format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -2,14 +2,14 @@
#include "Character.h"
#include "DestroyableComponent.h"
void NjDragonEmblemChestServer::OnUse(Entity *self, Entity *user) {
auto* character = user->GetCharacter();
if (character != nullptr) {
character->SetPlayerFlag(NJ_WU_SHOW_DAILY_CHEST, false);
}
void NjDragonEmblemChestServer::OnUse(Entity* self, Entity* user) {
auto* character = user->GetCharacter();
if (character != nullptr) {
character->SetPlayerFlag(NJ_WU_SHOW_DAILY_CHEST, false);
}
auto* destroyable = self->GetComponent<DestroyableComponent>();
if (destroyable != nullptr) {
LootGenerator::Instance().DropLoot(user, self, destroyable->GetLootMatrixID(), 0, 0);
}
auto* destroyable = self->GetComponent<DestroyableComponent>();
if (destroyable != nullptr) {
LootGenerator::Instance().DropLoot(user, self, destroyable->GetLootMatrixID(), 0, 0);
}
}