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format codebase
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@@ -8,6 +8,6 @@ public:
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private:
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std::u16string shockAnim = u"knockback-recovery";
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float fxTime = 2.0;
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std::vector<int32_t> tPlayerOnMissions = {1278, 1279, 1280, 1281};
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std::vector<int32_t> tPlayerOnMissions = { 1278, 1279, 1280, 1281 };
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};
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