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https://github.com/DarkflameUniverse/DarkflameServer.git
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format codebase
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@@ -1,16 +1,16 @@
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#pragma once
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#include "CppScripts.h"
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class GfCampfire : public CppScripts::Script
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class GfCampfire : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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void OnSkillEventFired(Entity *self, Entity *caster, const std::string &message) override;
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void OnSkillEventFired(Entity* self, Entity* caster, const std::string& message) override;
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private:
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int32_t m_skillCastId = 43;
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int32_t FIRE_COOLDOWN = 2;
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};
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};
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