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https://github.com/DarkflameUniverse/DarkflameServer.git
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format codebase
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@@ -37,15 +37,15 @@ struct SpawnerInfo {
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bool noTimedSpawn = false;
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std::string grpNameQBShowBricks = "";
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bool spawnActivator = true;
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bool emulated = false;
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LWOOBJID emulator = LWOOBJID_EMPTY;
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};
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class Spawner {
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public:
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Spawner(SpawnerInfo info);
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~Spawner();
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Spawner(SpawnerInfo info);
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~Spawner();
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Entity* Spawn();
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Entity* Spawn(std::vector<SpawnerNode*> freeNodes, bool force = false);
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@@ -69,7 +69,7 @@ public:
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bool m_Active = true;
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private:
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std::vector<std::function<void()>> m_SpawnedEntityDieCallbacks = {};
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std::vector<std::function<void(Entity*)>> m_EntitySpawnedCallbacks = {};
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std::vector<std::function<void(Entity*)>> m_EntitySpawnedCallbacks = {};
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bool m_SpawnSmashFoundGroup = false;
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