format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -2,13 +2,11 @@
#include "dZoneManager.h"
void TriggerAmbush::OnStartup(Entity* self)
{
void TriggerAmbush::OnStartup(Entity* self) {
self->SetProximityRadius(20, "ambush");
}
void TriggerAmbush::OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status)
{
void TriggerAmbush::OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) {
if (name != "ambush" || status != "ENTER" || !entering->IsPlayer()) return;
if (self->GetVar<bool>(u"triggered")) return;
@@ -17,26 +15,23 @@ void TriggerAmbush::OnProximityUpdate(Entity* self, Entity* entering, std::strin
const auto spawners = dZoneManager::Instance()->GetSpawnersByName("Ambush");
for (auto* spawner : spawners)
{
for (auto* spawner : spawners) {
spawner->Activate();
}
self->AddTimer("TriggeredTimer", 45);
}
void TriggerAmbush::OnTimerDone(Entity* self, std::string timerName)
{
void TriggerAmbush::OnTimerDone(Entity* self, std::string timerName) {
if (timerName != "TriggeredTimer") return;
self->SetVar(u"triggered", false);
const auto spawners = dZoneManager::Instance()->GetSpawnersByName("Ambush");
for (auto* spawner : spawners)
{
for (auto* spawner : spawners) {
spawner->Reset();
spawner->Deactivate();
}
}