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refactor(cdclient): FdbToSqlite can convert into a connection of its own
So a worker can make a new CDServer.sqlite without touching the shared CDClient connection or the logger. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -28,21 +28,29 @@ FdbToSqlite::Convert::Convert(std::string binaryOutPath) {
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this->m_BinaryOutPath = binaryOutPath;
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}
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bool FdbToSqlite::Convert::ConvertDatabase(AssetStream& buffer) {
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FdbToSqlite::Convert::Convert(CppSQLite3DB& db) : m_Db(&db) {}
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void FdbToSqlite::Convert::ExecDML(const std::string& sql) {
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if (m_Db) m_Db->execDML(sql.c_str());
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else CDClientDatabase::ExecuteDML(sql);
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}
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bool FdbToSqlite::Convert::ConvertDatabase(std::istream& buffer) {
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if (m_ConversionStarted) return false;
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this->m_ConversionStarted = true;
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try {
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CDClientDatabase::Connect(m_BinaryOutPath + "/CDServer.sqlite");
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if (!m_Db) CDClientDatabase::Connect(m_BinaryOutPath + "/CDServer.sqlite");
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CDClientDatabase::ExecuteQuery("BEGIN TRANSACTION;");
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ExecDML("BEGIN TRANSACTION;");
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int32_t numberOfTables = ReadInt32(buffer);
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ReadTables(numberOfTables, buffer);
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CDClientDatabase::ExecuteQuery("COMMIT;");
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ExecDML("COMMIT;");
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} catch (CppSQLite3Exception& e) {
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LOG("Encountered error %s converting FDB to SQLite", e.errorMessage());
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m_Error = e.errorMessage();
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if (!m_Db) LOG("Encountered error %s converting FDB to SQLite", e.errorMessage());
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return false;
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}
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@@ -91,7 +99,7 @@ std::string FdbToSqlite::Convert::ReadColumnHeader(std::istream& cdClientBuffer)
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auto columns = ReadColumns(numberOfColumns, cdClientBuffer);
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std::string newTable = "CREATE TABLE IF NOT EXISTS '" + tableName + "' (" + columns + ");";
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CDClientDatabase::ExecuteDML(newTable);
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ExecDML(newTable);
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cdClientBuffer.seekg(prevPosition);
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@@ -241,6 +249,6 @@ void FdbToSqlite::Convert::ReadRowValues(int32_t& numberOfColumns, std::string&
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insertedRow << ");";
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auto copiedString = insertedRow.str();
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CDClientDatabase::ExecuteDML(copiedString);
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ExecDML(copiedString);
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cdClientBuffer.seekg(prevPosition);
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}
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@@ -11,6 +11,8 @@
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enum class eSqliteDataType : int32_t;
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#include "CppSQLite3.h"
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namespace FdbToSqlite {
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class Convert {
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public:
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@@ -22,12 +24,21 @@ namespace FdbToSqlite {
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*/
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Convert(std::string binaryOutPath);
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/**
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* Converts into a connection of the caller's own instead of the shared CDClient one, so it can run on a
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* worker thread. Nothing is logged; GetError says what went wrong.
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*/
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explicit Convert(CppSQLite3DB& db);
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// Why the last ConvertDatabase failed
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[[nodiscard]] const std::string& GetError() const { return m_Error; }
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/**
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* Converts the input file to sqlite. Calling multiple times is safe.
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*
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* @return true if the database was converted properly, false otherwise.
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*/
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bool ConvertDatabase(AssetStream& buffer);
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bool ConvertDatabase(std::istream& buffer);
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/**
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* @brief Reads a 32 bit int from the fdb file.
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@@ -139,6 +150,13 @@ namespace FdbToSqlite {
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* The path where the CDServer will be stored
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*/
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std::string m_BinaryOutPath{};
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// The caller's own connection, or nullptr for the shared CDClient one
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CppSQLite3DB* m_Db{};
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std::string m_Error{};
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void ExecDML(const std::string& sql);
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}; //! class FdbToSqlite
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}; //! namespace FdbToSqlite
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