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format codebase
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@@ -19,7 +19,7 @@ void TokenConsoleServer::OnUse(Entity* self, Entity* user) {
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//figure out which faction the player belongs to:
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auto character = user->GetCharacter();
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if (!character) return;
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// At this point the player has to be in a faction.
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// At this point the player has to be in a faction.
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LOT tokenLOT = 0;
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if (character->GetPlayerFlag(ePlayerFlags::VENTURE_FACTION)) //venture
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tokenLOT = 8321;
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@@ -33,4 +33,4 @@ void TokenConsoleServer::OnUse(Entity* self, Entity* user) {
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}
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GameMessages::SendTerminateInteraction(user->GetObjectID(), eTerminateType::FROM_INTERACTION, self->GetObjectID());
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}
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}
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