feat: add ns race server script and ignore 3 scripts from pet cove (#1682)

* brother

* use some better logic

* Implement spider boss msg script

tested that the message now shows up when hitting the survival spider entrance area

* add drag to start race feature

* ignore 3 more scripts

* add Ns race server script

* remove logs

* unique

* Update RaceImaginationServer.cpp

* Update CppScripts.cpp
This commit is contained in:
David Markowitz
2024-12-19 23:59:22 -08:00
committed by GitHub
parent 1ae21c423f
commit 2560bb00da
12 changed files with 170 additions and 23 deletions

View File

@@ -717,6 +717,16 @@ namespace GameMessages {
NiPoint3 targetPosition{};
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct ZoneLoadedInfo : public GameMsg {
ZoneLoadedInfo() : GameMsg(MessageType::Game::ZONE_LOADED_INFO) {}
int32_t maxPlayers{};
};
struct ConfigureRacingControl : public GameMsg {
ConfigureRacingControl() : GameMsg(MessageType::Game::CONFIGURE_RACING_CONTROL) {}
std::vector<std::unique_ptr<LDFBaseData>> racingSettings{};
};
};
#endif // GAMEMESSAGES_H