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Update in response to feedback
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@@ -1902,8 +1902,6 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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if (chatCommand == "inspect" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
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Entity* closest = nullptr;
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//eReplicaComponentType component;
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std::u16string ldf;
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bool isLDF = false;
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