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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 06:57:28 +00:00
Fix various bugs and make code cleaner.
Still have work to go.
This commit is contained in:
parent
0f307ac4be
commit
1c7ac93d4b
@ -278,8 +278,8 @@ std::string FormatInsert(const std::string& columns, const std::string& format,
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const char* updateClause = "UPDATE";
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const char* updateClause = "UPDATE";
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const char* queryType = useUpdate ? updateClause : insertClause;
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const char* queryType = useUpdate ? updateClause : insertClause;
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const char* insertFilter = ", character_id = ?, game_id = ?";
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const char* insertFilter = ", character_id = ?, game_id = ?, timesPlayed = 1";
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const char* updateFilter = "WHERE character_id = ? AND game_id = ?";
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const char* updateFilter = ", timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?";
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const char* usedFilter = useUpdate ? updateFilter : insertFilter;
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const char* usedFilter = useUpdate ? updateFilter : insertFilter;
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constexpr uint16_t STRING_LENGTH = 400;
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constexpr uint16_t STRING_LENGTH = 400;
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@ -293,12 +293,6 @@ std::string FormatInsert(const std::string& columns, const std::string& format,
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}
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}
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void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Leaderboard::Type leaderboardType, va_list args) {
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void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Leaderboard::Type leaderboardType, va_list args) {
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// Increment the numTimes this player has played this game.
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std::unique_ptr<sql::PreparedStatement> incrementStatement(Database::CreatePreppedStmt("UPDATE leaderboard SET timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;"));
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incrementStatement->setInt(1, playerID);
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incrementStatement->setInt(2, gameID);
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incrementStatement->executeUpdate();
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std::string insertStatement;
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std::string insertStatement;
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std::string selectedColumns;
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std::string selectedColumns;
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std::string insertFormat;
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std::string insertFormat;
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@ -342,10 +336,7 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
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insertFormat = "score=%i";
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insertFormat = "score=%i";
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break;
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break;
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}
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}
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case Leaderboard::Type::None: {
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case Leaderboard::Type::None:
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Game::logger->Log("LeaderboardManager", "Warning: Saving leaderboard of type None. Are you sure this is intended?");
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break;
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}
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default: {
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default: {
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Game::logger->Log("LeaderboardManager", "Unknown leaderboard type %i. Cannot save score!", leaderboardType);
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Game::logger->Log("LeaderboardManager", "Unknown leaderboard type %i. Cannot save score!", leaderboardType);
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return;
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return;
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@ -485,12 +476,19 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
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} else {
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} else {
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saveQuery = FormatInsert(selectedColumns, insertFormat, argsCopy, false);
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saveQuery = FormatInsert(selectedColumns, insertFormat, argsCopy, false);
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}
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}
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Game::logger->Log("LeaderboardManager", "%s", saveQuery.c_str());
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if (!saveQuery.empty()) {
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if (!saveQuery.empty()) {
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Game::logger->Log("LeaderboardManager", "%s", saveQuery.c_str());
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std::unique_ptr<sql::PreparedStatement> insertQuery(Database::CreatePreppedStmt(saveQuery));
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std::unique_ptr<sql::PreparedStatement> insertQuery(Database::CreatePreppedStmt(saveQuery));
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insertQuery->setInt(1, playerID);
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insertQuery->setInt(1, playerID);
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insertQuery->setInt(2, gameID);
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insertQuery->setInt(2, gameID);
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insertQuery->execute();
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insertQuery->execute();
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} else {
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Game::logger->Log("LeaderboardManager", "No new score to save, incrementing numTimesPlayed");
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// Increment the numTimes this player has played this game.
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std::unique_ptr<sql::PreparedStatement> incrementStatement(Database::CreatePreppedStmt("UPDATE leaderboard SET timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;"));
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incrementStatement->setInt(1, playerID);
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incrementStatement->setInt(2, gameID);
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incrementStatement->executeUpdate();
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}
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}
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va_end(argsCopy);
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va_end(argsCopy);
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}
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}
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@ -7,6 +7,6 @@ ALTER TABLE leaderboard
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MODIFY time FLOAT NOT NULL DEFAULT 0;
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MODIFY time FLOAT NOT NULL DEFAULT 0;
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ALTER TABLE leaderboard CHANGE time bestTime float;
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ALTER TABLE leaderboard CHANGE time bestTime float;
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ALTER TABLE leaderboard CHANGE last_played TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP() ON UPDATE CURRENT_TIMESTAMP();
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ALTER TABLE leaderboard CHANGE last_played last_played TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP() ON UPDATE CURRENT_TIMESTAMP();
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UPDATE leaderboard SET streak = bestTime where game_id = 1864;
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UPDATE leaderboard SET streak = bestTime where game_id = 1864;
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@ -75,19 +75,19 @@ TEST_F(LeaderboardTests, LeaderboardSpeedTest) {
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RunTests(1864, Leaderboard::Type::ShootingGallery , Leaderboard::InfoType::Top);
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RunTests(1864, Leaderboard::Type::ShootingGallery , Leaderboard::InfoType::Top);
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// RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::MyStanding);
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// RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::MyStanding);
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// RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::Friends);
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// RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::Friends);
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LeaderboardManager::Instance().SaveScore(14231, 1864, Leaderboard::Type::ShootingGallery, 3, 53001, 15.0f, 100);
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LeaderboardManager::Instance().SaveScore(14231, 1864, Leaderboard::Type::ShootingGallery, 3, 53002, 15.0f, 100);
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// RunTests(0, Leaderboard::Type::Racing);
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// RunTests(0, Leaderboard::Type::Racing);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Racing, 3, 260.0f, 250.0f, true);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Racing, 3, 259.0f, 250.0f, true);
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// RunTests(0, Leaderboard::Type::MonumentRace);
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// RunTests(0, Leaderboard::Type::MonumentRace);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::MonumentRace, 1, 150);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::MonumentRace, 1, 149);
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// RunTests(0, Leaderboard::Type::FootRace);
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// RunTests(0, Leaderboard::Type::FootRace);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::FootRace, 1, 150);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::FootRace, 1, 151);
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// RunTests(0, Leaderboard::Type::UnusedLeaderboard4);
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// RunTests(0, Leaderboard::Type::UnusedLeaderboard4);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::UnusedLeaderboard4, 1, 100);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::UnusedLeaderboard4, 1, 101);
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// RunTests(0, Leaderboard::Type::Survival);
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// RunTests(0, Leaderboard::Type::Survival);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Survival, 2, 3000, 15);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Survival, 2, 3001, 15);
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// RunTests(0, Leaderboard::Type::SurvivalNS);
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// RunTests(0, Leaderboard::Type::SurvivalNS);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::SurvivalNS, 2, 300, 15);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::SurvivalNS, 2, 301, 15);
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// RunTests(0, Leaderboard::Type::Donations);
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// RunTests(0, Leaderboard::Type::Donations);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Donations, 1, 300000);
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LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Donations, 1, 300001);
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}
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}
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