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Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
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@@ -2,6 +2,7 @@
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#include "EntityManager.h"
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#include "GameMessages.h"
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#include "Preconditions.h"
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#include "eEndBehavior.h"
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#include "DestroyableComponent.h"
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#ifdef _WIN32
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@@ -53,7 +54,7 @@ void MastTeleport::OnTimerDone(Entity* self, std::string timerName) {
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if (!cinematic.empty()) {
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GameMessages::SendPlayCinematic(playerId, GeneralUtils::ASCIIToUTF16(cinematic), player->GetSystemAddress(),
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true, true, false, false, 0, false, leanIn
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true, true, false, false, eEndBehavior::RETURN, false, leanIn
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);
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}
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