mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 05:27:19 +00:00
Fix various bugs and make code cleaner.
Still have work to go.
This commit is contained in:
parent
0f307ac4be
commit
1c7ac93d4b
@ -278,8 +278,8 @@ std::string FormatInsert(const std::string& columns, const std::string& format,
|
||||
const char* updateClause = "UPDATE";
|
||||
const char* queryType = useUpdate ? updateClause : insertClause;
|
||||
|
||||
const char* insertFilter = ", character_id = ?, game_id = ?";
|
||||
const char* updateFilter = "WHERE character_id = ? AND game_id = ?";
|
||||
const char* insertFilter = ", character_id = ?, game_id = ?, timesPlayed = 1";
|
||||
const char* updateFilter = ", timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?";
|
||||
const char* usedFilter = useUpdate ? updateFilter : insertFilter;
|
||||
|
||||
constexpr uint16_t STRING_LENGTH = 400;
|
||||
@ -293,12 +293,6 @@ std::string FormatInsert(const std::string& columns, const std::string& format,
|
||||
}
|
||||
|
||||
void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Leaderboard::Type leaderboardType, va_list args) {
|
||||
// Increment the numTimes this player has played this game.
|
||||
std::unique_ptr<sql::PreparedStatement> incrementStatement(Database::CreatePreppedStmt("UPDATE leaderboard SET timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;"));
|
||||
incrementStatement->setInt(1, playerID);
|
||||
incrementStatement->setInt(2, gameID);
|
||||
incrementStatement->executeUpdate();
|
||||
|
||||
std::string insertStatement;
|
||||
std::string selectedColumns;
|
||||
std::string insertFormat;
|
||||
@ -342,10 +336,7 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
|
||||
insertFormat = "score=%i";
|
||||
break;
|
||||
}
|
||||
case Leaderboard::Type::None: {
|
||||
Game::logger->Log("LeaderboardManager", "Warning: Saving leaderboard of type None. Are you sure this is intended?");
|
||||
break;
|
||||
}
|
||||
case Leaderboard::Type::None:
|
||||
default: {
|
||||
Game::logger->Log("LeaderboardManager", "Unknown leaderboard type %i. Cannot save score!", leaderboardType);
|
||||
return;
|
||||
@ -485,12 +476,19 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
|
||||
} else {
|
||||
saveQuery = FormatInsert(selectedColumns, insertFormat, argsCopy, false);
|
||||
}
|
||||
Game::logger->Log("LeaderboardManager", "%s", saveQuery.c_str());
|
||||
if (!saveQuery.empty()) {
|
||||
Game::logger->Log("LeaderboardManager", "%s", saveQuery.c_str());
|
||||
std::unique_ptr<sql::PreparedStatement> insertQuery(Database::CreatePreppedStmt(saveQuery));
|
||||
insertQuery->setInt(1, playerID);
|
||||
insertQuery->setInt(2, gameID);
|
||||
insertQuery->execute();
|
||||
} else {
|
||||
Game::logger->Log("LeaderboardManager", "No new score to save, incrementing numTimesPlayed");
|
||||
// Increment the numTimes this player has played this game.
|
||||
std::unique_ptr<sql::PreparedStatement> incrementStatement(Database::CreatePreppedStmt("UPDATE leaderboard SET timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;"));
|
||||
incrementStatement->setInt(1, playerID);
|
||||
incrementStatement->setInt(2, gameID);
|
||||
incrementStatement->executeUpdate();
|
||||
}
|
||||
va_end(argsCopy);
|
||||
}
|
||||
|
@ -7,6 +7,6 @@ ALTER TABLE leaderboard
|
||||
MODIFY time FLOAT NOT NULL DEFAULT 0;
|
||||
|
||||
ALTER TABLE leaderboard CHANGE time bestTime float;
|
||||
ALTER TABLE leaderboard CHANGE last_played TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP() ON UPDATE CURRENT_TIMESTAMP();
|
||||
ALTER TABLE leaderboard CHANGE last_played last_played TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP() ON UPDATE CURRENT_TIMESTAMP();
|
||||
|
||||
UPDATE leaderboard SET streak = bestTime where game_id = 1864;
|
||||
|
@ -75,19 +75,19 @@ TEST_F(LeaderboardTests, LeaderboardSpeedTest) {
|
||||
RunTests(1864, Leaderboard::Type::ShootingGallery , Leaderboard::InfoType::Top);
|
||||
// RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::MyStanding);
|
||||
// RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::Friends);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 1864, Leaderboard::Type::ShootingGallery, 3, 53001, 15.0f, 100);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 1864, Leaderboard::Type::ShootingGallery, 3, 53002, 15.0f, 100);
|
||||
// RunTests(0, Leaderboard::Type::Racing);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Racing, 3, 260.0f, 250.0f, true);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Racing, 3, 259.0f, 250.0f, true);
|
||||
// RunTests(0, Leaderboard::Type::MonumentRace);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::MonumentRace, 1, 150);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::MonumentRace, 1, 149);
|
||||
// RunTests(0, Leaderboard::Type::FootRace);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::FootRace, 1, 150);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::FootRace, 1, 151);
|
||||
// RunTests(0, Leaderboard::Type::UnusedLeaderboard4);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::UnusedLeaderboard4, 1, 100);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::UnusedLeaderboard4, 1, 101);
|
||||
// RunTests(0, Leaderboard::Type::Survival);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Survival, 2, 3000, 15);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Survival, 2, 3001, 15);
|
||||
// RunTests(0, Leaderboard::Type::SurvivalNS);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::SurvivalNS, 2, 300, 15);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::SurvivalNS, 2, 301, 15);
|
||||
// RunTests(0, Leaderboard::Type::Donations);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Donations, 1, 300000);
|
||||
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Donations, 1, 300001);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user