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Merge branch 'fix/cmake-libs-2' into remove-multiple-script-syntax-ffffffffff
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@@ -55,7 +55,15 @@ set(DGAME_DBEHAVIORS_SOURCES "AirMovementBehavior.cpp"
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"VentureVisionBehavior.cpp"
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"VerifyBehavior.cpp")
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add_library(dBehaviors STATIC ${DGAME_DBEHAVIORS_SOURCES})
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target_link_libraries(dBehaviors PUBLIC dPhysics)
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target_include_directories(dBehaviors PUBLIC ".")
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add_library(dBehaviors OBJECT ${DGAME_DBEHAVIORS_SOURCES})
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target_link_libraries(dBehaviors PUBLIC dDatabaseCDClient dPhysics)
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target_include_directories(dBehaviors PUBLIC "."
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # via BehaviorContext.h
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PRIVATE
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # direct BuffComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # Preconditions.h via QuickBuildComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dEntity" # via dZoneManager.h, Spawner.h
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"${PROJECT_SOURCE_DIR}/dGame/dInventory" # via CharacterComponent.h
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"${PROJECT_SOURCE_DIR}/dZoneManager" # via BasicAttackBehavior.cpp
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)
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target_precompile_headers(dBehaviors REUSE_FROM dGameBase)
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