mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
fix them again
This commit is contained in:
@@ -121,7 +121,7 @@ void ActivityManager::GetLeaderboardData(Entity* self, const LWOOBJID playerID,
|
||||
auto* sac = self->GetComponent<ScriptedActivityComponent>();
|
||||
uint32_t gameID = sac != nullptr ? sac->GetActivityID() : self->GetLOT();
|
||||
// Save the new score to the leaderboard and show the leaderboard to the player
|
||||
LeaderboardManager::SendLeaderboard(activityID, Leaderboard::InfoType::MyStanding, false, playerID, self->GetObjectID());
|
||||
LeaderboardManager::SendLeaderboard(activityID, Leaderboard::InfoType::MyStanding, false, playerID, self->GetObjectID(), numResults);
|
||||
}
|
||||
|
||||
void ActivityManager::ActivityTimerStart(Entity* self, const std::string& timerName, const float_t updateInterval,
|
||||
|
@@ -342,7 +342,7 @@ void SGCannon::StartGame(Entity* self) {
|
||||
|
||||
auto* player = Game::entityManager->GetEntity(self->GetVar<LWOOBJID>(PlayerIDVariable));
|
||||
if (player != nullptr) {
|
||||
GetLeaderboardData(self, player->GetObjectID(), GetActivityID(self), 1);
|
||||
GetLeaderboardData(self, player->GetObjectID(), GetConstants().activityID, 10);
|
||||
LOG("Sending ActivityStart");
|
||||
GameMessages::SendActivityStart(self->GetObjectID(), player->GetSystemAddress());
|
||||
|
||||
|
Reference in New Issue
Block a user