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Fix more invisible enemy issues (#1052)
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@ -13,7 +13,7 @@ void AttackDelayBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bi
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};
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};
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for (auto i = 0u; i < this->m_numIntervals; ++i) {
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for (auto i = 0u; i < this->m_numIntervals; ++i) {
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context->RegisterSyncBehavior(handle, this, branch, m_ignoreInterrupts, this->m_delay * i);
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context->RegisterSyncBehavior(handle, this, branch, this->m_delay * i, m_ignoreInterrupts);
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}
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}
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}
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}
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