feat: implement a bunch of basic scripts that don't really do anything

None of these do anything noticeable or break anything
This commit is contained in:
David Markowitz
2026-06-16 00:55:56 -07:00
parent c0d055e66e
commit 26f388eaed
6 changed files with 34 additions and 4 deletions

View File

@@ -0,0 +1,8 @@
#include "RegisterWithZoneControl.h"
void RegisterWithZoneControl::OnStartup(Entity* self) {
GameMessages::ObjectLoaded objLoaded;
objLoaded.objectID = self->GetObjectID();
objLoaded.lot = self->GetLOT();
objLoaded.Send(Game::entityManager->GetZoneControlEntity()->GetObjectID());
}