format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -1,9 +1,8 @@
#include "RandomSpawnerStr.h"
void RandomSpawnerStr::OnStartup(Entity* self)
{
zones = {
{ //-- ** Load 1 -------------------------- **
void RandomSpawnerStr::OnStartup(Entity* self) {
zones = {
{ //-- ** Load 1 -------------------------- **
{{mobs.stromb, 4, "type1",},
{mobs.pirate, 3, "type2",},
{mobs.ronin, 3, "type3",}},
@@ -63,22 +62,21 @@ void RandomSpawnerStr::OnStartup(Entity* self)
{mobs.pirate, 4, "type3",}},
1
},
};
};
sectionMultipliers = {
{"secA", 1},
{"secB", 1},
{"secC", 1.2f},
};
sectionMultipliers = {
{"secA", 1},
{"secB", 1},
{"secC", 1.2f},
};
zoneName = "str";
zoneName = "str";
mobDeathResetNumber = 20;
changeNum = 15;
BaseStartup(self);
BaseStartup(self);
}
void RandomSpawnerStr::OnTimerDone(Entity* self, std::string timerName)
{
BaseOnTimerDone(self, timerName);
void RandomSpawnerStr::OnTimerDone(Entity* self, std::string timerName) {
BaseOnTimerDone(self, timerName);
}