feat: Destroyable component debug info (#1849)

tested that the ui now shows server and client info together if configured to do so
This commit is contained in:
David Markowitz
2025-07-23 02:08:39 -07:00
committed by GitHub
parent ba964932b7
commit 24f4c9d413
5 changed files with 74 additions and 5 deletions

View File

@@ -1524,7 +1524,8 @@ namespace DEVGMCommands {
GameMessages::RequestServerObjectInfo objectInfo;
objectInfo.bVerbose = true;
objectInfo.target = closest->GetObjectID();
objectInfo.targetForReport = entity->GetObjectID();
objectInfo.targetForReport = closest->GetObjectID();
objectInfo.clientId = entity->GetObjectID();
closest->HandleMsg(objectInfo);
Game::entityManager->SerializeEntity(closest);