format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -4,45 +4,37 @@
#include "GameMessages.h"
#include "MissionComponent.h"
void TouchMissionUpdateServer::OnStartup(Entity* self)
{
void TouchMissionUpdateServer::OnStartup(Entity* self) {
self->SetProximityRadius(20, "touchCheck"); // Those does not have a collider for some reason?
}
void TouchMissionUpdateServer::OnCollisionPhantom(Entity* self, Entity* target)
{
void TouchMissionUpdateServer::OnCollisionPhantom(Entity* self, Entity* target) {
int32_t missionId = self->GetVar<int32_t>(u"TouchCompleteID");
if (missionId == 0)
{
if (missionId == 0) {
return;
}
auto* missionComponent = static_cast<MissionComponent*>(target->GetComponent(COMPONENT_TYPE_MISSION));
if (missionComponent == nullptr)
{
if (missionComponent == nullptr) {
return;
}
auto* mission = missionComponent->GetMission(missionId);
if (mission == nullptr)
{
if (mission == nullptr) {
return;
}
const auto state = mission->GetMissionState();
if (state >= MissionState::MISSION_STATE_COMPLETE || mission->GetCompletions() > 1)
{
if (state >= MissionState::MISSION_STATE_COMPLETE || mission->GetCompletions() > 1) {
return;
}
for (auto* task : mission->GetTasks())
{
if (!task->IsComplete())
{
for (auto* task : mission->GetTasks()) {
if (!task->IsComplete()) {
task->Complete();
}
}
@@ -50,10 +42,8 @@ void TouchMissionUpdateServer::OnCollisionPhantom(Entity* self, Entity* target)
mission->CheckCompletion();
}
void TouchMissionUpdateServer::OnProximityUpdate(Entity* self, Entity* entering, const std::string name, const std::string status)
{
if (name != "touchCheck" || status != "ENTER")
{
void TouchMissionUpdateServer::OnProximityUpdate(Entity* self, Entity* entering, const std::string name, const std::string status) {
if (name != "touchCheck" || status != "ENTER") {
return;
}