feat(database): server_traffic table for per-minute traffic rollups

One row per server and minute (packets, bytes, resends, HTTP requests, errors,
bytes and latency percentiles), written in batches and read summed into
buckets for the longer chart ranges.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-27 08:50:54 -05:00
parent bc849fed98
commit 2386479e52
11 changed files with 185 additions and 1 deletions

View File

@@ -215,6 +215,10 @@ public:
std::vector<ZoneLimit> GetZoneLimits() override;
void SetZoneLimit(const ZoneLimit& limit) override;
void DeleteZoneLimit(uint32_t zoneId) override;
// IServerTraffic
void InsertTrafficMinutes(const std::vector<TrafficMinute>& minutes) override;
std::vector<TrafficMinute> GetTrafficMinutes(int64_t from, int64_t to, int64_t bucketSeconds) override;
uint32_t PruneTrafficMinutes(int64_t beforeTime) override;
// IBbbAutosave
std::optional<IBbbAutosave::Info> GetBbbAutosave(const LWOOBJID characterId) override;
void SetBbbAutosave(const LWOOBJID characterId, const IBbbAutosave::Info& info) override;