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Remove std::couts littered throughout the base (#1313)
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@@ -12,8 +12,8 @@ struct mapCompareLwoSceneIDs {
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struct SceneObject {
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LWOOBJID id;
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LOT lot;
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uint32_t value1;
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uint32_t value2;
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uint32_t nodeType;
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uint32_t glomId;
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NiPoint3 position;
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NiQuaternion rotation;
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float scale = 1.0f;
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