Remove std::couts littered throughout the base (#1313)

This commit is contained in:
David Markowitz
2023-11-21 18:04:23 -08:00
committed by GitHub
parent 98dc291b57
commit 1a199151da
14 changed files with 29 additions and 91 deletions

View File

@@ -34,7 +34,7 @@ bool dpShapeBox::IsColliding(dpShapeBase* other) {
return dpCollisionChecks::CheckBoxes(m_ParentEntity, other->GetParentEntity());
default:
std::cout << "No collision detection for: " << (int)m_ShapeType << "-to-" << (int)other->GetShapeType() << " collision!" << std::endl;
LOG("No collision detection for: %i-to-%i collision!", static_cast<int32_t>(m_ShapeType), static_cast<int32_t>(other->GetShapeType()));
}
return false;
@@ -72,10 +72,7 @@ void dpShapeBox::SetScale(float scale) {
m_Height *= scale;
m_Depth *= scale;
//fuuuckkk yoouu
InitVertices();
//SetRotation(m_ParentEntity->GetRotation());
}
void dpShapeBox::SetRotation(const NiQuaternion& rotation) {