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Use proper session flag checks (#1734)
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@@ -0,0 +1,38 @@
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#include "CDPlayerFlagsTable.h"
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#include "CDClientDatabase.h"
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namespace CDPlayerFlagsTable {
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Table entries;
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void ReadEntry(CppSQLite3Query& table) {
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Entry entry;
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entry.sessionOnly = table.getIntField("SessionOnly") == 1;
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entry.onlySetByServer = table.getIntField("OnlySetByServer") == 1;
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entry.sessionZoneOnly = table.getIntField("SessionZoneOnly") == 1;
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entries[table.getIntField("id")] = entry;
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}
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void LoadValuesFromDatabase() {
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auto table = CDClientDatabase::ExecuteQuery("SELECT * FROM PlayerFlags;");
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if (!table.eof()) {
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do {
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ReadEntry(table);
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} while (!table.nextRow());
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}
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}
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const std::optional<Entry> GetEntry(const FlagId flagId) {
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if (!entries.contains(flagId)) {
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auto table = CDClientDatabase::CreatePreppedStmt("SELECT * FROM PlayerFlags WHERE id = ?;");
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table.bind(1, static_cast<int>(flagId));
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auto result = table.execQuery();
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if (!result.eof()) {
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ReadEntry(result);
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}
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}
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return entries[flagId];
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}
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}
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