUILD_AREA = 39,
|
||||
BUILD_AREA_ENTERED_MOD_NOT_ACTIVATED_PUT_ON_HAT = 40,
|
||||
HAT_ON_INSIDE_OF_MOD_BUILD_EQUIP_A_MODULE_FROM_LEG = 41,
|
||||
MODULE_EQUIPPED_PLACE_ON_GLOWING_BLUE_SPOT = 42,
|
||||
FIRST_MODULE_PLACED_CORRECTLY_NOW_DO_THE_REST = 43,
|
||||
ROCKET_COMPLETE_NOW_LAUNCH_FROM_PAD = 44,
|
||||
JOINED_A_FACTION = 45,
|
||||
VENTURE_FACTION = 46,
|
||||
ASSEMBLY_FACTION = 47,
|
||||
PARADOX_FACTION = 48,
|
||||
SENTINEL_FACTION = 49,
|
||||
LUP_WORLD_ACCESS = 50,
|
||||
AG_FIRST_FLAG_COLLECTED = 51,
|
||||
TOOLTIP_TALK_TO_SKYLAND_TO_GET_HAT = 52,
|
||||
MODULAR_BUILD_PLAYER_PLACES_FIRST_MODEL_IN_SCRATCH = 53,
|
||||
MODULAR_BUILD_FIRST_ARROW_DISPLAY_FOR_MODULE = 54,
|
||||
AG_BEACON_QB_SO_THE_PLAYER_CAN_ALWAYS_BUILD_THEM = 55,
|
||||
GF_PET_DIG_FLAG_1 = 56,
|
||||
GF_PET_DIG_FLAG_2 = 57,
|
||||
GF_PET_DIG_FLAG_3 = 58,
|
||||
SUPPRESS_SPACESHIP_CINEMATIC_FLYTHROUGH = 59,
|
||||
GF_PLAYER_FALL_DEATH = 60,
|
||||
GF_PLAYER_CAN_GET_FLAG_1 = 61,
|
||||
GF_PLAYER_CAN_GET_FLAG_2 = 62,
|
||||
GF_PLAYER_CAN_GET_FLAG_3 = 63,
|
||||
ENTER_BBB_FROM_PROPERTY_EDIT_CONFIRMATION_DIALOG = 64,
|
||||
AG_FIRST_COMBAT_COMPLETE = 65,
|
||||
AG_COMPLETE_BOB_MISSION = 66,
|
||||
IS_NEWS_SCREEN_VISIBLE = 114,
|
||||
NJ_GARMADON_CINEMATIC_SEEN = 125,
|
||||
ELEPHANT_PET_3050 = 801,
|
||||
CAT_PET_3054 = 802,
|
||||
TRICERATOPS_PET_3195 = 803,
|
||||
TERRIER_PET_3254 = 804,
|
||||
SKUNK_PET_3261 = 805,
|
||||
LION_PET_3520 = 806,
|
||||
BUNNY_PET_3672 = 807,
|
||||
CROCODILE_PET_3994 = 808,
|
||||
DOBERMAN_PET_5635 = 809,
|
||||
BUFFALO_PET_5636 = 810,
|
||||
ROBOT_DOG_PET_5637 = 811,
|
||||
EUROPEAN_DRAGON_PET_5639 = 812,
|
||||
TORTOISE_PET_5640 = 813,
|
||||
ASIAN_DRAGON_PET_5641 = 814,
|
||||
MANTIS_PET_5642 = 815,
|
||||
PANDA_PET_5643 = 816,
|
||||
WARTHOG_PET_6720 = 817,
|
||||
GOAT_PET_7638 = 818,
|
||||
CRAB_PET_7694 = 819,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH = 1001,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH_PLATFORM = 1002,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_LEFT_OF_START = 1003,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_RIGHT_OF_START = 1004,
|
||||
AG_SPACE_SHIP_BINOC_AT_BOB = 1005,
|
||||
AG_BATTLE_BINOC_FOR_TRICERETOPS = 1101,
|
||||
AG_BATTLE_BINOC_AT_PARADOX = 1102,
|
||||
AG_BATTLE_BINOC_AT_MISSION_GIVER = 1103,
|
||||
AG_BATTLE_BINOC_AT_BECK = 1104,
|
||||
AG_MONUMENT_BINOC_INTRO = 1105,
|
||||
AG_MONUMENT_BINOC_OUTRO = 1106,
|
||||
AG_LAUNCH_BINOC_INTRO = 1107,
|
||||
AG_LAUNCH_BINOC_BISON = 1108,
|
||||
AG_LAUNCH_BINOC_SHARK = 1109,
|
||||
NS_BINOC_CONCERT_TRANSITION = 1201,
|
||||
NS_BINOC_RACE_PLACE_TRANSITION = 1202,
|
||||
NS_BINOC_BRICK_ANNEX_TRANSITION = 1203,
|
||||
NS_BINOC_GF_LAUNCH = 1204,
|
||||
NS_BINOC_FV_LAUNCH = 1205,
|
||||
NS_BINOC_BRICK_ANNEX_WATER = 1206,
|
||||
NS_BINOC_AG_LAUNCH_AT_RACE_PLACE = 1207,
|
||||
NS_BINOC_AG_LAUNCH_AT_BRICK_ANNEX = 1208,
|
||||
NS_BINOC_AG_LAUNCH_AT_PLAZA = 1209,
|
||||
NS_BINOC_TBA = 1210,
|
||||
NS_FLAG_COLLECTABLE_1_BY_JONNY_THUNDER = 1211,
|
||||
NS_FLAG_COLLECTABLE_2_UNDER_CONCERT_BRIDGE = 1212,
|
||||
NS_FLAG_COLLECTABLE_3_BY_FV_LAUNCH = 1213,
|
||||
NS_FLAG_COLLECTABLE_4_IN_PLAZA_BEHIND_BUILDING = 1214,
|
||||
NS_FLAG_COLLECTABLE_5_BY_GF_LAUNCH = 1215,
|
||||
NS_FLAG_COLLECTABLE_6_BY_DUCK_SG = 1216,
|
||||
NS_FLAG_COLLECTABLE_7_BY_LUP_LAUNCH = 1217,
|
||||
NS_FLAG_COLLECTABLE_8_BY_NT_LUANCH = 1218,
|
||||
NS_FLAG_COLLECTABLE_9_BY_RACE_BUILD = 1219,
|
||||
NS_FLAG_COLLECTABLE_10_ON_AG_LAUNCH_PATH = 1220,
|
||||
PR_BINOC_AT_LAUNCH_PAD = 1251,
|
||||
PR_BINOC_AT_BEGINNING_OF_ISLAND_B = 1252,
|
||||
PR_BINOC_AT_FIRST_PET_BOUNCER = 1253,
|
||||
PR_BINOC_ON_BY_CROWS_NEST = 1254,
|
||||
PR_PET_DIG_AT_BEGINNING_OF_ISLAND_B = 1261,
|
||||
PR_PET_DIG_AT_THE_LOCATION_OF_OLD_BOUNCE_BACK = 1262,
|
||||
PR_PET_DIG_UNDER_QB_BRIDGE = 1263,
|
||||
PR_PET_DIG_BACK_SIDE_BY_PARTNER_BOUNCE = 1264,
|
||||
PR_PET_DIG_BY_LAUNCH_PAD = 1265,
|
||||
PR_PET_DIG_BY_FIRST_PET_BOUNCER = 1266,
|
||||
GF_BINOC_ON_LANDING_PAD = 1301,
|
||||
GF_BINOC_AT_RAVINE_START = 1302,
|
||||
GF_BINOC_ON_TOP_OF_RAVINE_HEAD = 1303,
|
||||
GF_BINOC_AT_TURTLE_AREA = 1304,
|
||||
GF_BINOC_IN_TUNNEL_TO_ELEPHANTS = 1305,
|
||||
GF_BINOC_IN_ELEPHANTS_AREA = 1306,
|
||||
GF_BINOC_IN_RACING_AREA = 1307,
|
||||
GF_BINOC_IN_CROC_AREA = 1308,
|
||||
GF_BINOC_IN_JAIL_AREA = 1309,
|
||||
GF_BINOC_TELESCOPE_NEXT_TO_CAPTAIN_JACK = 1310,
|
||||
NT_PLINTH_REBUILD = 1919,
|
||||
NT_FACTION_SPY_DUKE = 1974,
|
||||
NT_FACTION_SPY_OVERBUILD = 1976,
|
||||
NT_FACTION_SPY_HAEL = 1977,
|
||||
NJ_EARTH_SPINJITZU = 2030,
|
||||
NJ_LIGHTNING_SPINJITZU = 2031,
|
||||
NJ_ICE_SPINJITZU = 2032,
|
||||
NJ_FIRE_SPINJITZU = 2033,
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099
|
||||
};
|
||||
|
||||
//======== FUNC ===========
|
||||
|
||||
template<typename T>
|
||||
inline T const& clamp(const T& val, const T& low, const T& high) {
|
||||
if (val < low) return low;
|
||||
else if (val > high) return high;
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
#endif //!__DCOMMONVARS__H__
|
||||
|
||||
@@ -1,570 +0,0 @@
|
||||
#pragma once
|
||||
#include "MessageIdentifiers.h"
|
||||
|
||||
enum CONNECTION_TYPE {
|
||||
SERVER = 0, //!< Means it is used throughout all servers
|
||||
AUTH, //!< Means it is sent from the client authentication
|
||||
CHAT, //!< Means it is sent from and to the chat server
|
||||
CHAT_INTERNAL, //!< Unused - We can potentially use this in the future for various things
|
||||
WORLD, //!< Means it is sent from the client world
|
||||
CLIENT, //!< Means it is sent to the client from the world server
|
||||
MASTER //!< Means it is sent to and from the master server
|
||||
};
|
||||
|
||||
//! The Internal Server Packet Identifiers
|
||||
enum SERVER {
|
||||
MSG_SERVER_VERSION_CONFIRM = 0, /*!< Sent during a handshake to confirm the server/client version */
|
||||
MSG_SERVER_DISCONNECT_NOTIFY, /*!< Sent when a user disconnected */
|
||||
MSG_SERVER_GENERAL_NOTIFY /*!< A general notification */
|
||||
};
|
||||
|
||||
//! The Internal Authentication Packet Identifiers
|
||||
enum AUTH {
|
||||
MSG_AUTH_LOGIN_REQUEST = 0, /*!< Sent from the client when a user logs in */
|
||||
MSG_AUTH_LOGOUT_REQUEST, /*!< Sent from the client when a user logs out */
|
||||
MSG_AUTH_CREATE_NEW_ACCOUNT_REQUEST, /*!< Sent from the client when a user creates a new account */
|
||||
MSG_AUTH_LEGOINTERFACE_AUTH_RESPONSE, /*!< Unknown */
|
||||
MSG_AUTH_SESSIONKEY_RECEIVED_CONFIRM, /*!< Sent when the server recieved the session key (?) */
|
||||
MSG_AUTH_RUNTIME_CONFIG /*!< Unknown */
|
||||
};
|
||||
|
||||
//! The Internal Chat Packet Identifiers
|
||||
enum CHAT {
|
||||
MSG_CHAT_LOGIN_SESSION_NOTIFY = 0, /*!< When a user logs in */
|
||||
MSG_CHAT_GENERAL_CHAT_MESSAGE, /*!< Used for global chat messages */
|
||||
MSG_CHAT_PRIVATE_CHAT_MESSAGE, /*!< Used for private chat messages */
|
||||
MSG_CHAT_USER_CHANNEL_CHAT_MESSAGE, /*!< Unknown */
|
||||
MSG_CHAT_WORLD_DISCONNECT_REQUEST, /*!< Unknown */
|
||||
MSG_CHAT_WORLD_PROXIMITY_RESPONSE, /*!< Unknown */
|
||||
MSG_CHAT_WORLD_PARCEL_RESPONSE, /*!< Unknown */
|
||||
MSG_CHAT_ADD_FRIEND_REQUEST, /*!< When the client requests to add a friend */
|
||||
MSG_CHAT_ADD_FRIEND_RESPONSE, /*!< Sent from the server when the client adds a friend */
|
||||
MSG_CHAT_REMOVE_FRIEND, /*!< When the client removes a friend */
|
||||
MSG_CHAT_GET_FRIENDS_LIST, /*!< Sent when the client requests a user's friends list */
|
||||
MSG_CHAT_ADD_IGNORE, /*!< Sent when the client adds a friend to the "ignore" list */
|
||||
MSG_CHAT_REMOVE_IGNORE, /*!< Sent when the client removes a friend from the "ignore" list */
|
||||
MSG_CHAT_GET_IGNORE_LIST, /*!< Sent when the client requests a user's ignored list */
|
||||
MSG_CHAT_TEAM_MISSED_INVITE_CHECK, /*!< Unknown (Something with an unresponded-to friend request probably) */
|
||||
MSG_CHAT_TEAM_INVITE, /*!< When the client invites a user to a team */
|
||||
MSG_CHAT_TEAM_INVITE_RESPONSE, /*!< Sent from the server when the client invites someone to the team */
|
||||
MSG_CHAT_TEAM_KICK, /*!< Sent when the client kicks a member from a team */
|
||||
MSG_CHAT_TEAM_LEAVE, /*!< Sent when the client leaves a team */
|
||||
MSG_CHAT_TEAM_SET_LOOT, /*!< Unknown (Something to do with team loot) */
|
||||
MSG_CHAT_TEAM_SET_LEADER, /*!< Unknown (Probably sets the team leader or something) */
|
||||
MSG_CHAT_TEAM_GET_STATUS, /*!< Check to see if we are in a team or not, sent on world join */
|
||||
MSG_CHAT_GUILD_CREATE, /*!< Guild Creation */
|
||||
MSG_CHAT_GUILD_INVITE, /*!< Guild Invitation */
|
||||
MSG_CHAT_GUILD_INVITE_RESPONSE, /*!< Guild Invite Response */
|
||||
MSG_CHAT_GUILD_LEAVE, /*!< Guild Leave */
|
||||
MSG_CHAT_GUILD_KICK, /*!< Guild Kick */
|
||||
MSG_CHAT_GUILD_GET_STATUS, /*!< Guild Get Status */
|
||||
MSG_CHAT_GUILD_GET_ALL, /*!< Guild Get All */
|
||||
MSG_CHAT_SHOW_ALL,
|
||||
MSG_CHAT_BLUEPRINT_MODERATED,
|
||||
MSG_CHAT_BLUEPRINT_MODEL_READY,
|
||||
MSG_CHAT_PROPERTY_READY_FOR_APPROVAL,
|
||||
MSG_CHAT_PROPERTY_MODERATION_CHANGED,
|
||||
MSG_CHAT_PROPERTY_BUILDMODE_CHANGED,
|
||||
MSG_CHAT_PROPERTY_BUILDMODE_CHANGED_REPORT,
|
||||
MSG_CHAT_MAIL,
|
||||
MSG_CHAT_WORLD_INSTANCE_LOCATION_REQUEST,
|
||||
MSG_CHAT_REPUTATION_UPDATE,
|
||||
MSG_CHAT_SEND_CANNED_TEXT,
|
||||
MSG_CHAT_GMLEVEL_UPDATE,
|
||||
MSG_CHAT_CHARACTER_NAME_CHANGE_REQUEST,
|
||||
MSG_CHAT_CSR_REQUEST,
|
||||
MSG_CHAT_CSR_REPLY,
|
||||
MSG_CHAT_GM_KICK,
|
||||
MSG_CHAT_GM_ANNOUNCE,
|
||||
MSG_CHAT_GM_MUTE,
|
||||
MSG_CHAT_ACTIVITY_UPDATE,
|
||||
MSG_CHAT_WORLD_ROUTE_PACKET,
|
||||
MSG_CHAT_GET_ZONE_POPULATIONS,
|
||||
MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE,
|
||||
MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE_PRIVATE,
|
||||
MSG_CHAT_MATCH_REQUEST,
|
||||
MSG_CHAT_UGCMANIFEST_REPORT_MISSING_FILE,
|
||||
MSG_CHAT_UGCMANIFEST_REPORT_DONE_FILE,
|
||||
MSG_CHAT_UGCMANIFEST_REPORT_DONE_BLUEPRINT,
|
||||
MSG_CHAT_UGCC_REQUEST,
|
||||
MSG_CHAT_WHO,
|
||||
MSG_CHAT_WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE,
|
||||
MSG_CHAT_ACHIEVEMENT_NOTIFY,
|
||||
MSG_CHAT_GM_CLOSE_PRIVATE_CHAT_WINDOW,
|
||||
MSG_CHAT_UNEXPECTED_DISCONNECT,
|
||||
MSG_CHAT_PLAYER_READY,
|
||||
MSG_CHAT_GET_DONATION_TOTAL,
|
||||
MSG_CHAT_UPDATE_DONATION,
|
||||
MSG_CHAT_PRG_CSR_COMMAND,
|
||||
MSG_CHAT_HEARTBEAT_REQUEST_FROM_WORLD,
|
||||
MSG_CHAT_UPDATE_FREE_TRIAL_STATUS
|
||||
};
|
||||
|
||||
//! Used for packets related to chatting
|
||||
enum CHAT_INTERNAL {
|
||||
MSG_CHAT_INTERNAL_PLAYER_ADDED_NOTIFICATION = 0,
|
||||
MSG_CHAT_INTERNAL_PLAYER_REMOVED_NOTIFICATION,
|
||||
MSG_CHAT_INTERNAL_ADD_FRIEND,
|
||||
MSG_CHAT_INTERNAL_ADD_BEST_FRIEND,
|
||||
MSG_CHAT_INTERNAL_ADD_TO_TEAM,
|
||||
MSG_CHAT_INTERNAL_ADD_BLOCK,
|
||||
MSG_CHAT_INTERNAL_REMOVE_FRIEND,
|
||||
MSG_CHAT_INTERNAL_REMOVE_BLOCK,
|
||||
MSG_CHAT_INTERNAL_REMOVE_FROM_TEAM,
|
||||
MSG_CHAT_INTERNAL_DELETE_TEAM,
|
||||
MSG_CHAT_INTERNAL_REPORT,
|
||||
MSG_CHAT_INTERNAL_PRIVATE_CHAT,
|
||||
MSG_CHAT_INTERNAL_PRIVATE_CHAT_RESPONSE,
|
||||
MSG_CHAT_INTERNAL_ANNOUNCEMENT,
|
||||
MSG_CHAT_INTERNAL_MAIL_COUNT_UPDATE,
|
||||
MSG_CHAT_INTERNAL_MAIL_SEND_NOTIFY,
|
||||
MSG_CHAT_INTERNAL_REQUEST_USER_LIST,
|
||||
MSG_CHAT_INTERNAL_FRIEND_LIST,
|
||||
MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER,
|
||||
MSG_CHAT_INTERNAL_TEAM_UPDATE,
|
||||
MSG_CHAT_INTERNAL_MUTE_UPDATE,
|
||||
MSG_CHAT_INTERNAL_CREATE_TEAM,
|
||||
};
|
||||
|
||||
//! Used for packets send to the world
|
||||
enum WORLD {
|
||||
MSG_WORLD_CLIENT_VALIDATION = 1, // Session info
|
||||
MSG_WORLD_CLIENT_CHARACTER_LIST_REQUEST,
|
||||
MSG_WORLD_CLIENT_CHARACTER_CREATE_REQUEST,
|
||||
MSG_WORLD_CLIENT_LOGIN_REQUEST, // Character selected
|
||||
MSG_WORLD_CLIENT_GAME_MSG,
|
||||
MSG_WORLD_CLIENT_CHARACTER_DELETE_REQUEST,
|
||||
MSG_WORLD_CLIENT_CHARACTER_RENAME_REQUEST,
|
||||
MSG_WORLD_CLIENT_HAPPY_FLOWER_MODE_NOTIFY,
|
||||
MSG_WORLD_CLIENT_SLASH_RELOAD_MAP, // Reload map cmp
|
||||
MSG_WORLD_CLIENT_SLASH_PUSH_MAP_REQUEST, // Push map req cmd
|
||||
MSG_WORLD_CLIENT_SLASH_PUSH_MAP, // Push map cmd
|
||||
MSG_WORLD_CLIENT_SLASH_PULL_MAP, // Pull map cmd
|
||||
MSG_WORLD_CLIENT_LOCK_MAP_REQUEST,
|
||||
MSG_WORLD_CLIENT_GENERAL_CHAT_MESSAGE, // General chat message
|
||||
MSG_WORLD_CLIENT_HTTP_MONITOR_INFO_REQUEST,
|
||||
MSG_WORLD_CLIENT_SLASH_DEBUG_SCRIPTS, // Debug scripts cmd
|
||||
MSG_WORLD_CLIENT_MODELS_CLEAR,
|
||||
MSG_WORLD_CLIENT_EXHIBIT_INSERT_MODEL,
|
||||
MSG_WORLD_CLIENT_LEVEL_LOAD_COMPLETE, // Character data request
|
||||
MSG_WORLD_CLIENT_TMP_GUILD_CREATE,
|
||||
MSG_WORLD_CLIENT_ROUTE_PACKET, // Social?
|
||||
MSG_WORLD_CLIENT_POSITION_UPDATE,
|
||||
MSG_WORLD_CLIENT_MAIL,
|
||||
MSG_WORLD_CLIENT_WORD_CHECK, // Whitelist word check
|
||||
MSG_WORLD_CLIENT_STRING_CHECK, // Whitelist string check
|
||||
MSG_WORLD_CLIENT_GET_PLAYERS_IN_ZONE,
|
||||
MSG_WORLD_CLIENT_REQUEST_UGC_MANIFEST_INFO,
|
||||
MSG_WORLD_CLIENT_BLUEPRINT_GET_ALL_DATA_REQUEST,
|
||||
MSG_WORLD_CLIENT_CANCEL_MAP_QUEUE,
|
||||
MSG_WORLD_CLIENT_HANDLE_FUNNESS,
|
||||
MSG_WORLD_CLIENT_FAKE_PRG_CSR_MESSAGE,
|
||||
MSG_WORLD_CLIENT_REQUEST_FREE_TRIAL_REFRESH,
|
||||
MSG_WORLD_CLIENT_GM_SET_FREE_TRIAL_STATUS
|
||||
};
|
||||
|
||||
//! An enum for packets sent to the client
|
||||
enum CLIENT {
|
||||
MSG_CLIENT_LOGIN_RESPONSE = 0,
|
||||
MSG_CLIENT_LOGOUT_RESPONSE,
|
||||
MSG_CLIENT_LOAD_STATIC_ZONE,
|
||||
MSG_CLIENT_CREATE_OBJECT,
|
||||
MSG_CLIENT_CREATE_CHARACTER,
|
||||
MSG_CLIENT_CREATE_CHARACTER_EXTENDED,
|
||||
MSG_CLIENT_CHARACTER_LIST_RESPONSE,
|
||||
MSG_CLIENT_CHARACTER_CREATE_RESPONSE,
|
||||
MSG_CLIENT_CHARACTER_RENAME_RESPONSE,
|
||||
MSG_CLIENT_CHAT_CONNECT_RESPONSE,
|
||||
MSG_CLIENT_AUTH_ACCOUNT_CREATE_RESPONSE,
|
||||
MSG_CLIENT_DELETE_CHARACTER_RESPONSE,
|
||||
MSG_CLIENT_GAME_MSG,
|
||||
MSG_CLIENT_CONNECT_CHAT,
|
||||
MSG_CLIENT_TRANSFER_TO_WORLD,
|
||||
MSG_CLIENT_IMPENDING_RELOAD_NOTIFY,
|
||||
MSG_CLIENT_MAKE_GM_RESPONSE,
|
||||
MSG_CLIENT_HTTP_MONITOR_INFO_RESPONSE,
|
||||
MSG_CLIENT_SLASH_PUSH_MAP_RESPONSE,
|
||||
MSG_CLIENT_SLASH_PULL_MAP_RESPONSE,
|
||||
MSG_CLIENT_SLASH_LOCK_MAP_RESPONSE,
|
||||
MSG_CLIENT_BLUEPRINT_SAVE_RESPONSE,
|
||||
MSG_CLIENT_BLUEPRINT_LUP_SAVE_RESPONSE,
|
||||
MSG_CLIENT_BLUEPRINT_LOAD_RESPONSE_ITEMID,
|
||||
MSG_CLIENT_BLUEPRINT_GET_ALL_DATA_RESPONSE,
|
||||
MSG_CLIENT_MODEL_INSTANTIATE_RESPONSE,
|
||||
MSG_CLIENT_DEBUG_OUTPUT,
|
||||
MSG_CLIENT_ADD_FRIEND_REQUEST,
|
||||
MSG_CLIENT_ADD_FRIEND_RESPONSE,
|
||||
MSG_CLIENT_REMOVE_FRIEND_RESPONSE,
|
||||
MSG_CLIENT_GET_FRIENDS_LIST_RESPONSE,
|
||||
MSG_CLIENT_UPDATE_FRIEND_NOTIFY,
|
||||
MSG_CLIENT_ADD_IGNORE_RESPONSE,
|
||||
MSG_CLIENT_REMOVE_IGNORE_RESPONSE,
|
||||
MSG_CLIENT_GET_IGNORE_LIST_RESPONSE,
|
||||
MSG_CLIENT_TEAM_INVITE,
|
||||
MSG_CLIENT_TEAM_INVITE_INITIAL_RESPONSE,
|
||||
MSG_CLIENT_GUILD_CREATE_RESPONSE,
|
||||
MSG_CLIENT_GUILD_GET_STATUS_RESPONSE,
|
||||
MSG_CLIENT_GUILD_INVITE,
|
||||
MSG_CLIENT_GUILD_INVITE_INITIAL_RESPONSE,
|
||||
MSG_CLIENT_GUILD_INVITE_FINAL_RESPONSE,
|
||||
MSG_CLIENT_GUILD_INVITE_CONFIRM,
|
||||
MSG_CLIENT_GUILD_ADD_PLAYER,
|
||||
MSG_CLIENT_GUILD_REMOVE_PLAYER,
|
||||
MSG_CLIENT_GUILD_LOGIN_LOGOUT,
|
||||
MSG_CLIENT_GUILD_RANK_CHANGE,
|
||||
MSG_CLIENT_GUILD_DATA,
|
||||
MSG_CLIENT_GUILD_STATUS,
|
||||
MSG_CLIENT_MAIL,
|
||||
MSG_CLIENT_DB_PROXY_RESULT,
|
||||
MSG_CLIENT_SHOW_ALL_RESPONSE,
|
||||
MSG_CLIENT_WHO_RESPONSE,
|
||||
MSG_CLIENT_SEND_CANNED_TEXT,
|
||||
MSG_CLIENT_UPDATE_CHARACTER_NAME,
|
||||
MSG_CLIENT_SET_NETWORK_SIMULATOR,
|
||||
MSG_CLIENT_INVALID_CHAT_MESSAGE,
|
||||
MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE,
|
||||
MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE_PRIVATE,
|
||||
MSG_CLIENT_CHAT_MODERATION_STRING,
|
||||
MSG_CLIENT_UGC_MANIFEST_RESPONSE,
|
||||
MSG_CLIENT_IN_LOGIN_QUEUE,
|
||||
MSG_CLIENT_SERVER_STATES,
|
||||
MSG_CLIENT_GM_CLOSE_TARGET_CHAT_WINDOW,
|
||||
MSG_CLIENT_GENERAL_TEXT_FOR_LOCALIZATION,
|
||||
MSG_CLIENT_UPDATE_FREE_TRIAL_STATUS,
|
||||
MSG_CLIENT_UGC_DOWNLOAD_FAILED = 120
|
||||
};
|
||||
|
||||
//! Used for packets sent to the master server
|
||||
enum MASTER {
|
||||
MSG_MASTER_REQUEST_PERSISTENT_ID = 1,
|
||||
MSG_MASTER_REQUEST_PERSISTENT_ID_RESPONSE,
|
||||
MSG_MASTER_REQUEST_ZONE_TRANSFER,
|
||||
MSG_MASTER_REQUEST_ZONE_TRANSFER_RESPONSE,
|
||||
MSG_MASTER_SERVER_INFO,
|
||||
MSG_MASTER_REQUEST_SESSION_KEY,
|
||||
MSG_MASTER_SET_SESSION_KEY,
|
||||
MSG_MASTER_SESSION_KEY_RESPONSE,
|
||||
MSG_MASTER_PLAYER_ADDED,
|
||||
MSG_MASTER_PLAYER_REMOVED,
|
||||
|
||||
MSG_MASTER_CREATE_PRIVATE_ZONE,
|
||||
MSG_MASTER_REQUEST_PRIVATE_ZONE,
|
||||
|
||||
MSG_MASTER_WORLD_READY,
|
||||
MSG_MASTER_PREP_ZONE,
|
||||
|
||||
MSG_MASTER_SHUTDOWN,
|
||||
MSG_MASTER_SHUTDOWN_RESPONSE,
|
||||
MSG_MASTER_SHUTDOWN_IMMEDIATE,
|
||||
|
||||
MSG_MASTER_SHUTDOWN_UNIVERSE,
|
||||
|
||||
MSG_MASTER_AFFIRM_TRANSFER_REQUEST,
|
||||
MSG_MASTER_AFFIRM_TRANSFER_RESPONSE,
|
||||
|
||||
MSG_MASTER_NEW_SESSION_ALERT
|
||||
};
|
||||
|
||||
//! The Game messages
|
||||
enum GAME_MSG : unsigned short {
|
||||
GAME_MSG_TELEPORT = 19,
|
||||
GAME_MSG_SET_PLAYER_CONTROL_SCHEME = 26,
|
||||
GAME_MSG_DROP_CLIENT_LOOT = 30,
|
||||
GAME_MSG_DIE = 37,
|
||||
GAME_MSG_REQUEST_DIE = 38,
|
||||
GAME_MSG_PLAY_EMOTE = 41,
|
||||
GAME_MSG_PLAY_ANIMATION = 43,
|
||||
GAME_MSG_CONTROL_BEHAVIOR = 48,
|
||||
GAME_MSG_SET_NAME = 72,
|
||||
GAME_MSG_ECHO_START_SKILL = 118,
|
||||
GAME_MSG_START_SKILL = 119,
|
||||
GAME_MSG_VERIFY_ACK = 121,
|
||||
GAME_MSG_ADD_SKILL = 127,
|
||||
GAME_MSG_REMOVE_SKILL = 128,
|
||||
GAME_MSG_SET_CURRENCY = 133,
|
||||
GAME_MSG_PICKUP_CURRENCY = 137,
|
||||
GAME_MSG_PICKUP_ITEM = 139,
|
||||
GAME_MSG_TEAM_PICKUP_ITEM = 140,
|
||||
GAME_MSG_PLAY_FX_EFFECT = 154,
|
||||
GAME_MSG_STOP_FX_EFFECT = 155,
|
||||
GAME_MSG_REQUEST_RESURRECT = 159,
|
||||
GAME_MSG_RESURRECT = 160,
|
||||
GAME_MSG_PUSH_EQUIPPED_ITEMS_STATE = 191,
|
||||
GAME_MSG_POP_EQUIPPED_ITEMS_STATE = 192,
|
||||
GAME_MSG_SET_GM_LEVEL = 193,
|
||||
GAME_MSG_SET_STUNNED = 198,
|
||||
GAME_MSG_KNOCKBACK = 202,
|
||||
GAME_MSG_REBUILD_CANCEL = 209,
|
||||
GAME_MSG_ENABLE_REBUILD = 213,
|
||||
GAME_MSG_MOVE_ITEM_IN_INVENTORY = 224,
|
||||
GAME_MSG_ADD_ITEM_TO_INVENTORY_CLIENT_SYNC = 227,
|
||||
GAME_MSG_REMOVE_ITEM_FROM_INVENTORY = 230,
|
||||
GAME_MSG_EQUIP_ITEM = 231,
|
||||
GAME_MSG_UN_EQUIP_ITEM = 233,
|
||||
GAME_MSG_OFFER_MISSION = 248,
|
||||
GAME_MSG_RESPOND_TO_MISSION = 249,
|
||||
GAME_MSG_NOTIFY_MISSION = 254,
|
||||
GAME_MSG_NOTIFY_MISSION_TASK = 255,
|
||||
GAME_MSG_REBUILD_NOTIFY_STATE = 336,
|
||||
GAME_MSG_TERMINATE_INTERACTION = 357,
|
||||
GAME_MSG_SERVER_TERMINATE_INTERACTION = 358,
|
||||
GAME_MSG_REQUEST_USE = 364,
|
||||
GAME_MSG_VENDOR_OPEN_WINDOW = 369,
|
||||
GAME_MSG_BUY_FROM_VENDOR = 373,
|
||||
GAME_MSG_SELL_TO_VENDOR = 374,
|
||||
GAME_MSG_TEAM_SET_OFF_WORLD_FLAG = 383,
|
||||
GAME_MSG_SET_INVENTORY_SIZE = 389,
|
||||
GAME_MSG_ACKNOWLEDGE_POSSESSION = 391,
|
||||
GAME_MSG_SET_SHOOTING_GALLERY_PARAMS = 400,
|
||||
GAME_MSG_REQUEST_ACTIVITY_START_STOP = 402,
|
||||
GAME_MSG_REQUEST_ACTIVITY_ENTER = 403,
|
||||
GAME_MSG_REQUEST_ACTIVITY_EXIT = 404,
|
||||
GAME_MSG_ACTIVITY_ENTER = 405,
|
||||
GAME_MSG_ACTIVITY_EXIT = 406,
|
||||
GAME_MSG_ACTIVITY_START = 407,
|
||||
GAME_MSG_ACTIVITY_STOP = 408,
|
||||
GAME_MSG_SHOOTING_GALLERY_CLIENT_AIM_UPDATE = 409,
|
||||
GAME_MSG_SHOOTING_GALLERY_FIRE = 411,
|
||||
GAME_MSG_REQUEST_VENDOR_STATUS_UPDATE = 416,
|
||||
GAME_MSG_VENDOR_STATUS_UPDATE = 417,
|
||||
GAME_MSG_NOTIFY_CLIENT_SHOOTING_GALLERY_SCORE = 425,
|
||||
GAME_MSG_CONSUME_CLIENT_ITEM = 427,
|
||||
GAME_MSG_CLIENT_ITEM_CONSUMED = 428,
|
||||
GAME_MSG_UPDATE_SHOOTING_GALLERY_ROTATION = 448,
|
||||
GAME_MSG_SET_FLAG = 471,
|
||||
GAME_MSG_NOTIFY_CLIENT_FLAG_CHANGE = 472,
|
||||
GAME_MSG_VENDOR_TRANSACTION_RESULT = 476,
|
||||
GAME_MSG_HAS_BEEN_COLLECTED = 486,
|
||||
GAME_MSG_DISPLAY_CHAT_BUBBLE = 495,
|
||||
GAME_MSG_SPAWN_PET = 498,
|
||||
GAME_MSG_DESPAWN_PET = 499,
|
||||
GAME_MSG_PLAYER_LOADED = 505,
|
||||
GAME_MSG_PLAYER_READY = 509,
|
||||
GAME_MSG_REQUEST_LINKED_MISSION = 515,
|
||||
GAME_MSG_INVALID_ZONE_TRANSFER_LIST = 519,
|
||||
GAME_MSG_MISSION_DIALOGUE_OK = 520,
|
||||
GAME_MSG_DISPLAY_MESSAGE_BOX = 529,
|
||||
GAME_MSG_MESSAGE_BOX_RESPOND = 530,
|
||||
GAME_MSG_CHOICE_BOX_RESPOND = 531,
|
||||
GAME_MSG_SMASH = 537,
|
||||
GAME_MSG_UNSMASH = 538,
|
||||
GAME_MSG_SET_SHOOTING_GALLERY_RETICULE_EFFECT = 548,
|
||||
GAME_MSG_PLACE_MODEL_RESPONSE = 0x223,
|
||||
GAME_MSG_SET_JET_PACK_MODE = 561,
|
||||
GAME_MSG_REGISTER_PET_ID = 565,
|
||||
GAME_MSG_REGISTER_PET_DBID = 566,
|
||||
GAME_MSG_SHOW_ACTIVITY_COUNTDOWN = 568,
|
||||
GAME_MSG_START_ACTIVITY_TIME = 576,
|
||||
GAME_MSG_GUILD_GET_SIZE = 580,
|
||||
GAME_MSG_SET_CHAR_GUILD_INFO = 581,
|
||||
GAME_MSG_GET_CHAR_GUILD_INFO = 582,
|
||||
GAME_MSG_GET_CHAR_IS_IN_GUILD = 583,
|
||||
GAME_MSG_RE_RENDER_NAME_BILLBOARD = 584,
|
||||
GAME_MSG_IS_IN_LOCAL_CHAR_PROXIMTY = 585,
|
||||
GAME_MSG_GUILD_SET_STATUS = 586,
|
||||
GAME_MSG_GUILD_ADD_PLAYER = 587,
|
||||
GAME_MSG_GUILD_REMOVE_PLAYER = 588,
|
||||
GAME_MSG_GUILD_UPDATE_PLAYER_NAME = 589,
|
||||
GAME_MSG_GUILD_SET_PLAYER_RANK = 590,
|
||||
GAME_MSG_GUILD_SET_ONLINE_STATUS = 591,
|
||||
GAME_MSG_GUILD_INVITE = 592,
|
||||
GAME_MSG_REQUEST_GUILD_DATA = 593,
|
||||
GAME_MSG_POPULATE_GUILD = 594,
|
||||
GAME_MSG_GET_CACHED_GUILD_DATA = 595,
|
||||
GAME_MSG_GUILD_RENDER_NAME = 596,
|
||||
GAME_MSG_ACTIVITY_PAUSE = 602,
|
||||
GAME_MSG_USE_NON_EQUIPMENT_ITEM = 603,
|
||||
GAME_MSG_USE_ITEM_RESULT = 607,
|
||||
GAME_MSG_DISPLAY_GUILD_CREATE_BOX = 626,
|
||||
GAME_MSG_COMMAND_PET = 640,
|
||||
GAME_MSG_PET_RESPONSE = 641,
|
||||
GAME_MSG_REQUEST_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 648,
|
||||
GAME_MSG_SEND_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 649,
|
||||
GAME_MSG_NOTIFY_OBJECT = 656,
|
||||
GAME_MSG_CLIENT_NOTIFY_PET = 659,
|
||||
GAME_MSG_NOTIFY_PET = 660,
|
||||
GAME_MSG_NOTIFY_PET_TAMING_MINIGAME = 661,
|
||||
GAME_MSG_START_SERVER_PET_MINIGAME_TIMER = 662,
|
||||
GAME_MSG_CLIENT_EXIT_TAMING_MINIGAME = 663,
|
||||
GAME_MSG_PET_NAME_CHANGED = 686,
|
||||
GAME_MSG_PET_TAMING_MINIGAME_RESULT = 667,
|
||||
GAME_MSG_PET_TAMING_TRY_BUILD_RESULT = 668,
|
||||
GAME_MSG_NOTIFY_TAMING_BUILD_SUCCESS = 673,
|
||||
GAME_MSG_NOTIFY_TAMING_MODEL_LOADED_ON_SERVER = 674,
|
||||
GAME_MSG_ADD_PET_TO_PLAYER = 681,
|
||||
GAME_MSG_REQUEST_SET_PET_NAME = 683,
|
||||
GAME_MSG_SET_PET_NAME = 684,
|
||||
GAME_MSG_NOTIFY_PET_TAMING_PUZZLE_SELECTED = 675,
|
||||
GAME_MSG_SHOW_PET_ACTION_BUTTON = 692,
|
||||
GAME_MSG_SET_EMOTE_LOCK_STATE = 693,
|
||||
GAME_MSG_USE_ITEM_REQUIREMENTS_RESPONSE = 703,
|
||||
GAME_MSG_PLAY_EMBEDDED_EFFECT_ON_ALL_CLIENTS_NEAR_OBJECT = 713,
|
||||
GAME_MSG_DOWNLOAD_PROPERTY_DATA = 716,
|
||||
GAME_MSG_QUERY_PROPERTY_DATA = 717,
|
||||
GAME_MSG_PROPERTY_EDITOR_BEGIN = 724,
|
||||
GAME_MSG_PROPERTY_EDITOR_END = 725,
|
||||
GAME_MSG_START_PATHING = 735,
|
||||
GAME_MSG_NOTIFY_CLIENT_ZONE_OBJECT = 737,
|
||||
GAME_MSG_UPDATE_REPUTATION = 746,
|
||||
GAME_MSG_PROPERTY_RENTAL_RESPONSE = 750,
|
||||
GAME_MSG_REQUEST_PLATFORM_RESYNC = 760,
|
||||
GAME_MSG_PLATFORM_RESYNC = 761,
|
||||
GAME_MSG_PLAY_CINEMATIC = 762,
|
||||
GAME_MSG_END_CINEMATIC = 763,
|
||||
GAME_MSG_CINEMATIC_UPDATE = 764,
|
||||
GAME_MSG_TOGGLE_GHOST_REFERENCE_OVERRIDE = 767,
|
||||
GAME_MSG_SET_GHOST_REFERENCE_POSITION = 768,
|
||||
GAME_MSG_FIRE_EVENT_SERVER_SIDE = 770,
|
||||
GAME_MSG_SET_NETWORK_SCRIPT_VAR = 781,
|
||||
GAME_MSG_UPDATE_MODEL_FROM_CLIENT = 793,
|
||||
GAME_MSG_DELETE_MODEL_FROM_CLIENT = 794,
|
||||
GAME_MSG_PLAY_ND_AUDIO_EMITTER = 821,
|
||||
GAME_MSG_PLAY2_DAMBIENT_SOUND = 831,
|
||||
GAME_MSG_ENTER_PROPERTY1 = 840,
|
||||
GAME_MSG_ENTER_PROPERTY2 = 841,
|
||||
GAME_MSG_PROPERTY_ENTRANCE_SYNC = 842,
|
||||
GAME_MSG_PROPERTY_SELECT_QUERY = 845,
|
||||
GAME_MSG_PARSE_CHAT_MESSAGE = 850,
|
||||
GAME_MSG_BROADCAST_TEXT_TO_CHATBOX = 858,
|
||||
GAME_MSG_OPEN_PROPERTY_MANAGEMENT = 860,
|
||||
GAME_MSG_OPEN_PROPERTY_VENDOR = 861,
|
||||
GAME_MSG_UPDATE_PROPERTY_OR_MODEL_FOR_FILTER_CHECK = 863,
|
||||
GAME_MSG_CLIENT_TRADE_REQUEST = 868,
|
||||
GAME_MSG_SERVER_TRADE_REQUEST = 869,
|
||||
GAME_MSG_SERVER_TRADE_INVITE = 870,
|
||||
GAME_MSG_CLIENT_TRADE_REPLY = 871,
|
||||
GAME_MSG_SERVER_TRADE_REPLY = 872,
|
||||
GAME_MSG_SERVER_TRADE_INITIAL_REPLY = 873,
|
||||
GAME_MSG_SERVER_TRADE_FINAL_REPLY = 874,
|
||||
GAME_MSG_CLIENT_TRADE_UPDATE = 875,
|
||||
GAME_MSG_SERVER_SIDE_TRADE_UPDATE = 876,
|
||||
GAME_MSG_SERVER_TRADE_UPDATE = 877,
|
||||
GAME_MSG_CLIENT_TRADE_CANCEL = 878,
|
||||
GAME_MSG_CLIENT_SIDE_TRADE_CANCEL = 879,
|
||||
GAME_MSG_CLIENT_TRADE_ACCEPT = 880,
|
||||
GAME_MSG_SERVER_SIDE_TRADE_ACCEPT = 881,
|
||||
GAME_MSG_SERVER_SIDE_TRADE_CANCEL = 882,
|
||||
GAME_MSG_SERVER_TRADE_CANCEL = 883,
|
||||
GAME_MSG_SERVER_TRADE_ACCEPT = 884,
|
||||
GAME_MSG_READY_FOR_UPDATES = 888,
|
||||
GAME_MSG_ORIENT_TO_OBJECT = 905,
|
||||
GAME_MSG_ORIENT_TO_POSITION = 906,
|
||||
GAME_MSG_ORIENT_TO_ANGLE = 907,
|
||||
GAME_MSG_BOUNCER_ACTIVE_STATUS = 942,
|
||||
GAME_MSG_UN_USE_BBB_MODEL = 999,
|
||||
GAME_MSG_BBB_LOAD_ITEM_REQUEST = 1000,
|
||||
GAME_MSG_BBB_SAVE_REQUEST = 1001,
|
||||
GAME_MSG_BBB_SAVE_RESPONSE = 1006,
|
||||
GAME_MSG_NOTIFY_CLIENT_OBJECT = 1042,
|
||||
GAME_MSG_DISPLAY_ZONE_SUMMARY = 1043,
|
||||
GAME_MSG_ACTIVITY_STATE_CHANGE_REQUEST = 1053,
|
||||
GAME_MSG_MODIFY_PLAYER_ZONE_STATISTIC = 1046,
|
||||
GAME_MSG_START_BUILDING_WITH_ITEM = 1057,
|
||||
GAME_MSG_START_ARRANGING_WITH_ITEM = 1061,
|
||||
GAME_MSG_FINISH_ARRANGING_WITH_ITEM = 1062,
|
||||
GAME_MSG_DONE_ARRANGING_WITH_ITEM = 1063,
|
||||
GAME_MSG_SET_BUILD_MODE = 1068,
|
||||
GAME_MSG_BUILD_MODE_SET = 1069,
|
||||
GAME_MSG_SET_BUILD_MODE_CONFIRMED = 1073,
|
||||
GAME_MSG_NOTIFY_CLIENT_FAILED_PRECONDITION = 1081,
|
||||
GAME_MSG_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1093,
|
||||
GAME_MSG_MODULAR_BUILD_BEGIN = 1094,
|
||||
GAME_MSG_MODULAR_BUILD_END = 1095,
|
||||
GAME_MSG_MODULAR_BUILD_MOVE_AND_EQUIP = 1096,
|
||||
GAME_MSG_MODULAR_BUILD_FINISH = 1097,
|
||||
GAME_MSG_REPORT_BUG = 1198,
|
||||
GAME_MSG_MISSION_DIALOGUE_CANCELLED = 1129,
|
||||
GAME_MSG_ECHO_SYNC_SKILL = 1144,
|
||||
GAME_MSG_SYNC_SKILL = 1145,
|
||||
GAME_MSG_REQUEST_SERVER_PROJECTILE_IMPACT = 1148,
|
||||
GAME_MSG_DO_CLIENT_PROJECTILE_IMPACT = 1151,
|
||||
GAME_MSG_MODULAR_BUILD_CONVERT_MODEL = 1155,
|
||||
GAME_MSG_SET_PLAYER_ALLOWED_RESPAWN = 1165,
|
||||
GAME_MSG_UI_MESSAGE_SERVER_TO_SINGLE_CLIENT = 1184,
|
||||
GAME_MSG_UI_MESSAGE_SERVER_TO_ALL_CLIENTS = 1185,
|
||||
GAME_MSG_PET_TAMING_TRY_BUILD = 1197,
|
||||
GAME_MSG_REQUEST_SMASH_PLAYER = 1202,
|
||||
GAME_MSG_FIRE_EVENT_CLIENT_SIDE = 1213,
|
||||
GAME_MSG_TOGGLE_GM_INVIS = 1218,
|
||||
GAME_MSG_CHANGE_OBJECT_WORLD_STATE = 1223,
|
||||
GAME_MSG_VEHICLE_LOCK_INPUT = 1230,
|
||||
GAME_MSG_VEHICLE_UNLOCK_INPUT = 1231,
|
||||
GAME_MSG_RACING_RESET_PLAYER_TO_LAST_RESET = 1252,
|
||||
GAME_MSG_RACING_SERVER_SET_PLAYER_LAP_AND_PLANE = 1253,
|
||||
GAME_MSG_RACING_SET_PLAYER_RESET_INFO = 1254,
|
||||
GAME_MSG_RACING_PLAYER_INFO_RESET_FINISHED = 1255,
|
||||
GAME_MSG_LOCK_NODE_ROTATION = 1260,
|
||||
GAME_MSG_VEHICLE_SET_WHEEL_LOCK_STATE = 1273,
|
||||
GAME_MSG_NOTIFY_VEHICLE_OF_RACING_OBJECT = 1276,
|
||||
GAME_MSG_PLAYER_REACHED_RESPAWN_CHECKPOINT = 1296,
|
||||
GAME_MSG_HANDLE_UGC_EQUIP_POST_DELETE_BASED_ON_EDIT_MODE = 1300,
|
||||
GAME_MSG_HANDLE_UGC_EQUIP_PRE_CREATE_BASED_ON_EDIT_MODE = 1301,
|
||||
GAME_MSG_PROPERTY_CONTENTS_FROM_CLIENT = 1305,
|
||||
GAME_MSG_GET_MODELS_ON_PROPERTY = 1306,
|
||||
GAME_MSG_MATCH_REQUEST = 1308,
|
||||
GAME_MSG_MATCH_RESPONSE = 1309,
|
||||
GAME_MSG_MATCH_UPDATE = 1310,
|
||||
GAME_MSG_MODULE_ASSEMBLY_DB_DATA_FOR_CLIENT = 1131,
|
||||
GAME_MSG_MODULE_ASSEMBLY_QUERY_DATA = 1132,
|
||||
GAME_MSG_CHANGE_IDLE_FLAGS = 1338,
|
||||
GAME_MSG_VEHICLE_ADD_PASSIVE_BOOST_ACTION = 1340,
|
||||
GAME_MSG_VEHICLE_REMOVE_PASSIVE_BOOST_ACTION = 1341,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_PASSIVE_BOOST_ACTION = 1342,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_PASSIVE_BOOST_ACTION = 1343,
|
||||
GAME_MSG_VEHICLE_ADD_SLOWDOWN_ACTION = 1344,
|
||||
GAME_MSG_VEHICLE_REMOVE_SLOWDOWN_ACTION = 1345,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_SLOWDOWN_ACTION = 1346,
|
||||
GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_SLOWDOWN_ACTION = 1347,
|
||||
GAME_MSG_BUYBACK_FROM_VENDOR = 1350,
|
||||
GAME_MSG_SET_PROPERTY_ACCESS = 1366,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_PLACED = 1369,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_ROTATED = 1370,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED_WHILE_EQUIPPED = 1371,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_EQUIPPED = 1372,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_PICKED_UP = 1373,
|
||||
GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED = 1374,
|
||||
GAME_MSG_NOTIFY_RACING_CLIENT = 1390,
|
||||
GAME_MSG_RACING_PLAYER_HACK_CAR = 1391,
|
||||
GAME_MSG_RACING_PLAYER_LOADED = 1392,
|
||||
GAME_MSG_RACING_CLIENT_READY = 1393,
|
||||
GAME_MSG_UPDATE_CHAT_MODE = 1395,
|
||||
GAME_MSG_VEHICLE_NOTIFY_FINISHED_RACE = 1396,
|
||||
GAME_MSG_SET_CONSUMABLE_ITEM = 1409,
|
||||
GAME_MSG_SET_PET_NAME_MODERATED = 1448,
|
||||
GAME_MSG_MODIFY_LEGO_SCORE = 1459,
|
||||
GAME_MSG_RESTORE_TO_POST_LOAD_STATS = 1468,
|
||||
GAME_MSG_SET_RAIL_MOVEMENT = 1471,
|
||||
GAME_MSG_START_RAIL_MOVEMENT = 1472,
|
||||
GAME_MSG_CANCEL_RAIL_MOVEMENT = 1474,
|
||||
GAME_MSG_CLIENT_RAIL_MOVEMENT_READY = 1476,
|
||||
GAME_MSG_PLAYER_RAIL_ARRIVED_NOTIFICATION = 1477,
|
||||
GAME_MSG_UPDATE_PLAYER_STATISTIC = 1481,
|
||||
GAME_MSG_MODULAR_ASSEMBLY_NIF_COMPLETED = 1498,
|
||||
GAME_MSG_NOTIFY_NOT_ENOUGH_INV_SPACE = 1516,
|
||||
GAME_MSG_TEAM_SET_LEADER = 0x0615,
|
||||
GAME_MSG_TEAM_INVITE_CONFIRM = 0x0616,
|
||||
GAME_MSG_TEAM_GET_STATUS_RESPONSE = 0x0617,
|
||||
GAME_MSG_TEAM_ADD_PLAYER = 0x061a,
|
||||
GAME_MSG_TEAM_REMOVE_PLAYER = 0x061b,
|
||||
GAME_MSG_START_CELEBRATION_EFFECT = 1618,
|
||||
GAME_MSG_ADD_BUFF = 1647,
|
||||
GAME_MSG_SERVER_DONE_LOADING_ALL_OBJECTS = 1642,
|
||||
GAME_MSG_PLACE_PROPERTY_MODEL = 1170,
|
||||
GAME_MSG_VEHICLE_NOTIFY_HIT_IMAGINATION_SERVER = 1606,
|
||||
GAME_MSG_ADD_RUN_SPEED_MODIFIER = 1505,
|
||||
GAME_MSG_HANDLE_HOT_PROPERTY_DATA = 1511,
|
||||
GAME_MSG_SEND_HOT_PROPERTY_DATA = 1510,
|
||||
GAME_MSG_REMOVE_RUN_SPEED_MODIFIER = 1506,
|
||||
GAME_MSG_UPDATE_PROPERTY_PERFORMANCE_COST = 1547,
|
||||
GAME_MSG_PROPERTY_ENTRANCE_BEGIN = 1553,
|
||||
GAME_MSG_REMOVE_BUFF = 1648,
|
||||
GAME_MSG_REQUEST_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1666,
|
||||
GAME_MSG_RESPONSE_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1667,
|
||||
GAME_MSG_PLAYER_SET_CAMERA_CYCLING_MODE = 1676,
|
||||
GAME_MSG_SET_MOUNT_INVENTORY_ID = 1726,
|
||||
GAME_MSG_NOTIFY_SERVER_LEVEL_PROCESSING_COMPLETE = 1734,
|
||||
GAME_MSG_NOTIFY_LEVEL_REWARDS = 1735,
|
||||
GAME_MSG_DISMOUNT_COMPLETE = 1756,
|
||||
GAME_MSG_MARK_INVENTORY_ITEM_AS_ACTIVE = 1767,
|
||||
END
|
||||
};
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __ADDFRIENDRESPONSECODE__H__
|
||||
#define __ADDFRIENDRESPONSECODE__H__
|
||||
#ifndef __EADDFRIENDRESPONSECODE__H__
|
||||
#define __EADDFRIENDRESPONSECODE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class AddFriendResponseCode : uint8_t {
|
||||
enum class eAddFriendResponseCode : uint8_t {
|
||||
ACCEPTED = 0,
|
||||
REJECTED,
|
||||
BUSY,
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __ADDFRIENDRESPONSETYPE__H__
|
||||
#define __ADDFRIENDRESPONSETYPE__H__
|
||||
#ifndef __EADDFRIENDRESPONSETYPE__H__
|
||||
#define __EADDFRIENDRESPONSETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class AddFriendResponseType : uint8_t {
|
||||
enum class eAddFriendResponseType : uint8_t {
|
||||
ACCEPTED = 0,
|
||||
ALREADYFRIEND,
|
||||
INVALIDCHARACTER,
|
||||
@@ -21,4 +21,4 @@ enum class AddFriendResponseType : uint8_t {
|
||||
FRIENDISFREETRIAL
|
||||
};
|
||||
|
||||
#endif //!__ADDFRIENDRESPONSETYPE__H__
|
||||
#endif //!__EADDFRIENDRESPONSETYPE__H__
|
||||
15
dCommon/dEnums/eAuthMessageType.h
Normal file
15
dCommon/dEnums/eAuthMessageType.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EAUTHMESSAGETYPE__H__
|
||||
#define __EAUTHMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eAuthMessageType : uint32_t {
|
||||
LOGIN_REQUEST = 0,
|
||||
LOGOUT_REQUEST,
|
||||
CREATE_NEW_ACCOUNT_REQUEST,
|
||||
LEGOINTERFACE_AUTH_RESPONSE,
|
||||
SESSIONKEY_RECEIVED_CONFIRM,
|
||||
RUNTIME_CONFIG
|
||||
};
|
||||
|
||||
#endif //!__EAUTHMESSAGETYPE__H__
|
||||
12
dCommon/dEnums/eBasicAttackSuccessTypes.h
Normal file
12
dCommon/dEnums/eBasicAttackSuccessTypes.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EBASICATTACKSUCCESSTYPES__H__
|
||||
#define __EBASICATTACKSUCCESSTYPES__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eBasicAttackSuccessTypes : uint8_t {
|
||||
SUCCESS = 1,
|
||||
FAILARMOR,
|
||||
FAILIMMUNE
|
||||
};
|
||||
|
||||
#endif //!__EBASICATTACKSUCCESSTYPES__H__
|
||||
14
dCommon/dEnums/eBubbleType.h
Normal file
14
dCommon/dEnums/eBubbleType.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EBUBBLETYPE__H__
|
||||
#define __EBUBBLETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eBubbleType : uint32_t {
|
||||
DEFAULT = 0,
|
||||
ENERGY,
|
||||
SKUNK
|
||||
};
|
||||
|
||||
#endif //!__EBUBBLETYPE__H__
|
||||
12
dCommon/dEnums/eBuildType.h
Normal file
12
dCommon/dEnums/eBuildType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EBUILDTYPE__H__
|
||||
#define __EBUILDTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eBuildType :uint32_t {
|
||||
NOWHERE,
|
||||
IN_WORLD,
|
||||
ON_PROPERTY
|
||||
};
|
||||
|
||||
#endif //!__EBUILDTYPE__H__
|
||||
14
dCommon/dEnums/eCharacterCreationResponse.h
Normal file
14
dCommon/dEnums/eCharacterCreationResponse.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#ifndef __ECHARACTERCREATIONRESPONSE__H__
|
||||
#define __ECHARACTERCREATIONRESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eCharacterCreationResponse : uint8_t {
|
||||
SUCCESS = 0,
|
||||
OBJECT_ID_UNAVAILABLE,
|
||||
NAME_NOT_ALLOWED,
|
||||
PREDEFINED_NAME_IN_USE,
|
||||
CUSTOM_NAME_IN_USE
|
||||
};
|
||||
|
||||
#endif //!__ECHARACTERCREATIONRESPONSE__H__
|
||||
31
dCommon/dEnums/eChatInternalMessageType.h
Normal file
31
dCommon/dEnums/eChatInternalMessageType.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifndef __ECHATINTERNALMESSAGETYPE__H__
|
||||
#define __ECHATINTERNALMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum eChatInternalMessageType : uint32_t {
|
||||
PLAYER_ADDED_NOTIFICATION = 0,
|
||||
PLAYER_REMOVED_NOTIFICATION,
|
||||
ADD_FRIEND,
|
||||
ADD_BEST_FRIEND,
|
||||
ADD_TO_TEAM,
|
||||
ADD_BLOCK,
|
||||
REMOVE_FRIEND,
|
||||
REMOVE_BLOCK,
|
||||
REMOVE_FROM_TEAM,
|
||||
DELETE_TEAM,
|
||||
REPORT,
|
||||
PRIVATE_CHAT,
|
||||
PRIVATE_CHAT_RESPONSE,
|
||||
ANNOUNCEMENT,
|
||||
MAIL_COUNT_UPDATE,
|
||||
MAIL_SEND_NOTIFY,
|
||||
REQUEST_USER_LIST,
|
||||
FRIEND_LIST,
|
||||
ROUTE_TO_PLAYER,
|
||||
TEAM_UPDATE,
|
||||
MUTE_UPDATE,
|
||||
CREATE_TEAM,
|
||||
};
|
||||
|
||||
#endif //!__ECHATINTERNALMESSAGETYPE__H__
|
||||
78
dCommon/dEnums/eChatMessageType.h
Normal file
78
dCommon/dEnums/eChatMessageType.h
Normal file
@@ -0,0 +1,78 @@
|
||||
#ifndef __ECHATMESSAGETYPE__H__
|
||||
#define __ECHATMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
//! The Internal Chat Packet Identifiers
|
||||
enum class eChatMessageType :uint32_t {
|
||||
LOGIN_SESSION_NOTIFY = 0,
|
||||
GENERAL_CHAT_MESSAGE,
|
||||
PRIVATE_CHAT_MESSAGE,
|
||||
USER_CHANNEL_CHAT_MESSAGE,
|
||||
WORLD_DISCONNECT_REQUEST,
|
||||
WORLD_PROXIMITY_RESPONSE,
|
||||
WORLD_PARCEL_RESPONSE,
|
||||
ADD_FRIEND_REQUEST,
|
||||
ADD_FRIEND_RESPONSE,
|
||||
REMOVE_FRIEND,
|
||||
GET_FRIENDS_LIST,
|
||||
ADD_IGNORE,
|
||||
REMOVE_IGNORE,
|
||||
GET_IGNORE_LIST,
|
||||
TEAM_MISSED_INVITE_CHECK,
|
||||
TEAM_INVITE,
|
||||
TEAM_INVITE_RESPONSE,
|
||||
TEAM_KICK,
|
||||
TEAM_LEAVE,
|
||||
TEAM_SET_LOOT,
|
||||
TEAM_SET_LEADER,
|
||||
TEAM_GET_STATUS,
|
||||
GUILD_CREATE,
|
||||
GUILD_INVITE,
|
||||
GUILD_INVITE_RESPONSE,
|
||||
GUILD_LEAVE,
|
||||
GUILD_KICK,
|
||||
GUILD_GET_STATUS,
|
||||
GUILD_GET_ALL,
|
||||
SHOW_ALL,
|
||||
BLUEPRINT_MODERATED,
|
||||
BLUEPRINT_MODEL_READY,
|
||||
PROPERTY_READY_FOR_APPROVAL,
|
||||
PROPERTY_MODERATION_CHANGED,
|
||||
PROPERTY_BUILDMODE_CHANGED,
|
||||
PROPERTY_BUILDMODE_CHANGED_REPORT,
|
||||
MAIL,
|
||||
WORLD_INSTANCE_LOCATION_REQUEST,
|
||||
REPUTATION_UPDATE,
|
||||
SEND_CANNED_TEXT,
|
||||
GMLEVEL_UPDATE,
|
||||
CHARACTER_NAME_CHANGE_REQUEST,
|
||||
CSR_REQUEST,
|
||||
CSR_REPLY,
|
||||
GM_KICK,
|
||||
GM_ANNOUNCE,
|
||||
GM_MUTE,
|
||||
ACTIVITY_UPDATE,
|
||||
WORLD_ROUTE_PACKET,
|
||||
GET_ZONE_POPULATIONS,
|
||||
REQUEST_MINIMUM_CHAT_MODE,
|
||||
REQUEST_MINIMUM_CHAT_MODE_PRIVATE,
|
||||
MATCH_REQUEST,
|
||||
UGCMANIFEST_REPORT_MISSING_FILE,
|
||||
UGCMANIFEST_REPORT_DONE_FILE,
|
||||
UGCMANIFEST_REPORT_DONE_BLUEPRINT,
|
||||
UGCC_REQUEST,
|
||||
WHO,
|
||||
WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE,
|
||||
ACHIEVEMENT_NOTIFY,
|
||||
GM_CLOSE_PRIVATE_CHAT_WINDOW,
|
||||
UNEXPECTED_DISCONNECT,
|
||||
PLAYER_READY,
|
||||
GET_DONATION_TOTAL,
|
||||
UPDATE_DONATION,
|
||||
PRG_CSR_COMMAND,
|
||||
HEARTBEAT_REQUEST_FROM_WORLD,
|
||||
UPDATE_FREE_TRIAL_STATUS
|
||||
};
|
||||
|
||||
#endif //!__ECHATMESSAGETYPE__H__
|
||||
12
dCommon/dEnums/eCinematicEvent.h
Normal file
12
dCommon/dEnums/eCinematicEvent.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __ECINEMATICEVENT__H__
|
||||
#define __ECINEMATICEVENT__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eCinematicEvent : uint32_t {
|
||||
STARTED,
|
||||
WAYPOINT,
|
||||
ENDED,
|
||||
};
|
||||
|
||||
#endif //!__ECINEMATICEVENT__H__
|
||||
76
dCommon/dEnums/eClientMessageType.h
Normal file
76
dCommon/dEnums/eClientMessageType.h
Normal file
@@ -0,0 +1,76 @@
|
||||
#ifndef __ECLIENTMESSAGETYPE__H__
|
||||
#define __ECLIENTMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eClientMessageType : uint32_t {
|
||||
LOGIN_RESPONSE = 0,
|
||||
LOGOUT_RESPONSE,
|
||||
LOAD_STATIC_ZONE,
|
||||
CREATE_OBJECT,
|
||||
CREATE_CHARACTER,
|
||||
CREATE_CHARACTER_EXTENDED,
|
||||
CHARACTER_LIST_RESPONSE,
|
||||
CHARACTER_CREATE_RESPONSE,
|
||||
CHARACTER_RENAME_RESPONSE,
|
||||
CHAT_CONNECT_RESPONSE,
|
||||
AUTH_ACCOUNT_CREATE_RESPONSE,
|
||||
DELETE_CHARACTER_RESPONSE,
|
||||
GAME_MSG,
|
||||
CONNECT_CHAT,
|
||||
TRANSFER_TO_WORLD,
|
||||
IMPENDING_RELOAD_NOTIFY,
|
||||
MAKE_GM_RESPONSE,
|
||||
HTTP_MONITOR_INFO_RESPONSE,
|
||||
SLASH_PUSH_MAP_RESPONSE,
|
||||
SLASH_PULL_MAP_RESPONSE,
|
||||
SLASH_LOCK_MAP_RESPONSE,
|
||||
BLUEPRINT_SAVE_RESPONSE,
|
||||
BLUEPRINT_LUP_SAVE_RESPONSE,
|
||||
BLUEPRINT_LOAD_RESPONSE_ITEMID,
|
||||
BLUEPRINT_GET_ALL_DATA_RESPONSE,
|
||||
MODEL_INSTANTIATE_RESPONSE,
|
||||
DEBUG_OUTPUT,
|
||||
ADD_FRIEND_REQUEST,
|
||||
ADD_FRIEND_RESPONSE,
|
||||
REMOVE_FRIEND_RESPONSE,
|
||||
GET_FRIENDS_LIST_RESPONSE,
|
||||
UPDATE_FRIEND_NOTIFY,
|
||||
ADD_IGNORE_RESPONSE,
|
||||
REMOVE_IGNORE_RESPONSE,
|
||||
GET_IGNORE_LIST_RESPONSE,
|
||||
TEAM_INVITE,
|
||||
TEAM_INVITE_INITIAL_RESPONSE,
|
||||
GUILD_CREATE_RESPONSE,
|
||||
GUILD_GET_STATUS_RESPONSE,
|
||||
GUILD_INVITE,
|
||||
GUILD_INVITE_INITIAL_RESPONSE,
|
||||
GUILD_INVITE_FINAL_RESPONSE,
|
||||
GUILD_INVITE_CONFIRM,
|
||||
GUILD_ADD_PLAYER,
|
||||
GUILD_REMOVE_PLAYER,
|
||||
GUILD_LOGIN_LOGOUT,
|
||||
GUILD_RANK_CHANGE,
|
||||
GUILD_DATA,
|
||||
GUILD_STATUS,
|
||||
MAIL,
|
||||
DB_PROXY_RESULT,
|
||||
SHOW_ALL_RESPONSE,
|
||||
WHO_RESPONSE,
|
||||
SEND_CANNED_TEXT,
|
||||
UPDATE_CHARACTER_NAME,
|
||||
SET_NETWORK_SIMULATOR,
|
||||
INVALID_CHAT_MESSAGE,
|
||||
MINIMUM_CHAT_MODE_RESPONSE,
|
||||
MINIMUM_CHAT_MODE_RESPONSE_PRIVATE,
|
||||
CHAT_MODERATION_STRING,
|
||||
UGC_MANIFEST_RESPONSE,
|
||||
IN_LOGIN_QUEUE,
|
||||
SERVER_STATES,
|
||||
GM_CLOSE_TARGET_CHAT_WINDOW,
|
||||
GENERAL_TEXT_FOR_LOCALIZATION,
|
||||
UPDATE_FREE_TRIAL_STATUS,
|
||||
UGC_DOWNLOAD_FAILED = 120
|
||||
};
|
||||
|
||||
#endif //!__ECLIENTMESSAGETYPE__H__
|
||||
14
dCommon/dEnums/eConnectionType.h
Normal file
14
dCommon/dEnums/eConnectionType.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#ifndef __ECONNECTIONTYPE__H__
|
||||
#define __ECONNECTIONTYPE__H__
|
||||
|
||||
enum class eConnectionType : uint16_t {
|
||||
SERVER = 0,
|
||||
AUTH,
|
||||
CHAT,
|
||||
CHAT_INTERNAL,
|
||||
WORLD,
|
||||
CLIENT,
|
||||
MASTER
|
||||
};
|
||||
|
||||
#endif //!__ECONNECTIONTYPE__H__
|
||||
18
dCommon/dEnums/eControlScheme.h
Normal file
18
dCommon/dEnums/eControlScheme.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#ifndef __ECONTROLSCHEME__H__
|
||||
#define __ECONTROLSCHEME__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eControlScheme : uint32_t {
|
||||
SCHEME_A,
|
||||
SCHEME_D,
|
||||
SCHEME_GAMEPAD,
|
||||
SCHEME_E,
|
||||
SCHEME_FPS,
|
||||
SCHEME_DRIVING,
|
||||
SCHEME_TAMING,
|
||||
SCHEME_MODULAR_BUILD,
|
||||
SCHEME_WEAR_A_ROBOT //== freecam?
|
||||
};
|
||||
|
||||
#endif //!__ECONTROLSCHEME__H__
|
||||
11
dCommon/dEnums/eCyclingMode.h
Normal file
11
dCommon/dEnums/eCyclingMode.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __ECYCLINGMODE__H__
|
||||
#define __ECYCLINGMODE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eCyclingMode : uint32_t {
|
||||
ALLOW_CYCLE_TEAMMATES,
|
||||
DISALLOW_CYCLING
|
||||
};
|
||||
|
||||
#endif //!__ECYCLINGMODE__H__
|
||||
11
dCommon/dEnums/eEndBehavior.h
Normal file
11
dCommon/dEnums/eEndBehavior.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __EENDBEHAVIOR__H__
|
||||
#define __EENDBEHAVIOR__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eEndBehavior : uint32_t {
|
||||
RETURN,
|
||||
WAIT
|
||||
};
|
||||
|
||||
#endif //!__EENDBEHAVIOR__H__
|
||||
15
dCommon/dEnums/eGameActivity.h
Normal file
15
dCommon/dEnums/eGameActivity.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EGAMEACTIVITY__H__
|
||||
#define __EGAMEACTIVITY__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eGameActivity : uint32_t {
|
||||
NONE,
|
||||
QUICKBUILDING,
|
||||
SHOOTING_GALLERY,
|
||||
RACING,
|
||||
PINBALL,
|
||||
PET_TAMING
|
||||
};
|
||||
|
||||
#endif //!__EGAMEACTIVITY__H__
|
||||
20
dCommon/dEnums/eGameMasterLevel.h
Normal file
20
dCommon/dEnums/eGameMasterLevel.h
Normal file
@@ -0,0 +1,20 @@
|
||||
#ifndef __EGAMEMASTERLEVEL__H__
|
||||
#define __EGAMEMASTERLEVEL__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eGameMasterLevel : uint8_t {
|
||||
CIVILIAN = 0, // Normal player.
|
||||
FORUM_MODERATOR = 1, // No permissions on live servers.
|
||||
JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
|
||||
MODERATOR = 3, // Can return lost items.
|
||||
SENIOR_MODERATOR = 4, // Can ban.
|
||||
LEAD_MODERATOR = 5, // Can approve properties.
|
||||
JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
|
||||
INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
|
||||
DEVELOPER = 8, // Active developer, full permissions on live.
|
||||
OPERATOR = 9 // Can shutdown server for restarts & updates.
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EGAMEMASTERLEVEL__H__
|
||||
1605
dCommon/dEnums/eGameMessageType.h
Normal file
1605
dCommon/dEnums/eGameMessageType.h
Normal file
File diff suppressed because it is too large
Load Diff
41
dCommon/dEnums/eHelpType.h
Normal file
41
dCommon/dEnums/eHelpType.h
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
#ifndef __EHELPTYPE__H__
|
||||
#define __EHELPTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eHelpType : int32_t {
|
||||
NONE = 0,
|
||||
UNLOCK_MINIMAP = 2,
|
||||
TOGGLETOOLTIP_OUTOFTIME_REBUILD = 3,
|
||||
TOGGLETOOLTIP_LEAVELOSE_REBUILD = 4,
|
||||
TOGGLECONTROLSTUTORIAL_WALKING = 6,
|
||||
DISPLAYTUTORIAL_PASSPORT_1ST_SMASH = 7,
|
||||
TOOLTIP_1ST_IMAGINATION_PICKUP = 8,
|
||||
UNKNOWN9 = 9,
|
||||
PETTAMINGMINIGAME_TUTORIAL_01 = 15,
|
||||
PR_BOUNCER_TUTORIAL_03 = 16,
|
||||
PR_TOOLTIP_1ST_PET_JUMPED_ON_SWITCH = 17,
|
||||
PR_DIG_TUTORIAL_01 = 18,
|
||||
PR_DIG_TUTORIAL_03 = 19,
|
||||
PR_BOUNCER_TUTORIAL_01 = 20,
|
||||
PR_NO_IMAGINATION_HIBERNATE = 21,
|
||||
UNKNOWN22 = 22,
|
||||
TOGGLECONTROLSTUTORIAL_JUMPING = 26,
|
||||
TOGGLECONTROLSTUTORIAL_DOUBLEJUMPING = 27,
|
||||
TOGGLECONTROLSTUTORIAL_CAMERA = 28,
|
||||
TOGGLECONTROLSTUTORIAL_SMASH = 30,
|
||||
UNKNOWN38 = 38,
|
||||
UI_MOD_BUILD_PUT_ON_HAT = 40,
|
||||
UI_MOD_BUILD_EQUIP_FIRST_MODULE = 41,
|
||||
UNKNOWN42 = 42,
|
||||
UNKNOWN43 = 43,
|
||||
UI_MOD_BUILD_GO_LAUNCH_ROCKET = 44,
|
||||
UI_MOD_BUILD_TALK_TO_SKYLANE = 45,
|
||||
UNKNOWN53 = 53,
|
||||
PET_DESPAWN_BY_OWNER_HIBERNATE = 69,
|
||||
PET_DESPAWN_TAMING_NEW_PET = 70,
|
||||
UI_INVENTORY_FULL_CANNOT_PICKUP_ITEM = 86
|
||||
};
|
||||
|
||||
#endif //!__EHELPTYPE__H__
|
||||
58
dCommon/dEnums/eItemSetPassiveAbilityID.h
Normal file
58
dCommon/dEnums/eItemSetPassiveAbilityID.h
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EITEMSETPASSIVEABILITYID__H__
|
||||
#define __EITEMSETPASSIVEABILITYID__H__
|
||||
|
||||
enum class eItemSetPassiveAbilityID {
|
||||
EngineerRank1 = 2,
|
||||
EngineerRank2 = 3,
|
||||
EngineerRank3 = 4,
|
||||
KnightRank1 = 7,
|
||||
KnightRank2 = 8,
|
||||
KnightRank3 = 9,
|
||||
SpaceRangerRank1 = 10,
|
||||
SpaceRangerRank2 = 11,
|
||||
SpaceRangerRank3 = 12,
|
||||
SamuraiRank1 = 13,
|
||||
SamuraiRank2 = 14,
|
||||
SamuraiRank3 = 15,
|
||||
SorcererRank1 = 16,
|
||||
SorcererRank2 = 17,
|
||||
SorcererRank3 = 18,
|
||||
SpaceMarauderRank1 = 19,
|
||||
SpaceMarauderRank2 = 20,
|
||||
SpaceMarauderRank3 = 21,
|
||||
ShinobiRank1 = 22,
|
||||
ShinobiRank2 = 23,
|
||||
ShinobiRank3 = 24,
|
||||
InventorRank1 = 25,
|
||||
InventorRank2 = 26,
|
||||
InventorRank3 = 27,
|
||||
SummonerRank1 = 28,
|
||||
SummonerRank2 = 29,
|
||||
SummonerRank3 = 30,
|
||||
AdventurerRank1 = 31,
|
||||
AdventurerRank2 = 32,
|
||||
AdventurerRank3 = 33,
|
||||
DaredevilRank1 = 34,
|
||||
DaredevilRank2 = 35,
|
||||
DaredevilRank3 = 36,
|
||||
BuccaneerRank1 = 37,
|
||||
BuccaneerRank2 = 38,
|
||||
BuccaneerRank3 = 39,
|
||||
BoneSuit = 40,
|
||||
ImaginationSpinjitzu = 41,
|
||||
BatLord = 42,
|
||||
MosaicJester = 43,
|
||||
ExplorienBot = 44,
|
||||
Unnamed1 = 45,
|
||||
Unnamed2 = 46,
|
||||
Unnamed3 = 47,
|
||||
EarthSpinjitzu = 48,
|
||||
Unnamed4 = 49,
|
||||
FireSpinjitzu = 50,
|
||||
IceSpinjitzu = 51,
|
||||
LightningSpinjitzu = 52
|
||||
};
|
||||
|
||||
#endif //!__EITEMSETPASSIVEABILITYID__H__
|
||||
@@ -6,31 +6,31 @@
|
||||
#include <cstdint>
|
||||
|
||||
enum class eItemType : int32_t {
|
||||
ITEM_TYPE_UNKNOWN = -1, //!< An unknown item type
|
||||
ITEM_TYPE_BRICK = 1, //!< A brick
|
||||
ITEM_TYPE_HAT = 2, //!< A hat / head item
|
||||
ITEM_TYPE_HAIR = 3, //!< A hair item
|
||||
ITEM_TYPE_NECK = 4, //!< A neck item
|
||||
ITEM_TYPE_LEFT_HAND = 5, //!< A left handed item
|
||||
ITEM_TYPE_RIGHT_HAND = 6, //!< A right handed item
|
||||
ITEM_TYPE_LEGS = 7, //!< A pants item
|
||||
ITEM_TYPE_LEFT_TRINKET = 8, //!< A left handled trinket item
|
||||
ITEM_TYPE_RIGHT_TRINKET = 9, //!< A right handed trinket item
|
||||
ITEM_TYPE_BEHAVIOR = 10, //!< A behavior
|
||||
ITEM_TYPE_PROPERTY = 11, //!< A property
|
||||
ITEM_TYPE_MODEL = 12, //!< A model
|
||||
ITEM_TYPE_COLLECTIBLE = 13, //!< A collectible item
|
||||
ITEM_TYPE_CONSUMABLE = 14, //!< A consumable item
|
||||
ITEM_TYPE_CHEST = 15, //!< A chest item
|
||||
ITEM_TYPE_EGG = 16, //!< An egg
|
||||
ITEM_TYPE_PET_FOOD = 17, //!< A pet food item
|
||||
ITEM_TYPE_QUEST_OBJECT = 18, //!< A quest item
|
||||
ITEM_TYPE_PET_INVENTORY_ITEM = 19, //!< A pet inventory item
|
||||
ITEM_TYPE_PACKAGE = 20, //!< A package
|
||||
ITEM_TYPE_LOOT_MODEL = 21, //!< A loot model
|
||||
ITEM_TYPE_VEHICLE = 22, //!< A vehicle
|
||||
ITEM_TYPE_CURRENCY = 23, //!< Currency
|
||||
ITEM_TYPE_MOUNT = 24 //!< A Mount
|
||||
UNKNOWN = -1,
|
||||
BRICK = 1,
|
||||
HAT,
|
||||
HAIR,
|
||||
NECK,
|
||||
LEFT_HAND,
|
||||
RIGHT_HAND,
|
||||
LEGS,
|
||||
LEFT_TRINKET,
|
||||
RIGHT_TRINKET,
|
||||
BEHAVIOR,
|
||||
PROPERTY,
|
||||
MODEL,
|
||||
COLLECTIBLE,
|
||||
CONSUMABLE,
|
||||
CHEST,
|
||||
EGG,
|
||||
PET_FOOD,
|
||||
QUEST_OBJECT,
|
||||
PET_INVENTORY_ITEM,
|
||||
PACKAGE,
|
||||
LOOT_MODEL,
|
||||
VEHICLE,
|
||||
LUP_MODEL,
|
||||
MOUNT
|
||||
};
|
||||
|
||||
#endif //!__EITEMTYPE__H__
|
||||
|
||||
11
dCommon/dEnums/eKillType.h
Normal file
11
dCommon/dEnums/eKillType.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __EKILLTYPE__H__
|
||||
#define __EKILLTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eKillType : uint32_t {
|
||||
VIOLENT,
|
||||
SILENT
|
||||
};
|
||||
|
||||
#endif //!__EKILLTYPE__H__
|
||||
24
dCommon/dEnums/eLoginResponse.h
Normal file
24
dCommon/dEnums/eLoginResponse.h
Normal file
@@ -0,0 +1,24 @@
|
||||
#ifndef __ELOGINRESPONSE__H__
|
||||
#define __ELOGINRESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eLoginResponse : uint8_t {
|
||||
GENERAL_FAILED = 0,
|
||||
SUCCESS,
|
||||
BANNED,
|
||||
// Unused 3
|
||||
// Unused 4
|
||||
PERMISSIONS_NOT_HIGH_ENOUGH = 5,
|
||||
INVALID_USER,
|
||||
ACCOUNT_LOCKED,
|
||||
WRONG_PASS,
|
||||
ACCOUNT_ACTIVATION_PENDING,
|
||||
ACCOUNT_DISABLED,
|
||||
GAME_TIME_EXPIRED,
|
||||
FREE_TRIAL_ENDED,
|
||||
PLAY_SCHEDULE_TIME_UP,
|
||||
ACCOUNT_NOT_ACTIVATED
|
||||
};
|
||||
|
||||
#endif //!__ELOGINRESPONSE__H__
|
||||
31
dCommon/dEnums/eLootSourceType.h
Normal file
31
dCommon/dEnums/eLootSourceType.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifndef __ELOOTSOURCETYPE__H__
|
||||
#define __ELOOTSOURCETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eLootSourceType : uint32_t {
|
||||
NONE = 0,
|
||||
CHEST,
|
||||
MISSION,
|
||||
MAIL,
|
||||
CURRENCY,
|
||||
ACHIEVEMENT,
|
||||
TRADE,
|
||||
QUICKBUILD,
|
||||
DELETION,
|
||||
VENDOR,
|
||||
ACTIVITY,
|
||||
PICKUP,
|
||||
BRICK,
|
||||
PROPERTY,
|
||||
MODERATION,
|
||||
EXHIBIT,
|
||||
INVENTORY,
|
||||
CLAIMCODE,
|
||||
CONSUMPTION,
|
||||
CRAFTING,
|
||||
LEVEL_REWARD,
|
||||
RELOCATE
|
||||
};
|
||||
|
||||
#endif //!__ELOOTSOURCETYPE__H__
|
||||
36
dCommon/dEnums/eMasterMessageType.h
Normal file
36
dCommon/dEnums/eMasterMessageType.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef __EMASTERMESSAGETYPE__H__
|
||||
#define __EMASTERMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eMasterMessageType : uint32_t {
|
||||
REQUEST_PERSISTENT_ID = 1,
|
||||
REQUEST_PERSISTENT_ID_RESPONSE,
|
||||
REQUEST_ZONE_TRANSFER,
|
||||
REQUEST_ZONE_TRANSFER_RESPONSE,
|
||||
SERVER_INFO,
|
||||
REQUEST_SESSION_KEY,
|
||||
SET_SESSION_KEY,
|
||||
SESSION_KEY_RESPONSE,
|
||||
PLAYER_ADDED,
|
||||
PLAYER_REMOVED,
|
||||
|
||||
CREATE_PRIVATE_ZONE,
|
||||
REQUEST_PRIVATE_ZONE,
|
||||
|
||||
WORLD_READY,
|
||||
PREP_ZONE,
|
||||
|
||||
SHUTDOWN,
|
||||
SHUTDOWN_RESPONSE,
|
||||
SHUTDOWN_IMMEDIATE,
|
||||
|
||||
SHUTDOWN_UNIVERSE,
|
||||
|
||||
AFFIRM_TRANSFER_REQUEST,
|
||||
AFFIRM_TRANSFER_RESPONSE,
|
||||
|
||||
NEW_SESSION_ALERT
|
||||
};
|
||||
|
||||
#endif //!__EMASTERMESSAGETYPE__H__
|
||||
17
dCommon/dEnums/eMatchUpdate.h
Normal file
17
dCommon/dEnums/eMatchUpdate.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef __EMATCHUPDATE__H__
|
||||
#define __EMATCHUPDATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eMatchUpdate : int32_t {
|
||||
PLAYER_ADDED = 0,
|
||||
PLAYER_REMOVED,
|
||||
PHASE_CREATED,
|
||||
PHASE_WAIT_READY,
|
||||
PHASE_WAIT_START,
|
||||
PLAYER_READY,
|
||||
PLAYER_NOT_READY,
|
||||
PLAYER_UPDATE
|
||||
};
|
||||
|
||||
#endif //!__EMATCHUPDATE__H__
|
||||
12
dCommon/dEnums/eMissionLockState.h
Normal file
12
dCommon/dEnums/eMissionLockState.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EMISSIONLOCKSTATE__H__
|
||||
#define __EMISSIONLOCKSTATE__H__
|
||||
|
||||
enum class eMissionLockState : int {
|
||||
LOCKED,
|
||||
NEW,
|
||||
UNLOCKED,
|
||||
};
|
||||
|
||||
#endif //!__EMISSIONLOCKSTATE__H__
|
||||
56
dCommon/dEnums/eMissionState.h
Normal file
56
dCommon/dEnums/eMissionState.h
Normal file
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __MISSIONSTATE__H__
|
||||
#define __MISSIONSTATE__H__
|
||||
|
||||
/**
|
||||
* Represents the possible states a mission can be in
|
||||
*/
|
||||
enum class eMissionState : int {
|
||||
/**
|
||||
* The mission state is unknown
|
||||
*/
|
||||
UNKNOWN = -1,
|
||||
|
||||
/**
|
||||
* The mission is yielding rewards
|
||||
*/
|
||||
REWARDING = 0,
|
||||
|
||||
/**
|
||||
* The mission can be accepted
|
||||
*/
|
||||
AVAILABLE = 1,
|
||||
|
||||
/**
|
||||
* The mission has been accepted but not yet completed
|
||||
*/
|
||||
ACTIVE = 2,
|
||||
|
||||
/**
|
||||
* All the tasks for the mission have been completed and the entity can turn the mission in to complete it
|
||||
*/
|
||||
READY_TO_COMPLETE = 4, //!< The mission is ready to complete
|
||||
|
||||
/**
|
||||
* The mission has been completed
|
||||
*/
|
||||
COMPLETE = 8,
|
||||
|
||||
/**
|
||||
* The mission is available again and has been completed before. Used for daily missions.
|
||||
*/
|
||||
COMPLETE_AVAILABLE = 9,
|
||||
|
||||
/**
|
||||
* The mission is active and has been completed before. Used for daily missions.
|
||||
*/
|
||||
COMPLETE_ACTIVE = 10,
|
||||
|
||||
/**
|
||||
* The mission has been completed before and has now been completed again. Used for daily missions.
|
||||
*/
|
||||
COMPLETE_READY_TO_COMPLETE = 12
|
||||
};
|
||||
|
||||
#endif //!__MISSIONSTATE__H__
|
||||
43
dCommon/dEnums/eMissionTaskType.h
Normal file
43
dCommon/dEnums/eMissionTaskType.h
Normal file
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __EMISSIONTASKTYPE__H__
|
||||
#define __EMISSIONTASKTYPE__H__
|
||||
|
||||
enum class eMissionTaskType : int {
|
||||
UNKNOWN = -1,
|
||||
SMASH,
|
||||
SCRIPT,
|
||||
ACTIVITY,
|
||||
COLLECTION,
|
||||
TALK_TO_NPC,
|
||||
EMOTE,
|
||||
SHASH_CHAIN,
|
||||
BUY,
|
||||
SELL,
|
||||
USE_ITEM,
|
||||
USE_SKILL,
|
||||
GATHER,
|
||||
EXPLORE,
|
||||
DELIVERY,
|
||||
PERFORM_ACTIVITY,
|
||||
INTERACT,
|
||||
META,
|
||||
EARN_REPUTATION,
|
||||
VOTING,
|
||||
SHOWCASE_DELIVERY,
|
||||
REVIECE_CAST,
|
||||
POWERUP,
|
||||
PET_TAMING,
|
||||
RACING,
|
||||
PLAYER_FLAG,
|
||||
PLACE_MODEL,
|
||||
REMOVE_MODEL,
|
||||
ADD_BEHAVIOR,
|
||||
REMOVE_BEHAVIOR,
|
||||
CLAIM_PROPERTY,
|
||||
VISIT_PROPERTY,
|
||||
TIME_PLAYED,
|
||||
DONATION
|
||||
};
|
||||
|
||||
#endif //!__EMISSIONTASKTYPE__H__
|
||||
16
dCommon/dEnums/eMovementPlatformState.h
Normal file
16
dCommon/dEnums/eMovementPlatformState.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#ifndef __EMOVEMENTPLATFORMSTATE__H__
|
||||
#define __EMOVEMENTPLATFORMSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
/**
|
||||
* The different types of platform movement state, supposedly a bitmap
|
||||
*/
|
||||
enum class eMovementPlatformState : uint32_t
|
||||
{
|
||||
Moving = 0b00010,
|
||||
Stationary = 0b11001,
|
||||
Stopped = 0b01100
|
||||
};
|
||||
|
||||
#endif //!__EMOVEMENTPLATFORMSTATE__H__
|
||||
13
dCommon/dEnums/eObjectBits.h
Normal file
13
dCommon/dEnums/eObjectBits.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __EOBJECTBITS__H__
|
||||
#define __EOBJECTBITS__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eObjectBits : size_t {
|
||||
PERSISTENT = 32,
|
||||
CLIENT = 46,
|
||||
SPAWNED = 58,
|
||||
CHARACTER = 60
|
||||
};
|
||||
|
||||
#endif //!__EOBJECTBITS__H__
|
||||
12
dCommon/dEnums/eObjectWorldState.h
Normal file
12
dCommon/dEnums/eObjectWorldState.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EOBJECTWORLDSTATE__H__
|
||||
#define __EOBJECTWORLDSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eObjectWorldState : uint32_t {
|
||||
INWORLD,
|
||||
ATTACHED,
|
||||
INVENTORY
|
||||
};
|
||||
|
||||
#endif //!__EOBJECTWORLDSTATE__H__
|
||||
13
dCommon/dEnums/ePackageType.h
Normal file
13
dCommon/dEnums/ePackageType.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __EPACKAGETYPE__H__
|
||||
#define __EPACKAGETYPE__H__
|
||||
|
||||
enum class ePackageType {
|
||||
INVALID = -1,
|
||||
ITEM,
|
||||
BRICKS,
|
||||
MODELS,
|
||||
CAR_MODELS
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EPACKAGETYPE__H__
|
||||
32
dCommon/dEnums/ePermissionMap.h
Normal file
32
dCommon/dEnums/ePermissionMap.h
Normal file
@@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#ifndef __EPERMISSIONMAP__H__
|
||||
#define __EPERMISSIONMAP__H__
|
||||
|
||||
/**
|
||||
* Bitmap of permissions and restrictions for characters.
|
||||
*/
|
||||
enum class ePermissionMap : uint64_t {
|
||||
/**
|
||||
* Reserved for future use, bit 0-3.
|
||||
*/
|
||||
|
||||
/**
|
||||
* The character has restricted trade acccess, bit 4.
|
||||
*/
|
||||
RestrictedTradeAccess = 0x1 << 4,
|
||||
|
||||
/**
|
||||
* The character has restricted mail access, bit 5.
|
||||
*/
|
||||
RestrictedMailAccess = 0x1 << 5,
|
||||
|
||||
/**
|
||||
* The character has restricted chat access, bit 6.
|
||||
*/
|
||||
RestrictedChatAccess = 0x1 << 6,
|
||||
};
|
||||
|
||||
#endif //!__EPERMISSIONMAP__H__
|
||||
15
dCommon/dEnums/ePetTamingNotifyType.h
Normal file
15
dCommon/dEnums/ePetTamingNotifyType.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EPETTAMINGNOTIFYTYPE__H__
|
||||
#define __EPETTAMINGNOTIFYTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class ePetTamingNotifyType : uint32_t {
|
||||
SUCCESS,
|
||||
QUIT,
|
||||
FAILED,
|
||||
BEGIN,
|
||||
READY,
|
||||
NAMINGPET
|
||||
};
|
||||
|
||||
#endif //!__EPETTAMINGNOTIFYTYPE__H__
|
||||
15
dCommon/dEnums/ePhysicsEffectType.h
Normal file
15
dCommon/dEnums/ePhysicsEffectType.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EPHYSICSEFFECTTYPE__H__
|
||||
#define __EPHYSICSEFFECTTYPE__H__
|
||||
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class ePhysicsEffectType : uint32_t {
|
||||
PUSH,
|
||||
ATTRACT,
|
||||
REPULSE,
|
||||
GRAVITY_SCALE,
|
||||
FRICTION
|
||||
};
|
||||
|
||||
#endif //!__EPHYSICSEFFECTTYPE__H__
|
||||
172
dCommon/dEnums/ePlayerFlag.h
Normal file
172
dCommon/dEnums/ePlayerFlag.h
Normal file
@@ -0,0 +1,172 @@
|
||||
#ifndef __EPLAYERFLAG__H__
|
||||
#define __EPLAYERFLAG__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum ePlayerFlag : int32_t {
|
||||
BTARR_TESTING = 0,
|
||||
PLAYER_HAS_ENTERED_PET_RANCH = 1,
|
||||
MINIMAP_UNLOCKED = 2,
|
||||
ACTIVITY_REBUILDING_FAIL_TIME = 3,
|
||||
ACTIVITY_REBUILDING_FAIL_RANGE = 4,
|
||||
ACTIVITY_SHOOTING_GALLERY_HELP = 5,
|
||||
HELP_WALKING_CONTROLS = 6,
|
||||
FIRST_SMASHABLE = 7,
|
||||
FIRST_IMAGINATION_PICKUP = 8,
|
||||
FIRST_DAMAGE = 9,
|
||||
FIRST_ITEM = 10,
|
||||
FIRST_BRICK = 11,
|
||||
FIRST_CONSUMABLE = 12,
|
||||
FIRST_EQUIPPABLE = 13,
|
||||
CHAT_HELP = 14,
|
||||
FIRST_PET_TAMING_MINIGAME = 15,
|
||||
FIRST_PET_ON_SWITCH = 16,
|
||||
FIRST_PET_JUMPED_ON_SWITCH = 17,
|
||||
FIRST_PET_FOUND_TREASURE = 18,
|
||||
FIRST_PET_DUG_TREASURE = 19,
|
||||
FIRST_PET_OWNER_ON_PET_BOUNCER = 20,
|
||||
FIRST_PET_DESPAWN_NO_IMAGINATION = 21,
|
||||
FIRST_PET_SELECTED_ENOUGH_BRICKS = 22,
|
||||
FIRST_EMOTE_UNLOCKED = 23,
|
||||
GF_PIRATE_REP = 24,
|
||||
AG_BOB_CINEMATIC_EVENT = 25,
|
||||
HELP_JUMPING_CONTROLS = 26,
|
||||
HELP_DOUBLE_JUMP_CONTROLS = 27,
|
||||
HELP_CAMERA_CONTROLS = 28,
|
||||
HELP_ROTATE_CONTROLS = 29,
|
||||
HELP_SMASH = 30,
|
||||
MONUMENT_INTRO_MUSIC_PLAYED = 31,
|
||||
BEGINNING_ZONE_SUMMARY_DISPLAYED = 32,
|
||||
AG_FINISH_LINE_BUILT = 33,
|
||||
AG_BOSS_AREA_FOUND = 34,
|
||||
AG_LANDED_IN_BATTLEFIELD = 35,
|
||||
GF_PLAYER_HAS_BEEN_TO_THE_RAVINE = 36,
|
||||
MODULAR_BUILD_STARTED = 37,
|
||||
MODULAR_BUILD_FINISHED_CLICK_BUTTON = 38,
|
||||
THINKING_HAT_RECEIVED_GO_TO_MODULAR_BUILD_AREA = 39,
|
||||
BUILD_AREA_ENTERED_MOD_NOT_ACTIVATED_PUT_ON_HAT = 40,
|
||||
HAT_ON_INSIDE_OF_MOD_BUILD_EQUIP_A_MODULE_FROM_LEG = 41,
|
||||
MODULE_EQUIPPED_PLACE_ON_GLOWING_BLUE_SPOT = 42,
|
||||
FIRST_MODULE_PLACED_CORRECTLY_NOW_DO_THE_REST = 43,
|
||||
ROCKET_COMPLETE_NOW_LAUNCH_FROM_PAD = 44,
|
||||
JOINED_A_FACTION = 45,
|
||||
VENTURE_FACTION = 46,
|
||||
ASSEMBLY_FACTION = 47,
|
||||
PARADOX_FACTION = 48,
|
||||
SENTINEL_FACTION = 49,
|
||||
LUP_WORLD_ACCESS = 50,
|
||||
AG_FIRST_FLAG_COLLECTED = 51,
|
||||
TOOLTIP_TALK_TO_SKYLAND_TO_GET_HAT = 52,
|
||||
MODULAR_BUILD_PLAYER_PLACES_FIRST_MODEL_IN_SCRATCH = 53,
|
||||
MODULAR_BUILD_FIRST_ARROW_DISPLAY_FOR_MODULE = 54,
|
||||
AG_BEACON_QB_SO_THE_PLAYER_CAN_ALWAYS_BUILD_THEM = 55,
|
||||
GF_PET_DIG_FLAG_1 = 56,
|
||||
GF_PET_DIG_FLAG_2 = 57,
|
||||
GF_PET_DIG_FLAG_3 = 58,
|
||||
SUPPRESS_SPACESHIP_CINEMATIC_FLYTHROUGH = 59,
|
||||
GF_PLAYER_FALL_DEATH = 60,
|
||||
GF_PLAYER_CAN_GET_FLAG_1 = 61,
|
||||
GF_PLAYER_CAN_GET_FLAG_2 = 62,
|
||||
GF_PLAYER_CAN_GET_FLAG_3 = 63,
|
||||
ENTER_BBB_FROM_PROPERTY_EDIT_CONFIRMATION_DIALOG = 64,
|
||||
AG_FIRST_COMBAT_COMPLETE = 65,
|
||||
AG_COMPLETE_BOB_MISSION = 66,
|
||||
FIRST_MANUAL_PET_HIBERNATE = 69,
|
||||
CAGED_SPIDER = 74,
|
||||
IS_NEWS_SCREEN_VISIBLE = 114,
|
||||
NJ_GARMADON_CINEMATIC_SEEN = 125,
|
||||
EQUPPED_TRIAL_FACTION_GEAR = 126,
|
||||
ELEPHANT_PET_3050 = 801,
|
||||
CAT_PET_3054 = 803,
|
||||
TRICERATOPS_PET_3195 = 806,
|
||||
TERRIER_PET_3254 = 807,
|
||||
SKUNK_PET_3261 = 811,
|
||||
BUNNY_PET_3672 = 813,
|
||||
CROCODILE_PET_3994 = 814,
|
||||
DOBERMAN_PET_5635 = 815,
|
||||
BUFFALO_PET_5636 = 816,
|
||||
ROBOT_DOG_PET_5637 = 818,
|
||||
RED_DRAGON_PET_5639 = 819,
|
||||
TORTOISE_PET_5640 = 820,
|
||||
GREEN_DRAGON_PET_5641 = 821,
|
||||
PANDA_PET_5643 = 822,
|
||||
MANTIS_PET_5642 = 823,
|
||||
WARTHOG_PET_6720 = 824,
|
||||
LION_PET_3520 = 825,
|
||||
GOAT_PET_7638 = 818,
|
||||
CRAB_PET_7694 = 827,
|
||||
REINDEER_PET_12294 = 829,
|
||||
STEGOSAURUS_PET_12431 = 830,
|
||||
SABER_CAT_PET_12432 = 831,
|
||||
GRYPHON_PET_12433 = 832,
|
||||
ALINE_PET_12334 = 833,
|
||||
UNKNOWN_PET = 834,
|
||||
EARTH_DRAGON_PET_16210 = 836,
|
||||
SKELETON_DRAGON_PET_13067 = 838,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH = 1001,
|
||||
AG_SPACE_SHIP_BINOC_AT_LAUNCH_PLATFORM = 1002,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_LEFT_OF_START = 1003,
|
||||
AG_SPACE_SHIP_BINOC_ON_PLATFORM_TO_RIGHT_OF_START = 1004,
|
||||
AG_SPACE_SHIP_BINOC_AT_BOB = 1005,
|
||||
AG_BATTLE_BINOC_FOR_TRICERETOPS = 1101,
|
||||
AG_BATTLE_BINOC_AT_PARADOX = 1102,
|
||||
AG_BATTLE_BINOC_AT_MISSION_GIVER = 1103,
|
||||
AG_BATTLE_BINOC_AT_BECK = 1104,
|
||||
AG_MONUMENT_BINOC_INTRO = 1105,
|
||||
AG_MONUMENT_BINOC_OUTRO = 1106,
|
||||
AG_LAUNCH_BINOC_INTRO = 1107,
|
||||
AG_LAUNCH_BINOC_BISON = 1108,
|
||||
AG_LAUNCH_BINOC_SHARK = 1109,
|
||||
NS_BINOC_CONCERT_TRANSITION = 1201,
|
||||
NS_BINOC_RACE_PLACE_TRANSITION = 1202,
|
||||
NS_BINOC_BRICK_ANNEX_TRANSITION = 1203,
|
||||
NS_BINOC_GF_LAUNCH = 1204,
|
||||
NS_BINOC_FV_LAUNCH = 1205,
|
||||
NS_BINOC_BRICK_ANNEX_WATER = 1206,
|
||||
NS_BINOC_AG_LAUNCH_AT_RACE_PLACE = 1207,
|
||||
NS_BINOC_AG_LAUNCH_AT_BRICK_ANNEX = 1208,
|
||||
NS_BINOC_AG_LAUNCH_AT_PLAZA = 1209,
|
||||
NS_BINOC_TBA = 1210,
|
||||
NS_FLAG_COLLECTABLE_1_BY_JONNY_THUNDER = 1211,
|
||||
NS_FLAG_COLLECTABLE_2_UNDER_CONCERT_BRIDGE = 1212,
|
||||
NS_FLAG_COLLECTABLE_3_BY_FV_LAUNCH = 1213,
|
||||
NS_FLAG_COLLECTABLE_4_IN_PLAZA_BEHIND_BUILDING = 1214,
|
||||
NS_FLAG_COLLECTABLE_5_BY_GF_LAUNCH = 1215,
|
||||
NS_FLAG_COLLECTABLE_6_BY_DUCK_SG = 1216,
|
||||
NS_FLAG_COLLECTABLE_7_BY_LUP_LAUNCH = 1217,
|
||||
NS_FLAG_COLLECTABLE_8_BY_NT_LUANCH = 1218,
|
||||
NS_FLAG_COLLECTABLE_9_BY_RACE_BUILD = 1219,
|
||||
NS_FLAG_COLLECTABLE_10_ON_AG_LAUNCH_PATH = 1220,
|
||||
PR_BINOC_AT_LAUNCH_PAD = 1251,
|
||||
PR_BINOC_AT_BEGINNING_OF_ISLAND_B = 1252,
|
||||
PR_BINOC_AT_FIRST_PET_BOUNCER = 1253,
|
||||
PR_BINOC_ON_BY_CROWS_NEST = 1254,
|
||||
PR_PET_DIG_AT_BEGINNING_OF_ISLAND_B = 1261,
|
||||
PR_PET_DIG_AT_THE_LOCATION_OF_OLD_BOUNCE_BACK = 1262,
|
||||
PR_PET_DIG_UNDER_QB_BRIDGE = 1263,
|
||||
PR_PET_DIG_BACK_SIDE_BY_PARTNER_BOUNCE = 1264,
|
||||
PR_PET_DIG_BY_LAUNCH_PAD = 1265,
|
||||
PR_PET_DIG_BY_FIRST_PET_BOUNCER = 1266,
|
||||
GF_BINOC_ON_LANDING_PAD = 1301,
|
||||
GF_BINOC_AT_RAVINE_START = 1302,
|
||||
GF_BINOC_ON_TOP_OF_RAVINE_HEAD = 1303,
|
||||
GF_BINOC_AT_TURTLE_AREA = 1304,
|
||||
GF_BINOC_IN_TUNNEL_TO_ELEPHANTS = 1305,
|
||||
GF_BINOC_IN_ELEPHANTS_AREA = 1306,
|
||||
GF_BINOC_IN_RACING_AREA = 1307,
|
||||
GF_BINOC_IN_CROC_AREA = 1308,
|
||||
GF_BINOC_IN_JAIL_AREA = 1309,
|
||||
GF_BINOC_TELESCOPE_NEXT_TO_CAPTAIN_JACK = 1310,
|
||||
NT_HEART_OF_DARKNESS = 1911,
|
||||
NT_PLINTH_REBUILD = 1919,
|
||||
NT_FACTION_SPY_DUKE = 1974,
|
||||
NT_FACTION_SPY_OVERBUILD = 1976,
|
||||
NT_FACTION_SPY_HAEL = 1977,
|
||||
NJ_EARTH_SPINJITZU = 2030,
|
||||
NJ_LIGHTNING_SPINJITZU = 2031,
|
||||
NJ_ICE_SPINJITZU = 2032,
|
||||
NJ_FIRE_SPINJITZU = 2033,
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099
|
||||
};
|
||||
|
||||
#endif //!__EPLAYERFLAG__H__
|
||||
13
dCommon/dEnums/eQuickBuildFailReason.h
Normal file
13
dCommon/dEnums/eQuickBuildFailReason.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __EQUICKBUILDFAILREASON__H__
|
||||
#define __EQUICKBUILDFAILREASON__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eQuickBuildFailReason : uint32_t {
|
||||
NOT_GIVEN,
|
||||
OUT_OF_IMAGINATION,
|
||||
CANCELED_EARLY,
|
||||
BUILD_ENDED
|
||||
};
|
||||
|
||||
#endif //!__EQUICKBUILDFAILREASON__H__
|
||||
25
dCommon/dEnums/eRacingTaskParam.h
Normal file
25
dCommon/dEnums/eRacingTaskParam.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __ERACINGTASKPARAM__H__
|
||||
#define __ERACINGTASKPARAM__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eRacingTaskParam : int32_t {
|
||||
FINISH_WITH_PLACEMENT = 1,
|
||||
LAP_TIME,
|
||||
TOTAL_TRACK_TIME,
|
||||
COMPLETE_ANY_RACING_TASK,
|
||||
COMPLETE_TRACK_TASKS,
|
||||
MODULAR_BUILDING,
|
||||
SAFE_DRIVER = 10,
|
||||
SMASHABLES,
|
||||
COLLECT_IMAGINATION,
|
||||
COMPETED_IN_RACE,
|
||||
WIN_RACE_IN_WORLD,
|
||||
FIRST_PLACE_MULTIPLE_TRACKS,
|
||||
LAST_PLACE_FINISH,
|
||||
SMASH_SPECIFIC_SMASHABLE
|
||||
};
|
||||
|
||||
#endif //!__ERACINGTASKPARAM__H__
|
||||
15
dCommon/dEnums/eRebuildState.h
Normal file
15
dCommon/dEnums/eRebuildState.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EREBUILDSTATE__H__
|
||||
#define __EREBUILDSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eRebuildState : uint32_t {
|
||||
OPEN,
|
||||
COMPLETED = 2,
|
||||
RESETTING = 4,
|
||||
BUILDING,
|
||||
INCOMPLETE
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EREBUILDSTATE__H__
|
||||
15
dCommon/dEnums/eRenameResponse.h
Normal file
15
dCommon/dEnums/eRenameResponse.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __ERENAMERESPONSE__H__
|
||||
#define __ERENAMERESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
//! An enum for character rename responses
|
||||
enum class eRenameResponse : uint8_t {
|
||||
SUCCESS = 0,
|
||||
UNKNOWN_ERROR,
|
||||
NAME_UNAVAILABLE,
|
||||
NAME_IN_USE
|
||||
};
|
||||
|
||||
|
||||
#endif //!__ERENAMERESPONSE__H__
|
||||
127
dCommon/dEnums/eReplicaComponentType.h
Normal file
127
dCommon/dEnums/eReplicaComponentType.h
Normal file
@@ -0,0 +1,127 @@
|
||||
#ifndef __EREPLICACOMPONENTTYPE__H__
|
||||
#define __EREPLICACOMPONENTTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eReplicaComponentType : uint32_t {
|
||||
INVALID = 0,
|
||||
CONTROLLABLE_PHYSICS,
|
||||
RENDER,
|
||||
SIMPLE_PHYSICS,
|
||||
CHARACTER,
|
||||
SCRIPT,
|
||||
BOUNCER,
|
||||
BUFF, // buff is really 98, this is DESTROYABLE
|
||||
GHOST,
|
||||
SKILL,
|
||||
SPAWNER,
|
||||
ITEM,
|
||||
REBUILD,
|
||||
REBUILD_START,
|
||||
REBUILD_ACTIVATOR,
|
||||
ICON_ONLY,
|
||||
VENDOR,
|
||||
INVENTORY,
|
||||
PROJECTILE_PHYSICS,
|
||||
SHOOTING_GALLERY,
|
||||
RIGID_BODY_PHANTOM_PHYSICS,
|
||||
DROP_EFFECT,
|
||||
CHEST,
|
||||
COLLECTIBLE,
|
||||
BLUEPRINT,
|
||||
MOVING_PLATFORM,
|
||||
PET,
|
||||
PLATFORM_BOUNDARY,
|
||||
MODULE,
|
||||
ARCADE,
|
||||
VEHICLE_PHYSICS, // Havok demo based
|
||||
MOVEMENT_AI,
|
||||
EXHIBIT,
|
||||
OVERHEAD_ICON,
|
||||
PET_CONTROL,
|
||||
MINIFIG,
|
||||
PROPERTY,
|
||||
PET_CREATOR,
|
||||
MODEL_BUILDER,
|
||||
SCRIPTED_ACTIVITY,
|
||||
PHANTOM_PHYSICS,
|
||||
SPRINGPAD,
|
||||
MODEL,
|
||||
PROPERTY_ENTRANCE,
|
||||
FX,
|
||||
PROPERTY_MANAGEMENT,
|
||||
VEHICLE_PHYSICS_NEW, // internal physics based on havok
|
||||
PHYSICS_SYSTEM,
|
||||
QUICK_BUILD,
|
||||
SWITCH,
|
||||
ZONE_CONTROL, // Minigame
|
||||
CHANGLING,
|
||||
CHOICE_BUILD,
|
||||
PACKAGE,
|
||||
SOUND_REPEATER,
|
||||
SOUND_AMBIENT_2D,
|
||||
SOUND_AMBIENT_3D,
|
||||
PRECONDITION,
|
||||
PLAYER_FLAG,
|
||||
CUSTOM_BUILD_ASSEMBLY,
|
||||
BASE_COMBAT_AI,
|
||||
MODULE_ASSEMBLY,
|
||||
SHOWCASE_MODEL_HANDLER,
|
||||
RACING_MODULE,
|
||||
GENERIC_ACTIVATOR,
|
||||
PROPERTY_VENDOR,
|
||||
HF_LIGHT_DIRECTION_GADGET,
|
||||
ROCKET_LAUNCH,
|
||||
ROCKET_LANDING,
|
||||
TRIGGER,
|
||||
DROPPED_LOOT,
|
||||
RACING_CONTROL,
|
||||
FACTION_TRIGGER,
|
||||
MISSION_OFFER,
|
||||
RACING_STATS,
|
||||
LUP_EXHIBIT,
|
||||
BBB,
|
||||
SOUND_TRIGGER,
|
||||
PROXIMITY_MONITOR,
|
||||
RACING_SOUND_TRIGGER,
|
||||
CHAT,
|
||||
FRIENDS_LIST,
|
||||
GUILD,
|
||||
LOCAL_SYSTEM,
|
||||
MISSION,
|
||||
MUTABLE_MODEL_BEHAVIORS,
|
||||
PATHFINDING,
|
||||
PET_TAMING_CONTROL,
|
||||
PROPERTY_EDITOR,
|
||||
SKINNED_RENDER,
|
||||
SLASH_COMMAND,
|
||||
STATUS_EFFECT,
|
||||
TEAMS,
|
||||
TEXT_EFFECT,
|
||||
TRADE,
|
||||
USER_CONTROL,
|
||||
IGNORE_LIST,
|
||||
MULTI_ZONE_ENTRANCE,
|
||||
BUFF_REAL, // the real buff component, should just be name BUFF
|
||||
INTERACTION_MANAGER,
|
||||
DONATION_VENDOR,
|
||||
COMBAT_MEDIATOR,
|
||||
COMMENDATION_VENDOR,
|
||||
GATE_RUSH_CONTROL,
|
||||
RAIL_ACTIVATOR,
|
||||
ROLLER,
|
||||
PLAYER_FORCED_MOVEMENT,
|
||||
CRAFTING,
|
||||
POSSESSABLE,
|
||||
LEVEL_PROGRESSION,
|
||||
POSSESSOR,
|
||||
MOUNT_CONTROL,
|
||||
UNKNOWN_112,
|
||||
PROPERTY_PLAQUE,
|
||||
BUILD_BORDER,
|
||||
UNKNOWN_115,
|
||||
CULLING_PLANE,
|
||||
DESTROYABLE = 1000 // Actually 7
|
||||
};
|
||||
|
||||
#endif //!__EREPLICACOMPONENTTYPE__H__
|
||||
12
dCommon/dEnums/eReplicaPacketType.h
Normal file
12
dCommon/dEnums/eReplicaPacketType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EREPLICAPACKETTYPE__H__
|
||||
#define __EREPLICAPACKETTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eReplicaPacketType : uint8_t {
|
||||
CONSTRUCTION,
|
||||
SERIALIZATION,
|
||||
DESTRUCTION
|
||||
};
|
||||
|
||||
#endif //!__EREPLICAPACKETTYPE__H__
|
||||
24
dCommon/dEnums/eServerDisconnectIdentifiers.h
Normal file
24
dCommon/dEnums/eServerDisconnectIdentifiers.h
Normal file
@@ -0,0 +1,24 @@
|
||||
#ifndef __ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
#define __ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eServerDisconnectIdentifiers : uint32_t {
|
||||
UNKNOWN_SERVER_ERROR = 0,
|
||||
WRONG_GAME_VERSION,
|
||||
WRONG_SERVER_VERSION,
|
||||
CONNECTION_ON_INVALID_PORT,
|
||||
DUPLICATE_LOGIN,
|
||||
SERVER_SHUTDOWN,
|
||||
SERVER_MAP_LOAD_FAILURE,
|
||||
INVALID_SESSION_KEY,
|
||||
ACCOUNT_NOT_IN_PENDING_LIST,
|
||||
CHARACTER_NOT_FOUND,
|
||||
CHARACTER_CORRUPTED,
|
||||
KICK,
|
||||
SAVE_FAILURE,
|
||||
FREE_TRIAL_EXPIRED,
|
||||
PLAY_SCHEDULE_TIME_DONE
|
||||
};
|
||||
|
||||
#endif //!__ESERVERDISCONNECTIDENTIFIERS__H__
|
||||
12
dCommon/dEnums/eServerMessageType.h
Normal file
12
dCommon/dEnums/eServerMessageType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __ESERVERMESSAGETYPE__H__
|
||||
#define __ESERVERMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
//! The Internal Server Packet Identifiers
|
||||
enum class eServerMessageType : uint32_t {
|
||||
VERSION_CONFIRM = 0,
|
||||
DISCONNECT_NOTIFY,
|
||||
GENERAL_NOTIFY
|
||||
};
|
||||
|
||||
#endif //!__ESERVERMESSAGETYPE__H__
|
||||
11
dCommon/dEnums/eStateChangeType.h
Normal file
11
dCommon/dEnums/eStateChangeType.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef __ESTATECHANGETYPE__H__
|
||||
#define __ESTATECHANGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eStateChangeType : uint32_t {
|
||||
PUSH,
|
||||
POP
|
||||
};
|
||||
|
||||
#endif //!__ESTATECHANGETYPE__H__
|
||||
12
dCommon/dEnums/eTerminateType.h
Normal file
12
dCommon/dEnums/eTerminateType.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __ETERMINATETYPE__H__
|
||||
#define __ETERMINATETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eTerminateType : uint32_t {
|
||||
RANGE,
|
||||
USER,
|
||||
FROM_INTERACTION
|
||||
};
|
||||
|
||||
#endif //!__ETERMINATETYPE__H__
|
||||
119
dCommon/dEnums/eTriggerCommandType.h
Normal file
119
dCommon/dEnums/eTriggerCommandType.h
Normal file
@@ -0,0 +1,119 @@
|
||||
#ifndef __ETRIGGERCOMMANDTYPE__H__
|
||||
#define __ETRIGGERCOMMANDTYPE__H__
|
||||
|
||||
// For info about Trigger Command see:
|
||||
// https://docs.lu-dev.net/en/latest/file-structures/lutriggers.html?highlight=trigger#possible-values-commands
|
||||
|
||||
enum class eTriggerCommandType {
|
||||
INVALID,
|
||||
ZONE_PLAYER,
|
||||
FIRE_EVENT,
|
||||
DESTROY_OBJ,
|
||||
TOGGLE_TRIGGER,
|
||||
RESET_REBUILD,
|
||||
SET_PATH,
|
||||
SET_PICK_TYPE,
|
||||
MOVE_OBJECT,
|
||||
ROTATE_OBJECT,
|
||||
PUSH_OBJECT,
|
||||
REPEL_OBJECT,
|
||||
SET_TIMER,
|
||||
CANCEL_TIMER,
|
||||
PLAY_CINEMATIC,
|
||||
TOGGLE_BBB,
|
||||
UPDATE_MISSION,
|
||||
SET_BOUNCER_STATE,
|
||||
BOUNCE_ALL_ON_BOUNCER,
|
||||
TURN_AROUND_ON_PATH,
|
||||
GO_FORWARD_ON_PATH,
|
||||
GO_BACKWARD_ON_PATH,
|
||||
STOP_PATHING,
|
||||
START_PATHING,
|
||||
LOCK_OR_UNLOCK_CONTROLS,
|
||||
PLAY_EFFECT,
|
||||
STOP_EFFECT,
|
||||
ACTIVATE_MUSIC_CUE,
|
||||
DEACTIVATE_MUSIC_CUE,
|
||||
FLASH_MUSIC_CUE,
|
||||
SET_MUSIC_PARAMETER,
|
||||
PLAY_2D_AMBIENT_SOUND,
|
||||
STOP_2D_AMBIENT_SOUND,
|
||||
PLAY_3D_AMBIENT_SOUND,
|
||||
STOP_3D_AMBIENT_SOUND,
|
||||
ACTIVATE_MIXER_PROGRAM,
|
||||
DEACTIVATE_MIXER_PROGRAM,
|
||||
CAST_SKILL,
|
||||
DISPLAY_ZONE_SUMMARY,
|
||||
SET_PHYSICS_VOLUME_EFFECT,
|
||||
SET_PHYSICS_VOLUME_STATUS,
|
||||
SET_MODEL_TO_BUILD,
|
||||
SPAWN_MODEL_BRICKS,
|
||||
ACTIVATE_SPAWNER_NETWORK,
|
||||
DEACTIVATE_SPAWNER_NETWORK,
|
||||
RESET_SPAWNER_NETWORK,
|
||||
DESTROY_SPAWNER_NETWORK_OBJECTS,
|
||||
GO_TO_WAYPOINT,
|
||||
ACTIVATE_PHYSICS
|
||||
};
|
||||
|
||||
|
||||
class TriggerCommandType {
|
||||
public:
|
||||
static eTriggerCommandType StringToTriggerCommandType(std::string commandString) {
|
||||
const std::map<std::string, eTriggerCommandType> TriggerCommandMap = {
|
||||
{ "zonePlayer", eTriggerCommandType::ZONE_PLAYER},
|
||||
{ "fireEvent", eTriggerCommandType::FIRE_EVENT},
|
||||
{ "destroyObj", eTriggerCommandType::DESTROY_OBJ},
|
||||
{ "toggleTrigger", eTriggerCommandType::TOGGLE_TRIGGER},
|
||||
{ "resetRebuild", eTriggerCommandType::RESET_REBUILD},
|
||||
{ "setPath", eTriggerCommandType::SET_PATH},
|
||||
{ "setPickType", eTriggerCommandType::SET_PICK_TYPE},
|
||||
{ "moveObject", eTriggerCommandType::MOVE_OBJECT},
|
||||
{ "rotateObject", eTriggerCommandType::ROTATE_OBJECT},
|
||||
{ "pushObject", eTriggerCommandType::PUSH_OBJECT},
|
||||
{ "repelObject", eTriggerCommandType::REPEL_OBJECT},
|
||||
{ "setTimer", eTriggerCommandType::SET_TIMER},
|
||||
{ "cancelTimer", eTriggerCommandType::CANCEL_TIMER},
|
||||
{ "playCinematic", eTriggerCommandType::PLAY_CINEMATIC},
|
||||
{ "toggleBBB", eTriggerCommandType::TOGGLE_BBB},
|
||||
{ "updateMission", eTriggerCommandType::UPDATE_MISSION},
|
||||
{ "setBouncerState", eTriggerCommandType::SET_BOUNCER_STATE},
|
||||
{ "bounceAllOnBouncer", eTriggerCommandType::BOUNCE_ALL_ON_BOUNCER},
|
||||
{ "turnAroundOnPath", eTriggerCommandType::TURN_AROUND_ON_PATH},
|
||||
{ "goForwardOnPath", eTriggerCommandType::GO_FORWARD_ON_PATH},
|
||||
{ "goBackwardOnPath", eTriggerCommandType::GO_BACKWARD_ON_PATH},
|
||||
{ "stopPathing", eTriggerCommandType::STOP_PATHING},
|
||||
{ "startPathing", eTriggerCommandType::START_PATHING},
|
||||
{ "LockOrUnlockControls", eTriggerCommandType::LOCK_OR_UNLOCK_CONTROLS},
|
||||
{ "PlayEffect", eTriggerCommandType::PLAY_EFFECT},
|
||||
{ "StopEffect", eTriggerCommandType::STOP_EFFECT},
|
||||
{ "activateMusicCue", eTriggerCommandType::ACTIVATE_MUSIC_CUE},
|
||||
{ "deactivateMusicCue", eTriggerCommandType::DEACTIVATE_MUSIC_CUE},
|
||||
{ "flashMusicCue", eTriggerCommandType::FLASH_MUSIC_CUE},
|
||||
{ "setMusicParameter", eTriggerCommandType::SET_MUSIC_PARAMETER},
|
||||
{ "play2DAmbientSound", eTriggerCommandType::PLAY_2D_AMBIENT_SOUND},
|
||||
{ "stop2DAmbientSound", eTriggerCommandType::STOP_2D_AMBIENT_SOUND},
|
||||
{ "play3DAmbientSound", eTriggerCommandType::PLAY_3D_AMBIENT_SOUND},
|
||||
{ "stop3DAmbientSound", eTriggerCommandType::STOP_3D_AMBIENT_SOUND},
|
||||
{ "activateMixerProgram", eTriggerCommandType::ACTIVATE_MIXER_PROGRAM},
|
||||
{ "deactivateMixerProgram", eTriggerCommandType::DEACTIVATE_MIXER_PROGRAM},
|
||||
{ "CastSkill", eTriggerCommandType::CAST_SKILL},
|
||||
{ "displayZoneSummary", eTriggerCommandType::DISPLAY_ZONE_SUMMARY},
|
||||
{ "SetPhysicsVolumeEffect", eTriggerCommandType::SET_PHYSICS_VOLUME_EFFECT},
|
||||
{ "SetPhysicsVolumeStatus", eTriggerCommandType::SET_PHYSICS_VOLUME_STATUS},
|
||||
{ "setModelToBuild", eTriggerCommandType::SET_MODEL_TO_BUILD},
|
||||
{ "spawnModelBricks", eTriggerCommandType::SPAWN_MODEL_BRICKS},
|
||||
{ "ActivateSpawnerNetwork", eTriggerCommandType::ACTIVATE_SPAWNER_NETWORK},
|
||||
{ "DeactivateSpawnerNetwork", eTriggerCommandType::DEACTIVATE_SPAWNER_NETWORK},
|
||||
{ "ResetSpawnerNetwork", eTriggerCommandType::RESET_SPAWNER_NETWORK},
|
||||
{ "DestroySpawnerNetworkObjects", eTriggerCommandType::DESTROY_SPAWNER_NETWORK_OBJECTS},
|
||||
{ "Go_To_Waypoint", eTriggerCommandType::GO_TO_WAYPOINT},
|
||||
{ "ActivatePhysics", eTriggerCommandType::ACTIVATE_PHYSICS}
|
||||
};
|
||||
|
||||
auto intermed = TriggerCommandMap.find(commandString);
|
||||
return (intermed != TriggerCommandMap.end()) ? intermed->second : eTriggerCommandType::INVALID;
|
||||
};
|
||||
};
|
||||
|
||||
#endif //!__ETRIGGERCOMMANDTYPE__H__
|
||||
53
dCommon/dEnums/eTriggerEventType.h
Normal file
53
dCommon/dEnums/eTriggerEventType.h
Normal file
@@ -0,0 +1,53 @@
|
||||
#ifndef __ETRIGGEREVENTTYPE__H__
|
||||
#define __ETRIGGEREVENTTYPE__H__
|
||||
|
||||
enum class eTriggerEventType {
|
||||
INVALID,
|
||||
DESTROY,
|
||||
CUSTOM_EVENT,
|
||||
ENTER,
|
||||
EXIT,
|
||||
CREATE,
|
||||
HIT,
|
||||
TIMER_DONE,
|
||||
REBUILD_COMPLETE,
|
||||
ACTIVATED,
|
||||
DEACTIVATED,
|
||||
ARRIVED,
|
||||
ARRIVED_AT_END_OF_PATH,
|
||||
ZONE_SUMMARY_DISMISSED,
|
||||
ARRIVED_AT_DESIRED_WAYPOINT,
|
||||
PET_ON_SWITCH,
|
||||
PET_OFF_SWITCH,
|
||||
INTERACT
|
||||
};
|
||||
|
||||
class TriggerEventType {
|
||||
public:
|
||||
static eTriggerEventType StringToTriggerEventType(std::string commandString) {
|
||||
const std::map<std::string, eTriggerEventType> TriggerEventMap = {
|
||||
{"OnDestroy", eTriggerEventType::DESTROY},
|
||||
{"OnCustomEvent", eTriggerEventType::CUSTOM_EVENT},
|
||||
{"OnEnter", eTriggerEventType::ENTER},
|
||||
{"OnExit", eTriggerEventType::EXIT},
|
||||
{"OnCreate", eTriggerEventType::CREATE},
|
||||
{"OnHit", eTriggerEventType::HIT},
|
||||
{"OnTimerDone", eTriggerEventType::TIMER_DONE},
|
||||
{"OnRebuildComplete", eTriggerEventType::REBUILD_COMPLETE},
|
||||
{"OnActivated", eTriggerEventType::ACTIVATED},
|
||||
{"OnDectivated", eTriggerEventType::DEACTIVATED}, // Dectivated vs Deactivated
|
||||
{"OnArrived", eTriggerEventType::ARRIVED},
|
||||
{"OnArrivedAtEndOfPath", eTriggerEventType::ARRIVED_AT_END_OF_PATH},
|
||||
{"OnZoneSummaryDismissed", eTriggerEventType::ZONE_SUMMARY_DISMISSED},
|
||||
{"OnArrivedAtDesiredWaypoint", eTriggerEventType::ARRIVED_AT_DESIRED_WAYPOINT},
|
||||
{"OnPetOnSwitch", eTriggerEventType::PET_ON_SWITCH},
|
||||
{"OnPetOffSwitch", eTriggerEventType::PET_OFF_SWITCH},
|
||||
{"OnInteract", eTriggerEventType::INTERACT},
|
||||
};
|
||||
|
||||
auto intermed = TriggerEventMap.find(commandString);
|
||||
return (intermed != TriggerEventMap.end()) ? intermed->second : eTriggerEventType::INVALID;
|
||||
};
|
||||
};
|
||||
|
||||
#endif //!__ETRIGGEREVENTTYPE__H__
|
||||
12
dCommon/dEnums/eUseItemResponse.h
Normal file
12
dCommon/dEnums/eUseItemResponse.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __EUSEITEMRESPONSE__H__
|
||||
#define __EUSEITEMRESPONSE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eUseItemResponse : uint32_t {
|
||||
NoImaginationForPet = 1,
|
||||
FailedPrecondition,
|
||||
MountsNotAllowed
|
||||
};
|
||||
|
||||
#endif //!__EUSEITEMRESPONSE__H__
|
||||
43
dCommon/dEnums/eWorldMessageType.h
Normal file
43
dCommon/dEnums/eWorldMessageType.h
Normal file
@@ -0,0 +1,43 @@
|
||||
#ifndef __EWORLDMESSAGETYPE__H__
|
||||
#define __EWORLDMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eWorldMessageType : uint32_t {
|
||||
VALIDATION = 1, // Session info
|
||||
CHARACTER_LIST_REQUEST,
|
||||
CHARACTER_CREATE_REQUEST,
|
||||
LOGIN_REQUEST, // Character selected
|
||||
GAME_MSG,
|
||||
CHARACTER_DELETE_REQUEST,
|
||||
CHARACTER_RENAME_REQUEST,
|
||||
HAPPY_FLOWER_MODE_NOTIFY,
|
||||
SLASH_RELOAD_MAP, // Reload map cmp
|
||||
SLASH_PUSH_MAP_REQUEST, // Push map req cmd
|
||||
SLASH_PUSH_MAP, // Push map cmd
|
||||
SLASH_PULL_MAP, // Pull map cmd
|
||||
LOCK_MAP_REQUEST,
|
||||
GENERAL_CHAT_MESSAGE, // General chat message
|
||||
HTTP_MONITOR_INFO_REQUEST,
|
||||
SLASH_DEBUG_SCRIPTS, // Debug scripts cmd
|
||||
MODELS_CLEAR,
|
||||
EXHIBIT_INSERT_MODEL,
|
||||
LEVEL_LOAD_COMPLETE, // Character data request
|
||||
TMP_GUILD_CREATE,
|
||||
ROUTE_PACKET, // Social?
|
||||
POSITION_UPDATE,
|
||||
MAIL,
|
||||
WORD_CHECK, // Whitelist word check
|
||||
STRING_CHECK, // Whitelist string check
|
||||
GET_PLAYERS_IN_ZONE,
|
||||
REQUEST_UGC_MANIFEST_INFO,
|
||||
BLUEPRINT_GET_ALL_DATA_REQUEST,
|
||||
CANCEL_MAP_QUEUE,
|
||||
HANDLE_FUNNESS,
|
||||
FAKE_PRG_CSR_MESSAGE,
|
||||
REQUEST_FREE_TRIAL_REFRESH,
|
||||
GM_SET_FREE_TRIAL_STATUS,
|
||||
UI_HELP_TOP_5 = 91
|
||||
};
|
||||
|
||||
#endif //!__EWORLDMESSAGETYPE__H__
|
||||
@@ -1,110 +0,0 @@
|
||||
#include "dLogger.h"
|
||||
|
||||
dLogger::dLogger(const std::string& outpath, bool logToConsole, bool logDebugStatements) {
|
||||
m_logToConsole = logToConsole;
|
||||
m_logDebugStatements = logDebugStatements;
|
||||
m_outpath = outpath;
|
||||
|
||||
#ifdef _WIN32
|
||||
mFile = std::ofstream(m_outpath);
|
||||
if (!mFile) { printf("Couldn't open %s for writing!\n", outpath.c_str()); }
|
||||
#else
|
||||
fp = fopen(outpath.c_str(), "wt");
|
||||
if (fp == NULL) { printf("Couldn't open %s for writing!\n", outpath.c_str()); }
|
||||
#endif
|
||||
}
|
||||
|
||||
dLogger::~dLogger() {
|
||||
#ifdef _WIN32
|
||||
mFile.close();
|
||||
#else
|
||||
if (fp != nullptr) {
|
||||
fclose(fp);
|
||||
fp = nullptr;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dLogger::vLog(const char* format, va_list args) {
|
||||
#ifdef _WIN32
|
||||
time_t t = time(NULL);
|
||||
struct tm time;
|
||||
localtime_s(&time, &t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "%d-%m-%y %H:%M:%S", &time);
|
||||
char message[2048];
|
||||
vsnprintf(message, 2048, format, args);
|
||||
|
||||
if (m_logToConsole) std::cout << "[" << timeStr << "] " << message;
|
||||
mFile << "[" << timeStr << "] " << message;
|
||||
#else
|
||||
time_t t = time(NULL);
|
||||
struct tm* time = localtime(&t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "%d-%m-%y %H:%M:%S", time);
|
||||
char message[2048];
|
||||
vsnprintf(message, 2048, format, args);
|
||||
|
||||
if (m_logToConsole) {
|
||||
fputs("[", stdout);
|
||||
fputs(timeStr, stdout);
|
||||
fputs("] ", stdout);
|
||||
fputs(message, stdout);
|
||||
}
|
||||
|
||||
if (fp != nullptr) {
|
||||
fputs("[", fp);
|
||||
fputs(timeStr, fp);
|
||||
fputs("] ", fp);
|
||||
fputs(message, fp);
|
||||
} else {
|
||||
printf("Logger not initialized!\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dLogger::LogBasic(const char* format, ...) {
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
vLog(format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::LogBasic(const std::string& message) {
|
||||
LogBasic(message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::Log(const char* className, const char* format, ...) {
|
||||
va_list args;
|
||||
std::string log = "[" + std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::Log(const std::string& className, const std::string& message) {
|
||||
Log(className.c_str(), message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::LogDebug(const char* className, const char* format, ...) {
|
||||
if (!m_logDebugStatements) return;
|
||||
va_list args;
|
||||
std::string log = "[" + std::string(className) + "] " + std::string(format);
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::LogDebug(const std::string& className, const std::string& message) {
|
||||
LogDebug(className.c_str(), message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::Flush() {
|
||||
#ifdef _WIN32
|
||||
mFile.flush();
|
||||
#else
|
||||
if (fp != nullptr) {
|
||||
std::fflush(fp);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
#pragma once
|
||||
#include <ctime>
|
||||
#include <cstdarg>
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
class dLogger {
|
||||
public:
|
||||
dLogger(const std::string& outpath, bool logToConsole, bool logDebugStatements);
|
||||
~dLogger();
|
||||
|
||||
void SetLogToConsole(bool logToConsole) { m_logToConsole = logToConsole; }
|
||||
void SetLogDebugStatements(bool logDebugStatements) { m_logDebugStatements = logDebugStatements; }
|
||||
void vLog(const char* format, va_list args);
|
||||
|
||||
void LogBasic(const std::string& message);
|
||||
void LogBasic(const char* format, ...);
|
||||
void Log(const char* className, const char* format, ...);
|
||||
void Log(const std::string& className, const std::string& message);
|
||||
void LogDebug(const std::string& className, const std::string& message);
|
||||
void LogDebug(const char* className, const char* format, ...);
|
||||
|
||||
void Flush();
|
||||
|
||||
const bool GetIsLoggingToConsole() const { return m_logToConsole; }
|
||||
|
||||
private:
|
||||
bool m_logDebugStatements;
|
||||
bool m_logToConsole;
|
||||
std::string m_outpath;
|
||||
std::ofstream mFile;
|
||||
|
||||
#ifndef _WIN32
|
||||
//Glorious linux can run with SPEED:
|
||||
FILE* fp = nullptr;
|
||||
#endif
|
||||
};
|
||||
Reference in New Issue
Block a user