format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -3,107 +3,98 @@
#include "GameMessages.h"
#include "AMFFormat.h"
void NsLupTeleport::OnStartup(Entity* self)
{
self->SetVar(u"currentZone", (int32_t) dZoneManager::Instance()->GetZoneID().GetMapID());
self->SetVar(u"choiceZone", m_ChoiceZoneID);
self->SetVar(u"teleportAnim", m_TeleportAnim);
self->SetVar(u"teleportString", m_TeleportString);
self->SetVar(u"spawnPoint", m_SpawnPoint);
void NsLupTeleport::OnStartup(Entity* self) {
self->SetVar(u"currentZone", (int32_t)dZoneManager::Instance()->GetZoneID().GetMapID());
self->SetVar(u"choiceZone", m_ChoiceZoneID);
self->SetVar(u"teleportAnim", m_TeleportAnim);
self->SetVar(u"teleportString", m_TeleportString);
self->SetVar(u"spawnPoint", m_SpawnPoint);
args = {};
args = {};
AMFStringValue* callbackClient = new AMFStringValue();
callbackClient->SetStringValue(std::to_string(self->GetObjectID()));
args.InsertValue("callbackClient", callbackClient);
AMFStringValue* callbackClient = new AMFStringValue();
callbackClient->SetStringValue(std::to_string(self->GetObjectID()));
args.InsertValue("callbackClient", callbackClient);
AMFStringValue* strIdentifier = new AMFStringValue();
strIdentifier->SetStringValue("choiceDoor");
args.InsertValue("strIdentifier", strIdentifier);
AMFStringValue* strIdentifier = new AMFStringValue();
strIdentifier->SetStringValue("choiceDoor");
args.InsertValue("strIdentifier", strIdentifier);
AMFStringValue* title = new AMFStringValue();
title->SetStringValue("%[UI_CHOICE_DESTINATION]");
args.InsertValue("title", title);
AMFStringValue* title = new AMFStringValue();
title->SetStringValue("%[UI_CHOICE_DESTINATION]");
args.InsertValue("title", title);
AMFArrayValue* choiceOptions = new AMFArrayValue();
AMFArrayValue* choiceOptions = new AMFArrayValue();
{
AMFArrayValue* nsArgs = new AMFArrayValue();
{
AMFArrayValue* nsArgs = new AMFArrayValue();
AMFStringValue* image = new AMFStringValue();
image->SetStringValue("textures/ui/zone_thumnails/Nimbus_Station.dds");
nsArgs->InsertValue("image", image);
AMFStringValue* image = new AMFStringValue();
image->SetStringValue("textures/ui/zone_thumnails/Nimbus_Station.dds");
nsArgs->InsertValue("image", image);
AMFStringValue* caption = new AMFStringValue();
caption->SetStringValue("%[UI_CHOICE_NS]");
nsArgs->InsertValue("caption", caption);
AMFStringValue* caption = new AMFStringValue();
caption->SetStringValue("%[UI_CHOICE_NS]");
nsArgs->InsertValue("caption", caption);
AMFStringValue* identifier = new AMFStringValue();
identifier->SetStringValue("zoneID_1200");
nsArgs->InsertValue("identifier", identifier);
AMFStringValue* identifier = new AMFStringValue();
identifier->SetStringValue("zoneID_1200");
nsArgs->InsertValue("identifier", identifier);
AMFStringValue* tooltipText = new AMFStringValue();
tooltipText->SetStringValue("%[UI_CHOICE_NS_HOVER]");
nsArgs->InsertValue("tooltipText", tooltipText);
AMFStringValue* tooltipText = new AMFStringValue();
tooltipText->SetStringValue("%[UI_CHOICE_NS_HOVER]");
nsArgs->InsertValue("tooltipText", tooltipText);
choiceOptions->PushBackValue(nsArgs);
}
choiceOptions->PushBackValue(nsArgs);
}
{
AMFArrayValue* ntArgs = new AMFArrayValue();
{
AMFArrayValue* ntArgs = new AMFArrayValue();
AMFStringValue* image = new AMFStringValue();
image->SetStringValue("textures/ui/zone_thumnails/Nexus_Tower.dds");
ntArgs->InsertValue("image", image);
AMFStringValue* image = new AMFStringValue();
image->SetStringValue("textures/ui/zone_thumnails/Nexus_Tower.dds");
ntArgs->InsertValue("image", image);
AMFStringValue* caption = new AMFStringValue();
caption->SetStringValue("%[UI_CHOICE_NT]");
ntArgs->InsertValue("caption", caption);
AMFStringValue* caption = new AMFStringValue();
caption->SetStringValue("%[UI_CHOICE_NT]");
ntArgs->InsertValue("caption", caption);
AMFStringValue* identifier = new AMFStringValue();
identifier->SetStringValue("zoneID_1900");
ntArgs->InsertValue("identifier", identifier);
AMFStringValue* identifier = new AMFStringValue();
identifier->SetStringValue("zoneID_1900");
ntArgs->InsertValue("identifier", identifier);
AMFStringValue* tooltipText = new AMFStringValue();
tooltipText->SetStringValue("%[UI_CHOICE_NT_HOVER]");
ntArgs->InsertValue("tooltipText", tooltipText);
AMFStringValue* tooltipText = new AMFStringValue();
tooltipText->SetStringValue("%[UI_CHOICE_NT_HOVER]");
ntArgs->InsertValue("tooltipText", tooltipText);
choiceOptions->PushBackValue(ntArgs);
}
choiceOptions->PushBackValue(ntArgs);
}
args.InsertValue("options", choiceOptions);
args.InsertValue("options", choiceOptions);
}
void NsLupTeleport::OnUse(Entity* self, Entity* user)
{
auto* player = user;
void NsLupTeleport::OnUse(Entity* self, Entity* user) {
auto* player = user;
if (CheckChoice(self, player))
{
GameMessages::SendUIMessageServerToSingleClient(player, player->GetSystemAddress(), "QueueChoiceBox", &args);
}
else
{
BaseOnUse(self, player);
}
if (CheckChoice(self, player)) {
GameMessages::SendUIMessageServerToSingleClient(player, player->GetSystemAddress(), "QueueChoiceBox", &args);
} else {
BaseOnUse(self, player);
}
}
void NsLupTeleport::OnMessageBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData)
{
BaseOnMessageBoxResponse(self, sender, button, identifier, userData);
void NsLupTeleport::OnMessageBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData) {
BaseOnMessageBoxResponse(self, sender, button, identifier, userData);
}
void NsLupTeleport::OnChoiceBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& buttonIdentifier, const std::u16string& identifier)
{
BaseChoiceBoxRespond(self, sender, button, buttonIdentifier, identifier);
void NsLupTeleport::OnChoiceBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& buttonIdentifier, const std::u16string& identifier) {
BaseChoiceBoxRespond(self, sender, button, buttonIdentifier, identifier);
}
void NsLupTeleport::OnTimerDone(Entity* self, std::string timerName)
{
BaseOnTimerDone(self, timerName);
void NsLupTeleport::OnTimerDone(Entity* self, std::string timerName) {
BaseOnTimerDone(self, timerName);
}
void NsLupTeleport::OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2, int32_t param3)
{
BaseOnFireEventServerSide(self, sender, args, param1, param2, param3);
void NsLupTeleport::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
BaseOnFireEventServerSide(self, sender, args, param1, param2, param3);
}