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feat: add ns race server script and ignore 3 scripts from pet cove (#1682)
* brother * use some better logic * Implement spider boss msg script tested that the message now shows up when hitting the survival spider entrance area * add drag to start race feature * ignore 3 more scripts * add Ns race server script * remove logs * unique * Update RaceImaginationServer.cpp * Update CppScripts.cpp
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dScripts/ai/RACING/RaceImaginationServer.h
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dScripts/ai/RACING/RaceImaginationServer.h
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#ifndef RACEIMAGINATIONSERVER_H
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#define RACEIMAGINATIONSERVER_H
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#include "CppScripts.h"
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class RaceImaginationServer : public virtual CppScripts::Script {
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public:
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void OnZoneLoadedInfo(Entity* self, const GameMessages::ZoneLoadedInfo& info) override;
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};
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#endif //!RACEIMAGINATIONSERVER_H
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