Working in game again

hooray
This commit is contained in:
David Markowitz
2023-06-05 04:10:59 -07:00
parent a5e63529dc
commit 259f0c8371
9 changed files with 34 additions and 36 deletions

View File

@@ -93,8 +93,7 @@ void NpcAgCourseStarter::OnFireEventServerSide(Entity* self, Entity* sender, std
}
EntityManager::Instance()->SerializeEntity(self);
auto leaderboardType = LeaderboardManager::GetLeaderboardType(scriptedActivityComponent->GetActivityID());
// LeaderboardManager::Instance().SaveScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(), leaderboardType, 1, finish);
LeaderboardManager::SaveScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(), static_cast<float>(finish));
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"ToggleLeaderBoard",
scriptedActivityComponent->GetActivityID(), 0, sender->GetObjectID(),